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Typo'd Yu-Gi-Oh Cards

*Card errors below are intentional and as such are not present on the real card.
TAEV-EN080
Counter Counter
Counter Trap
Negate the activation of a Trap Card, and destroy it.
COMMON
REDU-EN052
Overlay Regen
Normal Spell
Target 1 face-up Monster on the field; attach this card to it as an Xyz Material.
COMMON
GENF-EN044
Tiras, Keeper of Genesis
LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2600 / DEF 1700
2 Level 5 monsters
This card's effects cannot be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.
SECRET RARE
PGD-107
Lava Golem
FIRE / Fiend / Level 8 / ATK 3000 / DEF 2500
This monster must be Special Summoned on your opponent's side of the field by offering 2 monsters on your opponent's side of the field as a Tribute. This card inflicts 10000 points of Direct Damage to the Life Points of this card's controller during each of his/her Standby Phases. When you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
SECRET RARE
STBL-EN057
Darkworld Shackles
Equip Spell
The equipped monster cannot attack, and its ATK and DEF become 1000. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.
COMMON
TDGS-EN098
Kunai with Chain (original artwork)
Normal Trap
Choose 1 or both of these effects:
● Activate only when an opponent's monster attacks. Change the attacking monster to Defense Position.
● Equip this card to a monster you control. It gains 5000 ATK.
SUPER RARE
DUEA-EN010
Performapal Turn Toad
WATER / Aqua-Type Pendulum / Level 2 / ATK 0 / DEF 8000 / Scale 3
Pendulum Text: Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.


Monster Text: Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn.
RARE
ANPR-EN091
Armityle the Chaos Phantom
DARK / Fiend-Type Fusion / Level 12 / ATK 0 / DEF 0
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 1000 ATK during your turn only.
SECRET RARE
RATE-EN038
Shinobaron Peacock
WIND / Winged Beast-Type Ritual-Type Spirit / Level 8 / ATK 300 / DEF 2500
You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).
RARE
POTD-EN034
Chimeratech Overdragon
DARK / Machine-Type Fusion / Level 9 / ATK ? / DEF ?
"Cyber Dragon" + 1 or more Machine-Type monsters
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion-Material Monsters you used for the Fusion Summon of this card x 8 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion-Material Monsters you used for the Fusion Summon of this card.
ULTRA RARE
YS11-EN043
Grenosaurus
FIRE / Dinosaur-Type Xyz / Rank 3 / ATK 2000 / DEF 1900
2 Level 3 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 10000 damage to your opponent.
SUPER RARE
COTD-EN047
Imduk the World Chalice Dragon
WIND / Dragon-Type Link / ATK 8000 / Link 1 / Top Link Arrow
1 Normal Monster, except a Token
During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
RARE
CRV-EN056
Rising Energy
Continuous Trap
Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn.
RARE
LODT-EN061
Ribbon of Rebirth
Equip Spell
If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field.
RARE
MFC-082
Ultimate Obedient Fiend
FIRE / Fiend / Level 10 / ATK 350 / DEF 3000
This card can only attack when there are no other cards on your side of the field, and you also have no hand. Negate the effects of Effect Monsters destroyed by this card.
COMMON
SOD-EN053
Enervating Mist
Continuous Trap
Your opponent's hand size limit becomes 50.
RARE
TAEV-EN077
Trap Reclamation
Continuous Trap
Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the Graveyard, return it to its owner's hand.
RARE
TLM-EN009
Millennium Scorpion
EARTH / Insect / Level 4 / ATK 2000 / DEF 1000
Each time this card destroys 1 monster on your opponent's side of the field and sends it to the Graveyard as a result of battle, increase the ATK of this card by 500 points.
RARE
EP1-EN000
Card of Sanctity
Normal Spell
Each player draws until they have 6 cards in their hand.
COMMON
DP1-EN009
Elemental Hero Bubbleman
WATER / Warrior / Level 4 / ATK 8000 / DEF 1200
If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.
COMMON
TP4-001
Royal Decree
Continuous Trap
As long as this card remains face-up on the field, negate the effects of all Trap Cards including this card on the field.
ULTRA RARE
IOC-065
Dark Magician of Chaos
DARK / Spellcaster / Level 8 / ATK 280 / DEF 2600
When this card is Normal Summoned or Special Summoned successfully, you can add 1 Spell Card from your Graveyard to your hand. A monster that is destroyed by this monster as a result of battle is removed from play instead of going to the Graveyard. When this card is destroyed or removed from the field, it is removed from play.
ULTRA RARE
LOD-028
Reinforcement of the Army
Normal Spell
Move 1 Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled.
SUPER RARE
CT04-EN005
Rainbow Dragon
LIGHT / Dragon / Level 10 / ATK 400 / DEF 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned. ● Send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can activate this effect during either player's turn. ● You can remove from play all "Crystal Beast" Monster Cards in your Graveyard to return all cards on the field to their owners' Decks.
SECRET RARE
LODT-EN054
Wetlands
Field Spell
All Aqua-Type/WATER/Level 2 or lower monsters gain 12000 ATK.
COMMON
PTDN-EN054
Dark Eruption
Normal Spell
Add 1 DARK monster from your Graveyard to your hand.
SUPER RARE
PTDN-EN049
Mirage Tube
Quick-Play Spell
This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 10000 damage to your opponent.
COMMON
PTDN-EN080
Fine
Normal Trap
Draw 2 cards.
SHORT PRINT COMMON
JUMP-EN024
Cyber Dinosaur
LIGHT / Machine / Level 6 / ATK 2500 / DEF 1900
When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand.
ULTRA RARE
DB1-EN098
Blue-Eyes White Dragon (4th artwork)
LIGHT / Dragon / Level 8 / ATK 300 / DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
ULTRA RARE
DB1-EN009
Maha Vailo
LIGHT / Spellcaster / Level 4 / ATK 1550 / DEF 1400
Increase the ATK of this card by 5000 points for each Equip Spell Card equipped to this card.
COMMON
LODT-EN050
Cup of Ace
Field Spell
Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.
COMMON
CP01-EN001
Satellite Cannon
LIGHT / Machine / Level 4 / ATK 0 / DEF 0
This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation.
ULTRA RARE
CP02-EN013
Rush Recklessly
Quick-Play Spell
Target face-up monster gains 7000 ATK until the end of this turn.
COMMON
CP02-EN018
Terraforming
Normal Spell
Add 1 Spell Card from your Deck to your hand.
COMMON
MP1-001
Millennium Shield (original artwork)
EARTH / Warrior / Level 4 / ATK 0 / DEF 3000
A Millennium item, it's rumored to block any strong attack.
ULTRA RARE
DR1-EN258
Frozen Soul
Normal Trap
You can only activate this card when your Life Points are at least 200 lower than your opponent's. Skip your opponent's next Battle Phase.
COMMON
DR04-EN111
The Forces of Darkness
Normal Trap
Select 2 monsters from your Graveyard and add them to your hand.
COMMON
LODT-EN011
Arcana Force IV - The Emperor
LIGHT / Fairy / Level 4 / ATK 1400 / DEF 1400
When this card is Summoned, toss a coin: ● Heads: All "Arcana Force" monsters you control gain 5000 ATK.
● Tails: All "Arcana Force" monsters you control lose 500 ATK.
COMMON
CP01-EN006
Big Shield Gardna
EARTH / Warrior / Level 4 / ATK 100 / DEF 260
Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position. If this card is attacked, change it to Attack Position at the end of the Damage Step.
RARE
DR1-EN149
Mega Ton Magical Cannon
Normal Spell
Remove 1 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field.
COMMON
DB2-EN073
Solemn Judgment
Counter Trap
Pay all of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.
SUPER RARE
DB2-EN074
Magic Jammer
Normal Trap
Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it.
SUPER RARE
MRL-050
Snake Fang
Normal Trap
Decrease 1 selected monster's DEF by 5000 points during the turn this card is activated.
COMMON
DB2-EN081
Mirror Force
Normal Trap
You can only activate this card when your opponent's monster declares an attack. Destroy all monsters on your opponent's side of the field.
SUPER RARE
RDS-EN031
Fusilier Dragon, The Dual-Mode Beast
DARK / Machine / Level 7 / ATK 2800 / DEF 2000
This card can be Normal Summoned or Set without Tribute. In that case, the original ATK/DEF of this card become 0.
RARE
RDS-EN004
Harpie Girl
WIND / Winged Beast / Level 2 / ATK 5000 / DEF 500
A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply.
COMMON
CRV-EN036
Cyber End Dragon (original artwork)
LIGHT / Machine-Type Fusion / Level 1 / ATK 4000 / DEF 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
ULTRA RARE
SJC-EN001
Cyber-Stein
DARK / Machine / Level 2 / ATK 700 / DEF 500
Pay 500 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position.
ULTRA RARE
FET-EN057
D.D. Dynamite
Normal Trap
Inflict 3000 points of damage to your opponent's Life Points for each of your opponent's cards that has been removed from play.
COMMON
FET-EN056
Assault on GHQ
Normal Trap
Select 1 monster on your side of the field to activate this card. Destroy the selected card and send 2 cards from the top of your Deck to the Graveyard.
RARE
IOC-093
Smashing Ground
Normal Spell
Destroy 1 monster on your opponent's side of the field.
COMMON
DP05-EN024
Destiny Signal
Normal Trap
Activate only when a monster you control is destroyed by battle and sent to the Graveyard. Special Summon 1 "Destiny Hero" monster from your hand or Deck.
COMMON
PSV-034
Nobleman of Crossout
Normal Spell
Destroy 1 Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.
SUPER RARE
DCR-EN040
Fairy of the Spring
Normal Spell
Select 1 Equip Spell Card from your Graveyard and add it to your hand. You can activate that Equip Spell Card this turn.
COMMON
DB1-EN179
Limiter Removal
Quick-Play Spell
Double the ATK of all face-up monsters that are on your side of the field when you activate this card. During the End Phase, destroy all Monster Cards that were affected by this effect.
RARE
EP1-EN004
Rare Metal Dragon
DARK / Dragon / Level 4 / ATK 2400 / DEF 1200
This card can be Normal Summoned or Set.
COMMON
CP02-EN001
Magical Stone Excavation
Normal Spell
Discard 20 cards. Add 1 Spell Card from your Graveyard to your hand.
ULTRA RARE
CP02-EN006
Kuriboh (3rd artwork)
DARK / Fiend / Level 1 / ATK 3000 / DEF 200
Discard this card. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase.
RARE
DR3-EN229
Hero Signal
Normal Trap
Activate only when a monster you control is destroyed by battle and sent to the Graveyard. Special Summon 1 "Elemental Hero" monster from your hand or Deck.
RARE
JMP-EN005
Blue-Eyes Ultimate Dragon (original artwork)
LIGHT / Dragon-Type Fusion / Level 12 / ATK 450 / DEF 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
ULTRA RARE
EOJ-EN041
O - Oversoul
Normal Spell
Select 1 monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field.
COMMON
EOJ-EN037
Misfortune
Normal Spell
Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to the ATK of the selected monster. Your monsters can attack this turn.
COMMON
EP1-EN005
Peten the Dark Clown
DARK / Spellcaster / Level 3 / ATK 5000 / DEF 1200
When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck.
COMMON
DP04-EN007
Cyberdark Horn
DARK / Machine / Level 4 / ATK 8000 / DEF 800
When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead.
SHORT PRINT COMMON
PP01-EN015
Red-Eyes Black Metal Dragon (2nd artwork)
DARK / Machine / Level 8 / ATK 2800 / DEF 2400
This card can be Normal Summoned or Set. This card cannot only be Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". Your Deck is then shuffled.
SECRET RARE
PP01-EN007
Shield Crush
Normal Spell
Select 1 monster on the field and destroy it.
SECRET RARE
SJCS-EN005
Gold Sarcophagus
Continuous Spell
Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand.
ULTRA RARE
LODT-EN062
Golden Bamboo Sword
Normal Spell
Activate only if you control an Equip Spell Card. Draw 2 cards.
COMMON
DR1-EN057
Oppressed People
WATER / Aqua / Level 1 / ATK 4000 / DEF 2000
They are oppressed, but believe they will have their freedom someday.
COMMON
IOC-024
Gren Maju Da Eiza
FIRE / Fiend / Level 3 / ATK ? / DEF ?
The ATK and the DEF of this card become the number of your cards removed from play x 4000 points.
COMMON
SOI-EN035
Demise, King of Armageddon
DARK / Fiend-Type Ritual / Level 8 / ATK 2400 / DEF 2000
This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". By paying 20000 Life Points, destroy all cards on the field, except this card.
SUPER RARE
MRD-000
Gate Guardian
DARK / Warrior / Level 11 / ATK 375 / DEF 3400
This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin" and "Suijin" from your side of the field as a Tribute.
SECRET RARE
CT1-EN002
Blade Knight
LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1000
If you have 1 or less cards in your hand, the ATK of this card on the field is increased by 4000 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle.
SECRET RARE
PSV-088
4-Starred Ladybug of Doom
WIND / Insect / Level 3 / ATK 800 / DEF 1200
FLIP: Destroys all face-up Level 40 monsters on your opponent's side of the field.
COMMON
PSV-004
7 Completed
Equip Spell
A Machine-Type monster equipped with this card increases either its ATK or DEF by 7000 points. You cannot change your choice as long as this card remains face-up on the field.
COMMON
TP8-EN006
Zaborg the Thunder Monarch
LIGHT / Thunder / Level 4 / ATK 2400 / DEF 1000
When this card is Tribute Summoned, destroy 1 monster on the field.
RARE
EEN-EN048
Gateway to Dark World
Quick-Play Spell
If you activate this card, you can Normal Summon, Flip Summon or Special Summon during the turn this card is activated. Special Summon from your Graveyard 1 monster that includes "Dark World" in its card name.
COMMON
EOJ-EN051
Destruction of Destiny
Normal Trap
Send 3 cards from the top of your Deck to the Graveyard, and take 10000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect.
RARE
EOJ-EN055
Icarus Attack
Normal Trap
By Tributing 1 Winged Beast-Type monster on your side of the field, destroy 20 cards on the field.
COMMON
CT1-EN006
Obnoxious Celtic Guard
EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200
This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 190 or more. (Damage calculation is applied normally.)
SECRET RARE
SD4-EN012
Mobius the Frost Monarch
WATER / Aqua / Level 6 / ATK 2400 / DEF 1000
When this card is Tribute Summoned, you can destroy up to 20 Spell or Trap Cards on the field.
COMMON
WC07-EN003
Destiny Hero - Disk Commander
DARK / Warrior / Level 1 / ATK 300 / DEF 300
When this card is not Special Summoned from the Graveyard, draw 2 cards.
SUPER RARE
DP05-EN020
Destiny Draw
Normal Spell
Discard 1 "Destiny Hero" card. Draw 20 cards.
ULTRA RARE
DP2-EN028
Chthonian Blast
Normal Trap
You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to its ATK.
COMMON
CRV-EN015
Cyber Dragon (original artwork)
LIGHT / Machine / Level 4 / ATK 2100 / DEF 1600
If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
SUPER RARE
PSV-050
Buster Blader (original artwork)
EARTH / Warrior / Level 7 / ATK 2600 / DEF 2300
The ATK of this card increases by 500 points for every monster on your opponent's side of the field and Graveyard.
ULTRA RARE
DP05-EN011
Destiny Hero - Malicious
DARK / Warrior / Level 6 / ATK 8000 / DEF 800
By removing from play this card while it's in your Graveyard, select 1 "Destiny Hero - Malicious" in your Deck, and Special Summon it.
ULTRA RARE
LON-057
Boneheimer
WATER / Aqua / Level 3 / ATK 8500 / DEF 400
This monster wanders the seas, sucking dry any creatures it may encounter.
COMMON
PTDN-EN036
The Calculator
LIGHT / Thunder / Level 2 / ATK ? / DEF 0
This card's ATK is equal to the combined Levels of all monsters you control x 3000.
COMMON
PTDN-EN028
Vengeful Shinobi
DARK / Warrior / Level 2 / ATK 4000 / DEF 800
When this face-up Attack Position card is selected as an attack target, draw 1 card.
COMMON
PTDN-EN020
Dark Crusader
DARK / Warrior / Level 4 / ATK 1600 / DEF 200
You can send 1 DARK monster from your hand to the Graveyard to have this card gain 4000 ATK.
COMMON
PTDN-EN013
Fire Trooper
FIRE / Warrior / Level 3 / ATK 1000 / DEF 1000
When this card is Summoned, you can send it to the Graveyard to inflict 10000 damage to your opponent.
COMMON
GLAS-ENSE2
Vortex Trooper
WIND / Aqua / Level 3 / ATK 0 / DEF 6000
When this card is Normal Summoned, you can shuffle 2 cards from your hand into your Deck, then draw 2 cards. When this card is destroyed, draw 1 card.
SUPER RARE
FOTB-EN014
Elemental Hero Captain Gold
LIGHT / Warrior / Level 4 / ATK 2100 / DEF 8000
You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card.
RARE
STON-EN005
Neo-Spacian Grand Mole
EARTH / Rock / Level 3 / ATK 9000 / DEF 300
If this card attacks or is attacked by an opponent's monster you can return both monsters to their owner's hands at the start of the Damage Step (without damage calculation).
RARE
PTDN-EN083
Deepsea Macrotrema
WATER / Fish / Level 1 / ATK 6000 / DEF 100
When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.
RARE
DB1-EN022
Chorus of Sanctuary
Field Spell
Increase the DEF of all Defense Position monsters by points.
COMMON5000
FOTB-EN001
Crystal Beast Ruby Carbuncle
LIGHT / Fairy / Level 3 / ATK 3000 / DEF 300
When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
COMMON
FOTB-EN003
Crystal Beast Emerald Tortoise
WATER / Aqua / Level 3 / ATK 6000 / DEF 2000
Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
COMMON
GLAS-EN002
Cloudian Smoke Ball
WATER / Fairy / Level 1 / ATK 2000 / DEF 600
Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.
COMMON
DB1-EN078
Mirror Wall
Continuous Trap
Halve the ATK of all your opponent's attacking monsters. Pay 2 Life Points during each of your Standby Phases. If you do not, destroy this card.
COMMON
CP02-EN002
Nimble Momonga
EARTH / Beast / Level 2 / ATK 1000 / DEF 100
When this card is destroyed by battle and sent to the Graveyard, gain 10000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
SUPER RARE
PP01-EN003
Marshmallon
LIGHT / Fairy / Level 3 / ATK 300 / DEF 5000
The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.)
SECRET RARE
DB1-EN017
Gravekeeper's Servant
Continuous Spell
Unless your opponent sends 10 cards from the top of his/her Deck to the Graveyard, he/she cannot declare an attack.
COMMON
TP3-012
Final Flame
Normal Spell
Inflict 6000 points of Direct Damage to your opponent's Life Points.
COMMON
LOB-058
Trap Hole
Normal Trap
If the ATK of a monster summoned by your opponent (excluding Special Summon) is 10000 points or more, the monster is destroyed.
SUPER RARE
LOB-022
Fusionist
EARTH / Beast-Type Fusion / Level 3 / ATK 9000 / DEF 700
"Petit Angel" + "Mystical Sheep #2"
RARE
SD5-EN026
Fusion Sword Murasame Blade
Equip Spell
You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Cards.
COMMON