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Funny Yu-Gi-Oh Cards (Page 1)
|*Card errors below are intentional and as such are not present on the real card.|
LIGHT / Thunder / Level 2 / ATK ? / DEF 0
This card's ATK is equal to the combined Levels of all monsters you control x 3000.
DARK / Warrior / Level 2 / ATK 4000 / DEF 800
When this face-up Attack Position card is selected as an attack target, draw 1 card.
DARK / Warrior / Level 4 / ATK 1600 / DEF 200
You can send 1 DARK monster from your hand to the Graveyard to have this card gain 4000 ATK.
FIRE / Warrior / Level 3 / ATK 1000 / DEF 1000
When this card is Summoned, you can send it to the Graveyard to inflict 10000 damage to your opponent.
WIND / Aqua / Level 3 / ATK 0 / DEF 6000
When this card is Normal Summoned, you can shuffle 2 cards from your hand into your Deck, then draw 2 cards. When this card is destroyed, draw 1 card.
|Elemental Hero Captain Gold
LIGHT / Warrior / Level 4 / ATK 2100 / DEF 8000
You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card.
|Neo-Spacian Grand Mole
EARTH / Rock / Level 3 / ATK 9000 / DEF 300
If this card attacks or is attacked by an opponent's monster you can return both monsters to their owner's hands at the start of the Damage Step (without damage calculation).
WATER / Fish / Level 1 / ATK 6000 / DEF 100
When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.
|Chorus of Sanctuary
Increase the DEF of all Defense Position monsters by 5000 points.
|Crystal Beast Ruby Carbuncle
LIGHT / Fairy / Level 3 / ATK 3000 / DEF 300
When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
|Crystal Beast Emerald Tortoise
WATER / Aqua / Level 3 / ATK 6000 / DEF 2000
Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
|Cloudian Smoke Ball
WATER / Fairy / Level 1 / ATK 2000 / DEF 600
Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.
Halve the ATK of all your opponent's attacking monsters. Pay 2 Life Points during each of your Standby Phases. If you do not, destroy this card.
EARTH / Beast / Level 2 / ATK 1000 / DEF 100
When this card is destroyed by battle and sent to the Graveyard, gain 10000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
LIGHT / Fairy / Level 3 / ATK 300 / DEF 5000
The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.)
Unless your opponent sends 10 cards from the top of his/her Deck to the Graveyard, he/she cannot declare an attack.
Inflict 6000 points of Direct Damage to your opponent's Life Points.
If the ATK of a monster summoned by your opponent (excluding Special Summon) is 10000 points or more, the monster is destroyed.
EARTH / Beast-Type Fusion / Level 3 / ATK 9000 / DEF 700
"Petit Angel" + "Mystical Sheep #2"
|Fusion Sword Murasame Blade
You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Cards.