← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to Unrated Cards Page 18 →

Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Unrated Yu-Gi-Oh Cards (Page 17)

High-Speed Riders
HSRD-EN017
Card Type: Effect Monster
Card Info Synkron Resonator
DARK / Fiend-Type Tuner / Level 1 / ATK 100 / DEF 100
If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synkron Resonator"; add it to your hand.
COMMON
Rating: 2
Comments: Doesn't matter where the Synchro Monster is but they don't appear as often as they used to and you won't get anything out of it if you Special Summon it by its effect, nor with its other effect.
HSRD-EN016
Card Type: Effect Monster
Card Info Red Resonator
FIRE / Fiend-Type Tuner / Level 2 / ATK 600 / DEF 200
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
COMMON
Rating: 3
Comments: About time we get a decent card in this set. What makes it so decent? First of all, it's a Tuner monster that has Marauding Captain's first effect and second, when it's Special Summoned, you get extra LP from the ATK of any monster on the field.
HSRD-EN015
Card Type: Effect Monster
Card Info Red Sprinter
FIRE / Fiend / Level 4 / ATK 1700 / DEF 1200
When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner monster from your hand or Graveyard. You can only use this effect of "Red Sprinter" once per turn.
SUPER RARE
Rating: 2
Comments: You won't have many choices to accompany this card but I suppose you could bring out a Tuner monster and then Synchro Summon, though regardless of what you do with it and/or this card, you won't be getting its effect off again that turn.
HSRD-EN014
Card Type: Trap Card
Card Info Dice Roll Battle
Normal Trap
When an opponent's monster declares an attack: Target 1 "Speedroid" monster in your Graveyard; banish both it and 1 "Speedroid" Tuner monster in your hand, and if you do, Special Summon from your Extra Deck, 1 Synchro Monster whose Level equals the total original Levels of those 2 monsters. During your opponent's Battle Step: You can banish this card from your Graveyard, then target 1 face-up Attack Position Synchro Monster on each side of the field; make that face-up Attack Position monster your opponent controls attack that monster you control, and perform damage calculation.
RARE
Rating: 1
Comments: You're just wasting your Deck space and removing your resources with this because your new Synchro Monster cannot come back from the Graveyard later and doesn't automatically become your opponent's attack target unless this is in the Graveyard after activation.
HSRD-EN013
Card Type: Spell Card
Card Info Synchro Cracker
Normal Spell
Target 1 Synchro Monster you control; return it to the Extra Deck, and if you do, destroy all face-up monsters your opponent controls with ATK
less than or equal to that Synchro Monster's original ATK.
COMMON
Rating: 1
Comments: You undo your efforts to bring out the Synchro to wipe out weaker monsters and that's not a good trade-off either because while it could be your opponent's only monsters, you may not even be able to wipe those monsters out either thanks to effects your opponent has and that'll leave you worse off than just having the Synchro Monster.
HSRD-EN012
Card Type: Spell Card
Card Info Shock Surprise
Normal Spell
Banish up to 2 "Speedroid" monsters from your Graveyard, then target that many cards on the field; destroy them.
RARE
Rating: 1
Comments: A 2 for one deal that is by no means a good deal because it proves you're desperate to get rid of threats on the field when better options exist.
HSRD-EN011
Card Type: Spell Card
Card Info Speed Recovery
Normal Spell
Target 1 "Speedroid" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Speedroid" monster in your Graveyard; add it to your hand.
SUPER RARE
Rating: 2
Comments: A 2 for one deal that is by no means a good deal because it proves you're desperate to get rid of threats on the field when better options exist.
HSRD-EN010
Card Type: Synchro Monster
Card Info Hi-Speedroid Chanbara
WIND / Machine-Type Synchro / Level 5 / ATK 2000 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the Graveyard: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.
SECRET RARE
Rating: 2
Comments: A generic Synchro monster that'll get a bit stronger whenever it battles and could retrieve a banished Speedroid card but you won't be quickly swarming the field with this guy thanks to his last effect.
HSRD-EN008
Card Type: Effect Monster
Card Info Speedroid Red-Eyed Dice
WIND / Machine-Type Tuner / Level 1 / ATK 100 / DEF 100
When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.
SUPER RARE
Rating: 2
Comments: Probably a key card to Speedroid Decks, though I will likely never see how they end up. Regardless, you still have a viable Tuner monster at your disposal if you don't want to make said Speedroid Deck.
HSRD-EN007
Card Type: Effect Monster
Card Info Speedroid Ohajikid
WIND / Machine / Level 3 / ATK 1000 / DEF 200
When this card is Normal Summoned: You can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using that monster and this card only.
RARE
Rating: 2
Comments: Though Synchros have not entirely died out, they aren't what they once were so you won't likely find a Tuner in either Graveyard that makes this card all that useful.
HSRD-EN006
Card Type: Effect Monster
Card Info Speedroid Taketomborg
WIND / Machine / Level 3 / ATK 600 / DEF 1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
SUPER RARE
Rating: 2
Comments: You don't need to control a Speedroid monster but that doesn't make its effect any better because it's not very strong in ATK or DEF and playing it by its effect restricts you on what you can Special Summon that turn and not many WIND monsters are that good.
HSRD-EN005
Card Type: Effect Monster
Card Info Speedroid Menko
WIND / Machine / Level 4 / ATK 100 / DEF 2000
When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.
COMMON
Rating: 2
Comments: You don't need to control a Speedroid Thank goodness it switches your opponent's monsters to Defense Mode because otherwise, this wouldn't help you at all with only 100 ATK. Having 2000 DEF makes it a viable option for defending your LP though.but that doesn't make its effect any better because it's not very strong in ATK or DEF and playing it by its effect restricts you on what you can Special Summon that turn and not many WIND monsters are that good.
HSRD-EN004
Card Type: Effect Monster
Card Info Speedroid Razorang
WIND / Machine / Level 4 / ATK 2000 / DEF 0
Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn.
RARE  
Rating: 2
Comments: At least if you Special Summon it, you don't really have to worry about any side-effects from this card as you aren't required to use the other effect, which is good because it's pretty bad. That 0 DEF still makes it vulnerable in Defense Mode though.
HSRD-EN003
Card Type: Effect Monster
Card Info Speedroid Double Yoyo
WIND / Machine / Level 4 / ATK 1400 / DEF 1400
When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.
COMMON
Rating: 2
Comments: Obviously your best bet is to use it with the previous card for a Synchro Summon but it literally doesn't have anything else to benefit you.
HSRD-EN002
Card Type: Effect Monster
Card Info Speedroid Tri-Eyed Dice
WIND / Machine-Type Tuner / Level 3 / ATK 300 / DEF 1500
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
COMMON
Rating: 2
Comments: It won't stop the current attack but will stop the next attack by banishing itself from your Graveyard but it has to be there first and if it's there and the current attack will defeat you, it won't help you.
HSRD-EN001
Card Type: Effect Monster
Card Info Speedroid Terrortop
WIND / Machine / Level 3 / ATK 1200 / DEF 600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
SUPER RARE
Rating: 2
Comments: Get virtually any Speedroid monster you want from your Deck virtually anytime it's Summoned but the other effect isn't all that great and neither are its stats.
Synchron Extreme Structure Deck (Continued)
SDSE-EN042
Card Type: Synchro Monster
Card Info Accel Synchron
DARK / Machine-Type Synchro-Type Tuner / Level 5 / ATK 500 / DEF 2100
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the Graveyard, then activate 1 of these effects;
● Increase this card's Level by the Level of the sent monster.
● Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon "Accel Synchron(s)" once per turn.
SUPER RARE
Rating: 1
Comments: Synchro Summoning during your opponent's turn is just a lousy stall tactic because your new monster can't attack and likely can't use its effects while your opponent is free to destroy your hard work in an instant.  
SDSE-EN041
Card Type: Synchro Monster
Card Info Jet Warrior
FIRE / Warrior-Type Synchro / Level 5 / ATK 2100 / DEF 1200
"Jet Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your Graveyard: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Jet Warrior" once per turn.
ULTRA RARE 
Rating: 1
Comments: You're much better off using Flamvell Uraquizas because although that monster is Level 6, it's also a FIRE monster, doesn't need any specific Synchro Materials and offers much better effects than this card ever will. 
SDSE-EN040
Card Type: Synchro Monster
Card Info Stardust Warrior
WIND / Warrior-Type Synchro / Level 10 / ATK 3000 / DEF 2500
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard. If this card is destroyed by battle, or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)
ULTRA RARE
Rating: 2
Comments: Bringing this guy out takes a fair bit of work but you're rewarded with the ability to negate Special Summons and/or replace this guy with a Level 8 or lower "Warrior" Synchro Monster as a Synchro Summon but of course using his first effect removes him from your field, which could be costly. 
SDSE-EN034
Card Type: Trap Card
Card Info Scrap-Iron Statue
Normal Trap
When a Spell/Trap Card that is already face-up on your opponent's side of the field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the Graveyard. If this card is sent to the Graveyard: You can target 1 "Junk" monster in your Graveyard; Special Summon it in Defense Position. You can only use each effect of "Scrap-Iron Statue" once per turn.
COMMON
Rating: 3
Comments: Even if you're just using this to get rid of pesky opposing threats, this card still has lots of uses.