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Unrated Yu-Gi-Oh Cards (Page 12)
Noble Knights of the Round Table Box Set | |
NKRT-EN002 | |
Noble Knight Bedwyr LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1500 When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field. PLATINUM RARE |
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Rating: | 2 |
Comments: | He's a searchable Honest target (and luckily Honest is in this set) and can send Noble Arms Equip Spells from your Deck to the Grave whenever Normal or Special Summoned but the last effect can only be used once and is limited to Noble Arms Equip Spells. |
NKRT-EN001 | |
Merlin DARK / Spellcaster / Level 3 / ATK 1400 / DEF 500 You can only use each effect of "Merlin" once per turn. ● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters. ● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control. ● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control. PLATINUM RARE |
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Rating: | 2 |
Comments: | Really the only effect that is worth using is the first one as the other two can be performed where you can still attack with your new monster and aren't restrained with your options should using his effect fail. |
Legendary Collection 5Ds (Mega Pack) | |
LC5D-EN027 | |
Steam Synchron WATER / Machine-Type Tuner / Level 3 / ATK 600 / DEF 800 During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect). RARE |
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Rating: | 1 |
Comments: | As with all previous Tuners that let you Synchro Summon during your opponent's turn, there's little benefit to doing it and this guy doesn't have anything else to offer you. |
LC5D-EN026 | |
Mono Synchron DARK / Machine-Type Tuner / Level 1 / ATK 0 / DEF 0 When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1. RARE |
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Rating: | 1 |
Comments: | Might as well not be a Tuner as he restrains you on what you can use and manipulates their Levels. |
Geargia Rampage Structure Deck | |
SDGR-EN034 | |
Geargiagear Gigant XG EARTH / Machine-Type Xyz / Rank 3 / ATK 2500 / DEF 1300 3 Level 3 monsters During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand. ULTRA RARE |
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Rating: | 3 |
Comments: | It doesn't care what your battling Machine-Type is whether Machina, Geargia or Karakuri, or even itself nor is it specific on its Xyz Materials and your opponent can't respond to its effects, giving your Machine-Type monster a good chance at taking down its opposition! |
SDGR-EN003 | |
Geargiauger EARTH / Machine / Level 4 / ATK 500 / DEF 500 When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannot declare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn. ULTRA RARE |
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Rating: | 1 |
Comments: | Obviously your best bet is to play this on the first turn to bypass not being able to attack but that's a very rare event and one of the few but poor options you have with this guy on top of being only allowed to Special Summon Machine-Type monsters that turn and dismal stats. |
SDGR-EN002 | |
Geargiattacker EARTH / Machine / Level 4 / ATK 1900 / DEF 100 Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control. SUPER RARE |
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Rating: | 4 |
Comments: | A solid stand-alone beatstick or a fine addition with his friends! |
SDGR-EN001 | |
Geargiano Mk-III EARTH / Machine / Level 3 / ATK 1000 / DEF 1000 When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn you activate this effect, except "Geargia" monsters. SUPER RARE |
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Rating: | 2 |
Comments: | Some of the support cards aren't that bad and it's not specific to Geargia monsters to trigger its effect but even in Geargia Decks you don't have many options with this. |
Astral Pack Five | |
AP05-EN018 | |
Skelgon DARK / Zombie-Type Fusion / Level 6 / ATK 1700 / DEF 1900 "The Snake Hair" + "Blackland Fire Dragon" SHORT PRINT COMMON |
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Rating: | 1 |
Comments: | Nostalgia, which is the only reason why this card is being printed, VERY rarely wins duels and this card has everything to lose. |
Battle Pack 3: Monster League | |
BP03-EN237 | |
Quantum Cat Continuous Trap Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.) COMMON |
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Rating: | 2 |
Comments: | Basically the same as Swamp Mirrorer but more defensive so the rating will be the same. |
BP03-EN236 | |
Swamp Mirrorer Continuous Trap Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.) COMMON |
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Rating: | 2 |
Comments: | It adapts the Type and Attribute you select and is a beatstick but being a Trap Monster doesn't really give it much credit. |
BP03-EN235 | |
Typhoon Normal Trap Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand. COMMON |
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Rating: | 1 |
Comments: | The very first Typhoon is still the better card as it already can do what this card can and is more versatile. |
BP03-EN234 | |
Unbreakable Spirit Normal Trap If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied). COMMON |
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Rating: | 1 |
Comments: | You're better off with Mirror Mail, which will cause both monsters to be destroyed and it doesn't matter how many monsters either player controls. |
BP03-EN233 | |
Ghosts From the Past Normal Trap Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn. COMMON |
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Rating: | 1 |
Comments: | A one-time Reptillianne Medusa that isn't even permanent. Stick to Medusa instead. |
BP03-EN232 | |
Inspiration Normal Trap Target 1 face-up monster you control; it gains 700 ATK until the end of this turn. COMMON |
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Rating: | 1 |
Comments: | It's clear they used Rush Recklessly and Reinforcements for their inspiration or blatant rip-off but inspirations should come from great things. |
BP03-EN186 | |
Bashing Shield Equip Spell Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it. COMMON |
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Rating: | 2 |
Comments: | It saves your Life Points if you happen to attack a monster with more ATK or DEF but only works on Normal Summoned or Set monsters (that were then Flip Summoned). |
BP03-EN185 | |
Card Advance Normal Spell Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) COMMON |
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Rating: | 3 |
Comments: | Seeing your Deck's next five cards and being able to put them in the order you want is nice enough but you also get to Tribute Summon the same turn you Normal Summon! |
BP03-EN115 | |
Master Craftsman Gamil FIRE / Pyro / Level 2 / ATK 200 / DEF 200 During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn. COMMON |
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Rating: | 1 |
Comments: | This "master craftsman" couldn't even give itself a decent effect as a mere 300 ATK will make little difference most of the time. |
BP03-EN114 | |
Stegocyber DARK / Dinosaur / Level 6 / ATK 1200 / DEF 2400 During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn. COMMON |
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Rating: | 1 |
Comments: | Sure it has 2400 DEF but it costs 1000 LP just to bring it back once when there are better options out there that at least do it for free. |
Super Starter: Power-Up Pack (YS14) | |
YS14-ENA01 | |
Odd-Eyes Dragon DARK / Dragon / Level 7 / ATK 2500 / DEF 2000 If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of that monster in the Graveyard. ULTRA RARE |
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Rating: | 2 |
Comments: | The stronger it is the more likely it'll deal damage but it doesn't deal the full ATK and isn't very strong for a Level 7 monster. |