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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Yu-Gi-Oh Anime Cards (Page 27)

*Card effects below are as accurate as possible.
Episode 78: Mirror Mirror (1)
Soul Mirror
Anime Normal Trap
Send 1 card you control to the Graveyard to select 1 monster in your Graveyard. Special Summon that monster.
COMMON
Rating: 2
Comments: We have cards today that would benefit from the activation cost and then you'll basically get a free monster but it's still a 1-for-1 deal.
Magic Mirror Spirit Nayuta
LIGHT / Fiend / Level 6 / ATK 2600 / DEF 1400
When this card is Normal Summoned, you can select 1 "Magic Mirror Spirit  Asogi" in your Graveyard, and Special Summon it.
COMMON
Rating: 3
Comments: Strong ATK for its Level and it'll bring back an extra monster to eitther Tribute, or in our case nowadays, Xyz Summon.
Silver Spirit Redirection
Anime Counter Trap
Negate the effect of an opponent's Effect Monster that targets 1 monster you control, and remove from play that Effect Monster.
COMMON
Rating: 2
Comments: No cost attached and despite its name doesn't need the dumb duo Sakyo and Ukyo for its activation but will only work on Effect Monster effects that target.
Mirror Call
Anime Normal Spell
Activate only if you control a face-up "Silver Spirit Ukyo" and "Silver Spirit Sakyo". Select 1 Trap Card in your Graveyard, and add it to your hand.
COMMON
Rating: 1
Comments: Seems those idiotic twins are needed for this as well and all you get is a Trap Card from your Graveyard to your hand, which can also be better achieved with Mask of Darkness.
Elemental Mirage
Anime Normal Trap
Activate only when an "Elemental Hero" monster you control is destroyed by an opponent's card effect. Return all monsters destroyed by that effect to the field in the same battle positions they were in.
COMMON
Rating: 2
Comments: Surprised this wasn't released back when we got Destiny Mirage but either way, it's not much better than that card.
Mirror Bind
Anime Normal Trap
Activate only if you control a face-up "Silver Spirit Ukyo" and "Silver Spirit Sakyo" when an opponent's monster declares an attack. Destroy all face-up monsters your opponent controls with original ATK equal to or less than the ATK of the attacking monster.
COMMON
Rating: 1
Comments: It requires the pitiful duo for its activation and doesn't get rid of all that much unless the attacking monster is a powerhouse but either way, Mirror Force is still your better choice.
Mirror Route
Anime Normal Spell
Select 1 face-up monster you control with 1000 or less ATK. It can attack your opponent directly this turn.
COMMON
Rating: 1
Comments: Most monsters that fit this card's requirements can already attack directly and/or are too weak to survive on the field so unless this was buffed for its release, it wouldn't see very much play.
Silver Spirit Sakyo
LIGHT / Fairy / Level 4 / ATK 600 / DEF 800
When this card is Summoned, you can Special Summon 1 "Silver Spirit Ukyo" from your Graveyard.
COMMON
Rating: 1
Comments: Nearly identical to its twin brother Ukyo but for some reason has a higher Level even though it's literally no better than its twin as its stats are the reverse of its brother's.
Full Moon Mirror
Anime Continuous Spell
Each time a monster on the field is destroyed, place 1 "Full Moon Counter" on this card (max. 10). If there are 10 "Full Moon Counters" on this card, you can send it to the Graveyard to activate 1 "Infinite Fiend Mirror" from your hand or Deck.
COMMON
Rating: 2
Comments: The main problem with this is getting enough counters as soon as possible to get Infinite Fiend Mirror out and even then, this offers no protection from destruction for either card.
Silver Spirit Ukyo
LIGHT / Fairy / Level 3 / ATK 800 / DEF 600
When this card is Summoned, you can Special Summon 1 "Silver Spirit Sakyo" from your Graveyard.
COMMON
Rating: 1
Comments: Bringing back its twin brother is just as bad as the twin brother bringing this guy back becauase apart from that, that's all they do and their stats are pitiful.
Episode 77: J-Dawg and T-Bone
Demiurge Ema
LIGHT / Fairy / Level 8 / ATK 3300 / DEF 2000
This card gains 800 ATK for each "Homunculus Token" on the field. If this card is destroyed, destroy all "Homunculus Tokens" on the field.
COMMON
Rating: 3
Comments: Pretty powerful and thankfully not requiring it to be Special Summoned with Shadow Moon or another method but its ATK is really the only reason the rating is so high because you aren't likely going to see the Tokens it gains ATK from.
Blue Moon
Anime Field Spell
This card can only be activated with "Shadow Moon". When you activate this card, destroy 1 face-up Spell or Trap Card on each player's side of the field, then Special Summon 1 "Homunculus Token" (Fairy-Type/LIGHT/Level 2/ATK 0/DEF 800) to each player's side of the field in Defense Position. While on the field, "Homunculus Tokens" are treated as Continuous Spell Cards and cannot be Tributed for a Tribute Summon.
COMMON
Rating: 1
Comments: It needs to be activated with Shadow Moon, making it already unplayable but it goes beyond that by replacing two destroyed Spell or Trap Cards with two equally useless tokens that are treated as Continuous Spells and unable to be used for a Tribute Summon.
Shadow Moon
Anime Normal Spell
Send 4 Level 5 or higher monsters with different Attributes from your hand or your side of the field to the Graveyard. Activate 1 "Blue Moon" from your hand, Deck or Graveyard. Then, Special Summon 1 "Demiurge Ema" from your Deck or Graveyard.
COMMON
Rating: 1
Comments: The activation requirements are too strict as is to make this card worthwhile, even if the monster it brings out is indeed worthwhile.
Dowsing Point
Anime Normal Trap
When this card is destroyed by a card effect and sent to the Graveyard, add 1 Monster Card from your Deck to your hand.
COMMON
Rating: 2
Comments: Much like Dormant Volcano, you can trigger the activation of this card but being a Trap Card, it's slower than other cards that could do better.
Dormant Volcano
Anime Normal Trap
When this card is destroyed by a card effect and sent to the Graveyard, inflict 300 damage to your opponent. Then, during your next Standby Phase, both players can add 1 FIRE monster from their Decks to their hands.
COMMON
Rating: 2
Comments: You can destroy it yourself and get the effect but it's pretty slow and deals minimal burn damage, not to mention both players can only get FIRE monsters.
Guidance to Ore
Anime Continuous Spell
When a Rock-Type monster you control is destroyed, you can Special Summon 1 monster from your Deck with the same name as the destroyed monster.
COMMON
Rating: 2
Comments: I can see this coming in handy regardless of what monster you lost as you'll just gain it back but that also means if your first monster wasn't stronger, your 2nd monster won't be either.
Episode 76: Taken by Storm (2) (Continued)
Mirror of Duality
Anime Counter Trap
Activate only by paying 1000 Life Points when an opponent's monster declares an attack. Destroy all monsters on the field. All players take 500 damage for each monster destroyed, except for you.
COMMON
Rating: 2
Comments: Regardless of whether you take damage or not, you still have to pay the activation fee and may lose monsters too, though it could win you the duel as it did for Frost.
Lightning Talisman
Anime Counter Trap
Activate only when an opponent's monster declares an attack. Negate the attack and all other player(s) draws 1 card. Each player except the controller of this card takes 400 damage for each card in their hand.
COMMON
Rating: 2
Comments: This'll likely be your opponent that takes the damage as Tag-Team Duels rarely happen these days and in which case, this probably won't do much for you.
Ring of Life
Anime Normal Trap
Destroy 1 face-up monster. You and the controller of the destroyed monster gain Life Points equal to that monster's DEF.
COMMON
Rating: 2
Comments: In today's meta, this could get some use as it gets rid of threats that cannot be destroyed in battle or just high DEF monsters like Labyrinth Wall and Superheavy Samurai Big Ben Kei.
Jurassic Impact
Anime Normal Trap
Activate only when your Life Points are lower than your opponent's. Destroy all monsters on the field. Each player takes 1000 damage for each of their monsters destroyed by this effect. Until the end of your opponent's next turn, neither player can Normal or Special Summon monsters.
COMMON
Rating: 1
Comments: It's extremely risky to play because you may be forced to use it when you're already at a disadvantage and then you may end up losing the duel anyway.