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Legendary Collection 3: Yugi's World Mega Pack

LCYW-EN306
Card Info Exodia the Forbidden One
DARK / Spellcaster / Level 3 / ATK 1000 / DEF 1000
When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
SECRET RARE
LCYW-EN305
Card Info Left Arm of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
SECRET RARE
LCYW-EN304
Card Info Right Arm of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
SECRET RARE
LCYW-EN303
Card Info Left Leg of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
SECRET RARE
LCYW-EN302
Card Info Right Leg of the Forbidden One
DARK / Spellcaster / Level 1 / ATK 200 / DEF 300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
SECRET RARE
LCYW-EN301
Card Info Solemn Warning
Counter Trap
When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.
COMMON
LCYW-EN300
Card Info Black Horn of Heaven
Counter Trap
When your opponent would Special Summon a monster: Negate the Special Summon, and if you do, destroy it.
SECRET RARE
LCYW-EN299
Card Info Level Limit - Area A
Continuous Trap
Change all face-up Level 3 or lower monsters to Attack Position.
COMMON
LCYW-EN298
Card Info Phoenix Wing Wind Blast
Normal Trap
Discard 1 card to target 1 card your opponent controls; return that target to the top of the Deck.
SECRET RARE
LCYW-EN297
Card Info Threatening Roar
Normal Trap
Your opponent cannot declare an attack this turn.
SECRET RARE
LCYW-EN296
Card Info Penalty Game!
Normal Trap
When your opponent has 4 cards in their hand: Activate 1 of these effects.
● Your opponent cannot draw during their next Draw Phase.
● Your opponent cannot activate Spell/Trap Cards this turn.
COMMON
LCYW-EN295
Card Info Mind Crush
Normal Trap
Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
ULTRA RARE
LCYW-EN294
Card Info Draining Shield
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.
COMMON
LCYW-EN293
Card Info Beckoning Light
Normal Trap
Discard your entire hand, then for each card you discarded to the Graveyard by this effect, add 1 LIGHT monster from your Graveyard to your hand.
ULTRA RARE
LCYW-EN292
Card Info DNA Transplant
Continuous Trap
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.
COMMON
LCYW-EN291
Card Info Compulsory Evacuation Device
Normal Trap
Target 1 monster on the field; return that target to the hand.
SECRET RARE
LCYW-EN290
Card Info Dark Mirror Force
Normal Trap
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
RARE
LCYW-EN289
Card Info Chain Disappearance
Normal Trap
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
COMMON
LCYW-EN288
Card Info Sakuretsu Armor
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
SUPER RARE
LCYW-EN287
Card Info Goblin Fan
Continuous Trap
When a Level 2 or lower monster is Flip Summoned, destroy it. Its effects do not activate at that time.
COMMON
LCYW-EN286
Card Info Raigeki Break
Normal Trap
Discard 1 card to target 1 card on the field; destroy it.
SUPER RARE
LCYW-EN285
Card Info Reckless Greed
Normal Trap
Draw 2 cards and skip your next 2 Draw Phases.
SUPER RARE
LCYW-EN284
Card Info DNA Surgery
Continuous Trap
Activate by declaring 1 monster Type. All face-up monsters become that Type.
COMMON
LCYW-EN283
Card Info Acid Trap Hole
Normal Trap
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
RARE
LCYW-EN282
Card Info Centrifugal Field
Field Spell
When a Fusion Monster(s) is destroyed by a card effect and sent to the Graveyard: Its owner targets 1 Fusion Material Monster in their Graveyard that is listed on that Fusion Monster; that player Special Summons that target.
RARE
LCYW-EN281
Card Info Swords of Concealing Light
Continuous Spell
When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation.
ULTRA RARE
LCYW-EN280
Card Info A Feather of the Phoenix
Normal Spell
Discard 1 card, then target 1 card in your Graveyard; return that target to the top of your Deck.
SECRET RARE
LCYW-EN279
Card Info Level Limit - Area B
Continuous Spell
Change all face-up Level 4 or higher monsters to Defense Position.
COMMON
LCYW-EN278
Card Info Spell Economics
Continuous Spell
You do not pay Life Points to activate Spell Cards.
COMMON
LCYW-EN277
Card Info Earth Chant
Normal Spell
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
COMMON
LCYW-EN276
Card Info Salvage
Normal Spell
Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.
SUPER RARE
LCYW-EN275
Card Info Smashing Ground
Normal Spell
Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose).
ULTRA RARE
LCYW-EN274
Card Info Stray Lambs
Normal Spell
Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
COMMON
LCYW-EN273
Card Info Contract with the Abyss
Ritual Spell
This card can be used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
COMMON
LCYW-EN272
Card Info Non-Spellcasting Area
Continuous Spell
All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects.
COMMON
LCYW-EN271
Card Info Dark Snake Syndrome
Continuous Spell
During each of your Standby Phases: Inflict damage to both players. This damage begins at 200 and is doubled during each of your following Standby Phases.
RARE
LCYW-EN270
Card Info Book of Moon
Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
SECRET RARE
LCYW-EN269
Card Info Creature Swap
Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
SUPER RARE
LCYW-EN268
Card Info Fusion Gate
Field Spell
While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard.
SUPER RARE
LCYW-EN267
Card Info Prohibition
Continuous Spell
Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).
SECRET RARE
LCYW-EN266
Card Info Messenger of Peace
Continuous Spell
Monsters with 1500 or more ATK cannot declare an attack. During each of your Standby Phases, pay 100 Life Points or destroy this card.
COMMON
LCYW-EN265
Card Info Upstart Goblin
Normal Spell
Draw 1 card, then your opponent gains 1000 Life Points.
ULTRA RARE
LCYW-EN264
Card Info The Earth - Hex-Sealed Fusion
EARTH / Rock / Level 3 / ATK 1000 / DEF 1600
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding EARTH Fusion Monster from your Extra Deck.
COMMON
LCYW-EN263
Card Info The Dark - Hex-Sealed Fusion
DARK / Rock / Level 3 / ATK 1000 / DEF 1600
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.
COMMON
LCYW-EN262
Card Info The Light - Hex-Sealed Fusion
LIGHT / Rock / Level 3 / ATK 1000 / DEF 1600
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding LIGHT Fusion Monster from your Extra Deck.
COMMON
LCYW-EN261
Card Info Armed Samurai - Ben Kei
DARK / Warrior / Level 4 / ATK 500 / DEF 800
For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.
COMMON
LCYW-EN260
Card Info Hand of Nepththys
WIND / Spellcaster / Level 2 / ATK 600 / DEF 600
You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.
RARE
LCYW-EN259
Card Info Sacred Phoenix of Nephthys
FIRE / Winged Beast / Level 8 / ATK 2400 / DEF 1600
During your next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all Spell and Trap Cards on the field.
SUPER RARE
LCYW-EN258
Card Info The Creator Incarnate
LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1500
You can Tribute this card; Special Summon 1 "The Creator" from your hand.
COMMON
LCYW-EN257
Card Info The Creator
LIGHT / Thunder / Level 8 / ATK 2300 / DEF 3000
Cannot be Special Summoned from the Graveyard. Once per turn: You can target 1 monster in your Graveyard; send 1 card from your hand to the Graveyard, and if you do, Special Summon that target.
COMMON
LCYW-EN256
Card Info King of the Swamp
WATER / Aqua / Level 3 / ATK 500 / DEF 1100
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can discard this card to the Graveyard: Add 1 "Polymerization" from your Deck to your hand.
COMMON
LCYW-EN255
Card Info Emissary of the Afterlife
DARK / Fiend / Level 4 / ATK 1600 / DEF 600
When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.
COMMON
LCYW-EN254
Card Info Solar Flare Dragon
FIRE / Pyro / Level 4 / ATK 1500 / DEF 1000
While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent.
SUPER RARE
LCYW-EN253
Card Info The Agent of Creation - Venus
LIGHT / Fairy / Level 3 / ATK 1600 / DEF 0
You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
SUPER RARE
LCYW-EN252
Card Info The Agent of Wisdom - Mercury
LIGHT / Fairy / Level 3 / ATK 0 / DEF 1700
During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card.
SUPER RARE
LCYW-EN251
Card Info Invader of Darkness
DARK / Fiend / Level 8 / ATK 2900 / DEF 2500
Your opponent cannot activate Quick-Play Spell Cards.
COMMON
LCYW-EN250
Card Info Manju of the Ten Thousand Hands
LIGHT / Fairy / Level 4 / ATK 1400 / DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.
COMMON
LCYW-EN249
Card Info Levia-Dragon - Daedalus
WATER / Sea Serpent / Level 7 / ATK 2600 / DEF 1500
You can send 1 face-up "Umi" you control to the Graveyard; destroy all other cards on the field.
SECRET RARE
LCYW-EN248
Card Info Chaos Sorcerer
DARK / Spellcaster / Level 6 / ATK 2300 / DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect.
SUPER RARE
LCYW-EN247
Card Info Arsenal Summoner
WIND / Spellcaster / Level 4 / ATK 1600 / DEF 1600
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
COMMON
LCYW-EN246
Card Info Spirit Reaper
DARK / Zombie / Level 3 / ATK 300 / DEF 200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
ULTRA RARE
LCYW-EN245
Card Info Pyramid Turtle
EARTH / Zombie / Level 4 / ATK 1200 / DEF 1400
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
SECRET RARE
LCYW-EN244
Card Info Needle Worm
EARTH / Insect / Level 2 / ATK 750 / DEF 600
FLIP: Send the top 5 cards of your opponent's Deck to the Graveyard.
ULTRA RARE
LCYW-EN243
Card Info Summoner of Illusions
LIGHT / Spellcaster / Level 3 / ATK 800 / DEF 900
FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster during the End Phase of this turn.
COMMON
LCYW-EN242
Card Info Kycoo the Ghost Destroyer
DARK / Spellcaster / Level 4 / ATK 1800 / DEF 700
When this card inflicts Battle Damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.
SECRET RARE
LCYW-EN241
Card Info Goddess of Whim
LIGHT / Fairy / Level 3 / ATK 950 / DEF 700
Once per turn: You can toss a coin and call Heads or Tails. If you call it right, double this card's ATK during this turn. If you call it wrong, halve its ATK during this turn.
COMMON
LCYW-EN240
Card Info Morphing Jar #2
EARTH / Rock / Level 3 / ATK 800 / DEF 700
FLIP: Shuffle all monsters on the field into the Deck. Then, each player reveals cards from the top of their Deck, until they reveal the same number of monsters they shuffled into their Main Deck. Special Summon all revealed Level 4 or lower monsters in face-down Defense Position, also send any remaining cards to the Graveyard.
SUPER RARE
LCYW-EN239
Card Info Mystic Tomato
DARK / Plant / Level 4 / ATK 1400 / DEF 1100
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SECRET RARE
LCYW-EN238
Card Info Flying Kamakiri #1
WIND / Insect / Level 4 / ATK 1400 / DEF 900
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SECRET RARE
LCYW-EN237
Card Info Mother Grizzly
WATER / Beast-Warrior / Level 4 / ATK 1400 / DEF 1000
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SECRET RARE
LCYW-EN236
Card Info Shining Angel
LIGHT / Fairy / Level 4 / ATK 1400 / DEF 800
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SECRET RARE
LCYW-EN235
Card Info Nimble Momonga
EARTH / Beast / Level 2 / ATK 1000 / DEF 100
When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
COMMON
LCYW-EN234
Card Info Giant Germ
DARK / Fiend / Level 2 / ATK 1000 / DEF 100
When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
COMMON
LCYW-EN233
Card Info UFO Turtle
FIRE / Machine / Level 4 / ATK 1400 / DEF 1200
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SECRET RARE
LCYW-EN232
Card Info Giant Rat
EARTH / Beast / Level 4 / ATK 1400 / DEF 1450
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.
SECRET RARE
LCYW-EN231
Card Info Banisher of the Light
LIGHT / Fairy / Level 3 / ATK 100 / DEF 2000
Any card sent to the Graveyard is banished instead.
COMMON
LCYW-EN230
Card Info Big Eye
DARK / Fiend / Level 4 / ATK 1200 / DEF 1000
FLIP: Look at up to 5 cards from the top of your Deck, then return them to the top of the Deck in any order.
RARE
LCYW-EN229
Card Info Mystical Shine Ball
LIGHT / Fairy / Level 2 / ATK 500 / DEF 500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
SUPER RARE
LCYW-EN228
Card Info Kanan the Swordmistress
EARTH / Warrior / Level 4 / ATK 1400 / DEF 1400
A lady warrior armed with sword and shield, she floats lightly and stings sharply.
ULTRA RARE
LCYW-EN227
Card Info Fairy's Gift
LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1000
This flying monster is known for delivering happiness to all.
SUPER RARE
LCYW-EN226
Card Info Three-Legged Zombies
DARK / Zombie / Level 3 / ATK 1100 / DEF 800
A pair of friendly skeletons, lean and fat, that travel with extreme difficulty.
SUPER RARE
LCYW-EN225
Card Info Yamadron
FIRE / Dragon / Level 5 / ATK 1600 / DEF 1800
This monster has three fire-breathing heads and can form a sea of blazing flames.
SUPER RARE
LCYW-EN224
Card Info Megasonic Eye
DARK / Machine / Level 5 / ATK 1500 / DEF 1800
Made of mysterious metal, this monster is a doomsday machine from the edge of the universe.
SUPER RARE
LCYW-EN223
Card Info Takriminos
WATER / Sea Serpent / Level 4 / ATK 1500 / DEF 1200
A member of a race of sea serpents that freely travels through the sea.
SUPER RARE
LCYW-EN222
Card Info Yaranzo
DARK / Zombie / Level 4 / ATK 1300 / DEF 1500
A treasure box containing a monster that attacks any unwary bandit.
SUPER RARE
LCYW-EN221
Card Info Aqua Madoor
WATER / Aqua / Level 4 / ATK 1200 / DEF 2000
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
SECRET RARE
LCYW-EN220
Card Info Dark King of the Abyss
DARK / Fiend / Level 3 / ATK 1200 / DEF 800
It's said that this King of the Netherworld once had the power to rule over the dark.
SECRET RARE
LCYW-EN219
Card Info Skull Servant
DARK / Zombie / Level 1 / ATK 300 / DEF 200
A skeletal ghost that isn't strong, but can mean trouble in large numbers.
ULTRA RARE
LCYW-EN218
Card Info D.D. Warrior
EARTH / Warrior / Level 4 / ATK 1200 / DEF 1000
After damage calculation, when this card battles a monster: Banish that monster, also banish this card.
RARE
LCYW-EN217
Card Info D.D. Assailant
EARTH / Warrior / Level 4 / ATK 1700 / DEF 1600
When this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
RARE
LCYW-EN216
Card Info D.D. Scout Plane
DARK / Machine / Level 2 / ATK 800 / DEF 1200
Once per turn, during the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position.
RARE
LCYW-EN215
Card Info D.D. Warrior Lady
LIGHT / Warrior / Level 4 / ATK 1500 / DEF 1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
RARE
LCYW-EN214
Card Info Dark General Freed
DARK / Warrior / Level 5 / ATK 2300 / DEF 1700
Cannot be Special Summoned. Negate any Spell effects that target a face-up DARK monster(s) you control and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 DARK monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
COMMON
LCYW-EN213
Card Info Darknight Parshath
DARK / Fairy / Level 5 / ATK 1900 / DEF 1400
If this card destroys an opponent's monster by battle: You can banish 1 DARK monster from your Graveyard; draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.
COMMON
LCYW-EN212
Card Info Darklord Zerato
DARK / Fairy / Level 8 / ATK 2800 / DEF 2300
If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. During the End Phase, if you activated this effect this turn: Destroy this card.
COMMON
LCYW-EN211
Card Info Dark Nephthys
DARK / Winged Beast / Level 8 / ATK 2400 / DEF 1600
If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.
COMMON
LCYW-EN210
Card Info The Dark Creator
DARK / Thunder / Level 8 / ATK 2300 / DEF 3000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.
COMMON
LCYW-EN209
Card Info Dark Horus
DARK / Dragon / Level 8 / ATK 3000 / DEF 1800
Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.
COMMON
LCYW-EN208
Card Info Dark Grepher
DARK / Warrior / Level 4 / ATK 1700 / DEF 1600
You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the Graveyard.
COMMON
LCYW-EN207
Card Info Level Up!
Normal Spell
Send 1 face-up "LV" monster you control to the Graveyard; Special Summon 1 monster from your hand or Deck that is listed in the sent monster's text, ignoring its Summoning conditions.
COMMON
LCYW-EN206
Card Info Horus' Servant
FIRE / Beast-Warrior / Level 1 / ATK 100 / DEF 100
Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects.
COMMON
LCYW-EN205
Card Info Armed Dragon LV7
WIND / Dragon / Level 7 / ATK 2800 / DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5", and cannot be Special Summoned by other ways. You can send 1 monster from your hand to the Graveyard; destroy all face-up monsters your opponent controls with ATK less than or equal to the sent monster's ATK.
COMMON
LCYW-EN204
Card Info Armed Dragon LV5
WIND / Dragon / Level 5 / ATK 2400 / DEF 1700
You can send 1 monster from your hand to the Graveyard to target 1 face-up monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
COMMON
LCYW-EN203
Card Info Armed Dragon LV3
WIND / Dragon / Level 3 / ATK 1200 / DEF 900
During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
COMMON
LCYW-EN202
Card Info Mystic Swordsman LV6
EARTH / Warrior / Level 6 / ATK 2300 / DEF 1700
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard.
COMMON
LCYW-EN201
Card Info Mystic Swordsman LV4
EARTH / Warrior / Level 4 / ATK 1900 / DEF 1600
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.
COMMON
LCYW-EN200
Card Info Mystic Swordsman LV2
EARTH / Warrior / Level 2 / ATK 900 / DEF 0
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.
COMMON
LCYW-EN199
Card Info Horus the Black Flame Dragon LV8
FIRE / Dragon / Level 8 / ATK 3000 / DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.
COMMON
LCYW-EN198
Card Info Horus the Black Flame Dragon LV6
FIRE / Dragon / Level 6 / ATK 2300 / DEF 1600
This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.
COMMON
LCYW-EN197
Card Info Horus the Black Flame Dragon LV4
FIRE / Dragon / Level 4 / ATK 1600 / DEF 1000
Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.
COMMON
LCYW-EN196
Card Info Rite of Spirit
Normal Trap
Target 1 "Gravekeeper's" monster in your Graveyard; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
COMMON
LCYW-EN195
Card Info Royal Tribute
Normal Spell
If you control "Necrovalley": Both players discard any monsters in their hands.
ULTRA RARE
LCYW-EN194
Card Info Necrovalley
Field Spell
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in either player's Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place.
ULTRA RARE
LCYW-EN193
Card Info Gravekeeper's Recruiter
DARK / Spellcaster / Level 3 / ATK 1200 / DEF 1500
When this card you control is sent to your Graveyard: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.
ULTRA RARE
LCYW-EN192
Card Info Gravekeeper's Descendant
DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1200
You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
ULTRA RARE
LCYW-EN191
Card Info Gravekeeper's Commandant
EARTH / Spellcaster / Level 4 / ATK 1600 / DEF 1500
You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.
ULTRA RARE
LCYW-EN190
Card Info Charm of Shabti
EARTH / Rock / Level 1 / ATK 100 / DEF 100
During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle.
COMMON
LCYW-EN189
Card Info Gravekeeper's Assailant
DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
ULTRA RARE
LCYW-EN188
Card Info Gravekeeper's Cannonholdier
DARK / Spellcaster / Level 4 / ATK 1400 / DEF 1200
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
ULTRA RARE
LCYW-EN187
Card Info Gravekeeper's Chief
DARK / Spellcaster / Level 5 / ATK 1900 / DEF 1200
You can only control 1 face-up "Gravekeeper's Chief". Your Graveyard is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your Graveyard; Special Summon that target.
ULTRA RARE
LCYW-EN186
Card Info Gravekeeper's Watcher
DARK / Spellcaster / Level 4 / ATK 1000 / DEF 1000
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
COMMON
LCYW-EN185
Card Info Gravekeeper's Spear Soldier
DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1000
If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
ULTRA RARE
LCYW-EN184
Card Info Gravekeeper's Guard
DARK / Spellcaster / Level 4 / ATK 1000 / DEF 1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.
ULTRA RARE
LCYW-EN183
Card Info Gravekeeper's Spy
DARK / Spellcaster / Level 4 / ATK 1200 / DEF 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
ULTRA RARE
LCYW-EN182
Card Info Royal Decree
Continuous Trap
Negate all other Trap Card effects on the field.
ULTRA RARE
LCYW-EN181
Card Info Bottomless Trap Hole
Normal Trap
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it instead of sending it to the Graveyard.
ULTRA RARE
LCYW-EN180
Card Info Torrential Tribute
Normal Trap
When a monster(s) is Summoned: Destroy all monsters on the field.
SECRET RARE
LCYW-EN179
Card Info Mask of Restrict
Continuous Trap
Cards cannot be Tributed.
SECRET RARE
LCYW-EN178
Card Info Imperial Order
Continuous Trap
Negate all Spell Card effects on the field. During each of your Standby Phases, pay 700 Life Points or destroy this card.
SECRET RARE
LCYW-EN177
Card Info Trap Hole
Normal Trap
When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.
ULTRA RARE
LCYW-EN176
Card Info Mind Control
Normal Spell
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
ULTRA RARE
LCYW-EN175
Card Info Ectoplasmer
Continuous Spell
Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster.
RARE
LCYW-EN174
Card Info Dragged Down into the Grave
Normal Spell
Both players reveal their hands, discard 1 card from their opponent's hand to the Graveyard, then draw 1 card.
SUPER RARE
LCYW-EN173
Card Info Reinforcement of the Army
Normal Spell
Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
SUPER RARE
LCYW-EN172
Card Info Limiter Removal
Quick-Play Spell
Double the ATK of all face-up Machine-Type monsters you currently control, until the End Phase. During the End Phase, destroy those monsters.
ULTRA RARE
LCYW-EN171
Card Info Machina Force
EARTH / Machine / Level 10 / ATK 4600 / DEF 4100
Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington", and cannot be Special Summoned by other ways. You must pay 1000 Life Points to declare an attack with this card. You can send this face-up card you control to the Graveyard to target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your Graveyard; Special Summon those targets.
SECRET RARE
LCYW-EN170
Card Info Machina Sniper
EARTH / Machine / Level 4 / ATK 1200 / DEF 1800
FLIP: Add 1 "Commander Covington" from your Deck to your hand.
SECRET RARE
LCYW-EN169
Card Info Machina Sniper
EARTH / Machine / Level 4 / ATK 1800 / DEF 800
"Machina" monsters cannot be attacked, except "Machina Sniper".
SECRET RARE
LCYW-EN168
Card Info Machina Soldier
EARTH / Machine / Level 4 / ATK 1600 / DEF 1500
When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".
SECRET RARE
LCYW-EN167
Card Info Commander Covington
EARTH / Machine / Level 4 / ATK 1000 / DEF 600
You can send 1 face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard; Special Summon 1 "Machina Force" from your hand or Deck.
SECRET RARE
LCYW-EN166
Card Info Summoner Monk
DARK / Spellcaster / Level 4 / ATK 800 / DEF 1600
Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
ULTRA RARE
LCYW-EN165
Card Info Green Baboon, Defender of the Forest
EARTH / Beast / Level 7 / ATK 2600 / DEF 1800
If this card is in your hand or Graveyard when a face-up Beast-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): You can pay 1000 Life Points; Special Summon this card.
COMMON
LCYW-EN164
Card Info White-Horned Dragon
DARK / Dragon / Level 6 / ATK 2200 / DEF 1400
When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's Graveyard; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect.
SUPER RARE
LCYW-EN163
Card Info Malice Doll of Demise
DARK / Fiend / Level 4 / ATK 1600 / DEF 1700
During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard.
RARE
LCYW-EN162
Card Info Command Knight
FIRE / Warrior / Level 4 / ATK 1200 / DEF 1900
All Warrior-Type monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this card for an attack.
COMMON
LCYW-EN161
Card Info Fire Princess
FIRE / Pyro / Level 4 / ATK 1300 / DEF 1500
Each time you gain Life Points, inflict 500 damage to your opponent.
ULTRA RARE
LCYW-EN160
Card Info Cosmo Queen
DARK / Spellcaster / Level 8 / ATK 2900 / DEF 2450
Queen of the galaxies and mistress of the stars.
ULTRA RARE
LCYW-EN159
Card Info Millennium Shield (2nd artwork)
EARTH / Warrior / Level 5 / ATK 0 / DEF 3000
A famous shield said to belong to an ancient Egyptian Pharaoh. Legends tell of its power to block any strong attack.
SUPER RARE
LCYW-EN158
Card Info Two-Headed King Rex
EARTH / Dinosaur / Level 4 / ATK 1600 / DEF 1200
A powerful monster whose two heads attack as one.
SECRET RARE
LCYW-EN157
Card Info Tri-Horned Dragon
DARK / Dragon / Level 8 / ATK 2850 / DEF 2350
An unworthy dragon with three sharp horns sprouting from its head.
SUPER RARE
LCYW-EN156
Card Info Ordeal of a Traveler
Continuous Trap
When an opponent's monster declares an attack: Your opponent chooses 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap), and if they call it wrong, return the attacking monster to the hand.
COMMON
LCYW-EN155
Card Info Mirage of Nightmare
Continuous Spell
Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).
SECRET RARE
LCYW-EN154
Card Info Sinister Serpent
WATER / Reptile / Level 1 ATK 300 / DEF 250
During your Standby Phase, if this card is in your Graveyard: You can return it to your hand.
SECRET RARE
LCYW-EN153
Card Info Magic Jammer
Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
SECRET RARE
LCYW-EN152
Card Info Solemn Judgment
Counter Trap
When a monster would be Summoned, OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon or activation, and if you do, destroy that card.
SECRET RARE
LCYW-EN151
Card Info Mechanicalchaser
DARK / Machine / Level 4 / ATK 1850 / DEF 800
A hunter that relentlessly pursues its target by order of the Machine King.
ULTRA RARE
LCYW-EN150
Card Info Gravity Bind
Continuous Trap
Level 4 or higher monsters cannot attack.
SUPER RARE
LCYW-EN149
Card Info Harpie's Feather Duster (original artwork)
Normal Spell
Destroy all Spell and Trap Cards your opponent controls.
SECRET RARE
LCYW-EN148
Card Info Malevolent Catastrophe
Normal Trap
When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.
SUPER RARE
LCYW-EN147
Card Info Rope of Life
Normal Trap
When a monster(s) is destroyed by battle and sent to your Graveyard: Discard your entire hand to target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
SECRET RARE
LCYW-EN146
Card Info Hidden Soldiers
Normal Trap
When your opponent Normal or Flip Summons a monster: Special Summon 1 Level 4 or lower DARK monster from your hand.
RARE
LCYW-EN145
Card Info Machine Duplication
Normal Spell
Target 1 face-up Machine-Type monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.
SUPER RARE
LCYW-EN144
Card Info Bowganian
DARK / Machine / Level 3 / ATK 1300 / DEF 1000
During each of your Standby Phases: Inflict 600 damage to your opponent.
SUPER RARE
LCYW-EN143
Card Info Gil Garth
DARK / Fiend / Level 4 / ATK 1800 / DEF 1200
This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
ULTRA RARE
LCYW-EN142
Card Info Monster Reincarnation
Normal Spell
Discard 1 card, then target 1 monster in your Graveyard; add it to your hand.
RARE
LCYW-EN141
Card Info Twin Swords of Flashing Light - Tryce
Equip Spell
Send 1 card from your hand to the Graveyard; equip this card to a monster. It loses 500 ATK, but it can make a second attack during each Battle Phase.
COMMON
LCYW-EN140
Card Info Rod of Silence - Kay'est
Equip Spell
The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card.
COMMON
LCYW-EN139
Card Info Wicked-Breaking Flamberge - Baou
Equip Spell
Send 1 card from your hand to the Graveyard; equip this card to a monster. It gains 500 ATK. Negate the effects of monsters destroyed by battle with the equipped monster.
COMMON
LCYW-EN138
Card Info Gravity Axe - Grarl
Equip Spell
The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.
COMMON
LCYW-EN137
Card Info Shooting Star Bow - Ceal
Equip Spell
The equipped monster loses 1000 ATK, but it can attack your opponent directly.
COMMON
LCYW-EN136
Card Info Butterfly Dagger - Elma
Equip Spell
The equipped monster gains 300 ATK. When this card is destroyed and sent to the Graveyard while equipped: You can return this card to the hand.
COMMON
LCYW-EN135
Card Info My Body as a Shield
Quick-Play Spell
When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field (except during the Damage Step): Pay 1500 Life Points; negate the activation, and if you do, destroy it.
COMMON
LCYW-EN134
Card Info Guardian Tryce
LIGHT / Thunder / Level 5 / ATK 1900 / DEF 1700
Cannot be Summoned unless you control a face-up "Twin Swords of Flashing Light - Tryce". When this card is destroyed and sent to the Graveyard: Special Summon the monster from the Graveyard that was used for its Tribute Summon.
COMMON
LCYW-EN133
Card Info Guardian Kay'est
WATER / Sea Serpent / Level 4 / ATK 1000 / DEF 1800
Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
COMMON
LCYW-EN132
Card Info Guardian Baou
DARK / Fiend / Level 4 / ATK 800 / DEF 400
Cannot be Summoned unless you control a face-up "Wicked-Breaking Flamberge - Baou". When this card destroys an opponent's monster by battle and sends it to the Graveyard: It gains 1000 ATK. Negate the effects of monsters destroyed by battle with this card.
COMMON
LCYW-EN131
Card Info Guardian Grarl
EARTH / Dinosaur / Level 5 / ATK 2500 / DEF 1000
Cannot be Summoned unless you control a face-up "Gravity Axe - Grarl". If this is the only card in your hand, you can Special Summon it (from your hand).
COMMON
LCYW-EN130
Card Info Guardian Ceal
FIRE / Pyro / Level 4 / ATK 1700 / DEF 1400
Cannot be Summoned unless you control a face-up "Shooting Star Bow - Ceal". You can send 1 Equip Spell Card you control that is equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.
COMMON
LCYW-EN129
Card Info Guardian Elma
WIND / Fairy / Level 3 / ATK 1300 / DEF 1200
Cannot be Summoned unless you control a face-up "Butterfly Dagger - Elma". When this card is Normal or Special Summoned: You can target 1 appropriate Equip Spell Card in your Graveyard; equip that target to this card.
COMMON
LCYW-EN128
Card Info Contract with the Dark Master
Ritual Spell
This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
COMMON
LCYW-EN127
Card Info Spiritualism
Normal Spell
Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.
COMMON
LCYW-EN126
Card Info The Dark Door
Continuous Spell
Only 1 monster can attack during each Battle Phase.
RARE
LCYW-EN125
Card Info Exchange
Normal Spell
Both players reveal their hands and add 1 card from each other's hand to their hand.
SECRET RARE
LCYW-EN124
Card Info Change of Heart
Normal Spell
Target 1 monster your opponent controls; take control of it until the End Phase.
SECRET RARE
LCYW-EN123
Card Info Dark Master - Zorc
DARK / Fiend-Type Ritual / Level 8 / ATK 2700 / DEF 1500
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
COMMON
LCYW-EN122
Card Info Puppet Master
DARK / Fiend / Level 6 / ATK 0 / DEF 0
When this card is Tribute Summoned: You can pay 2000 Life Points to target 2 Fiend-Type monsters in your Graveyard; Special Summon those targets. They cannot attack this turn.
COMMON
LCYW-EN121
Card Info Morphing Jar
EARTH / Rock / Level 2 / ATK 700 / DEF 600
FLIP: Both players discard all the cards in their hands, then draw 5 cards.
ULTRA RARE
LCYW-EN120
Card Info Sangan
DARK / Fiend / Level 3 / ATK 1000 / DEF 600
When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand.
LCYW-EN119
Card Info Man-Eater Bug
EARTH / Insect / Level 2 / ATK 450 / DEF 600
FLIP: Target 1 monster on the field; destroy that target.
COMMON
LCYW-EN118
Card Info Toon Defense
Continuous Trap
When an opponent's monster declares an attack targeting a face-up Level 4 or lower Toon Monster you control: You can make the attack a direct attack instead.
RARE
LCYW-EN117
Card Info Dragon Capture Jar
Continuous Trap
Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
RARE
LCYW-EN116
Card Info Toon Table of Contents
Normal Spell
Add 1 "Toon" card or "Manga Ryu-Ran" from your Deck to your hand.
RARE
LCYW-EN115
Card Info Toon World (original artwork)
Continuous Spell
Pay 1000 Life Points to activate this card.
RARE
LCYW-EN114
Card Info Black Illusion Ritual
Ritual Spell
This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from your hand or field whose total Levels equal 1 or more.
RARE
LCYW-EN113
Card Info Relinquished
DARK / Spellcaster-Type Ritual / Level 1 / ATK 0 / DEF 0
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card's ATK and DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
RARE
LCYW-EN112
Card Info Dark-Eyes Illusionist
DARK / Spellcaster / Level 2 / ATK 0 / DEF 1400
FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.
RARE
LCYW-EN111
Card Info Toon Dark Magician Girl
DARK / Spellcaster-Type Toon / Level 6 / ATK 2000 / DEF 1700
Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters required for a Tribute Summon (normally 1). If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks. This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
RARE
LCYW-EN110
Card Info Toon Masked Sorcerer
DARK / Spellcaster-Type Toon / Level 4 / ATK 900 / DEF 1400
This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Draw 1 card.
RARE
LCYW-EN109
Card Info Toon Cannon Soldier
DARK / Machine-Type Toon / Level 4 / ATK 1400 / DEF 1300
This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent.
RARE
LCYW-EN108
Card Info Toon Goblin Attack Force
EARTH / Warrior-Type Toon / Level 4 / ATK 2300 / DEF 0
This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
RARE
LCYW-EN107
Card Info Toon Gemini Elf
EARTH / Spellcaster-Type Toon / Level 4 / ATK 1900 / DEF 900
This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.
RARE
LCYW-EN106
Card Info Toon Summoned Skull
DARK / Fiend-Type Toon / Level 6 / ATK 2500 / DEF 1200
Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 1). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.
RARE
LCYW-EN105
Card Info Toon Mermaid
WATER / Aqua-Type Toon / Level 4 / ATK 1400 / DEF 1500
Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters required for a Tribute Summon (normally 0). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.
RARE
LCYW-EN104
Card Info Manga Ryu-Ran
FIRE / Dragon-Type Toon / Level 7 / ATK 2200 / DEF 2600
Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters required for a Tribute Summon (normally 2). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.
RARE
LCYW-EN103
Card Info Blue-Eyes Toon Dragon
LIGHT / Dragon-Type Toon / Level 8 / ATK 3000 / DEF 2500
Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters required for a Tribute Summon (normally 2). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.
RARE
LCYW-EN102
Card Info Soul Rope
Normal Trap
When a monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Pay 1000 Life Points; Special Summon 1 Level 4 monster from your Deck.
COMMON
LCYW-EN101
Card Info Stronghold the Moving Fortress
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a face-up "Green Gadget", "Red Gadget", and "Yellow Gadget", this card's ATK becomes 3000.
ULTRA RARE
LCYW-EN100
Card Info Magician's Circle
Normal Trap
When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position.
SUPER RARE
LCYW-EN099
Card Info Magic Cylinder
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
SUPER RARE
LCYW-EN098
Card Info Collected Power
Normal Trap
Target 1 face-up monster on the field; equip it with all Equip Cards on the field. If any of those Equip Cards is now equipped to an incorrect target, destroy that Equip Card.
COMMON
LCYW-EN097
Card Info Shift
Normal Trap
When your opponent targets exactly 1 monster you control for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.
SUPER RARE
LCYW-EN096
Card Info Magical Hats
Normal Trap
During your opponent's Battle Phase: Choose 2 non-Monster Cards from your Deck and 1 monster you control. Shuffle those 3 cards and Set them on the field in Defense Position. The 2 cards chosen from your Deck are treated as Normal Monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.
COMMON
LCYW-EN095
Card Info Dust Tornado
Normal Trap
Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
ULTRA RARE
LCYW-EN094
Card Info Chain Destruction
Normal Trap
When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Deck.
COMMON
LCYW-EN093
Card Info Lightforce Sword
Normal Trap
Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.
SUPER RARE
LCYW-EN092
Card Info Spellbinding Circle
Continuous Trap
Target 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.
COMMON
LCYW-EN091
Card Info Mirror Force
Normal Trap
When an opponent's monster declare an attack: Destroy all Attack Position monsters your opponent controls.
SECRET RARE
LCYW-EN090
Card Info Horn of Heaven
Counter Trap
When a monster would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster.
SECRET RARE
LCYW-EN089
Card Info Seven Tools of the Bandit
Counter Trap
When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and if you do, destroy it.
SECRET RARE
LCYW-EN088
Card Info Detonate
Quick-Play Spell
Destroy all face-up "Kuriboh" and "Kuriboh Tokens" you control, then destroy cards your opponent controls, up to the number of "Kuriboh" and "Kuriboh Tokens" destroyed by this effect.
COMMON
LCYW-EN087
Card Info Makiu, the Magical Mist
Normal Spell
Target 1 face-up "Summoned Skull" or face-up Thunder-Type monster you control; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card.
COMMON
LCYW-EN086
Card Info Multiply
Quick-Play Spell
Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend-Type/DARK/Level 1/ATK 300/DEF 200) as possible in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.
RARE
LCYW-EN085
Card Info Spell Shattering Arrow
Quick-Play Spell
Destroy all face-up Spell Cards your opponent controls, and if you do, inflict 500 damage to your opponent for each.
COMMON
LCYW-EN084
Card Info Tricky Spell 4
Quick-Play Spell
Send 1 face-up "The Tricky" you control to the Graveyard; Special Summon "Tricky Tokens" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position, equal to the number of monsters your opponent controls. "Tricky Tokens" cannot declare an attack.
COMMON
LCYW-EN083
Card Info Union Attack
Normal Spell
Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack.
COMMON
LCYW-EN082
Card Info Magic Formula
Equip Spell
Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. When this card is sent from the field to the Graveyard: Gain 1000 Life Points.
COMMON
LCYW-EN081
Card Info Soul Taker
Normal Spell
Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 Life Points.
COMMON
LCYW-EN080
Card Info Gold Sarcophagus
Normal Spell
Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand.
COMMON
LCYW-EN079
Card Info Dark Magic Curtain
Normal Spell
Pay half your Life Points; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).
RARE
LCYW-EN078
Card Info Black Magic Ritual
Ritual Spell
This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
COMMON
LCYW-EN077
Card Info Magicians Unite
Normal Spell
If you control 2 or more face-up Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the End Phase, but other Spellcaster-Type monsters you control cannot attack this turn.
COMMON
LCYW-EN076
Card Info Mystic Box
Normal Spell
Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.
COMMON
LCYW-EN075
Card Info Magical Dimension
Quick-Play Spell
If you control a face-up Spellcaster-Type monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.
COMMON
LCYW-EN074
Card Info Brain Control
Normal Spell
Pay 800 Life Points to target 1 face-up monster your opponent controls; take control of that target until the End Phase.
SECRET RARE
LCYW-EN073
Card Info Sage's Stone
Normal Spell
If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck.
RARE
LCYW-EN072
Card Info Knight's Title
Normal Spell
Tribute 1 face-up "Dark Magician"; Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.
COMMON
LCYW-EN071
Card Info Dark Magic Attack
Normal Spell
If you control a face-up "Dark Magician": Destroy all Spell and Trap Cards your opponent controls.
COMMON
LCYW-EN070
Card Info Black Luster Ritual
Ritual Spell
This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
COMMON
LCYW-EN069
Card Info Dedication through Light and Darkness
Quick-Play Spell
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
SECRET RARE
LCYW-EN068
Card Info Heart of the Underdog
Continuous Spell
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.
COMMON
LCYW-EN067
Card Info Thousand Knives
Normal Spell
If you control a face-up "Dark Magician": Target 1 monster your opponent controls; destroy that target.
COMMON
LCYW-EN066
Card Info Diffusion Wave-Motion
Normal Spell
Pay 1000 Life Points to target 1 face-up Level 7 or higher Spellcaster-Type monster you control; this turn, only that monster can attack, and it must attack all monsters your opponent controls, once each. The effects of Effect Monsters destroyed by these attacks do not activate and are negated.
SUPER RARE
LCYW-EN065
Card Info Double Spell
Normal Spell
Discard 1 Spell Card, then target 1 Spell Card in your opponent's Graveyard; as this card's effect resolution, follow the target's card text as if you had used it yourself.
SUPER RARE
LCYW-EN064
Card Info Graceful Charity
Normal Spell
Draw 3 cards, then discard 2 cards.
SECRET RARE
LCYW-EN063
Card Info De-Fusion
Quick-Play Spell
Target 1 face-up Fusion Monster on the field; shuffle that target into the Extra Deck, then, if all the Fusion Material Monsters that were used for its Fusion Summon are in your Graveyard, you can Special Summon all of them.
COMMON
LCYW-EN062
Card Info Mystical Space Typhoon
Quick-Play Spell
Target 1 Spell/Trap Card on the field; destroy that target.
SECRET RARE
LCYW-EN061
Card Info Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
ULTRA RARE
LCYW-EN060
Card Info Card Destruction
Normal Spell
Each player discards their entire hand, then draws the same number of cards they discarded.
SECRET RARE
LCYW-EN059
Card Info Pot of Greed
Normal Spell
Draw 2 cards.
SECRET RARE
LCYW-EN058
Card Info Monster Reborn
Normal Spell
Target 1 monster in either player's Graveyard; Special Summon it.
ULTRA RARE
LCYW-EN057
Card Info Swords of Revealing Light
Normal Spell
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
ULTRA RARE
LCYW-EN056
Card Info Polymerization (original artwork)
Normal Spell
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that monster from your Extra Deck.
SUPER RARE
LCYW-EN055
Card Info Fissure
Normal Spell
Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)
SUPER RARE
LCYW-EN054
Card Info Raigeki
Normal Spell
Destroy all monsters your opponent controls.
SECRET RARE
LCYW-EN053
Card Info Dark Hole
Normal Spell
Destroy all monsters on the field.
SECRET RARE
LCYW-EN052
Card Info Chimera the Flying Mythical Beast
WIND / Beast-Type Fusion / Level 6 / ATK 2100 / DEF 1800
"Gazelle the King of Mythical Beasts" + "Berfomet"
(This monster is always treated as a "Phantom Beast" monster.) When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your Graveyard; Special Summon that target.
SUPER RARE
LCYW-EN051
Card Info Arcana Knight Joker
LIGHT / Warrior-Type Fusion / Level 9 / ATK 3800 / DEF 2500
"Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn, during either player's turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or monster effect: You can discard the same type of card (Spell, Trap, or Monster Card); negate the effect.
SECRET RARE
LCYW-EN050
Card Info Dragon Master Knight
LIGHT / Dragon-Type Fusion / Level 12 / ATK 5000 / DEF 5000
"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 500 ATK for each face-up Dragon-Type monster you control, except this card.
SUPER RARE
LCYW-EN049
Card Info Dark Flare Knight
DARK / Warrior-Type Fusion / Level 6 / ATK 2200 / DEF 800
"Dark Magician" + "Flame Swordsman"
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.
COMMON
LCYW-EN048
Card Info Dark Paladin (original artwork)
DARK / Spellcaster-Type Fusion / Level 8 / ATK 2900 / DEF 2400
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. This card gains 500 ATK for each Dragon-Type monster on the field or in either player's Graveyard.
SECRET RARE
LCYW-EN047
Card Info Magician of Black Chaos
DARK / Spellcaster-Type Ritual / Level 8 / ATK 2800 / DEF 2600
You can Ritual Summon this card with "Black Magic Ritual".
COMMON
LCYW-EN046
Card Info Black Luster Soldier
EARTH / Warrior-Type Ritual / Level 8 / ATK 3000 / DEF 2500
You can Ritual Summon this card with "Black Luster Ritual".
COMMON
LCYW-EN045
Card Info Berfomet
DARK / Fiend / Level 5 / ATK 1400 / DEF 1800
When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.
SUPER RARE
LCYW-EN044
Card Info Gorz the Emissary of Darkness
DARK / Fiend / Level 7 / ATK 2700 / DEF 2500
When you take damage from a card your opponent controls: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage:
● Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/
DEF ?). Its ATK and DEF are each equal to the amount of Battle Damage you took.
● Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.
ULTRA RARE
LCYW-EN043
Card Info The Tricky
WIND / Spellcaster / Level 5 / ATK 2000 / DEF 1200
You can Special Summon this card (from your hand) by discarding 1 card.
COMMON
LCYW-EN042
Card Info Archfiend of Gilfer
DARK / Fiend / Level 6 / ATK 2200 / DEF 2500
When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.
RARE
LCYW-EN041
Card Info Yellow Gadget
EARTH / Machine / Level 4 / ATK 1200 / DEF 1200
When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
ULTRA RARE
LCYW-EN040
Card Info Red Gadget
EARTH / Machine / Level 4 / ATK 1300 / DEF 1500
When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
ULTRA RARE
LCYW-EN039
Card Info Green Gadget
EARTH / Machine / Level 4 / ATK 1400 / DEF 600
When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
ULTRA RARE
LCYW-EN038
Card Info Silent Magician LV8
LIGHT / Spellcaster / Level 8 / ATK 3500 / DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. This card is unaffected by your opponent's Spell effects.
COMMON
LCYW-EN037
Card Info Silent Magician LV4
LIGHT / Spellcaster / Level 4 / ATK 1000 / DEF 1000
Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.
COMMON
LCYW-EN036
Card Info Obnoxious Celtic Guard
EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200
This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
COMMON
LCYW-EN035
Card Info Silent Swordsman LV7
LIGHT / Warrior / Level 7 / ATK 2800 / DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5" and cannot be Special Summoned by other ways. Negate all Spell effects on the field.
COMMON
LCYW-EN034
Card Info Silent Swordsman LV5
LIGHT / Warrior / Level 5 / ATK 2300 / DEF 1000
This card is unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts Battle Damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
COMMON
LCYW-EN033
Card Info Silent Swordsman LV3
LIGHT / Warrior / Level 3 / ATK 1000 / DEF 1000
Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up.
COMMON
LCYW-EN032
Card Info Big Shield Gardna
EARTH / Warrior / Level 4 / ATK 100 / DEF 2600
During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
SECRET RARE
LCYW-EN031
Card Info Swift Gaia the Fierce Knight
DARK / Warrior / Level 7 / ATK 2300 / DEF 2100
If this is the only card in your hand, you can Normal Summon it without Tributing.
COMMON
LCYW-EN030
Card Info Watapon
LIGHT / Fairy / Level 1 / ATK 200 / DEF 300
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card.
COMMON
LCYW-EN029
Card Info Sorcerer of Dark Magic
DARK / Spellcaster / Level 9 / ATK 3200 / DEF 2800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
COMMON
LCYW-EN028
Card Info Dark Magician Knight
DARK / Spellcaster / Level 7 / ATK 2500 / DEF 2100
Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.
COMMON
LCYW-EN027
Card Info Dark Sage
DARK / Spellcaster / Level 9 / ATK 2800 / DEF 3200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.
COMMON
LCYW-EN026
Card Info Dark Magician of Chaos
DARK / Spellcaster / Level 8 / ATK 2800 / DEF 2600
When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead.
SECRET RARE
LCYW-EN025
Card Info Black Luster Soldier - Envoy of the Beginning
LIGHT / Warrior / Level 8 / ATK 3000 / DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn, you can activate 1 of these effects.
● Target 1 monster on the field: banish that target face-up. This card cannot attack the turn you activate this effect.
● During the Damage Step, if this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
SECRET RARE
LCYW-EN024
Card Info Mirage Knight
LIGHT / Warrior / Level 8 / ATK 2800 / DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.
COMMON
LCYW-EN023
Card Info Breaker the Magical Warrior
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000
When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target.
ULTRA RARE
LCYW-EN022
Card Info Dark Magician Girl (original artwork)
DARK / Spellcaster / Level 6 / ATK 2000 / DEF 1700
This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.
SECRET RARE
LCYW-EN021
Card Info Valkyrion the Magna Warrior
EARTH / Rock / Level 8 / ATK 3500 / DEF 3850
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or your side of the field. You can Tribute this card to target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon those targets.
SUPER RARE
LCYW-EN020
Card Info Buster Blader (original artwork)
EARTH / Warrior / Level 7 / ATK 2600 / DEF 2300
This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.
SECRET RARE
LCYW-EN019
Card Info Catapult Turtle
WATER / Aqua / Level 5 / ATK 1000 / DEF 2000
You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field.
RARE
LCYW-EN018
Card Info Kuriboh (original artwork)
DARK / Fiend / Level 1 / ATK 300 / DEF 200
During your opponent's turn, at damage calculation: You can discard this card; you take no Battle Damage from that battle.
SUPER RARE
LCYW-EN017
Card Info King's Knight
LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1400
When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
ULTRA RARE
LCYW-EN016
Card Info Jack's Knight
LIGHT / Warrior / Level 5 / ATK 1900 / DEF 1000
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
ULTRA RARE
LCYW-EN015
Card Info Queen's Knight
LIGHT / Warrior / Level 4 / ATK 1500 / DEF 1600
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
ULTRA RARE
LCYW-EN014
Card Info Gamma The Magnet Warrior
EARTH / Rock / Level 4 / ATK 1500 / DEF 1800
Alpha, Beta, and Gamma meld as one to form a powerful monster.
COMMON
LCYW-EN013
Card Info Beta The Magnet Warrior
EARTH / Rock / Level 4 / ATK 1700 / DEF 1600
Alpha, Beta, and Gamma meld as one to form a powerful monster.
COMMON
LCYW-EN012
Card Info Alpha The Magnet Warrior
EARTH / Rock / Level 4 / ATK 1400 / DEF 1700
Alpha, Beta, and Gamma meld as one to form a powerful monster.
COMMON
LCYW-EN011
Card Info Gazelle the King of Mythical Beasts
EARTH / Beast / Level 4 / ATK 1500 / DEF 1200
This monster moves so fast that it looks like an illusion to mortal eyes.
ULTRA RARE
LCYW-EN010
Card Info Summoned Skull (original artwork)
DARK / Fiend / Level 6 / ATK 2500 / DEF 1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
SUPER RARE
LCYW-EN009
Card Info Winged Dragon, Guardian of the Fortress #1
WIND / Dragon / Level 4 / ATK 1400 / DEF 1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
ULTRA RARE
LCYW-EN008
Card Info Feral Imp
DARK / Fiend / Level 4 / ATK 1300 / DEF 1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
COMMON
LCYW-EN007
Card Info Giant Soldier of Stone
EARTH / Rock / Level 3 / ATK 1300 / DEF 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
COMMON
LCYW-EN006
Card Info Curse of Dragon
DARK / Dragon / Level 5 / ATK 2000 / DEF 1500
A wicked dragon that taps into dark forces to execute a powerful attack.
RARE
LCYW-EN005
Card Info Mystical Elf
LIGHT / Spellcaster / Level 4 / ATK 800 / DEF 2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
COMMON
LCYW-EN004
Card Info Silver Fang
EARTH / Beast / Level 3 / ATK 1200 / DEF 800
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
ULTRA RARE
LCYW-EN003
Card Info Celtic Guardian (original artwork)
EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
SUPER RARE
LCYW-EN002
Card Info Gaia the Fierce Knight (original artwork)
EARTH / Warrior / Level 7 / ATK 2300 / DEF 2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
SUPER RARE
LCYW-EN001
Card Info Dark Magician (4th artwork)
DARK / Spellcaster / Level 7 / ATK 2500 / DEF 2100
The ultimate wizard in terms of attack and defense.
SECRET RARE