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Legendary Collection 5Ds Mega Pack

*Also available as an Ultra Rare card
LC5D-EN256
Card Info Full House
Normal Trap
Target 2 other face-up Spell/Trap Cards and 3 Set Spell/Trap Cards, on the field; destroy them.
SECRET RARE
LC5D-EN255
Card Info Debunk
Counter Trap
When a monster effect is activated in the hand or Graveyard: Negate its activation, and if you do, banish it.
SECRET RARE
LC5D-EN254
Card Info Roaring Earth
Continuous Trap
If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.)
COMMON
LC5D-EN253
Card Info Vanity's Emptiness
Continuous Trap
Neither player can Special Summon monsters. When a card is sent from the Deck or the field to your Graveyard: Destroy this card.
SECRET RARE
LC5D-EN252
Card Info Savage Colosseum
Field Spell
If a monster attacks, at the end of the Damage Step: Its controller gains 300 LP. All monsters must attack, if able. During each End Phase: Destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.
COMMON
LC5D-EN251
Card Info Emergency Teleport
Quick-Play Spell
Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.
SECRET RARE
LC5D-EN250
Card Info Synchro Blast Wave
Normal Spell
If you control a Synchro Monster: Target 1 monster your opponent controls; destroy that target.
COMMON
LC5D-EN249
Card Info Vulcan the Divine
FIRE / Beast-Warrior-Type Synchro / Level 6 / ATK 2000 / DEF 1600
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.
SECRET RARE
LC5D-EN248
Card Info Driven Daredevil
EARTH / Warrior-Type Synchro / Level 7 / ATK 2400 / DEF 2100
1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters
This card cannot be destroyed by battle when attacked by a monster with higher ATK. After damage calculation, if this card was attacked by a monster with higher ATK: Destroy the opponent's monster it battled.
RARE
LC5D-EN247
Card Info Orient Dragon
WIND / Dragon-Type Synchro / Level 6 / ATK 2300 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: Target 1 Synchro Monster your opponent controls; banish that target.
ULTRA RARE
LC5D-EN246
Card Info Life Stream Dragon
EARTH / Dragon-Type Synchro-Type Tuner / Level 8 / ATK 2900 / DEF 2400
1 Tuner + "Power Tool Dragon"
When this card is Synchro Summoned: You can make your LP become 4000. You take no effect damage. If this face-up card on the field would be destroyed, you can banish 1 Equip Spell Card from your Graveyard instead.
COMMON
LC5D-EN245
Card Info Naturia Barkion
EARTH / Dragon-Type Synchro / Level 6 / ATK 2500 / DEF 1800
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
ULTRA RARE
LC5D-EN244
Card Info Naturia Beast
EARTH / Beast-Type Synchro / Level 5 / ATK 2200 / DEF 1700
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
ULTRA RARE
LC5D-EN243
Card Info Stygian Sergeants
DARK / Fiend-Type Synchro / Level 5 / ATK 2200 / DEF 1800
1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.
SECRET RARE
LC5D-EN242
Card Info Moon Dragon Quilla
DARK / Dragon-Type Synchro / Level 6 / ATK 2500 / DEF 2000
"Supay" + 1 or more non-Tuner monsters
If this card is targeted for an attack: Gain LP equal to half the attacking monster's ATK. If this card on the field is destroyed: You can target 1 "Sun Dragon Inti" in your Graveyard; Special Summon that target.
COMMON
LC5D-EN241
Card Info Sun Dragon Inti
LIGHT / Dragon-Type Synchro / Level 8 / ATK 3000 / DEF 2800
"Fire Ant Ascator" + 1 or more non-Tuner monsters
If this card is destroyed by battle and sent to the Graveyard: Destroy the monster that destroyed this card, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. If this card on the field is destroyed, during the Standby Phase of the next turn: You can target 1 "Moon Dragon Quilla" in your Graveyard; Special Summon that target.
COMMON
LC5D-EN240
Card Info Mist Wurm
WIND / Thunder-Type Synchro / Level 9 / ATK 2500 / DEF 1500
1 Tuner + 2 or more non-Tuner monsters
If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.
SECRET RARE
LC5D-EN239
Card Info Ancient Sacred Wyvern
LIGHT / Fairy-Type Synchro / Level 7 / ATK 2100 / DEF 2000
1 LIGHT Tuner + 1 or more non-Tuner monsters
While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.
SECRET RARE
LC5D-EN238*
Card Info Ancient Fairy Dragon
LIGHT / Dragon-Type Synchro / Level 7 / ATK 2100 / DEF 3000
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy a Field Spell Card(s) and gain 1000 Life Points, then you can add 1 Field Spell Card from your Deck to your hand.
COMMON
LC5D-EN237
Card Info Trident Dragion
FIRE / Dragon-Type Synchro / Level 10 / ATK 3000 / DEF 2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 cards you control; destroy those targets, and if you do, for each card destroyed, this card gains 1 additional attack during each Battle Phase this turn.
SECRET RARE
LC5D-EN236
Card Info Power Tool Dragon
EARTH / Machine-Type Synchro / Level 7 / ATK 2300 / DEF 2500
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can choose 3 Equip Spell Cards from your Deck, then your opponent randomly picks 1 of them to add to your hand, and you shuffle the rest into the Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead.
COMMON
LC5D-EN235
Card Info Hyper Psychic Blaster
EARTH / Psychic-Type Synchro / Level 9 / ATK 3000 / DEF 2500
1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus
RARE
LC5D-EN234
Card Info Dark Strike Fighter
DARK / Machine-Type Synchro / Level 7 / ATK 2600 / DEF 1800
1 Tuner + 1 or more non-Tuner monsters
During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.
COMMON
LC5D-EN233
Card Info Thought Ruler Archfiend
DARK / Psychic-Type Synchro / Level 8 / ATK 2700 / DEF 2300
1 Tuner + 1 or more non-Tuner monsters
If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.
SECRET RARE
LC5D-EN232
Card Info Magical Android
LIGHT / Psychic-Type Synchro / Level 5 / ATK 2400 / DEF 1700
1 Tuner + 1 or more non-Tuner monsters
During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.
SUPER RARE
LC5D-EN231
Card Info Goyo Guardian
EARTH / Warrior-Type Synchro / Level 6 / ATK 2800 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in Defense Position.
SUPER RARE
LC5D-EN230
Card Info Avenging Knight Parshath
LIGHT / Fairy-Type Synchro / Level 8 / ATK 2600 / DEF 2100
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
COMMON
LC5D-EN229
Card Info Sephylon, the Ultimate Timelord
LIGHT / Fairy / Level 10 / ATK 4000 / DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated, also its ATK becomes 4000.
SUPER RARE
LC5D-EN228
Card Info Metaion, the Timelord
FIRE / Fairy / Level 10 / ATK 0 / DEF 0
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or by card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and if you do, inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck.
SUPER RARE
LC5D-EN227
Card Info Maxx "C"
EARTH / Insect / Level 2 / ATK 500 / DEF 200
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
SUPER RARE
LC5D-EN226
Card Info Super-Nimble Mega Hamster
EARTH / Beast / Level 3 / ATK 1100 / DEF 1800
FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.
SECRET RARE
LC5D-EN225
Card Info Supay
EARTH / Fiend-Type Tuner / Level 1 / ATK 300 / DEF 100
When this card is sent from the field to the Graveyard by a card effect: You can Special Summon 1 "Oracle of the Sun" from your Deck, and if you do, double its ATK, also it return to the hand during the End Phase of this turn.
RARE
LC5D-EN224
Card Info Fire Ant Ascator
EARTH / Insect-Type Tuner / Level 3 / ATK 700 / DEF 1300
When this card is destroyed by battle and sent to the Graveyard: You can target 1 Level 5 monster in your Graveyard; Special Summon that target, but its effects are negated, also send it to the Graveyard during the End Phase of this turn.
RARE
LC5D-EN223
Card Info Oracle of the Sun
LIGHT / Spellcaster / Level 5 / ATK 1000 / DEF 2000
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the Graveyard: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.
COMMON
LC5D-EN222
Card Info Black Salvo
DARK / Machine-Type Tuner / Level 3 / ATK 100 / DEF 1100
When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
COMMON
LC5D-EN221
Card Info TG1-EM1
Normal Trap
Target 1 monster your opponent controls and 1 "T.G." monster you control; switch control of both monsters.
SECRET RARE
LC5D-EN220
Card Info TG-SX1
Normal Trap
When a "T.G." monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Target 1 "T.G." Synchro Monster in your Graveyard; Special Summon that target.
COMMON
LC5D-EN219
Card Info TGX3-DX2
Normal Trap
Target 3 "T.G." monsters in your Graveyard; shuffle all 3 into your Deck, then draw 2 cards.
ULTRA RARE
LC5D-EN218
Card Info TGX300
Continuous Spell
All face-up monsters you control gain 300 ATK for each "T.G." monster you control.
COMMON
LC5D-EN217
Card Info TGX1-HL
Quick-Play Spell
Target 1 "T.G." monster you control; its ATK and DEF each become half its current ATK and DEF, and if they do, destroy 1 other Spell/Trap Card on the field.
ULTRA RARE
LC5D-EN216
Card Info T.G. Halberd Cannon
EARTH / Machine-Type Synchro / Level 12 / ATK 4000 / DEF 4000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target.
SUPER RARE
LC5D-EN215
Card Info T.G. Blade Blaster
EARTH / Machine-Type Synchro / Level 10 / ATK 3300 / DEF 2200
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.
SUPER RARE
LC5D-EN214
Card Info T.G. Power Gladiator
EART / Warrior-Type Synchro / Level 5 / ATK 2300 / DEF 1000
1 Tuner + 1 or more non-Tuner "T.G." monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.
COMMON
LC5D-EN213
Card Info T.G. Wonder Magician
LIGHT / Spellcaster-Type Synchro-Type Tuner / Level 5 / ATK 1900 / DEF 0
1 Tuner + 1 or more non-Tuner "T.G." monsters
If this card is Synchro Summoned: Target 1 Spell/Trap Card on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
SECRET RARE
LC5D-EN212
Card Info T.G. Recipro Dragonfly
WIND / Insect-Type Synchro / Level 2 / ATK 300 / DEF 300
1 Tuner + 1 non-Tuner monster
Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.
COMMON
LC5D-EN211
Card Info T.G. Hyper Librarian
DARK / Spellcaster-Type Synchro / Level 5 / ATK 2400 / DEF 1800
1 Tuner + 1 or more non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
SECRET RARE
LC5D-EN210
Card Info T.G. Rush Rhino
EARTH / Beast / Level 4 / ATK 1600 / DEF 800
If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
ULTRA RARE
LC5D-EN209
Card Info T.G. Warwolf
DARK / Beast-Warrior / Level 3 / ATK 1200 / DEF 0
When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".
SECRET RARE
LC5D-EN208
Card Info T.G. Captapult Dragon
EARTH / Dragon / Level 2 / ATK 900 / DEF 1300
Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
COMMON
LC5D-EN207
Card Info T.G. Jet Falcon
WIND / Winged Beast-Type Tuner / Level 3 / ATK 1400 / DEF 1200
If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.
COMMON
LC5D-EN206
Card Info T.G. Striker
EARTH / Warrior-Type Tuner / Level 2 / ATK 800 / DEF 0
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".
ULTRA RARE
LC5D-EN205
Card Info T.G. Cyber Magician
LIGHT / Spellcaster-Type Tuner / Level 1 / ATK 0 / DEF 0
When using this card you control as a Synchro Material for a "T.G." Synchro Monster, you can use "T.G." monsters in your hand as non-Tuner Synchro Materials. During the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
SECRET RARE
LC5D-EN204
Card Info Nordic Relic Megingjord
Normal Trap
Target 1 "Aesir" or "Nordic" monster you control; its ATK and DEF each become double its original ATK and DEF, until the end of this turn, but it cannot attack your opponent directly this turn.
RARE
LC5D-EN203
Card Info Gleipnir, the Fetters of Fenrir
Normal Trap
Add 1 "Nordic" monster from your Deck to your hand.
SECRET RARE
LC5D-EN202
Card Info Odin's Eye
Continuous Trap
Once per turn, during each player's Standby Phase: You can target 1 "Aesir" monster you control; negate its effects until the end of this turn, and if you do, look at all cards in your opponent's hand and all Set cards they control. Your opponent cannot activate cards or effects in response to this effect's activation.
COMMON
LC5D-EN201
Card Info The Golden Apples
Normal Trap
When you take battle damage while you control no monsters: Gain Life Points equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect.
RARE
LC5D-EN200
Card Info Nordic Relic Gungnir
Normal Trap
Banish 1 "Aesir" or "Nordic" monster you control, then target 1 card on the field; destroy it, also during your 2nd End Phase after activation, return the monster you banished to activate this card to the field in face-up Attack Position.
ULTRA RARE
LC5D-EN199
Card Info Nordic Relic Laevateinn
Normal Trap
Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.
RARE
LC5D-EN198
Card Info Nordic Relic Brisingamen
Normal Trap
Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the end of this turn.
RARE
LC5D-EN197
Card Info Solemn Authority
Continuous Trap
Activate this card by targeting 1 "Aesir" monster you control; it cannot be targeted by other card effects while this card is on the field. Send this card to the Graveyard during your 2nd Standby Phase after activation.
COMMON
LC5D-EN196
Card Info Divine Relic Mjollnir
Normal Trap
Target 1 "Aesir" monster you control; it can make a second attack during each Battle Phase this turn.
RARE
LC5D-EN195
Card Info The Nordic Lights
Field Spell
Nordic monsters on the field cannot be destroyed by battle. If this card on the field is destroyed: Destroy all "Nordic" monsters on the field.
COMMON
LC5D-EN194
Card Info March Towards Ragnarok
Quick-Play Spell
Target 1 "Aesir" monster you control; until the end of this turn, its effects are negated, also that face-up monster is unaffected by the effects of other Spell/Trap Cards.
COMMON
LC5D-EN193
Card Info Gotterdammerung
Normal Spell
Target 1 "Aesir" monster you control; give control of that monster to your opponent. During your opponent's next End Phase, destroy that monster, and if you do, banish all cards your opponent controls.
COMMON
LC5D-EN192
Card Info Nordic Relic Draupnir
Equip Spell
Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card on the field is destroyed by a card effect: You can add 1 "Nordic Relic" card from your Deck to your hand.
RARE
LC5D-EN191
Card Info Odin, Father of the Aesir
LIGHT / Fairy-Type Synchro / Level 10 / ATK 4000 / DEF 3500
1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters
Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Ascendant" Tuner monster from your Graveyard; Special Summon this card. When Summoned this way: You can draw 1 card.
SECRET RARE
LC5D-EN190
Card Info Loki, Lord of the Aesir
DARK / Spellcaster-Type Synchro / Level 10 / ATK 3300 / DEF 3000
1 "Nordic Alfar" Tuner + 2 or more non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase: You can negate the activation, and if you do, destroy it (this is a Quick Effect). During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Alfar" Tuner monster from your Graveyard; Special Summon this card. When Summoned this way: You can target 1 Trap Card in your Graveyard; add that target to your hand.
SECRET RARE
LC5D-EN189
Card Info Thor, Lord of the Aesir
EARTH / Beast-Warrior-Type Synchro / Level 10 / ATK 3500 / DEF 2800
1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Beast" Tuner monster from your Graveyard; Special Summon this card. If Summoned this way: Inflict 800 damage to your opponent.
SECRET RARE
LC5D-EN188
Card Info Mara of the Nordic Alfar
DARK / Spellcaster-Type Tuner / Level 2 / ATK 1000 / DEF 500
When using this card as Synchro Material, the other Synchro Materials must be 2 "Nordic" monsters in your hand.
COMMON
LC5D-EN187
Card Info Vanadis of the Nordic Ascendant
DARK / Fairy-Type Tuner / Level 4 / ATK 1200 / DEF 400
For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner monster. If this card is used as a Synchro Material, all other Synchro Materials must be "Nordic" monsters. Once per turn: You can send 1 "Nordic" monster from your Deck to the Graveyard; this card's Level becomes the Level of that monster, until the end of this turn.
ULTRA RARE
LC5D-EN186
Card Info Tyr of the Nordic Champions
LIGHT / Warrior / Level 4 / ATK 2000 / DEF 2000
Your opponent cannot target "Nordic" monsters for attacks, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card.
COMMON
LC5D-EN185
Card Info Mimir of the Nordic Ascendant
DARK / Fairy / Level  2 / ATK 600 / DEF 0
Once per turn, at the start of your Standby Phase, if you control a "Nordic" monster and this card is in your Graveyard: You can send 1 Spell Card from your hand to the Graveyard; Special Summon this card.
COMMON
LC5D-EN184
Card Info Valkyrie of the Nordic Ascendant
LIGHT / Fairy-Type Tuner / Level 2 / ATK 400 / DEF 800
When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
SECRET RARE
LC5D-EN183
Card Info Dverg of the Nordic Alfar
EARTH / Warior / Level 1 / ATK 100 / DEF 1000
After you Normal Summon this card, you can Normal Summon 1 "Nordic" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this face-up card on the field is sent to the Graveyard: Target 1 "Nordic Relic" card in your Graveyard; add that target to your hand.
SECRET RARE
LC5D-EN182
Card Info Svartalf of the Nordic Alfar
DARK / Spellcaster-Type Tuner / Level 5 / ATK 1400 / DEF 1600
When this card is Normal Summoned: You can target 1 "Nordic" monster in your Graveyard; add that target to your hand.
ULTRA RARE
LC5D-EN181
Card Info Ljosalf of the Nordic Alfar
LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1200
When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level.
COMMON
LC5D-EN180
Card Info Tanngnjostr of the Nordic Beasts
EARTH / Beast / Level 3 / ATK 800 / DEF 1100
When a monster you control is destroyed by battle and sent to your Graveyard: You can Special Summon this card from your hand. Once per turn, when this Defense Position card on the field is changed to face-up Attack Position: You can Special Summon 1 "Nordic Beast" monster from your Deck in Defense Position, except "Tanngnjostr of the Nordic Beasts".
SECRET RARE
LC5D-EN179
Card Info
Garmr of the Nordic Beasts
DARK / Beast / Level 4 / ATK 800 / DEF 1900
If this card battles a Level 4 or lower monster, after damage calculation: You can return that monster to the hand.
COMMON
LC5D-EN178
Card Info Guldfaxe of the Nordic Beasts
LIGHT / Beast-Type Tuner / Level 4 / ATK 1600 / DEF 1000
If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand).
SECRET RARE
LC5D-EN177
Card Info Tanngrisnir of the Nordic Beasts
EARTH / Beast / Level 3 / ATK 1200 / DEF 800
If this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
SECRET RARE
LC5D-EN176
Card Info Meklord Factory
Normal Trap
When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target.
COMMON
LC5D-EN175
Card Info Mektimed Blast
Normal Trap
Target 1 "Meklord" monster you control and 1 card your opponent controls; destroy them.
COMON
LC5D-EN174
Card Info Chaos Infinity
Normal Trap
Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 "Meklord" monster from your Deck or Graveyard, but its effects are negated, also it is destroyed during the End Phase.
SUPER RARE
LC5D-EN173
Card Info Meklord Fortress
Field Spell
Meklord Emperor monsters you control cannot be targeted by the effects of Synchro Monsters. When this card on the field is destroyed and sent to the Graveyard: You can add 1 "Meklord Emperor" monster from your Deck to your hand.
COMMON
LC5D-EN172
Card Info Reboot
Normal Spell
Shuffle 1 "Meklord" monster from your hand into the Deck, then target 1 "Meklord" card in your Graveyard; add that target to your hand.
COMMON
LC5D-EN171
Card Info The Resolute Meklord Army
Continuous Spell
All Attack Position "Meklord Army" monsters you control cannot be destroyed by battle, also their effects are negated.
COMMON
LC5D-EN170
Card Info Boon of the Meklord Emperor
Normal Spell
If the only face-up monsters on the field are 2 "Meklord" monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
COMMON
LC5D-EN169
Card Info Fortissimo the Mobile Fortress
Field Spell
Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand.
COMMON
LC5D-EN168
Card Info Meklord Emperor Wisel
DARK / Machine / Level 1 / ATK 2500 / DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during either player's turn, when your opponent activates a Spell Card: You can negate the activation, and if you do, destroy it.
SUPER RARE
LC5D-EN167
Card Info Meklord Emperor Skiel
WIND / Machine / Level 1 / ATK 2200 / DEF 2200
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the Graveyard; this card can attack your opponent directly this turn.
SUPER RARE
LC5D-EN166
Card Info Meklord Astro Dragon Asterisk
DARK / Machine / Level 10 / ATK 0 / DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the Graveyard, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the Graveyard by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.
SECRET RARE
LC5D-EN165
Card Info Meklord Army of Granel
EARTH / Machine / Level 4 / ATK 1600 / DEF 1200
This card gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn.
COMMON
LC5D-EN164
Card Info Meklord Army of Skiel
WIND / Machine / Level 4 / ATK 1200 / DEF 1000
This card gains 200 ATK for each "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Meklord Army" monster from your Deck.
RARE
LC5D-EN163
Card Info Meklord Army of Wisel
DARK / Machine / Level 4 / ATK 1800 / DEF 0
This card gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster your opponent controls: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
RARE
LC5D-EN162
Card Info Meklord Emperor Granel
EARTH / Machine / Level 1 / ATK 0 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. This card gains ATK and DEF equal to half your LP. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can target 1 of these equipped monsters; Special Summon that target to your side of the field in Defense Position.
SUPER RARE
LC5D-EN161
Card Info Meklord Astro Mekanikle
LIGHT / Machine / Level 12 / ATK 4000 / DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the Graveyard; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.
SECRET RARE
LC5D-EN160
Card Info Offering to the Immortals
Normal Trap
When your opponent's monster declares a direct attack while you have 3000 or less LP: Negate the attack, and if you do, Special Summon 2 "Ceremonial Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0), and if you do that, add 1 "Earthbound Immortal" card, "Earthbound Revival", or "Roar of the Earthbound" from your Deck to your hand. "Ceremonial Tokens" cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material.
COMMON
LC5D-EN159
Card Info Roar of the Earthbound
Continuous Trap
Once per turn, when an opponent's monster declares an attack: Target the attacking monster; destroy that target, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. You must control an "Earthbound Immortal" monster with ATK higher than the ATK of the attacking monster to activate and to resolve this effect.
COMMON
LC5D-EN158
Card Info Earthbound Wave
Counter Trap
When your opponent activates a Spell/Trap Card while you control a "Earthbound Immortal" monster: Negate the activation, and if you do, destroy it.
RARE
LC5D-EN157
Card Info Revival of the Immortals
Normal Trap
Target 1 "Earthbound Immortal" monster in your Graveyard; Special Summon it, but it cannot declare an attack this turn, also your opponent takes no battle damage from attacks involving it.
COMMON
LC5D-EN156
Card Info Earthbound Revival
Normal Spell
Discard 1 card, then target 1 "Earthbound Immortal" monster and 1 Field Spell Card in your Graveyard; add those targets to your hand.
COMMON
LC5D-EN155
Card Info Earthbound Whirlwind
Normal Spell
If you control an "Earthbound Immortal" monster: Destroy all Spell and Trap Cards your opponent controls.
RARE
LC5D-EN154
Card Info Hundred Eyes Dragon
DARK / Dragon-Type Synchro / Level 8 / ATK 3000 / DEF 2500
1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters
Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name become that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand.
SUPER RARE
LC5D-EN153
Card Info Earthbound Linewalker
DARK / Fiend / Level 4 / ATK 1200 / DEF 1900
"Earthbound Immortal" monsters cannot be destroyed by their own effects.
SUPER RARE
LC5D-EN152
Card Info Earthbound Immortal Uru
DARK / Insect / Level 10 / ATK 3000 / DEF 3000
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can Tribute 1 other monster, then target 1 face-up monster your opponent controls; take control of that target, until the End Phase.
SUPER RARE
LC5D-EN151
Card Info Earthbound Immortal Ccarayhua
DARK / Reptile / Level 10 / ATK 2800 / DEF 1800
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. If this card is destroyed by a card effect, except by its own effect: Destroy all cards on the field.
SUPER RARE
LC5D-EN150
Card Info Earthbound Immortal Wiraqocha Rasca
DARK / Winged Beast / Level 10 / ATK 100 / DEF 100
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. If this card is Normal Summoned: Target up to 3 cards you control, except this card; shuffle those targets into your Deck, then discard as many random cards from your opponent's hand as possible, but not more than the number of returned cards, and if you do, this card gains 1000 ATK for each card discarded by this effect.
SUPER RARE
LC5D-EN149
Card Info Earthbound Immortal Chacu Challhua
DARK / Fish / Level 10 / ATK 2900 / DEF 2400
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can inflict damage to your opponent equal to half this card's DEF. This card cannot attack the turn you activate this effect. While this card is in Defense Position, your opponent cannot conduct their Battle Phase.
SUPER RARE
LC5D-EN148
Card Info Earthbound Immortal Cusillu
DARK / Beast / Level 10 / ATK 2800 / DEF 2400
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. If this card would be destroyed by battle, you can Tribute 1 other monster instead, and if you do, halve your opponent's LP.
SUPER RARE
LC5D-EN147
Card Info Earthbound Immortal Ccapac Apu
DARK / Fiend / Level 10 / ATK 3000 / DEF 2500
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.
SUPER RARE
LC5D-EN146
Card Info Earthbound Immortal Aslla piscu
DARK / Winged Beast / Level 10 / ATK 2500 / DEF 2500
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. When this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed.
SUPER RARE
LC5D-EN145
Card Info Black Return
Normal Trap
When exactly 1 "Blackwing" monster (and no other monster) is Special Summoned: Target 1 face-up monster your opponent controls; gain LP equal to the ATK of that target, and if you do, return it to the hand.
COMMON
LC5D-EN144
Card Info Blackboost
Normal Trap
Banish 2 face-up "Blackwing" Tuner monsters you control; draw 2 cards.
COMMON
LC5D-EN143
Card Info Blackback
Normal Trap
During your turn: Target 1 "Blackwing" monster with 2000 or less ATK in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this card.
COMMON
LC5D-EN142
Card Info Blackwing - Backlash
Normal Trap
When an opponent's monster declares a direct attack while you have 5 or more "Blackwing" monsters in your Graveyard: Destroy all monsters your opponent controls.
COMMON
LC5D-EN141
Card Info Trap Stun
Normal Trap
Negate all other Trap Card effects on the field this turn.
SECRET RARE
LC5D-EN140
Card Info Delta Crow - Anti Reverse
Normal Trap
If you control a "Blackwing" monster: Destroy all face-down Spell and Trap Cards your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
SECRET RARE
LC5D-EN139
Card Info Cards for Black Feathers
Normal Spell
Banish 1 "Blackwing" monster from your hand; draw 2 cards. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn.
RARE
LC5D-EN138
Card Info Black Whirlwind
Continuous Spell
When a "Blackwing" monster is Normal Summoned to your side of the field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
ULTRA RARE
LC5D-EN137
Card Info Raptor Wing Strike
Normal Spell
Shuffle 1 "Blackwing" monster you control into the Main Deck; add 1 "Blackwing" monster from your Deck to your hand.
COMMON
LC5D-EN136
Card Info De-Synchro
Normal Spell
Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon all of them.
SUPER RARE
LC5D-EN135*
Card Info Black-Winged Dragon
DARK / Winged Beast-Type Synchro / Level 8 / ATK 2800 / DEF 1600
1 Tuner + 1 or more non-Tuner monsters
Whenever you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card to target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and inflict damage to your opponent equal to the ATK lost by that monster because of this effect.
COMMON
LC5D-EN134
Card Info Blackwing - Silverwind the Ascendant
DARK / Winged Beast-Type Synchro / Level 8 / ATK 2800 / DEF 2000
1 "Blackwing" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.
SUPER RARE
LC5D-EN133
Card Info Blackwing Armed Wing
DARK / Winged Beast-Type Synchro / Level 6 / ATK 2300 / DEF 1000
1 "Blackwing" Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ULTRA RARE
LC5D-EN132
Card Info Blackwing Armor Master
DARK / Winged Beast-Type Synchro / Level 7 / ATK 2500 / DEF 1500
1 "Blackwing" Tuner + 1 or more non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from battles involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the End Phase.
SECRET RARE
LC5D-EN131
Card Info Blackwing - Gladius the Midnight Sun
DARK / Winged Beast / Level 3 / ATK 800 / DEF 1500
If the only face-up monster you control is 1 "Blackwing" monster other than "Blackwing - Gladius the Midnight Sun", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.
ULTRA RARE
LC5D-EN130
Card Info Blackwing - Kochi the Daybreak
DARK / Winged Beast-Type Tuner / Level 4 / ATK 700 / DEF 1500
If this card was Special Summoned, it cannot be used as a Synchro Material.
COMMON
LC5D-EN129
Card Info Blackwing - Kogarashi the Wanderer
DARK / Winged Beast-Type Tuner / Level 6 / ATK 2300 / DEF 1600
When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. When a monster is Synchro Summoned using this card as a Synchro Material, the opponent of this card's owner cannot activate cards or effects.
COMMON
LC5D-EN128
Card Info Blackwing - Calima the Haze
DARK / Winged Beast / Level 3 / ATK 600 / DEF 1800
During your opponent's Battle Phase, if you control no monsters: You can banish this card from the Graveyard, then target 1 Synchro Monster in your Graveyard; Special Summon that target, but banish it at the end of the Battle Phase (this is a Quick Effect).
COMMON
LC5D-EN127
Card Info Blackwing - Bristote the Tailwind
DARK / Winged Beast / Level 5 / ATK 1200 / DEF 1800
If 2 or more face-up "Blackwing" monsters you control were destroyed this turn, you can Special Summon this card (from your hand). If this card is sent to the Graveyard as a Synchro Material: Gain 600 LP.
COMMON
LC5D-EN126
Card Info Blackwing - Boreas the Sharp
DARK / Winged Beast / Level 5 / ATK 1300 / DEF 900
During your Main Phase 1: You can banish this card from the Graveyard, then target 1 "Blackwing" monster you control; if that monster attacks this turn, you take no battle damage from that attack, it is not destroyed by that battle, also destroy the opponent's monster that it battled, after damage calculation.
COMMON
LC5D-EN125
Card Info Blackwing - Abrolhos the Megaquake
DARK / Winged Beast / Level 7 / ATK 2600 / DEF 1800
Cannot be Special Summoned. This card cannot destroy monsters by battle. If this card battles a monster, after damage calculation: Return that monster to the hand. Once per turn, during your Main Phase 1: You can have this card lose exactly 1000 ATK, and if you do, return all cards in your opponent's Spell & Trap Zone to the hand.
COMMON
LC5D-EN124
Card Info Blackwing - Aurora the Northern Lights
LIGHT / Winged Beast / Level 10 / ATK ? / DEF 0
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 face-up monsters you control (1 "Blackwing" Tuner and 1 non-Tuner) and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Blackwing" Synchro Monster from your Extra Deck; this card's name, ATK, and effects become the same as that monster's, until the End Phase.
COMMON
LC5D-EN123
Card Info Blackwing - Etesian of Two Swords
DARK / Winged Beast / Level 3 / ATK 400 / DEF 1600
If a "Blackwing" monster you control battles an opponent's monster, and your opponent still controls that monster at the end of the Damage Step: You can send this card from your hand to the Graveyard; inflict 1000 damage to your opponent.
COMMON
LC5D-EN122
Card Info Blackwing - Breeze the Zephyr
DARK / Winged Beast-Type Tuner / Level 3 / ATK 1100 / DEF 300
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.
COMMON
LC5D-EN121
Card Info Blackwing - Gust the Backblast
DARK / Winged Beast / Level 2 / ATK 900 / DEF 1400
If you control no cards, you can Special Summon this card (from your hand). If your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.
COMMON
LC5D-EN120
Card Info Blackwing - Ghibli the Searing Wind
DARK / Winged Beast / Level 3 / ATK 0 / DEF 1600
When your opponent declares a direct attack: You can Special Summon this card from your hand. Once per turn: You can switch the original ATK and DEF of this card, until the end of this turn.
COMMON
LC5D-EN119
Card Info Blackwing - Fane the Steel Chain
DARK / Winged Beast / Level 2 / ATK 500 / DEF 800
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls; change that target to Defense Position.
COMMON
LC5D-EN118
Card Info Blackwing - Vayu the Emblem of Honor
DARK / Winged Beast-Type Tuner / Level  1 / ATK 800 / DEF 0
This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.
SECRET RARE
LC5D-EN117
Card Info Blackwing - Mistral the Silver Shield
DARK / Winged Beast-Type Tuner / Level  2 / ATK 100 / DEF 1800
If this card on the field is destroyed and sent to the Graveyard: Reduce the next battle damage you would take this turn to 0.
COMMON
LC5D-EN116
Card Info Blackwing - Elphin the Raven
DARK / Winged Beast / Level 6 / ATK 2200 / DEF 1200
If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change the battle position of that target.
COMMON
LC5D-EN115
Card Info Blackwing - Kalut the Moon Shadow
DARK / Winged Beast / Level 3 / ATK 1400 / DEF 1000
During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.
ULTRA RARE
LC5D-EN114
Card Info Blackwing - Shura the Blue Flame
DARK / Winged Beast / Level 4 / ATK 1800 / DEF 1200
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
ULTRA RARE
LC5D-EN113
Card Info Blackwing - Blizzard the Far North
DARK / Winged Beast-Type Tuner / Level 2 / ATK 1300 / DEF 0
Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.
ULTRA RARE
LC5D-EN112
Card Info Blackwing - Sirocco the Dawn
DARK / Winged Beast / Level 5 / ATK 2000 / DEF 900
If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn: You can target 1 "Blackwing" monster you control; until the End Phase, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.
ULTRA RARE
LC5D-EN111
Card Info Blackwing - Bora the Spear
DARK / Winged Beast / Level 4 / ATK 1700 / DEF 800
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ULTRA RARE
LC5D-EN110
Card Info Blackwing - Gale the Whirlwind
DARK / Winged Beast-Type Tuner / Level 3 / ATK 1300 / DEF 400
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.
ULTRA RARE
LC5D-EN109
Card Info Star Siphon
Normal Trap
When a Synchro Monster(s) is Special Summoned: Target 1 of them; Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level becomes that monster's current Level and that monster's Level becomes 1.
COMMON
LC5D-EN108
Card Info Blossom Bombardment
Normal Trap
When a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the destroyed monster's ATK in the Graveyard.
COMMON
LC5D-EN107
Card Info Wicked Rebirth
Continuous Trap
Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
COMMON
LC5D-EN106
Card Info Overdoom Line
Continuous Trap
If a Plant-Type monster(s) is Special Summoned from the Graveyard to your side of the field: It gains 1000 ATK while this card is face-up on the field. Destroy this card during your 2nd End Phase after activation.
COMMON
LC5D-EN105
Card Info Ivy Shackles
Continuous Trap
All face-up monsters your opponent controls become Plant-Type during your turns only. If this face-up card you control is destroyed and sent to your Graveyard by an opponent's card effect: Draw 1 card.
COMMON
LC5D-EN104
Card Info Magic Planter
Normal Spell
Send 1 face-up Continuous Trap Card you control to the Graveyard; draw 2 cards.
ULTRA RARE
LC5D-EN103
Card Info Thorn of Malice
Equip Spell
Equip only to "Black Rose Dragon" or a Plant-Type monster. It gains 600 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster attacks a monster, after damage calculation: The attacked monster loses 600 ATK and DEF. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.
COMMON
LC5D-EN102
Card Info Fragrance Storm
Normal Spell
Target 1 Plant-Type monster on the field; destroy that target, and if you do, draw 1 card, then if that card is a Plant-Type monster, you can reveal it and draw 1 more card.
ULTRA RARE
LC5D-EN101
Card Info Black Garden
Field Spell
When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your Graveyard with ATK equal to the total ATK of all Plant-Type monsters on the field; destroy this card and as many Plant-Type monsters on the field as possible, then if the total ATK the destroyed monsters had on the field is equal to that target's ATK, Special Summon that target.
SECRET RARE
LC5D-EN100
Card Info Splendid Rose
WIND / Plant-Type Synchro / Level 6 / ATK 2200 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. During the Battle Phase, if this card attacked: You can banish 1 Plant-Type monster from your Graveyard; halve this card's ATK until the end of this turn, and if you do, this card can make a second attack during this Battle Phase.
RARE
LC5D-EN099
Card Info Black Rose Dragon
FIRE / Dragon-Type Synchro / Level 7 / ATK 2400 / DEF 1800
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
COMMON
LC5D-EN098
Card Info Rose Archer
EARTH / Warrior / Level 3 / ATK 1000 / DEF 100
During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
SUPER RARE
LC5D-EN097
Card Info Rose Witch
EARTH / Plant / Level 4 / ATK 1600 / DEF 1000
This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster.
COMMON
LC5D-EN096
Card Info Queen Angel of Roses
EARTH / Plant / Level 7 / ATK 2400 / DEF 1300
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant-Type monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field with the lowest ATK (your choice, if tied).
ULTA RARE
LC5D-EN095
Card Info Rosaria, the Stately Fallen Angel
EARTH / Plant / Level 8 / ATK 2900 / DEF 2400
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your Graveyard). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.
ULTRA RARE
LC5D-EN094
Card Info Fallen Angel of Roses
EARTH / Plant / Level / ATK 2400 / DEF 1300
You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except "Fallen Angel of Roses". If you do, banish this card when it leaves the field.
ULTRA RARE
LC5D-EN093
Card Info Blue Rose Dragon
DARK / Dragon / Level 4 / ATK 1600 / DEF 1200
When this card on the field is destroyed and sent to the Graveyard: You can target 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard; Special Summon that target.
SUPER RARE
LC5D-EN092
Card Info Glow-Up Bulb
EARTH / Plant-Type Tuner / Level 1 / ATK 100 / DEF 100
If this card is in the Graveyard: You can send the top card of your Deck to the Graveyard, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
SECRET RARE
LC5D-EN091
Card Info Rose Fairy
WIND / Plant / Level 3 / ATK 600 / DEF 1200
If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Monster Card: You can Special Summon this card.
COMMON
LC5D-EN090
Card Info Evil Thorn
DARK / Plant / Level 1 / ATK 100 / DEF 300
You can Tribute this card; inflict 300 damage to your opponent, and if you do, you can Special Summon up to 2 "Evil Thorn" from your Deck in Attack Position, but their effects cannot be activated.
COMMON
LC5D-EN089
Card Info Hedge Guard
EARTH / Plant / Level 3 / ATK 0 / DEF 2100
During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle.
ULTRA RARE
LC5D-EN088
Card Info Rose Tentacles
EARTH / Plant / Level 6 / ATK 2200 / DEF1200
Cannot be Special Summoned. At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each face-up Plant-Type monster your opponent controls. Each time this card destroys a Plant-Type monster by battle: Inflict 300 damage to your opponent.
RARE
LC5D-EN087
Card Info Dark Verger
EARTH / Plant / Level 2 / ATK 0 / DEF 1000
When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position.
COMMON
LC5D-EN086
Card Info Violet Witch
DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200
If this card is destroyed by battle and sent to the Graveyard: Add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.
RARE
LC5D-EN085
Card Info Twilight Rose Knight
DARK / Warrior-Type Tuner / Level 3 / ATK 1000 / DEF 1000
Your opponent cannot target Plant-Type monsters for attacks. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.
COMMON
LC5D-EN084
Card Info Red Carpet
Normal Trap
If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.
COMMON
LC5D-EN083
Card Info Red Screen
Continuous Trap
Your opponent's monsters cannot declare attacks. During each of your End Phases, you must pay 1000 LP (this is not optional), or this card is destroyed. You can target 1 Level 1 Tuner monster in your Graveyard; destroy this card, and if you do, Special Summon that target. "Red Dragon Archfiend" must be on the field to activate and to resolve this effect.
COMMON
LC5D-EN082
Card Info Fiendish Chain
Continuous Trap
Activate this card by targeting 1 Effect Monster on the field; its effects are negated, also it cannot attack. When it is destroyed, destroy this card.
SECRET RARE
LC5D-EN081
Card Info Changing Destiny
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
● You gain Life Points equal to half the target's ATK.
● Your opponent takes damage equal to half the target's ATK.
COMMON
LC5D-EN080
Card Info Crimson Fire
Counter Trap
When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
RARE
LC5D-EN079
Card Info Resonant Destruction
Continuous Spell
Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation.
COMMON
LC5D-EN078
Card Info Resonator Call
Normal Spell
Add 1 "Resonator" monster from your Deck to your hand.
COMMON
LC5D-EN077
Card Info Red Dragon Vase
Normal Spell
If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.
RARE
LC5D-EN076
Card Info Scarlet Security
Normal Spell
If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.
RARE
LC5D-EN075
Card Info Resonator Engine
Normal Spell
Target 2 "Resonator" monsters in your Graveyard; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.
COMMON
LC5D-EN074
Card Info Crimson Blader
FIRE / Warrior-Type Synchro / Level 8 / ATK 2800 / DEF 2600
1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.
SECRET RARE
LC5D-EN073
Card Info Red Nova Dragon
DARK / Dragon-Type Synchro / Level 12 / ATK 3500 / DEF 3000
2 Tuners + "Red Dragon Archfiend"
This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
SUPER RARE
LC5D-EN072
Card Info Chaos King Archfiend
DARK / Fiend-Type Synchro / Level 7 / ATK 2600 / DEF 2600
1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.
SUPER RARE
LC5D-EN071
Card Info Majestic Red Dragon
DARK / Dragon-Type Synchro / Level 10 / ATK 4000 / DEF 3000
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These change last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
SUPER RARE
LC5D-EN070
Card Info Exploder Dragonwing
DARK / Dragon-Type Synchro / Level 7 / ATK 2400 / DEF 1600
1 Tuner + 1 or more non-Tuner Dragon-Type monsters
At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK of the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.
RARE
LC5D-EN069*
Card Info Red Dragon Archfiend
DARK / Dragon-Type Synchro / Level 8 / ATK 3000 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must remain face-up on the field to activate and to resolve this effect.
COMMON
LC5D-EN068
Card Info Clock Resonator
EARTH / Fiend-Type Tuner / Level 3 / ATK 1200 / DEF 600
Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
COMMON
LC5D-EN067
Card Info Force Resonator
WATER / Fiend-Type Tuner / Level 2 / ATK 500 / DEF 500
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step.
COMMON
LC5D-EN066
Card Info Barrier Resonator
LIGHT / Fiend-Type Tuner /  Level 1 / ATK 300 / DEF 800
During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it.
COMMON
LC5D-EN065
Card Info Creation Resonator
WIND / Fiend-Type Tuner / Level 3 / ATK 800 / DEF 600
If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).
COMMON
LC5D-EN064
Card Info Extra Veiler
LIGHT / Spellcaster / Level 2 / ATK 600 / DEF 200
When your opponent Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, your opponent takes any effect damage you would have taken from their card effects this turn, instead.
COMMON
LC5D-EN063
Card Info Power Breaker
EARTH / Warrior / Level 4 / ATK 1900 / DEF 0
When this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
COMMON
LC5D-EN062
Card Info Flare Resonator
FIRE / Fiend-Type Tuner / Level 3 / ATK 300 / DEF 1300
A Synchro Monster that used this card as a Synchro Material gains 300 ATK.
COMMON
LC5D-EN061
Card Info Battle Fader
DARK / Fiend / Level 1 / ATK 0 / DEF 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
SECRET RARE
LC5D-EN060
Card Info Strong Wind Dragon
WIND / Dragon / Level 6 / ATK 2400 / DEF 1000
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
RARE
LC5D-EN059
Card Info Vice Dragon
DARK / Dragon / Level 5 / ATK 2000 / DEF 2400
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved.
COMMON
LC5D-EN058
Card Info Trap Eater
DARK / Fiend-Type Tuner / Level 4 / ATK 1900 / DEF 1600
Cannot be Normal Summoned/Set. Must be Special Summoned by sending 1 face-up Trap Card your opponent controls to the Graveyard, and cannot be Special Summoned by other ways.
ULTRA RARE
LC5D-EN057
Card Info Dark Resonator
DARK / Fiend-Type Tuner / Level 3 / ATK 1300 / DEF 300
Once per turn, this card cannot be destroyed by battle.
COMMON
LC5D-EN056
Card Info Starlight Road
Normal Trap
When a card or effect is activated that destroys 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
ULTRA RARE
LC5D-EN055
Card Info Descending Lost Star
Normal Trap
Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.
COMMON
LC5D-EN054
Card Info Spirit Force
Normal Trap
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, then you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.
COMMON
LC5D-EN053
Card Info Urgent Tuning
Normal Trap
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
COMMON
LC5D-EN052
Card Info Graceful Revival
Continuous Trap
Activate this card by targeting 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
COMMON
LC5D-EN051
Card Info Scrap-Iron Scarecrow
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate that target's attack, also, after that, Set this card face-down instead of sending it to the Graveyard.
ULTRA RARE
LC5D-EN050
Card Info Battle Waltz
Normal Spell
Target 1 Synchro Monster you control; Special Summon 1 "Waltz Token" with the current Type, Attribute, Level, ATK and DEF of that monster. Neither player takes any battle damage from attacks involving this Token.
COMMON
LC5D-EN049
Card Info Tuning
Normal Spell
Add 1 "Synchron" Tuner monster from your Deck to your hand, then send the top card of your Deck to the Graveyard.
COMMON
LC5D-EN048
Card Info Cards of Consonance
Normal Spell
Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards.
ULTRA RARE
LC5D-EN047
Card Info Advance Draw
Normal Spell
Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.
ULTRA RARE
LC5D-EN046
Card Info Silver Wing
Equip Spell
Equip only to a Level 8 or higher Dragon-Type Synchro Monster. Twice per turn, it cannot be destroyed by battle. If it would be destroyed by a card effect, you can destroy this card instead.
COMMON
LC5D-EN045
Card Info One for One
Normal Spell
Send 1 monster from your hand to the Graveyard; Special Summon 1 Level 1 monster from your hand or Deck.
ULTRA RARE
LC5D-EN044
Card Info Junk Barrage
Equip Spell
When the equipped monster destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's ATK in the Graveyard.
COMMON
LC5D-EN043
Card Info Junk Berserker
WIND / Warrior-Type Synchro / Level 7 / ATK 2700 / DEF 1800
"Junk Synchron" + 1 or more non-Tuner monsters
You can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
SUPER RARE
LC5D-EN042
Card Info Lightning Warrior
LIGHT / Warrior-Type Synchro / Level 7 / ATK 2400 / DEF 1200
1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 300 damage to your opponent for each card in your opponent's hand.
ULTRA RARE
LC5D-EN041
Card Info Formula Synchron
LIGHT / Machine-Type Synchro-Type Tuner / Level 2 / ATK 200 / DEF 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
SECRET RARE
LC5D-EN040
Card Info Shooting Star Dragon
WIND / Dragon-Type Synchro / Level 10 / ATK 3300 / DEF 2500
1 Tuner Synchro Monster + "Stardust Dragon"
Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
SUPER RARE
LC5D-EN039
Card Info Junk Destroyer
EARTH / Warrior-Type Synchro / Level 8 / ATK 2600 / DEF 2500
"Junk Synchron" + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets.
SUPER RARE
LC5D-EN038
Card Info Drill Warrior
EARTH / Warrior-Type Synchro / Level 6 / ATK 2400 / DEF 2000
"Drill Synchron" + 1 or more non-Tuner monsters.
Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand.
SECRET RARE
LC5D-EN037
Card Info Junk Archer
EARTH / Warrior-Type Synchro / Level 7 / ATK 2300 / DEF 2000
"Junk Synchron" + 1 or more non-Tuner monsters
Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position.
SUPER RARE
LC5D-EN036
Card Info Majestic Star Dragon
WIND / Dragon-Type Synchro / Level 10 / ATK 3800 / DEF 3000
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
SUPER RARE
LC5D-EN035
Card Info Road Warrior
LIGHT / Warrior-Type Synchro / Level 8 / ATK 3000 / DEF 1500
"Road Synchron" + 2 or more non-Tuner monsters
Once per turn: You can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.
COMMON
LC5D-EN034
Card Info Armory Arm
LIGHT / Machine-Type Synchro / Level 4 / ATK 1800 / DEF 1200
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
SECRET RARE
LC5D-EN033
Card Info Turbo Warrior
WIND / Warrior-Type Synchro / Level 6 / ATK 2500 / DEF 1500
"Turbo Synchron" + 1 or more non-Tuner monsters
When this card attacks a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
COMMON
LC5D-EN032
Card Info Nitro Warrior
FIRE / Warrior-Type Synchro / ATK 2800 / DEF 1800
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activated a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.
COMMON
LC5D-EN031*
Card Info Stardust Dragon
WIND / Dragon-Type Synchro / Level 8 / ATK 2500 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
During either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard.
COMMON
LC5D-EN030
Card Info Colossal Fighter
DARK / Warrior-Type Synchro / Level 8 / ATK 2800 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.
SECRET RARE
LC5D-EN029
Card Info Junk Warrior
DARK / Warrior-Type Synchro / Level 5 / ATK 2300 / DEF 1300
"Junk Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
SUPER RARE
LC5D-EN028
Card Info Dragon Knight Draco-Equiste
WIND / Dragon-Type Fusion / Level 10 / ATK 3200 / DEF 2000
1 Dragon-Type Synchro Monster + 1 Warrior-Type monster
Must first be Fusion Summoned. Once per turn: You can target 1 Dragon-Type Synchro Monster in the Graveyard; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects.
RARE
LC5D-EN027
Card Info Steam Synchron
WATER / Machine-Type Tuner / Level 3 / ATK 600 / DEF 800
During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
RARE
LC5D-EN026
Card Info Mono Synchron
DARK / Machine-Type Tuner / Level 1 / ATK 0 / DEF 0
When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.
RARE
LC5D-EN025
Card Info Junk Blader
EARTH / Warrior / Level 4 / ATK 1800 / DEF 1000
You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the end of this turn.
COMMON
LC5D-EN024
Card Info Junk Forward
EARTH / Warrior / Level 3 / ATK 900 / DEF 1500
If you control no monsters, you can Special Summon this card (from your hand).
COMMON
LC5D-EN023
Card Info Junk Defender
EARTH / Warrior / Level 3 / ATK 500 / DEF 1800
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF until the end of this turn.
COMMON
LC5D-EN022
Card Info Unknown Synchron
DARK / Machine-Type Tuner / Level 1 / ATK 0 / DEF 0
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only use this effect of "Unknown Synchron" once per Duel.
SECRET RARE
LC5D-EN021
Card Info Junk Servant
EARTH / Warrior / Level 4 / ATK 1500 / DEF 1000
If you control a "Junk" monster, you can Special Summon this card (from your hand).
COMMON
LC5D-EN020
Card Info Doppelwarrior
DARK / Warrior / Level 2 / ATK 800 / DEF 800
When a monster(s) is Special Summoned from your Graveyard (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
SUPER RARE
LC5D-EN019
Card Info Bri Synchron
EARTH / Machine-Type Tuner / Level 4 / ATK 1500 / DEF 1100
If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated.
COMMON
LC5D-EN018
Card Info Effect Veiler
LIGHT / Spellcaster-Type Tuner / Level 1 / ATK 0 / DEF 0
During your opponent's Main Phase: You can send this card from your hand to the Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that opponent's face-up monster's effects until the end of this turn (this is a Quick Effect).
COMMON
LC5D-EN017
Card Info Synchron Explorer
EARTH / Machine / Level 2 / ATK 0 / DEF 700
When this card is Normal Summoned: You can target 1 "Synchron" monster in your Graveyard; Special Summon that target, but its effects are negated.
ULTRA RARE
LC5D-EN016
Card Info Shield Wing
WIND / Winged Beast / Level 2 / ATK 0 / DEF 900
Twice per turn, this card cannot be destroyed by battle.
RARE
LC5D-EN015
Card Info Drill Synchron
EARTH / Machine-Type Tuner / Level 3 / ATK 800 / DEF 300
If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
SUPER RARE
LC5D-EN014
Card Info Level Eater
DARK / Insect / Level 1 / ATK 600 / DEF 0
If this card is in the Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard. This face-up card on the field cannot be Tributed, except for a Tribute Summon.
RARE
LC5D-EN013
Card Info Quickdraw Synchron
WIND / Machine-Type Tuner / Level 5 / ATK 700 / DEF 1400
You can Special Summon this card (from your hand) by sending 1 monster from your hand to the Graveyard. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner.
ULTRA RARE
LC5D-EN012
Card Info Majestic Dragon
LIGHT / Dragon-Type Tuner / Level  1 / ATK 0 / DEF 0
Cannot be used as a Synchro Material, except for the Synchro Summon of a "Majestic" monster.
COMMON
LC5D-EN011
Card Info Road Synchron
LIGHT / Machine-Type Tuner / Level 4 / ATK 1600 / DEF 800
When using this card as Synchro Material for the Synchro Summon of a monster other than "Road Warrior", reduce this card's Level by 2. If this card attacks, at the end of the Damage Step: Increase its Level by 1 until the end of this turn.
RARE
LC5D-EN010
Card Info Hyper Synchron
LIGHT / Machine-Type Tuner / Level 4 / ATK 1600 / DEF 800
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.
COMMON
LC5D-EN009
Card Info Debris Dragon
WIND / Dragon-Type Tuner / Level 4 / ATK 1000 / DEF 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your Graveyard; Special Summon that target in Attack Position, but its effects are negated. Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type monster. The other Synchro Material(s) cannot be Level 4.
SECRET RARE
LC5D-EN008
Card Info Turret Warrior
EARTH / Warrior / Level 5 / ATK 1200 / DEF 2000
You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.
RARE
LC5D-EN007
Card Info Tuningware
LIGHT / Machine / Level 1 / ATK 100 / DEF 300
This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.
SECRET RARE
LC5D-EN006
Card Info Turbo Synchron
WIND / Machine-Type Tuner / Level 1 / ATK 100 / DEF 500
When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
COMMON
LC5D-EN005
Card Info Quillbolt Hedgehog
EARTH / Machine / Level 2 / ATK 800 / DEF 800
If this card is in the Graveyard and you control a Tuner monster: You can Special Summon this card, but banish it when it leaves the field.
SECRET RARE
LC5D-EN004
Card Info Nitro Synchron
FIRE / Machine-Type Tuner / Level 2 / ATK 300 / DEF 100
If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
COMMON
LC5D-EN003
Card Info Speed Warrior
WIND / Warrior / Level 2 / ATK 900 / DEF 400
Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.
COMMON
LC5D-EN002
Card Info Junk Synchron
DARK / Warrior-Type Tuner / Level 3 / ATK 1300 / DEF 500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
SECRET RARE
LC5D-EN001
Card Info Sonic Chick
EARTH / Winged Beast / Level 1 / ATK 300 / DEF 300
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
COMMON