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Battle Pack: Epic Dawn

*Also available as a Starfoil Rare card
**A Battle Pack rare is my name for the rarity found only in the Battle Pack.
BP01-EN220*
Card Info Psi-Blocker
WIND / Psychic / Level 4 / ATK 1200 / DEF 300
Once per turn: You can declare 1 card name; cards with that name, and their effects, cannot be used until the End of your opponent's next turn.
COMMON
BP01-EN219*
Card Info Goblindbergh
EARTH / Machine / Level 4 / ATK 1400 / DEF 0
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect.
COMMON
BP01-EN218*
Card Info Gagaga Magician
DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1000
Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster.
COMMON
BP01-EN217*
Card Info Shine Knight
LIGHT / Warrior / Level 3 / ATK 400 / DEF 1900
This card is Level 4 while in face-up Defense Position.
COMMON
BP01-EN216*
Card Info Tanngrisnir of the Nordic Beasts
EARTH / Beast / Level 3 / ATK 1200 / DEF 800
When this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
COMM
BP01-EN215*
Card Info Blackwing - Zephyros the Elite
DARK / Winged Beast / Level 4 / ATK 1600 / DEF 1000
If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card from the Graveyard, and if you do, take 400 damage. Each player can only use the effect of "Blackwing - Zephyros the Elite" once per Duel.
COMMON
BP01-EN214*
Card Info Hardened Armed Dragon
EARTH / Dragon / Level 4 / ATK 1500 / DEF 800
You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the Graveyard. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
COMMON
BP01-EN213*
Card Info Amazoness Trainee
EARTH / Warrior / Level 4 / ATK 1500 / DEF 1300
Monsters destroyed by battle with this card are returned to the bottom of the Deck instead of going to the Graveyard. If this card destroys an opponent's monster by battle: It gains 200 ATK.
COMMON
BP01-EN212*
Card Info Amazoness Sage
EARTH / Warrior / Level 4 / ATK 1400 / DEF 700
At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap Card your opponent controls; destroy that target.
COMMON
BP01-EN211*
Card Info Battle Fader
DARK / Fiend / Level 1 / ATK 0 / DEF 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.
COMMON
BP01-EN210*
Card Info Naturia Strawberry
EARTH / Plant / Level 4 / ATK 1600 / DEF 1200
Once per turn, when your opponent Normal or Special Summons a monster(s): Target 1 of those monsters; this card gains 100 ATK x the Level of that monster, until the End Phase.
COMMON
BP01-EN209*
Card Info Level Eater
DARK / Insect / Level 1 / ATK 600 / DEF 0
If this card is in the Graveyard: You can target 1 face-up Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon.
COMMON
BP01-EN208*
Card Info Level Warrior
LIGHT / Warrior / Level 3 / ATK 300 / DEF 600
If there are no monsters on the field, you can Normal Summon this card as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) as a Level 4 monster.
COMMON
BP01-EN207*
Card Info Twin-Sword Marauder
DARK / Warrior / Level 4 / ATK 1600 / DEF 1000
Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
COMMON
BP01-EN206*
Card Info Fortress Warrior
EARTH / Warrior / Level 2 / ATK 600 / DEF 1200
You take no Battle Damage from battles involving this card. Once per turn, this card cannot be destroyed by battle.
COMMON
BP01-EN205*
Card Info Fabled Raven
LIGHT / Fiend-Type Tuner / Level 2 / ATK 1300 / DEF 1000
Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the End Phase.
COMMON
BP01-EN204*
Card Info Noisy Gnat
EARTH / Insect / Level 2 / ATK 700 / DEF 300
You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase.
COMMON
BP01-EN203*
Card Info Dark Resonator
DARK / Fiend-Type Tuner / Level 3 / ATK 1300 / DEF 300
Once per turn, this card cannot be destroyed by battle.
COMMON
BP01-EN202*
Card Info Shield Warrior
EARTH / Warrior / Level 3 / ATK 800 / DEF 1600
During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
COMMON
BP01-EN201*
Card Info Worm Barses
LIGHT / Reptile / Level 3 / ATK 1400 / DEF 1500
When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position.
COMMON
BP01-EN200*
Card Info DUCKER Mobile Cannon
LIGHT / Machine / Level 3 / ATK 500 / DEF 500
FLIP: Target 1 Level 4 monster in your Graveyard; add that target to your hand.
COMMON
BP01-EN199*
Card Info Vortex Trooper
WIND / Aqua / Level 3 / ATK 0 / DEF 600
When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. When this card is destroyed: Draw 1 card.
COMMON
BP01-EN198*
Card Info Blue Thunder T-45
LIGHT / Machine / Level 4 / ATK 1700 / DEF 1000
If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
COMMON
BP01-EN197*
Card Info Cyber Valley
LIGHT / Machine / Level 1 / ATK 0 / DEF 0
You can use 1 of these effects.
● When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase.
● You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards.
● You can target 1 card in your Graveyard; banish this card and 1 card from your hand, then place that target on top of the Deck.
COMMON
BP01-EN196*
Card Info Phantom of Chaos
DARK / Fiend / Level 4 / ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard: Send 2 cards from your hand to the Graveyard, and if you do, draw 2 cards.
COMMON
BP01-EN195*
Card Info Mad Reloader
DARK / Fiend / Level 1 / ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard: Send 2 cards from your hand to the Graveyard, and if you do, draw 2 cards.
COMMON
BP01-EN194*
Card Info Des Mosquito
DARK / Insect / Level 3 / ATK 500 / DEF 500
When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.
COMMON
BP01-EN193*
Card Info Cloudian - Poison Cloud
WATER / Fiend / Level 3 / ATK 0 / DEF 1000
When this card is destroyed by battle and sent to the Graveyard, if it was face-up at the start of the Damage Step: Destroy the monster that destroyed it, and if you do, inflict 800 damage to your opponent.
COMMON
BP01-EN192*
Card Info Gravitic Orb
DARK / Fiend / Level 3 / ATK 1100 / DEF 700
FLIP: Change the battle positions of all face-up monsters your opponent controls.
COMMON
BP01-EN191*
Card Info Drillroid
EARTH / Machine / Level 4 / ATK 1600 / DEF 1600
Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
COMMON
BP01-EN190*
Card Info Gyroid
WIND / Machine / Level 3 / ATK 1000 / DEF 1000
Once per turn, this card cannot be destroyed by battle.
COMMON
BP01-EN189*
Card Info Dekoichi the Battlechanted Locomotive
DARK / Machine / Level 4 / ATK 1400 / DEF 1000
FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.
COMMON
BP01-EN188*
Card Info Pitch-Black Warwolf
DARK / Beast-Warrior / Level 4 / ATK 1600 / DEF 600
Your opponent cannot activate Trap Cards during the Battle Phase.
COMMON
BP01-EN187*
Card Info Night Assailant
DARK / Fiend / Level 3 / ATK 200 / DEF 500
FLIP: Target 1 monster your opponent controls; destroy that target.
When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.
COMMON
BP01-EN186*
Card Info Grave Protector
DARK / Fiend / Level 4 / ATK 0 / DEF 2000
Any monster destroyed by battle is shuffled into the Deck instead of going to the Graveyard.
COMMON
BP01-EN185*
Card Info Hyper HammerheadHyper Hammerhead
EARTH / Dinosaur / Level 4 / ATK 1500 / DEF 1200
At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand.
COMMON
BP01-EN184*
Card Info Stealth Bird
DARK / Winged Beast / Level 3 / ATK 700 / DEF 1700
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
COMMON
BP01-EN183*
Card Info Chaos Necromancer
DARK / Fiend / Level 1 / ATK 0 / DEF 0
The ATK of this card is the number of Monster Cards in your Graveyard x 300.
COMMON
BP01-EN182*
Card Info Zolga
EARTH / Fairy / Level 4 / ATK 1700 / DEF 1200
When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.
COMMON
BP01-EN181*
Card Info Helping Robo For Combat
LIGHT / Machine / Level 4 / ATK 1600 / DEF 0
When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
COMMON
BP01-EN180*
Card Info Makyura the Destructor
DARK / Warrior / Level 4 / ATK 1600 / DEF 1200
During the turn this card is sent to the Graveyard, you can activate Trap Cards from your hand.
COMMON
BP01-EN179*
Card Info Twin-Headed Behemoth
WIND / Dragon / Level 3 / ATK 1500 / DEF 1200
During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: Special Summon it from the Graveyard, and make its ATK and DEF 1000. Each player can only use the effect of "Twin-Headed Behemoth" once per Duel.
COMMON
BP01-EN178*
Card Info Possessed Dark Soul
DARK / Fiend / Level 3 / ATK 1200 / DEF 800
You can Tribute this face-up card; take control of all face-up Level 3 or lower monsters your opponent currently controls.
COMMON
BP01-EN177*
Card Info Gilasaurus
EARTH / Dinosaur / Level 3 / ATK 1400 / DEF 400
You can Special Summon this card (from your hand). When you do: Your opponent can target 1 monster in their Graveyard; your opponent Special Summons that target to their side of the field.
COMMON
BP01-EN176*
Card Info Big Shield Gardna
EARTH / Warrior / Level 4 / ATK 100 / DEF 2600
During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
COMMON
BP01-EN175*
Card Info Blast Sphere
DARK / Machine / Level 4 / ATK 1400 / DEF 1400
Before damage calculation, if this face-down Defense Position card was attacked by an opponent's monster: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK.
COMMON
BP01-EN174*
Card Info Muka Muka
EARTH / Rock / Level 2 / ATK 600 / DEF 300
This card gains 300 ATK and DEF for each card in your hand.
COMMON
BP01-EN173*
Card Info Morphing Jar
EARTH / Rock / Level 2 / ATK 700 / DEF 600
FLIP: Both players discard all the cards in their hands, then draw 5 cards.
COMMON
BP01-EN172*
Card Info Mask of Darkness
DARK / Fiend / Level 2 / ATK 900 / DEF 400
FLIP: Target 1 Trap Card in your Graveyard; add that target to your hand.
COMMON
BP01-EN171*
Card Info Giant Soldier of Stone
EARTH / Rock / Level 3 / ATK 1300 / DEF 2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.
COMMON
BP01-EN170*
Card Info Wind-Up Warrior
EARTH / Warrior / Level 4 / ATK 1200 / DEF 1800
You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.
COMMON
BP01-EN169*
Card Info Ape Fighter
DARK / Beast / Level 4 / ATK 1900 / DEF 1200
If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.
COMMON
BP01-EN168*
Card Info Milla the Temporal Magician
LIGHT / Spellcaster / Level 4 / ATK 1800 / DEF 1000
When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
COMMON
BP01-EN167*
Card Info Wind-Up Dog
EARTH / Beast / Level 3 / ATK 1200 / DEF 900
During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
COMMON
BP01-EN166*
Card Info Wind-Up Soldier
EARTH / Warrior / Level 4 / ATK 1800 / DEF 1200
During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
COMMON
BP01-EN165*
Card Info Big Jaws
WATER / Fish / Level 3 / ATK 1800 / DEF 300
At the end of the Battle Phase, if this card attacked: Banish it.
COMMON
BP01-EN164*
Card Info Gogogo Golem
EARTH / Rock / Level 4 / ATK 1800 / DEF 1500
Once per turn, this face-up Defense Position card cannot be destroyed by battle.
COMMON
BP01-EN163*
Card Info Yaksha
WATER / Fairy-Type Spirit / Level 4 / ATK 1900 / DEF 1500
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand.
COMMON
BP01-EN162*
Card Info Card Guard
DARK / Fiend / Level 4 / ATK 1600 / DEF 500
When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target. If that card would be destroyed, remove 1 Guard Counter from it instead.
COMMON
BP01-EN161*
Card Info Power Giant
EARTH / Rock / Level 6 / ATK 2200 / DEF 0
You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
COMMON
BP01-EN160*
Card Info Ambitious Gofer
DARK / Fiend / Level 6 / ATK 2400 / DEF 100
Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.
COMMON
BP01-EN159*
Card Info Backup Warrior
EARTH / Warrior / Level 5 / ATK 2100 / DEF 0
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card.
COMMON
BP01-EN158*
Card Info Fabled Ashenveil
LIGHT / Fiend / Level 4 / ATK 1600 / DEF 1200
If this card attacks or is attacked, during damage calculation (in either player's turn): You can send 1 card from your hand to the Graveyard once per battle; this card gains 600 ATK during that damage calculation only.
COMMON
BP01-EN157*
Card Info Hedge Guard
EARTH / Plant / Level 3 / ATK 0 / DEF 2100
During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle.
COMMON
BP01-EN156*
Card Info Jurrac Protops
FIRE / Dinosaur / Level 4 / ATK 1700 / DEF 1200
This card gains 100 ATK for each monster your opponent controls.
COMMON
BP01-EN155*
Card Info Abyssal Kingshark
WATER / Fish / Level 4 / ATK 1700 / DEF 600
Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.
COMMON
BP01-EN154*
Card Info Twin-Barrel Dragon
DARK / Machine / Level 4 / ATK 1700 / DEF 200
When this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 heads, destroy it.
COMMON
BP01-EN153*
Card Info Alector, Sovereign of Birds
WIND / Winged Beast / Level 6 / ATK 2400 / DEF 2000
If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field.
COMMON
BP01-EN152*
Card Info Dark Valkyria
DARK / Fairy-Type Gemini / Level 4 / ATK 1800 / DEF 1050
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once, while this is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 monster on the field; destroy that target.
COMMON
BP01-EN151*
Card Info Arcana Force XIV - Temperance
LIGHT / Fairy / Level 6 / ATK 2400 / DEF 2400
During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field.
● Heads: Halve all Battle Damage you take.
● Tails: Halve all Battle Damage your opponent takes.
COMMON
BP01-EN150*
Card Info Gaap the Divine Soldier
DARK / Fiend / Level 6 / ATK 2200 / DEF 2000
All monsters are changed to face-up Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend-Type monsters in your hand; this card gains 300 ATK for each, until the End Phase.
COMMON
BP01-EN149*
Card Info The Calculator
LIGHT / Thunder / Level 2 / ATK ? / DEF 0
The ATK of this card is the combined Levels of all face-up monsters you control x 300.
COMMON
BP01-EN148*
Card Info Beast King Barbaros
EARTH / Beast-Warrior / Level 8 / ATK 3000 / DEF 1200
You can Normal Summon or Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.
COMMON
BP01-EN147*
Card Info Blizzard Dragon
WATER / Dragon / Level 4 / ATK 1800 / DEF 1000
Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.
COMMON
BP01-EN146*
Card Info Ancient Gear Knight
EARTH / Machine-Type Gemini / Level 4 / ATK 1800 / DEF 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
COMMON
BP01-EN145*
Card Info Botanical Lion
EARTH / Plant / Level 4 / ATK 1600 / DEF 2000
This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card cannot switch.
COMMON
BP01-EN144*
Card Info Voltic Kong
LIGHT / Beast / Level 4 / ATK 1800 / DEF 1000
When this card inflicts Battle Damage to your opponent: Send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.
COMMON
BP01-EN143*
Card Info Card Trooper
EARTH / Machine / Level 3 / ATK 400 / DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to the Graveyard: Draw 1 card.
COMMON
BP01-EN142*
Card Info Chainsaw Insect
EARTH / Insect / Level 4 / ATK 2400 / DEF 0
At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.
COMMON
BP01-EN141*
Card Info Doomcaliber Knight
DARK / Fiend / Level 4 / ATK 1900 / DEF 1800
Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
COMMON
BP01-EN140*
Card Info Goblin Elite Attack Force
EARTH / Fiend / Level 4 / ATK 2200 / DEF 1500
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
COMMON
BP01-EN139*
Card Info Cybernetic Magician
LIGHT / Spellcaster / Level 6 / ATK 2400 / DEF 1000
You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.
COMMON
BP01-EN138*
Card Info Cyber Dragon
LIGHT / Machine / Level 5 / ATK 2100 / DEF 1600
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
COMMON
BP01-EN137*
Card Info Chiron the Mage
EARTH / Beast-Warrior / Level 4 / ATK 1800 / DEF 1000
Once per turn: You can discard 1 Spell Card to target 1 Spell/Trap Card your opponent controls; destroy that target.
COMMON
BP01-EN136*
Card Info Raging Flame Sprite
FIRE / Pyro / Level 3 / ATK 100 / DEF 200
This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.
COMMON
BP01-EN135*
Card Info The Tricky
WIND / Spellcaster / Level 5 / ATK 2000 / DEF 1200
You can Special Summon this card (from your hand) by discarding 1 card.
COMMON
BP01-EN134*
Card Info Theban Nightmare
LIGHT / Fiend / Level 4 / ATK 1500 / DEF 500
While you have no cards in your hand nor in your Spell & Trap Card Zones, this card gains 1500 ATK.
COMMON
BP01-EN133*
Card Info D.D. Assailant
EARTH / Warrior / Level 4 / ATK 1700 / DEF 1600
When this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
COMMON
BP01-EN132*
Card Info Zaborg the Thunder Monarch
LIGHT / Thunder / Level 5 / ATK 2400 / DEF 1000
When this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
COMMON
BP01-EN131*
Card Info Skilled White Magician
LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 1900
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard.
COMMON
BP01-EN130*
Card Info Guardian Sphinx
EARTH / Rock / Level 5 / ATK 1700 / DEF 2400
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
COMMON
BP01-EN129*
Card Info King Tiger Wanghu
EARTH / Beast / Level 4 / ATK 1700 / DEF 1000
When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.
COMMON
BP01-EN128*
Card Info Toon Gemini Elf
EARTH / Spellcaster-Type Toon / Level 4 / ATK 1900 / DEF 900
This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.
COMMON
BP01-EN127*
Card Info Vampire Lord
DARK / Zombie / Level 5 / ATK 2000 / DEF 1500
When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. During your next Standby Phase after this monster was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard.
COMMON
BP01-EN126*
Card Info Exarion Universe
DARK / Beast-Warrior / Level 4 / ATK 1800 / DEF 1900
During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects lasts until the End Phase.
COMMON
BP01-EN125*
Card Info Asura Priest
LIGHT / Fairy-Type Spirit / Level 4 / ATK 1700 / DEF 1200
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.
COMMON
BP01-EN124*
Card Info Airknight Parshath
LIGHT / Fairy / Level 5 / ATK 1900 / DEF 1400
If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card.
COMMON
BP01-EN123*
Card Info Freed the Matchless General
EARTH / Warrior / Level 5 / ATK 2300 / DEF 1700
Negate any Spell effects that target this card, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
COMMON
BP01-EN122*
Card Info Dark Ruler Ha Des
DARK / Fiend / Level 6 / ATK 2450 / DEF 1600
Cannot be Special Summoned from the Graveyard. Negate the effects of monsters destroyed by battle with Fiend-Type monsters you control.
COMMON
BP01-EN121*
Card Info Slate Warrior
WIND / Fiend / Level 4 / ATK 1900 / DEF 400
FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
COMMON
BP01-EN120*
Card Info Zombyra the Dark
DARK / Warrior / Level 4 / ATK 2100 / DEF 500
This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.
COMMON
BP01-EN119*
Card Info Bazoo the Soul-Eater
EARTH / Beast / Level 4 / ATK 1600 / DEF 900
Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until your opponent's End Phase.
COMMON
BP01-EN118*
Card Info Goblin Attack Force
EARTH / Warrior / Level 4 / ATK 2300 / DEF 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
COMMON
BP01-EN117*
Card Info Buster Blader
EARTH / Warrior / Level 7 / ATK 2600 / DEF 2300
This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.
COMMON
BP01-EN116*
Card Info Gene-Warped Warwolf
EARTH / Beast-Warrior / Level 4 / ATK 2000 / DEF 100
This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
COMMON
BP01-EN115*
Card Info Insect Knight
EARTH / Insect / Level 4 / ATK 1900 / DEF 1500
Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
COMMON
BP01-EN114*
Card Info Charcoal Inpachi
FIRE / Pyro / Level 1 / ATK 100 / DEF 2100
A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.
COMMON
BP01-EN113*
Card Info Mad Dog of Darkness
DARK / Beast / Level 4 / ATK 1900 / DEF 1500
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
COMMON
BP01-EN112*
Card Info Archfiend Soldier
DARK / Fiend / Level 4 / ATK 1900 / DEF 1500
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
COMMON
BP01-EN111*
Card Info Luster Dragon
WIND / Dragon / Level 4 / ATK 1900 / DEF 1600
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
COMMON
BP01-EN110*
Card Info Liberty at Last!
Normal Trap
When a monster you control is destroyed by battle and sent to the Graveyard: Target 2 face-up monsters on the field; shuffle those targets into the Deck.
COMMON
BP01-EN109*
Card Info Damage Gate
Normal Trap
When you take Battle Damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
COMMON
BP01-EN108*
Card Info Power Frame
Normal Trap
When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
COMMON
BP01-EN107*
Card Info Miracle's Wake
Normal Trap
Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it from your Graveyard.
COMMON
BP01-EN106*
Card Info Inverse Universe
Normal Trap
Switch the ATK and DEF of all face-up Effect Monsters on the field.
COMMON
BP01-EN105*
Card Info Fiendish Chain
Continuous Trap
Target 1 face-up Effect Monster on the field; that target's effects are negated, also that target cannot attack. When that target is destroyed, destroy this card.
COMMON
BP01-EN104*
Card Info Changing Destiny
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
● You gain Life Points equal to half the target's ATK.
● Your opponent takes damage equal to half the target's ATK.
COMMON
BP01-EN103*
Card Info Pixie Ring
Continuous Trap
While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack.
COMMON
BP01-EN102*
Card Info Skill Successor
Normal Trap
Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard to target 1 face-up monster you control; that target gains 800 ATK until the End Phase.
COMMON
BP01-EN101*
Card Info Half or Nothing
Normal Trap
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
● Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
● End the Battle Phase.
COMMON
BP01-EN100*
Card Info Prideful Roar
Normal Trap
During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay Life Points equal to the difference in ATK; your monster gains ATK equal to that difference 300, during damage calculation only.
COMMON
BP01-EN099*
Card Info Compulsory Evacuation Device
Normal Trap
Target 1 monster on the field; return that target to the hand.
COMMON
BP01-EN098*
Card Info Interdimensional Matter Transporter
Normal Trap
Target 1 face-up monster you control; banish that target until the End Phase.
COMMON
BP01-EN097*
Card Info Spell Shield Type-8
Counter Trap
Activate 1 of these effects.
● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
COMMON
BP01-EN096*
Card Info Nightmare Wheel
Continuous Trap
Target 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases while that monster is on the field: Inflict 500 damage to your opponent.
COMMON
BP01-EN095*
Card Info Reckless Greed
Normal Trap
Draw 2 cards and skip your next 2 Draw Phases.
COMMON
BP01-EN094*
Card Info Needle Ceiling
Normal Trap
When there are 4 or more monsters on the field: Destroy all face-up monsters.
COMMON
BP01-EN093*
Card Info Blast with Chain
Normal Trap
Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. When this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.
COMMON
BP01-EN092*
Card Info Shadow Spell
Continuous Trap
Target 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
COMMON
BP01-EN091*
Card Info Magic Cylinder
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
COMMON
BP01-EN090*
Card Info Magic Drain
Counter Trap
When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
COMMON
BP01-EN089*
Card Info Windstorm of Etaqua
Normal Trap
Change the battle positions of all face-up monsters your opponent controls.
COMMON
BP01-EN088*
Card Info Dust Tornado
Normal Trap
Target 1 Spell/Trap Card your opponent controls; destroy that target. Then you can Set 1 Spell/Trap Card from your hand.
COMMON
BP01-EN087*
Card Info Kunai with Chain
Normal Trap
Activate 1 or both of these effects (simultaneously).
● When an opponent's monster attacks: Target the attacking monster; change that target to Defense Position.
● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK
COMMON
BP01-EN086*
Card Info Ego Boost
Quick-Play Spell
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
COMMON
BP01-EN085*
Card Info Infected Mail
Continuous Spell
Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the Graveyard at the end of the Battle Phase.
COMMON
BP01-EN084*
Card Info Forbidden Lance
Quick-Play Spell
Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.
COMMON
BP01-EN083*
Card Info Darkworld Shackles
Equip Spell
The equipped monster cannot attack, also its ATK and DEF become 100. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.
COMMON
BP01-EN082*
Card Info Forbidden Chalice
Quick-Play Spell
Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated.
COMMON
BP01-EN081*
Card Info Fighting Spirit
Equip Spell
The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
COMMON
BP01-EN080*
Card Info Shield Crush
Normal Spell
Target 1 Defense Position monster on the field; destroy that target.
COMMON
BP01-EN079*
Card Info Monster Gate
Normal Spell
Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the other revealed cards to the Graveyard.
COMMON
BP01-EN078*
Card Info Enemy Controller
Quick-Play Spell
Activate 1 of these effects.
● Target 1 face-up monster your opponent controls; change that target's battle position.
● Tribute 1 monster to target 1 face-up monster your opponent controls; take control of that target until the End Phase.
COMMON
BP01-EN077*
Card Info Different Dimension Gate
Continuous Spell
Target 2 monsters (1 on each side of the field); banish those targets. When this card is destroyed and sent to the Graveyard: Return those banished monsters to the field in the same battle positions they were in.
COMMON
BP01-EN076*
Card Info Fiend's Sanctuary
Normal Spell
Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any Battle Damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 Life Points or destroy the "Metal Fiend Token".
COMMON
BP01-EN075*
Card Info Big Bang Shot
Equip Spell
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
COMMON
BP01-EN074*
Card Info Ante
Normal Spell
Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)
COMMON
BP01-EN073*
Card Info Autonomous Action Unit
Equip Spell
Pay 1500 Life Points to target 1 monster in your opponent's Graveyard; Special Summon that target on your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
COMMON
BP01-EN072*
Card Info Book of Moon
Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
COMMON
BP01-EN071*
Card Info Bait Doll
Normal Spell
Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it. (If it is not a Trap Card, return it face-down.) When this card resolves, shuffle it into the Deck instead of sending it to the Graveyard.
COMMON
BP01-EN070*
Card Info Offerings to the Doomed
Quick-Play Spell
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
COMMON
BP01-EN069*
Card Info Horn of the Unicorn
Equip Spell
The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
COMMON
BP01-EN068*
Card Info Mystical Space Typhoon
Quick-Play Spell
Target 1 Spell/Trap Card on the field; destroy that target.
COMMON
BP01-EN067*
Card Info Axe of Despair
Equip Spell
The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; return this card to the top of the Deck.
COMMON
BP01-EN066*
Card Info Tribute to The Doomed
Normal Spell
Discard 1 card to target 1 monster on the field; destroy it.
COMMON
BP01-EN065*
Card Info Fissure
Normal Spell
Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)
COMMON
BP01-EN064*
Card Info Snowman Eater
WATER / Aqua / Level 3 / ATK 0 / DEF 1900
When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
COMMON
BP01-EN063*
Card Info Ryko, Lightsworn Hunter
LIGHT / Beast / Level 2 / ATK 200 / DEF 100
FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard.
COMMON
BP01-EN062*
Card Info Grave Squirmer
DARK / Fiend / Level 1 / ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard: Target 1 card on the field; destroy that target.
COMMON
BP01-EN061*
Card Info Breaker the Magical Warrior
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000
When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 Spell/Trap Card on the field; destroy that target.
COMMON
BP01-EN060*
Card Info Old Vindictive Magician
DARK / Spellcaster / Level 2 / ATK 450 / DEF 600
FLIP: Target 1 monster your opponent controls; destroy that target.
COMMON
BP01-EN059*
Card Info Exiled ForceExiled Force
EARTH / Warrior / Level 4 / ATK 1000 / DEF 1000
You can Tribute this card to target 1 monster on the field; destroy that target.
COMMON
BP01-EN058*
Card Info Mysterious Guard
EARTH / Spellcaster / Level 3 / ATK 800 / DEF 1200
FLIP: Target 1 face-up monster on the field, and if you control a face-up Warrior-Type monster, you can target 1 additional face-up monster on the field; return the first target to the top of the Deck, then return the additional target (if any) to the hand if you still control a face-up Warrior-Type monster.
COMMON
BP01-EN057*
Card Info Penguin Soldier
WATER / Aqua / Level 2 / ATK 750 / DEF 500
FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
COMMON
BP01-EN056*
Card Info Greenkappa
DARK / Warrior / Level 3 / ATK 650 / DEF 900
FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
COMMON
BP01-EN055*
Card Info Dark Bribe
Counter Trap
When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
BATTLE PACK RARE
BP01-EN054*
Card Info Divine Wrath
Counter Trap
When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
BATTLE PACK RARE
BP01-EN053*
Card Info Skill Drain
Continuous Trap
Activate by paying 1000 Life Points. The effects of all face-up monsters on the field are negated while those monsters are face-up on the field (but their effects can still be activated).
BATTLE PACK RARE
BP01-EN052*
Card Info Metal Reflect Slime
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.
BATTLE PACK RARE
BP01-EN051*
Card Info Torrential Tribute
Normal Trap
When a monster(s) is Summoned: Destroy all monsters on the field.
BATTLE PACK RARE
BP01-EN050*
Card Info Ring of Destruction
Normal Trap
Target 1 face-up monster on the field; destroy that target, and if you do, inflict damage to both players equal to that target's ATK.
BATTLE PACK RARE
BP01-EN049*
Card Info Call of the Haunted
Continuous Trap
Target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
BATTLE PACK RARE
BP01-EN048*
Card Info Mirror Force
Normal Trap
When an opponent's monster declare an attack: Destroy all Attack Position monsters your opponent controls.
BATTLE PACK RARE
BP01-EN047*
Card Info Solemn Judgment
Counter Trap
When a monster would be Summoned OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon OR activation, and if you do, destroy that card.
BATTLE PACK RARE
BP01-EN046*
Card Info Pot of Duality
Normal Spell
Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
BATTLE PACK RARE
BP01-EN045*
Card Info Burden of the Mighty
Continuous Spell
Each face-up monster your opponent controls loses 100 ATK x its own Level.
BATTLE PACK RARE
BP01-EN044*
Card Info Creature Swap
Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
BATTLE PACK RARE
BP01-EN043*
Card Info United We Stand
Equip Spell
The equipped monster gains 800 ATK and DEF for each face-up monster you control.
BATTLE PACK RARE
BP01-EN042*
Card Info Scapegoat
Quick-Play Spell
Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).
BATTLE PACK RARE
BP01-EN041*
Card Info Soul Exchange
Normal Spell
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
BATTLE PACK RARE
BP01-EN040*
Card Info Premature Burial
Equip Spell
Pay 800 Life Points to target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
BATTLE PACK RARE
BP01-EN039*
Card Info Snatch Steal
Equip Spell
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
BATTLE PACK RARE
BP01-EN038*
Card Info Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
BATTLE PACK RARE
BP01-EN037*
Card Info Change of Heart
Normal Spell
Target 1 monster your opponent controls; take control of it until the End Phase.
BATTLE PACK RARE
BP01-EN036*
Card Info Graceful Charity
Normal Spell
Draw 3 cards, then discard 2 cards.
BATTLE PACK RARE
BP01-EN035*
Card Info Harpie's Feather Duster
Normal Spell
Destroy all Spell and Trap Cards your opponent controls.
BATTLE PACK RARE
BP01-EN034*
Card Info Pot of Greed
Normal Spell
Draw 2 cards.
BATTLE PACK RARE
BP01-EN033*
Card Info Swords of Revealing Light
Normal Spell
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
BATTLE PACK RARE
BP01-EN032*
Card Info Raigeki
Normal Spell
Destroy all monsters your opponent controls.
BATTLE PACK RARE
BP01-EN031*
Card Info Gem-Knight Pearl
EARTH / Rock-Type Xyz / Rank 4 / ATK 2600 / DEF 1900
2 Level 4 monsters
BATTLE PACK RARE
BP01-EN030*
Card Info Adreus, Keeper of Armageddon
DARK / Fiend-Type Xyz / Rank 5 / ATK 2600 / DEF 1700
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
BATTLE PACK RARE
BP01-EN029*
Card Info Tiras, Keeper of Genesis
LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2600 / DEF 1700
2 Level 5 monsters
This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.
BATTLE PACK RARE
BP01-EN028*
Card Info Wind-Up Zenmaister
EARTH / Machine-Type Xyz / Rank 4 / ATK 1900 / DEF 1500
2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
BATTLE PACK RARE
BP01-EN027*
Card Info Number 17: Leviathan Dragon
WATER / Dragon-Type Xyz / Rank 3 / ATK 2000 / DEF 0
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.
BATTLE PACK RARE
BP01-EN026*
Card Info Grenosaurus
FIRE / Dinosaur-Type Xyz / Rank 3 / ATK 2000 / DEF 1900
2 Level 3 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
BATTLE PACK RARE
BP01-EN025*
Card Info Gachi Gachi Gantetsu
EARTH / Rock-Type Xyz / Rank 2 / ATK 500 / DEF 1800
2 Level 2 monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.
BATTLE PACK RARE
BP01-EN024*
Card Info Number 39: Utopia
LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 2000
2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
BATTLE PACK RARE
BP01-EN023*
Card Info Tour Guide From the Underworld
DARK / Fiend / Level 3 / ATK 1000 / DEF 1000
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster.
BATTLE PACK RARE
BP01-EN022*
Card Info Machina Fortress
EARTH / Machine / Level 7 / ATK 2500 / DEF 1600
You can discard Machine-Type monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or Graveyard). When this card is destroyed by battle and sent to the Graveyard: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
BATTLE PACK RARE
BP01-EN021*
Card Info Obelisk the Tormentor (V-Jump artwork)
DIVINE / Divine-Beast / Level 10 / ATK 4000 / DEF 4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
BATTLE PACK RARE
BP01-EN020*
Card Info Tragoedia
DARK / Fiend / Level 10 / ATK ? / DEF ?
When you take Battle Damage: You can Special Summon this card from your hand. This card gains 600 ATK and DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the Graveyard to target 1 face-up monster your opponent controls with the same Level as the sent monster; take control of that target. Once per turn: You can target 1 monster in your Graveyard; this card's Level becomes the same as that target's, until the End Phase.
BATTLE PACK RARE
BP01-EN019*
Card Info Krebons
DARK / Psychic-Type Tuner / Level 2 / ATK 1200 / DEF 400
When this card is targeted for an attack: You can pay 800 Life Points; negate the attack.
BATTLE PACK RARE
BP01-EN018*
Card Info Caius the Shadow Monarch
DARK / Fiend / Level 6 / ATK 2400 / DEF 1000
When this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it was a DARK monster.
BATTLE PACK RARE
BP01-EN017*
Card Info Deep Diver
WATER / Aqua / Level 3 / ATK 1000 / DEF 1100
At the end of the Battle Phase, if this card was destroyed by battle and sent to the Graveyard: Choose 1 Monster Card from your Deck and place it on top of your Deck.
BATTLE PACK RARE
BP01-EN016*
Card Info White Night Dragon
WATER / Dragon / Level 8 / ATK 3000 / DEF 2500
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the target to this card.
BATTLE PACK RARE
BP01-EN015*
Card Info Raiza the Storm Monarch
WIND / Winged Beast / Level 6 / ATK 2400 / DEF 1000
When this card is Tribute Summoned: Target 1 card on the field; return that target to the top of the Deck.
BATTLE PACK RARE
BP01-EN014*
Card Info Gorz the Emissary of Darkness
DARK / Fiend / Level 7 / ATK 2700 / DEF 2500
When you take damage from a card your opponent control: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage:
● Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Battle Damage you took.
● Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.
BATTLE PACK RARE
BP01-EN013*
Card Info Super Conductor Tyranno
LIGHT / Dinosaur / Level 8 / ATK 3300 / DEF 1400
Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activate this effect.
BATTLE PACK RARE
BP01-EN012*
Card Info Treeborn Frog
WATER / Aqua / Level 1 / ATK 100 / DEF 100
During your Standby Phase, if this card is in your Graveyard and you do not control a "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
BATTLE PACK RARE
BP01-EN011*
Card Info Ancient Gear Golem
EARTH / Machine / Level 8 / ATK 3000 / DEF 3000
Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
BATTLE PACK RARE
BP01-EN010*
Card Info Fox Fire
FIRE / Pyro / Level 2 / ATK 300 / DEF 200
During the End Phase, if this card was destroyed by battle this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.
BATTLE PACK RARE
BP01-EN009*
Card Info Mobius the Frost Monarch
WATER / Aqua / Level 6 / ATK 2400 / DEF 1000
When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.
BATTLE PACK RARE
BP01-EN008*
Card Info Blowback Dragon
DARK / Machine / Level 6 / ATK 2300 / DEF 1200
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are Heads.
BATTLE PACK RARE
BP01-EN007*
Card Info Dark Magician of Chaos
DARK / Spellcaster / Level 8 / ATK 2800 / DEF 2600
When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead.
BATTLE PACK RARE
BP01-EN006*
Card Info Skull Archfiend of Lightning
DARK / Fiend / Level 6 / ATK 2500 / DEF 1200
During each of your Standby Phases, you must pay 500 Life Points (this is not optional), or this card is destroyed. Before resolving an opponent's card effect that targets this card, roll a six-sided die, negate the effect if you roll 1, 3 or 6, and if you do, destroy that card.
BATTLE PACK RARE
BP01-EN005*
Card Info Dark Dust Spirit
EARTH / Zombie-Type Spirit / Level 6 / ATK 2200 / DEF 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all face-up monsters on the field except this card.
BATTLE PACK RARE
BP01-EN004*
Card Info Injection Fairy Lily
EARTH / Spellcaster / Level 3 / ATK 400 / DEF 1500
If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only.
BATTLE PACK RARE
BP01-EN003*
Card Info Jinzo
DARK / Machine / Level 6 / ATK 2400 / DEF 1500
Trap Cards, and their effects, cannot be activated. The effects of all face-up Trap Cards on the field are negated.
BATTLE PACK RARE
BP01-EN002*
Card Info Cyber Jar
DARK / Rock / Level 3 / ATK 900 / DEF 900
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks and Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, and add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
BATTLE PACK RARE
BP01-EN001*
Card Info Witch of the Black Forest
DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200
When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less DEF from your Deck to your hand.
BATTLE PACK RARE