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Dragons Collide Structure Deck
SDDC-EN040 | |
Card Info |
Escape from the Dark Dimension Continuous Trap Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card. COMMON |
SDDC-EN039 | |
Card Info |
Interdimensional Matter Transporter Normal Trap Target 1 face-up monster you control; banish that target until the End Phase. COMMON |
SDDC-EN038 | |
Card Info |
Call of the Haunted Continuous Trap Target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. COMMON |
SDDC-EN037 | |
Card Info |
Burst Breath Normal Trap Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK. COMMON |
SDDC-EN036 | |
Card Info |
Dragon's Rebirth Normal Trap Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or Graveyard. COMMON |
SDDC-EN035 | |
Card Info |
Charge of the Light Brigade Normal Spell Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand. COMMON |
SDDC-EN034 | |
Card Info |
D.D.R. - Different Dimension Reincarnation Equip Spell Discard 1 card, then target 1 of your banished monsters; Special Summon it in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster. COMMON |
SDDC-EN033 | |
Card Info |
Card Trader Continuous Spell Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card. COMMON |
SDDC-EN032 | |
Card Info |
Monster Gate Normal Spell Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard. COMMON |
SDDC-EN031 | |
Card Info |
Reasoning Normal Spell Your opponent declares a monster Level. Reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the Graveyard. If not, Special Summon the revealed monster, also send the remaining cards to the Graveyard. COMMON |
SDDC-EN030 | |
Card Info |
Magical Stone Excavation Normal Spell Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand. COMMON |
SDDC-EN029 | |
Card Info |
Book of Moon Quick-Play Spell Target 1 face-up monster on the field; change that target to face-down Defense Position. COMMON |
SDDC-EN028 | |
Card Info |
A Wingbeat of Giant Dragon Normal Spell Return 1 face-up Level 5 or higher Dragon-Type monster you control to the hand, and destroy all Spell and Trap Cards on the field. COMMON |
SDDC-EN027 | |
Card Info |
The Flute of Summoning Dragon Normal Spell Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up "Lord of D." on the field to activate and to resolve this effect. COMMON |
SDDC-EN026 | |
Card Info |
Inferno Fire Blast Normal Spell Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card. COMMON |
SDDC-EN025 | |
Card Info |
Burst Stream of Destruction Normal Spell If you control a face-up "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" cannot attack the turn you activate this card. COMMON |
SDDC-EN024 | |
Card Info |
Chaos Zone Field Spell Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. COMMON |
SDDC-EN023 | |
Card Info |
Ryko, Lightsworn Hunter LIGHT / Beast / Level 2 / ATK 200 / DEF 100 FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard. COMMON |
SDDC-EN022 | |
Card Info |
Kaibaman LIGHT / Warrior / Level 3 / ATK 200 / DEF 700 You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand. COMMON |
SDDC-EN021 | |
Card Info |
Lyla, Lightsworn Sorcereress LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 200 During your Main Phase: You can target 1 Spell/Trap Card your opponent controls; change this card you control from face-up Attack Position to face-up Defense Position, and destroy that target, but this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. COMMON |
SDDC-EN020 | |
Card Info |
Jain, Lightsworn Paladin LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1200 If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. COMMON |
SDDC-EN019 | |
Card Info |
Herald of Creation LIGHT / Spellcaster / Level 4 / ATK 1800 / DEF 600 Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand. COMMON |
SDDC-EN018 | |
Card Info |
Snipe Hunter DARK / Fiend / Level 4 / ATK 1500 / DEF 600 You can discard 1 card to target 1 card on the field; roll a six-sided die, and destroy the target unless you roll a 1 or 6. COMMON |
SDDC-EN017 | |
Card Info |
Summoner Monk DARK / Spellcaster / Level 4 / ATK 800 / DEF 1600 This card cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck. It cannot attack this turn. COMMON |
SDDC-EN016 | |
Card Info |
Mystic Tomato DARK / Plant / Level 4 / ATK 1400 / DEF 1100 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position. COMMON |
SDDC-EN015 | |
Card Info |
Lord of D. DARK / Spellcaster / Level 4 / ATK 1200 / DEF 1100 Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects. COMMON |
SDDC-EN014 | |
Card Info |
Chaos Sorcerer DARK / Spellcaster / Level 6 / ATK 2300 / DEF 2000 Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack during the turn you activate this effect. COMMON |
SDDC-EN013 | |
Card Info |
Red-Eyes Darkness Metal Dragon DARK / Dragon / Level 10 / ATK 2800 / DEF 2400 You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon". COMMON |
SDDC-EN012 | |
Card Info |
Dark Armed Dragon DARK / Dragon / Level 8 / ATK 2800 / DEF 1000 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target. COMMON |
SDDC-EN011 | |
Card Info |
Prime Material Dragon LIGHT / Dragon / Level 6 / ATK 2400 / DEF 2000 Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation and destroy it. COMMON |
SDDC-EN010 | |
Card Info |
Gragonith, Lightsworn Dragon LIGHT / Dragon / Level 6 / ATK 2000 / DEF 1600 This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. COMMON |
SDDC-EN009 | |
Card Info |
Vice Dragon DARK / Dragon / Level 5 / ATK 2000 / DEF 2400 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved. COMMON |
SDDC-EN008 | |
Card Info |
Axe Dragonute DARK / Dragon / Level 4 / ATK 2000 / DEF 1200 If this card attacks, change it to Defense Position at the end of the Damage Step. COMMON |
SDDC-EN007 | |
Card Info |
Red-Eyes B. Chick DARK / Dragon / Level 1 / ATK 800 / DEF 500 You can send this face-up card to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand. COMMON |
SDDC-EN006 | |
Card Info |
The White Stone of Legend LIGHT / Dragon-Type Tuner / Level 1 / ATK 300 / DEF 250 When this card is sent to the Graveyard: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand. COMMON |
SDDC-EN005 | |
Card Info |
Red-Eyes B. Dragon (4th artwork) DARK / Dragon / Level 7 / ATK 2400 / DEF 2000 A ferocious dragon with a deadly attack. COMMON |
SDDC-EN004 | |
Card Info |
Blue-Eyes White Dragon (4th artwork) LIGHT / Dragon / Level 8 / ATK 3000 / DEF 2500 This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. COMMON |
SDDC-EN003 | |
Card Info |
Eclipse Wyvern LIGHT / Dragon / Level 4 / ATK 1600 / DEF 1000 If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand. SUPER RARE |
SDDC-EN002 | |
Card Info |
Darkflare Dragon DARK / Dragon / Level 5 / ATK 2400 / DEF 1200 You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either player's Graveyard; banish that target. ULTRA RARE |
SDDC-EN001 | |
Card Info |
Lightpulsar Dragon LIGHT / Dragon / Level 6 / ATK 2500 / DEF 1500 You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monster from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target. ULTRA RARE |