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Battle Pack 3: Monster League
*Also available as a Shatterfoil Rare card | |
BP03-EN237* | |
Card Info | Quantum Cat Continuous Trap Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.) COMMON |
BP03-EN236* | |
Card Info | Swamp Mirrorer Continuous Trap Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.) COMMON |
BP03-EN235* | |
Card Info | Typhoon Normal Trap Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand. COMMON |
BP03-EN234* | |
Card Info | Unbreakable Spirit Normal Trap If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied). COMMON |
BP03-EN233* | |
Card Info | Ghosts From the Past Normal Trap Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn. COMMON |
BP03-EN232* | |
Card Info | Inspiration Normal Trap Target 1 face-up monster you control; it gains 700 ATK until the end of this turn. COMMON |
BP03-EN231* | |
Card Info | Intrigue Shield Normal Trap Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it. COMMON |
BP03-EN230* | |
Card Info | Butterspy Protection Normal Trap Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved. COMMON |
BP03-EN229* | |
Card Info | Memory Loss Normal Trap When a face-up Attack Position monster your opponent controls just activated an effect (except during the Damage Step): Negate that effect, and if you do, change that monster to face-up Defense Position. COMMON |
BP03-EN228* | |
Card Info | Pinpoint Guard Normal Trap When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or by card effects this turn. COMMON |
BP03-EN227* | |
Card Info | Breakthrough Skill Normal Trap Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn. COMMON |
BP03-EN226* | |
Card Info | Dimension Gate Continuous Trap Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect. COMMON |
BP03-EN225* | |
Card Info | Butterflyoke Normal Trap When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's Battle Position. COMMON |
BP03-EN224* | |
Card Info | Raigeki Bottle Continuous Trap Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls. COMMON |
BP03-EN223* | |
Card Info | Poseidon Wave Normal Trap When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict 800 damage to your opponent for each face-up Fish, Sea Serpent, or Aqua-Type monster you control. COMMON |
BP03-EN222* | |
Card Info | Psychic Reactor Normal Trap If you control a Psychic-Type monster: Apply this effect to all Psychic-Type monsters you currently control, for the rest of this turn. When a Psychic-Type monster you control battles an opponent's monster, after damage calculation: Banish that Psychic-Type monster, also banish that opponent's monster. COMMON |
BP03-EN221* | |
Card Info | Nordic Relic Laevateinn Normal Trap Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation. COMMON |
BP03-EN220* | |
Card Info | Miracle's Wake Normal Trap Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it. COMMON |
BP03-EN219* | |
Card Info | Super Rush Recklessly Normal Trap Target 1 Beast-Type monster you control and 1 monster your opponent controls; destroy the first target, and if you do, shuffle the second target into the Deck. COMMON |
BP03-EN218* | |
Card Info | Damage Gate Normal Trap When you take battle damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target. COMMON |
BP03-EN217* | |
Card Info | Psi-Curse Normal Trap When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Target the opponent's monster; destroy that target, and if you do, inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300. COMMON |
BP03-EN216* | |
Card Info | Forgotten Temple of the Deep Continuous Trap While this card is on the field, this card's name becomes "Umi". Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect. COMMON |
BP03-EN215* | |
Card Info | Alien Brain Normal Trap When a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Take control of the opponent's monster, and if you do, it becomes Reptile-Type. COMMON |
BP03-EN214* | |
Card Info | Skill Successor Normal Trap Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn. COMMON |
BP03-EN213* | |
Card Info | Miracle Locus Normal Trap Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can attack up to 2 monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack. COMMON |
BP03-EN212* | |
Card Info | Plant Food Chain Normal Trap Target 1 Plant-Type monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target. COMMON |
BP03-EN211* | |
Card Info | Pollinosis Counter Trap When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant-Type monster; negate the Summon or activation, and if you do, destroy that card. COMMON |
BP03-EN210* | |
Card Info | Kunai with Chain (original artwork) Normal Trap Activate 1 or both of these effects (simultaneously). ● When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position. ● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. COMMON |
BP03-EN209* | |
Card Info | Mind Over Matter Counter Trap When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card. COMMON |
BP03-EN208* | |
Card Info | Telepathic Power Normal Trap When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster: Target the opponent's monster; destroy that target, and if you do, gain LP equal to the destroyed monster's ATK on the field. COMMON |
BP03-EN207* | |
Card Info | Psychic Overload Normal Trap Target 3 Psychic-Type monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. COMMON |
BP03-EN206* | |
Card Info | Miniaturize Continuous Trap Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card. COMMON |
BP03-EN205* | |
Card Info | Hate Buster Normal Trap When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster. COMMON |
BP03-EN204* | |
Card Info | No Entry!! Normal Trap Change all Attack Position monsters to Defense Position. COMMON |
BP03-EN203* | |
Card Info | Chaos Burst Normal Trap When your opponent's monster declares an attack: Tribute 1 monster, then target the attacking monster; destroy that target, then inflict 1000 damage to your opponent. COMMON |
BP03-EN202* | |
Card Info | Dark Bribe Counter Trap When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it. COMMON |
BP03-EN201* | |
Card Info | Magical Arm Shield Normal Trap When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation. COMMON |
BP03-EN200* | |
Card Info | Rare Metalmorph Continuous Trap Activate this card by targeting 1 Machine-Type monster on the field; it gains 500 ATK. Once, negate a Spell effect that targets that monster. When that monster leaves the field, destroy this card. COMMON |
BP03-EN199* | |
Card Info | Curse of Anubis Normal Trap Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed. COMMON |
BP03-EN198* | |
Card Info | Shadow Spell Continuous Trap Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card. COMMON |
BP03-EN197* | |
Card Info | Zero Gravity Normal Trap Change the battle positions of all face-up monsters on the field. COMMON |
BP03-EN196* | |
Card Info | Windstorm of Etaqua Normal Trap Change the battle positions of all face-up monsters your opponent controls. COMMON |
BP03-EN195* | |
Card Info | Tutan Mask Counter Trap When a Spell/Trap Card is activated that targets exactly 1 Zombie-Type monster on the field (and no other cards): Negate the activation, and if you do, destroy it. COMMON |
BP03-EN194* | |
Card Info | Blast with Chain Normal Trap Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. When this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target. COMMON |
BP03-EN193* | |
Card Info | Burst Breath Normal Trap Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field. COMMON |
BP03-EN192* | |
Card Info | Ready for Intercepting Normal Trap Target 1 Warrior or Spellcaster-Type monster on the field; change that target to face-down Defense Position. COMMON |
BP03-EN191* | |
Card Info | Bark of Dark Ruler Normal Trap If a Fiend-Type monster you control battles, during the Damage Step: Pay LP (in multiples of 100 points), then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn. COMMON |
BP03-EN190* | |
Card Info | Mask of Weakness Normal Trap Target 1 attacking monster; that target loses 700 ATK until the end of this turn. COMMON |
BP03-EN189* | |
Card Info | Metalmorph (original artwork) Normal Trap Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. COMMON |
BP03-EN188* | |
Card Info | Mirror Wall Continuous Trap Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card. COMMON |
BP03-EN187* | |
Card Info | Call of the Haunted Continuous Trap Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. COMMON |
BP03-EN186* | |
Card Info | Bashing Shield Equip Spell Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it. COMMON |
BP03-EN185* | |
Card Info | Card Advance Normal Spell Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) COMMON |
BP03-EN184* | |
Card Info | Forbidden Scripture Quick-Play Spell If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF. COMMON |
BP03-EN183* | |
Card Info | Ayers Rock Sunrise Normal Spell Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant and Winged-Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn. COMMON |
BP03-EN182* | |
Card Info | Noble Arms - Caliburn Equip Spell You can only control 1 "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LP. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn. COMMON |
BP03-EN181* | |
Card Info | Noble Arms - Arfeudutyr Equip Spell You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn. COMMON |
BP03-EN180* | |
Card Info | Forbidden Dress Quick-Play Spell Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects. COMMON |
BP03-EN179* | |
Card Info | One-Shot Wand Equip Spell Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card. COMMON |
BP03-EN178* | |
Card Info | Call of the Atlanteans Quick-Play Spell Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon any other monsters during the turn you activate this card. COMMON |
BP03-EN177* | |
Card Info | Spellbook of Wisdom Quick-Play Spell Target 1 Spellcaster-Type monster on the field and activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn. COMMON |
BP03-EN176* | |
Card Info | Night Beam Normal Spell Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation. COMMON |
BP03-EN175* | |
Card Info | Bound Wand Equip Spell Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level x 100. If the equipped monster is destroyed by your opponent's card (by battle or card effect) and sent to the Graveyard, and this card is sent to the Graveyard as a result: You can Special Summon that monster. COMMON |
BP03-EN174* | |
Card Info | Murmur of the Forest Normal Spell Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand. COMMON |
BP03-EN173* | |
Card Info | Wonder Wand Equip Spell Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. COMMON |
BP03-EN172* | |
Card Info | Forbidden Lance Quick-Play Spell Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards. |
BP03-EN171* | |
Card Info | Closed Forest Field Spell All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed. COMMON |
BP03-EN170* | |
Card Info | Wattjustment Equip Spell Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts battle damage to your opponent: Draw 1 card. COMMON |
BP03-EN169* | |
Card Info | Cursed Armaments Equip Spell The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card. COMMON |
BP03-EN168* | |
Card Info | Pyramid of Wonders Continuous Spell All Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead. COMMON |
BP03-EN167* | |
Card Info | Machine Assembly Line Continuous Spell All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target. COMMON |
BP03-EN166* | |
Card Info | Reptilianne Rage Equip Spell The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK. COMMON |
BP03-EN165* | |
Card Info | Raging Mad Plants Quick-Play Spell All Plant-Type monsters you currently control gain 300 ATK for each Plant-Type monster currently in your Graveyard, until the end of this turn. During the End Phase, destroy all Plant-Type monsters you control. COMMON |
BP03-EN164* | |
Card Info | Forbidden Chalice Quick-Play Spell Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated. COMMON |
BP03-EN163* | |
Card Info | Psychic Sword Equip Spell Equip only to a Psychic-Type monster. While your LP is lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000). COMMON |
BP03-EN162* | |
Card Info | Miracle Fertilizer Continuous Spell Once per turn: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card. COMMON |
BP03-EN161* | |
Card Info | Psychokinesis Normal Spell If you control a Psychic-Type monster: Target 1 card on the field; destroy it, and if you do, take 1000 damage. COMMON |
BP03-EN160* | |
Card Info | Mark of the Rose Equip Spell Banish 1 Plant-Type monster from your Graveyard; equip this card to a monster your opponent controls. Take control of the equipped monster. During your End Phase: Give control of the equipped monster to your opponent. During your Standby Phase: Take control of the equipped monster. COMMON |
BP03-EN159* | |
Card Info | Book of Eclipse Quick-Play Spell Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and if you do, your opponent draws 1 card for each. COMMON |
BP03-EN158* | |
Card Info | Recycling Batteries Normal Spell Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand. COMMON |
BP03-EN157* | |
Card Info | Unstable Evolution Equip Spell While your LP are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your LP is higher, the equipped monster's original ATK becomes 1000. COMMON |
BP03-EN156* | |
Card Info | Psi-Station Continuous Spell When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.) COMMON |
BP03-EN155* | |
Card Info | Fighting Spirit Equip Spell The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead. COMMON |
BP03-EN154* | |
Card Info | Valhalla, Hall of the Fallen Continuous Spell Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control no monsters to activate and to resolve this effect. COMMON |
BP03-EN153* | |
Card Info | Ribbon of Rebirth Equip Spell During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field. COMMON |
BP03-EN152* | |
Card Info | Magicians Unite Normal Spell If you control 2 or more Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, but other Spellcaster-Type monsters you control cannot attack this turn. COMMON |
BP03-EN151* | |
Card Info | Swords of Concealing Light Continuous Spell When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation. COMMON |
BP03-EN150* | |
Card Info | Earthquake Normal Spell Change all face-up monsters on the field to Defense Position. COMMON |
BP03-EN149* | |
Card Info | Enemy Controller Quick-Play Spell Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase. COMMON |
BP03-EN148* | |
Card Info | Cestus of Dagla Equip Spell Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted. COMMON |
BP03-EN147* | |
Card Info | Banner of Courage Continuous Spell All monsters you control gain 200 ATK during your Battle Phase only. COMMON |
BP03-EN146* | |
Card Info | Call of the Mummy Continuous Spell Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect. COMMON |
BP03-EN145* | |
Card Info | Book of Life Normal Spell Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target. COMMON |
BP03-EN144* | |
Card Info | Creature Swap Normal Spell Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. COMMON |
BP03-EN143* | |
Card Info | Fusion Sword Murasame Blade Equip Spell Equip only to a Warrior-Type monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects. COMMON |
BP03-EN142* | |
Card Info | Stamping Destruction Normal Spell If you control a Dragon-Type monster: Target 1 Spell/Trap Card on the field; destroy that target, and if you do, inflict 500 damage to its controller. COMMON |
BP03-EN141* | |
Card Info | Dragon's Gunfire Normal Spell If you control a Dragon-Type monster: Activate 1 of these effects. ● Inflict 800 damage to your opponent. ● Target 1 face-up monster with 800 or less DEF; destroy that target. COMMON |
BP03-EN140* | |
Card Info | The Warrior Returning Alive Normal Spell Target 1 Warrior-Type monster in your Graveyard; add that target to your hand. COMMON |
BP03-EN139* | |
Card Info | Scapegoat Quick-Play Spell Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set). COMMON |
BP03-EN138* | |
Card Info | Offerings to the Doomed Quick-Play Spell Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase. COMMON |
BP03-EN137* | |
Card Info | Mask of Brutality Equip Spell The equipped monster gains 1000 ATK and loses 1000 DEF. During each of your Standby Phases, pay 1000 LP or destroy this card. COMMON |
BP03-EN136* | |
Card Info | Premature Burial Equip Spell Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster. COMMON |
BP03-EN135* | |
Card Info | 7 Completed Equip Spell Activate this card by choosing ATK or DEF; equip only to a Machine-Type monster. It gains 700 ATK or DEF, depending on the choice. COMMON |
BP03-EN134* | |
Card Info | Rush Recklessly Quick-Play Spell Target 1 face-up monster on the field; it gains 700 ATK until the End Phase. COMMON |
BP03-EN133* | |
Card Info | Swords of Revealing Light Normal Spell Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack. COMMON |
BP03-EN132 | |
Card Info | Tri-Edge Levia WATER / Sea Serpent-Type Xyz / Rank 3 / ATK 1800 / DEF 1500 3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn. SHATTERFOIL RARE |
BP03-EN131 | |
Card Info | Ghostrick Allucard DARK / Zombie-Type Xyz / Rank 3 / ATK 1800 / DEF 1600 2 Level 3 monsters Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. SHATTERFOIL RARE |
BP03-EN130 | |
Card Info | Number 44: Sky Pegasus LIGHT / Beast-Type Xyz / Rank 4 / ATK 1800 / DEF 1600 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect. SHATTERFOIL RARE |
BP03-EN129 | |
Card Info | Fairy Cheer Girl LIGHT / Fairy-Type Xyz / Rank 4 / ATK 1900 / DEF 1500 2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn. SHATTERFOIL RARE |
BP03-EN128 | |
Card Info | Tin Archduke EARTH / Machine-Type Xyz / Rank 4 / ATK 2200 / DEF 1200 3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.) SHATTERFOIL RARE |
BP03-EN127 | |
Card Info | Diamond Dire Wolf EARTH / Beast-Type Xyz / Rank 4 / ATK 2000 / DEF 1200 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them. SHATTERFOIL RARE |
BP03-EN126 | |
Card Info | Giant Soldier of Steel EARTH / Rock-Type Xyz / Rank 3 / ATK 1300 / DEF 2000 2 Level 3 Rock-Type monsters This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the end of this turn, and if it does, you take no effect damage from your opponent's card effects this turn. SHATTERFOIL RARE |
BP03-EN125 | |
Card Info | Heroic Champion - Kusanagi EARTH / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 2400 3 Level 4 Warrior-Type monsters Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK. SHATTERFOIL RARE |
BP03-EN124 | |
Card Info | Heroic Champion - Gandiva EARTH / Warrior-Type Xyz / Rank 4 / ATK 2100 / DEF 1800 2 Level 4 Warrior-Type monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s). SHATTERFOIL RARE |
BP03-EN123 | |
Card Info | Gagaga Cowboy EARTH / Warrior-Type Xyz / Rank 4 / ATK 1500 / DEF 2400 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent. SHATTERFOIL RARE |
BP03-EN122 | |
Card Info | Daigusto Emeral WIND / Rock-Type Xyz / Rank 4 / ATK 1800 / DEF 800 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your Graveyard; Special Summon that target. SHATTERFOIL RARE |
BP03-EN121 | |
Card Info | Evigishki Merrowgeist WATER / Aqua-Type Xyz / Rank 4 / ATK 2100 / DEF 1600 2 Level 4 monsters After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard. SHATTERFOIL RARE |
BP03-EN120 | |
Card Info | Lavalval Ignis FIRE / Warrior-Type Xyz / Rank 3 / ATK 1800 / DEF 1400 2 Level 3 monsters If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn. SHATTERFOIL RARE |
BP03-EN119 | |
Card Info | Number 20: Giga-Brilliant LIGHT / Insect-Type Xyz / Rank 3 / ATK 1800 / DEF 1800 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK. SHATTERFOIL RARE |
BP03-EN118 | |
Card Info | Number 10: Illumiknight LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2400 / DEF 2400 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card. SHATTERFOIL RARE |
BP03-EN117 | |
Card Info | Leviair the Sea Dragon WIND / Aqua-Type Xyz / Rank 3 / ATK 1800 / DEF 1600 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field. SHATTERFOIL RARE |
BP03-EN116 | |
Card Info | Grenosaurus FIRE / Dinosaur-Type Xyz / Rank 3 / ATK 2000 / DEF 1900 2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. SHATTERFOIL RARE |
BP03-EN115* | |
Card Info | Master Craftsman Gamil FIRE / Pyro / Level 2 / ATK 200 / DEF 200 During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn. COMMON |
BP03-EN114* | |
Card Info | Stegocyber DARK / Dinosaur / Level 6 / ATK 1200 / DEF 2400 During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn. COMMON |
BP03-EN113* | |
Card Info | Tackle Crusader EARTH / Rock / Level 4 / ATK 1500 / DEF 1800 If this card is sent to the Graveyard: You can activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ● Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect. COMMON |
BP03-EN112* | |
Card Info | Black Brachios EARTH / Dinosaur / Level 4 / ATK 1800 / DEF 1100 When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position. RARE |
BP03-EN111* | |
Card Info | Ghostrick Jackfrost DARK / Fiend / Level 1 / ATK 800 / DEF 100 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position. COMMON |
BP03-EN110* | |
Card Info | Gorgonic Golem DARK / Reptile / Level 3 / ATK 1200 / DEF 600 When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation. COMMON |
BP03-EN109* | |
Card Info | Knight Day Grepher LIGHT / Warrior-Type Gemini / Level 4 / ATK 1700 / DEF 1600 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn. RARE |
BP03-EN108* | |
Card Info | Skelesaurus DARK / Zombie-Type Gemini / Level 4 / ATK 1700 / DEF 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ● This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type. RARE |
BP03-EN107* | |
Card Info | Fencing Fire Ferret FIRE / Beast / Level 4 / ATK 1700 / DEF 600 When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent. RARE |
BP03-EN106* | |
Card Info | Gentlemander LIGHT / Reptile / Level 4 / ATK 1200 / DEF 1000 When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one. COMMON |
BP03-EN105* | |
Card Info | Magical Undertaker DARK / Spellcaster / Level 2 / ATK 400 / DEF 400 FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your Graveyard; Special Summon that target. COMMON |
BP03-EN104* | |
Card Info | Evilswarm Thunderbird DARK / Thunder / Level 4 / ATK 1650 / DEF 1050 During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn. COMMON |
BP03-EN103* | |
Card Info | Aye-Iron EARTH / Machine / Level 4 / ATK 1600 / DEF 1800 Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect. RARE |
BP03-EN102* | |
Card Info | Leotaur EARTH / Beast-Warrior / Level 4 / ATK 1500 / DEF 1600 If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only. RARE |
BP03-EN101* | |
Card Info | Uminotaurus WATER / Aqua / Level 4 / ATK 1700 / DEF 1000 If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. COMMON |
BP03-EN100* | |
Card Info | Electromagnetic Bagworm LIGHT / Insect-Type Flip / Level 3 / ATK 200 / DEF 1400 FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. COMMON |
BP03-EN099* | |
Card Info | Evilswarm O'lantern DARK / Pyro / Level 4 / ATK 1750 / DEF 1250 You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target. COMMON |
BP03-EN098* | |
Card Info | Evilswarm Ketos DARK / Aqua / Level 4 / ATK 1750 / DEF 1050 You can Tribute this card, then target 1 Spell/Trap Card your opponent controls; destroy that target. RARE |
BP03-EN097* | |
Card Info | Madolche Baaple EARTH / Beast / Level 3 / ATK 0 / DEF 1800 When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn. COMMON |
BP03-EN096* | |
Card Info | Tardy Orc DARK / Fiend / Level 4 / ATK 2200 / DEF 0 This card cannot attack the turn it is Normal Summoned. RARE |
BP03-EN095* | |
Card Info | Flame Tiger FIRE / Beast / Level 4 / ATK 1800 / DEF 0 During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field. RARE |
BP03-EN094* | |
Card Info | Vampire Koala EARTH / Beast / Level 4 / ATK 1800 / DEF 1500 If this card inflicts battle damage to your opponent by battle with a monster: Gain LP equal to the battle damage inflicted. RARE |
BP03-EN093* | |
Card Info | Chow Len the Prophet FIRE / Spellcaster / Level 4 / ATK 1800 / DEF 200 Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn. RARE |
BP03-EN092* | |
Card Info | Shocktopus WATER / Fish / Level 4 / ATK 1600 / DEF 800 When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position. COMMON |
BP03-EN091* | |
Card Info | Vylon Ohm LIGHT / Fairy / Level 4 / ATK 1500 / DEF 200 If this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target, and if you do, add it to your hand during your next Standby Phase. COMMON |
BP03-EN090* | |
Card Info | Friller Rabca WATER / Fish / Level 3 / ATK 700 / DEF 1500 When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until your next End Phase. You can only use the effect of "Friller Rabca" once per turn. COMMON |
BP03-EN089* | |
Card Info | Lion Alligator WATER / Reptile / Level 4 / ATK 1900 / DEF 200 While you control a Reptile-Type monster (other than this card), if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. RARE |
BP03-EN088* | |
Card Info | Time Escaper EARTH / Psychic / Level 2 / ATK 500 / DEF 100 During either player's turn: You can discard this card, then target 1 Psychic-Type monster you control; banish it until your next Standby Phase. COMMON |
BP03-EN087* | |
Card Info | Airorca WIND / Sea Serpent / Level 3 / ATK 1400 / DEF 300 Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand, then target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase. COMMON |
BP03-EN086* | |
Card Info | Wind-Up Juggler WIND / Psychic / Level 4 / ATK 1700 / DEF 1000 After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field. RARE |
BP03-EN085* | |
Card Info | Dodger Dragon WIND / Dragon / Level 4 / ATK 1900 / DEF 1200 This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn. RARE |
BP03-EN084* | |
Card Info | Silent Psychic Wizard EARTH / Psychic / Level 4 / ATK 1900 / DEF 0 When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard; Special Summon that monster banished by this effect. RARE |
BP03-EN083* | |
Card Info | Meklord Army of Granel EARTH / Machine / Level 4 / ATK 1600 / DEF 1200 This card gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the End Phase. COMMON |
BP03-EN082* | |
Card Info | Genex Ally Bellflame DARK / Machine / Level 4 / ATK 1700 / DEF 1000 Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is banished, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. If this card is destroyed by battle and sent to the Graveyard: Inflict 300 damage to your opponent for each Genex Counter that was on this card. RARE |
BP03-EN081* | |
Card Info | Koa'ki Meiru Wall EARTH / Rock / Level 4 / ATK 1900 / DEF 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent activates a Spell Card: You can Tribute this card; negate the activation, and if you do, destroy that card. RARE |
BP03-EN080* | |
Card Info | Chain Dog EARTH / Beast / Level 4 / ATK 1600 / DEF 1100 Cannot be used as a Synchro Material, except for the Synchro Summon of a Beast-Type monster. If this card is in the Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You must control exactly 2 Beast-Type monsters to activate and to resolve this effect. COMMON |
BP03-EN079* | |
Card Info | Fabled Ashenveil LIGHT / Fiend / Level 4 / ATK 1600 / DEF 1200 If this card attacks or is attacked, during damage calculation (in either player's turn): You can send 1 card from your hand to the Graveyard once per battle; this card gains 600 ATK during that damage calculation only. COMMON |
BP03-EN078* | |
Card Info | Stygian Street Patrol DARK / Fiend / Level 4 / ATK 1600 / DEF 1200 If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand. COMMON |
BP03-EN077* | |
Card Info | Hypnocorn DARK / Beast / Level 4 / ATK 1400 / DEF 600 When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can target 1 Set Spell/Trap Card on the field; destroy that target. COMMON |
BP03-EN076* | |
Card Info | Rhinotaurus FIRE / Beast-Warrior / Level 4 / ATK 1800 / DEF 600 If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can make a second attack during that Battle Phase. RARE |
BP03-EN075* | |
Card Info | Trident Warrior LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1200 When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. RARE |
BP03-EN074* | |
Card Info | Mist Valley Falcon WIND / Winged Beast / Level 4 / ATK 2000 / DEF 1200 This card cannot declare an attack unless you return 1 card you control to the hand. RARE |
BP03-EN073* | |
Card Info | Jurrac Protops FIRE / Dinosaur / Level 4 / ATK 1700 / DEF 1200 This card gains 100 ATK for each monster your opponent controls. COMMON |
BP03-EN072* | |
Card Info | Koa'ki Meiru Sandman EARTH / Rock / Level 4 / ATK 1900 / DEF 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent activates a Trap Card: You can Tribute this card; negate the activation, and if you do, destroy that card. RARE |
BP03-EN071* | |
Card Info | Shreddder EARTH / Machine / Level 4 / ATK 1600 / DEF 1000 Once per turn: You can send 1 Machine-Type monster from your hand to the Graveyard, then target 1 monster your opponent controls with a Level less than or equal to the sent monster's; destroy that target. COMMON |
BP03-EN070* | |
Card Info | Gauntlet Warrior EARTH / Warrior / Level 3 / ATK 400 / DEF 1600 During either player's turn: You can Tribute this card; each Warrior-Type monster you currently control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked. COMMON |
BP03-EN069* | |
Card Info | Shutendoji EARTH / Zombie / Level 4 / ATK 1500 / DEF 800 Once per turn: You can activate 1 of these effects. ● Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card. ● Target 1 of your banished Zombie-Type monsters; place that target on the top of your Deck. COMMON |
BP03-EN068* | |
Card Info | Metabo Shark WATER / Fish / Level 4 / ATK 1800 / DEF 500 When this card is Normal Summoned: You can target 2 Fish-Type monsters in your Graveyard; shuffle those targets into your Deck. RARE |
BP03-EN067* | |
Card Info | Reptilianne Gorgon DARK / Reptile / Level 3 / ATK 1400 / DEF 1400 If this card attacks a monster, after damage calculation: The ATK of that monster becomes 0, also it cannot change its battle position. |
BP03-EN066* | |
Card Info | Koa'ki Meiru Beetle EARTH / Insect / Level 4 / ATK 1900 / DEF 1500 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position. RARE |
BP03-EN065* | |
Card Info | Card Guard DARK / Fiend / Level 4 / ATK 1600 / DEF 500 If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead). RARE |
BP03-EN064* | |
Card Info | Sunlight Unicorn LIGHT / Beast / Level 4 / ATK 1800 / DEF 1000 Once per turn: You can excavate the top card of your Deck, and if it is an Equip Spell Card, add it to your hand. Otherwise place it on the bottom of your Deck. RARE |
BP03-EN063* | |
Card Info | X-Saber Airbellum EARTH / Beast-Type Tuner / Level 3 / ATK 1600 / DEF 200 If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand. COMMON |
BP03-EN062* | |
Card Info | Tree Otter WATER / Beast / Level 2 / ATK 1200 / DEF 100 Once per turn: You can target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect. COMMON |
BP03-EN061* | |
Card Info | Koa'ki Meiru War Arms EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn: You can target 1 Level 3 or lower Warrior-Type monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to it by this effect. If this card would be destroyed by battle, destroy all monsters equipped to it by this effect instead. COMMON |
BP03-EN060* | |
Card Info | Vanguard of the Dragon EARTH / Dragon / Level 4 / ATK 1700 / DEF 1300 You can send 1 Dragon-Type monster from your hand to the Graveyard; this card gains 300 ATK. When this card you control is sent to your Graveyard by your opponent's card effect: You can target 1 Dragon-Type Normal Monster in either player's Graveyard; Special Summon that target. RARE |
BP03-EN059* | |
Card Info | Spined Gillman WATER / Sea Serpent / Level 3 / ATK 1300 / DEF 0 All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK. RARE |
BP03-EN058* | |
Card Info | Koa'ki Meiru Doom WIND / Fiend / Level 3 / ATK 1700 / DEF 800 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase. RARE |
BP03-EN057* | |
Card Info | Koa'ki Meiru Drago WIND / Dragon / Level 4 / ATK 1900 / DEF 1600 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. Neither player can Special Summon LIGHT or DARK monsters. RARE |
BP03-EN056* | |
Card Info | Koa'ki Meiru Guardian EARTH / Rock / Level 4 / ATK 1900 / DEF 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when a monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that monster. RARE |
BP03-EN055* | |
Card Info | Battlestorm DARK / Winged Beast / Level 4 / ATK 1700 / DEF 1000 This card gains 100 ATK for each Winged Beast-Type monster you control. Once per turn: You can target 1 Spell/Trap Card your opponent controls; destroy that target. You must control 3 or more Winged Beast-Type monsters to activate and to resolve this effect. RARE |
BP03-EN054* | |
Card Info | Defender the Magical Knight LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 2000 If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your side of the field for each of those monsters instead. COMMON |
BP03-EN053* | |
Card Info | Cross-Sword Beetle WIND / Insect / Level 4 / ATK 1800 / DEF 1200 While you control an Insect-Type monster (other than this card), if an Insect-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. RARE |
BP03-EN052* | |
Card Info | Seed of Flame FIRE / Plant / Level 3 / ATK 1600 / DEF 1200 When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except "Seed of Flame"; Special Summon that target, and if you do, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon. COMMON |
BP03-EN051* | |
Card Info | Psychic Jumper EARTH / Psychic-Type Tuner / Level 2 / ATK 100 / DEF 1500 Once per turn, you can pay 1000 LP, then target 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper"; switch control of both those targets, and if you do, their battle positions cannot be changed this turn. COMMON |
BP03-EN050* | |
Card Info | Herald of Orange Light LIGHT / Fairy-Type Tuner / Level 2 / ATK 300 / DEF 500 During either player's turn, when an effect of an opponent's monster is activated: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. COMMON |
BP03-EN049* | |
Card Info | Destructotron EARTH / Psychic / Level 4 / ATK 1600 / DEF 400 During the End Phase, if this card is the only Psychic-Type monster you control: Destroy it. You can pay 1000 LP, then target 1 Set Spell/Trap Card your opponent controls; destroy that target. COMMON |
BP03-EN048* | |
Card Info | Telekinetic Shocker EARTH / Psychic / Level 4 / ATK 1700 / DEF 700 If a Psychic-Type monster(s) on the field would be destroyed, you can pay 500 LP and destroy this card instead. RARE |
BP03-EN047* | |
Card Info | Gonogo EARTH / Rock / Level 3 / ATK 1350 / DEF 1600 At the end of the Damage Step, if this card battled an opponent's monster: Change that monster to face-down Defense Position. COMMON |
BP03-EN046* | |
Card Info | Mezuki EARTH / Zombie / Level 4 / ATK 1700 / DEF 800 You can banish this card from your Graveyard, then target 1 Zombie-Type monster in your Graveyard; Special Summon that target. RARE |
BP03-EN045* | |
Card Info | Rigorous Reaver FIRE / Plant-Type Flip / Level 3 / ATK 1600 / DEF 100 FLIP: Each player discards 1 card. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. COMMON |
BP03-EN044* | |
Card Info | Magical Exemplar EARTH / Spellcaster / Level 4 / ATK 1700 / DEF 1400 Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell Card resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. RARE |
BP03-EN043* | |
Card Info | Diskblade Rider WIND / Fiend / Level 4 / ATK 1700 / DEF 1500 Once per turn: You can target 1 Normal Trap Card in your Graveyard; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn. RARE |
BP03-EN042* | |
Card Info | Jain, Lightsworn Paladn LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1200 If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. RARE |
BP03-EN041* | |
Card Info | Aztekipede, the Worm Warrior EARTH / Insect / Level 4 / ATK 1900 / DEF 400 Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 Insect-Type monster from your Graveyard, and cannot be Special Summoned by other ways. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard. RARE |
BP03-EN040* | |
Card Info | Golden Flying Fish LIGHT / Fish / Level 4 / ATK 1700 / DEF 1000 You can Tribute 1 other Fish-Type monster, then target 1 card on the field; destroy that target. RARE |
BP03-EN039* | |
Card Info | Blue Thunder T-45 LIGHT / Machine / Level 4 / ATK 1700 / DEF 1000 If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon. RARE |
BP03-EN038* | |
Card Info | Sea Koala EARTH / Beast / Level 2 / ATK 100 / DEF 1600 Once per turn: You can target 1 monster your opponent controls; change its ATK to 0 until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect. COMMON |
BP03-EN037* | |
Card Info | Black Veloci EARTH / Dinosaur / Level 4 / ATK 1800 / DEF 300 If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only. RARE |
BP03-EN036* | |
Card Info | The Immortal Bushi DARK / Warrior / Level 3 / ATK 1200 / DEF 600 While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card. You must also control no monsters to activate and to resolve this effect. COMMON |
BP03-EN035* | |
Card Info | Dark Crusader DARK / Warrior / Level 4 / ATK 1600 / DEF 200 You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK. COMMON |
BP03-EN034* | |
Card Info | Royal Firestorm Guards FIRE / Pyro / Level 4 / ATK 1700 / DEF 1200 If this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards. RARE |
BP03-EN033* | |
Card Info | Ancient Gear Knight EARTH / Machine-Type Gemini / Level 4 / ATK 1800 / DEF 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. RARE |
BP03-EN032* | |
Card Info | Evil HERO Infernal Gainer EARTH / Fiend / Level 4 / ATK 1600 / DEF 0 During your Main Phase 1: You can banish this card, then target 1 Fiend-Type monster you control; that target can make a second attack during each Battle Phase. During your second Standby Phase after this effect was activated: Special Summon this banished card in Attack Position. COMMON |
BP03-EN031* | |
Card Info | Blizzard Dragon WATER / Dragon / Level 4 / ATK 1800 / DEF 1000 Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn. RARE |
BP03-EN030* | |
Card Info | Winged Rhynos WIND / Beast-Warrior / Level 4 / ATK 1800 / DEF 500 During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand. RARE |
BP03-EN029* | |
Card Info | Dweller in the Depths EARTH / Dragon / Level 3 / ATK 1500 / DEF 700 This card gains 300 ATK for each Continuous Spell Card in your Spell & Trap Zone. COMMON |
BP03-EN028* | |
Card Info | Exploder Dragon EARTH / Dragon / Level 3 / ATK 1000 / DEF 0 If this card is destroyed by battle and sent to the Graveyard: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card. COMMON |
BP03-EN027* | |
Card Info | Freya, Spirit of Victory LIGHT / Fairy / Level 1 / ATK 100 / DEF 100 While you control a Fairy-Type monster other than "Freya, Spirit of Victory", your opponent's monsters cannot target this card for attacks. All Fairy-Type monsters you control gain 400 ATK and DEF. COMMON |
BP03-EN026* | |
Card Info | Card Trooper EARTH / Machine / Level 3 / ATK 400 / DEF 400 Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the end of this turn. If this card you control is destroyed and sent to your Graveyard: Draw 1 card. RARE |
BP03-EN025* | |
Card Info | Black Stego EARTH / Dinosaur / Level 4 / ATK 1200 / DEF 2000 If this face-up Attack Position card is targeted for an attack: Change this card to Defense Position. COMMON |
BP03-EN024* | |
Card Info | Submarineroid WATER / Machine / Level 4 / ATK 800 / DEF 1800 This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position. COMMON |
BP03-EN023* | |
Card Info | Herald of Purple Light LIGHT / Fairy / Level 2 / ATK 300 / DEF 500 During either player's turn, when your opponent activates a Trap Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. COMMON |
BP03-EN022* | |
Card Info | Herald of Green Light LIGHT / Fairy / Level 2 / ATK 300 / DEF 500 During either player's turn, when your opponent activates a Spell Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. COMMON |
BP03-EN021* | |
Card Info | Victory Viper XX03 LIGHT / Machine / Level 4 / ATK 1200 / DEF 800 If this card destroys an opponent's monster by battle: Activate 1 of these effects. ● This card gains 400 ATK. ● Target 1 face-up Spell/Trap Card on the field; destroy that target. ● Special Summon 1 "Option Token". Its Type, Attribute, Level, ATK and DEF are always the same as this card, but it leaves the field if this card is no longer face-up on the field. COMMON |
BP03-EN020* | |
Card Info | Cyber Phoenix FIRE / Machine / Level 4 / ATK 1200 / DEF 1600 While this card is in Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control (and no other cards). When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card. COMMON |
BP03-EN019* | |
Card Info | Machine King Prototype EARTH / Machine / Level 3 / ATK 1600 / DEF 1500 This card gains 100 ATK and DEF for each Machine-Type monster on the field, except this card. RARE |
BP03-EN018* | |
Card Info | Mythical Beast Cerberus LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1400 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 500 ATK for each Spell Counter on it. If damage calculation is conducted involving this card, remove all Spell Counters from it at the end of the Battle Phase. COMMON |
BP03-EN017* | |
Card Info | Goblin Elite Attack Force EARTH / Fiend / Level 4 / ATK 2200 / DEF 1500 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn. RARE |
BP03-EN016* | |
Card Info | Gyroid WIND / Machine / Level 3 / ATK 1000 / DEF 1000 Once per turn, this card cannot be destroyed by battle. COMMON |
BP03-EN015* | |
Card Info | Chiron the Mage EARTH / Beast-Warrior / Level 4 / ATK 1800 / DEF 1000 Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target. RARE |
BP03-EN014* | |
Card Info | Toon Gemini Elf EARTH / Spellcaster-Type Toon / Level 4 / ATK 1900 / DEF 900 This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand. RARE |
BP03-EN013* | |
Card Info | Slate Warrior WIND / Fiend-Type Flip / Level 4 / ATK 1900 / DEF 400 FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. RARE |
BP03-EN012* | |
Card Info | Hyper Hammerhead EARTH / Dinosaur / Level 4 / ATK 1500 / DEF 1200 At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand. COMMON |
BP03-EN011* | |
Card Info | Enraged Battle Ox EARTH / Beast-Warrior / Level 4 / ATK 1700 / DEF 1000 If a Beast, Beast-Warrior, or Winged Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. COMMON |
BP03-EN010* | |
Card Info | Sacred Crane LIGHT / Winged Beast / Level 4 / ATK 1600 / DEF 400 When this card is Special Summoned, the controller of this card draws 1 card. COMMON |
BP03-EN009* | |
Card Info | Lord Poison WATER / Plant / Level 4 / ATK 1500 / DEF 1000 If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target. COMMON |
BP03-EN008* | |
Card Info | Berserk Gorilla EARTH / Beast / Level 4 / ATK 2000 / DEF 1000 If this card is in face-up Defense Position, destroy this card. This card must attack if able. RARE |
BP03-EN007* | |
Card Info | Gale Lizard WATER / Reptile-Type Flip / Level 4 / ATK 1400 / DEF 700 FLIP: Target 1 monster your opponent's controls; return that target to the hand. COMMON |
BP03-EN006* | |
Card Info | Mudora EARTH / Fairy / Level 4 / ATK 1500 / DEF 1800 This card gains 200 ATK for each Fairy-Type monster in your Graveyard. RARE |
BP03-EN005* | |
Card Info | Breaker the Magical Warrior DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000 If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target. RARE |
BP03-EN004* | |
Card Info | Arsenal Bug EARTH / Insect / Level 3 / ATK 2000 / DEF 2000 If you control no other Insect-Type monsters, this card's ATK and DEF become 1000. RARE |
BP03-EN003* | |
Card Info | Frontier Wiseman EARTH / Spellcaster / Level 3 / ATK 1600 / DEF 800 Negate any Spell effects that target a Warrior-Type monster you control, and if you do, destroy that card. COMMON |
BP03-EN002* | |
Card Info | Bazoo the Soul-Eater EARTH / Beast / Level 4 / ATK 1600 / DEF 900 Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until the end of your opponent's turn. COMMON |
BP03-EN001* | |
Card Info | Jerry Beans Man EARTH / Plant / Level 3 / ATK 1750 / DEF 0 Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. COMMON |