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Battle Pack 2: War of the Giants
*Also available as a Mosaic Rare
card **Battle Pack Rare is my name for the rarity only found in Battle Packs. |
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BP02-EN215* | |
Card Info | Breakthrough Skill Normal Trap Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn. COMMON |
BP02-EN214* | |
Card Info | Spikeshield with Chain Normal Trap Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only. BATTLE PACK RARE |
BP02-EN213* | |
Card Info | Dimension Gate Continuous Trap When this card is activated: Target 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect. COMMON |
BP02-EN212* | |
Card Info | Memory of an Adversary Normal Trap When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field. BATTLE PACK RARE |
BP02-EN211* | |
Card Info | Impenetrable Attack Normal Trap During the Battle Phase, activate 1 of these effects. ● Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase. ● You take no battle damage during this Battle Phase. COMMON |
BP02-EN210* | |
Card Info | Tiki Soul Continuous Trap Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead. COMMON |
BP02-EN209* | |
Card Info | Tiki Curse Continuous Trap Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster. COMMON |
BP02-EN208* | |
Card Info | The Golden Apples Normal Trap When you take battle damage while you control no monsters: Gain Life Points equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect. BATTLE PACK RARE |
BP02-EN207* | |
Card Info | Half Counter Normal Trap During damage calculation, if a monster you control is being attacked: Target that monster you control; that target gains ATK equal to half the original ATK of the attacking monster, until the End Phase. COMMON |
BP02-EN206* | |
Card Info | Miracle's Wake Normal Trap Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it from your Graveyard. COMMON |
BP02-EN205* | |
Card Info | Damage Gate Normal Trap When you take battle damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target. COMMON |
BP02-EN204* | |
Card Info | Power Frame Normal Trap When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves. COMMON |
BP02-EN203* | |
Card Info | Skill Successor Normal Trap Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; that target gains 800 ATK until the End Phase. COMMON |
BP02-EN202* | |
Card Info | Miracle Locus Normal Trap Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the End Phase, and if it does, it can attack up to 2 monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack. COMMON |
BP02-EN201* | |
Card Info | Half or Nothing Normal Trap During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects. ● Halve the ATK of all monsters they currently control, until the end of the Battle Phase. ● End the Battle Phase. COMMON |
BP02-EN200* | |
Card Info | Time Machine Normal Trap When exactly 1 monster is destroyed by battle and sent to the Graveyard: Special Summon that monster to the same side of the field it was on, in the same battle position it was in when destroyed. COMMON |
BP02-EN199* | |
Card Info | Prideful Roar Normal Trap During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay Life Points equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only. COMMON |
BP02-EN198* | |
Card Info | Kunai with Chain (original artwork) Normal Trap Activate 1 or both of these effects (simultaneously). ● When an opponent's monster attacks: Target the attacking monster; change that target to Defense Position. ● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. COMMON |
BP02-EN197* | |
Card Info | Overworked Normal Trap Destroy each monster whose ATK is higher than its original ATK. COMMON |
BP02-EN196* | |
Card Info | Spacegate Continuous Trap Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card. COMMON |
BP02-EN195* | |
Card Info | Miniaturize Continuous Trap Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card. COMMON |
BP02-EN194* | |
Card Info | Zoma the Spirit Continuous Trap Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it. COMMON |
BP02-EN193* | |
Card Info | Metal Reflect Slime Continuous Trap Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack. COMMON |
BP02-EN192* | |
Card Info | Sinister Seeds Normal Trap When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle. COMMON |
BP02-EN191* | |
Card Info | Cloning Normal Trap When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the Graveyard, destroy this Token. |
BP02-EN190* | |
Card Info | No Entry!! Normal Trap Change all Attack Position monsters to Defense Position. COMMON |
BP02-EN189* | |
Card Info | Strike Slash Normal Trap When a monster you control declares an attack: Until the End Phase, that monster gains 700 ATK, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. COMMON |
BP02-EN188* | |
Card Info | Stronghold the Moving Fortress Continuous Trap Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a "Green Gadget", "Red Gadget", and "Yellow Gadget", this card's ATK becomes 3000. COMMON |
BP02-EN187* | |
Card Info | Shattered Axe Continuous Trap Activate this card by targeting 1 face-up monster on the field. During each of your Standby Phases: It loses 500 ATK. When that target is destroyed, destroy this card. COMMON |
BP02-EN186* | |
Card Info | Magical Arm Shield Normal Trap When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead. COMMON |
BP02-EN185* | |
Card Info | Rising Energy Normal Trap Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase. COMMON |
BP02-EN184* | |
Card Info | Threatening Roar Normal Trap Your opponent cannot declare an attack this turn. COMMON |
BP02-EN183* | |
Card Info | Labyrinth of Nightmare Continuous Trap Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls. COMMON |
BP02-EN182* | |
Card Info | Curse of Anubis Normal Trap Change all Effect Monsters on the field to Defense Position. This turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed. COMMON |
BP02-EN181* | |
Card Info | Draining Shield Normal Trap When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK. COMMON |
BP02-EN180* | |
Card Info | Embodiment of Apophis Continuous Trap During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.) COMMON |
BP02-EN179* | |
Card Info | A Hero Emerges Normal Trap When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the Graveyard. COMMON |
BP02-EN178* | |
Card Info | Zero Gravity Normal Trap Change the battle positions of all face-up monsters on the field. COMMON |
BP02-EN177* | |
Card Info | Windstorm of Etaqua Normal Trap Change the battle positions of all face-up monsters your opponent controls. COMMON |
BP02-EN176* | |
Card Info | Rope of Life Normal Trap When a monster(s) is destroyed by battle and sent to your Graveyard: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK. COMMON |
BP02-EN175* | |
Card Info | Reckless Greed Normal Trap Draw 2 cards and skip your next 2 Draw Phases. BATTLE PACK RARE |
BP02-EN174* | |
Card Info | Mask of Weakness Normal Trap Target 1 attacking monster; that target loses 700 ATK until the End Phase. COMMON |
BP02-EN173* | |
Card Info | Metalmorph (original artwork) Normal Trap Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. COMMON |
BP02-EN172* | |
Card Info | Mirror Wall Continuous Trap Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card. COMMON |
BP02-EN171* | |
Card Info | Call of the Haunted Continuous Trap Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. BATTLE PACK RARE |
BP02-EN170* | |
Card Info | Waboku Normal Trap You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn. COMMON |
BP02-EN169* | |
Card Info | Reverse Trap Normal Trap Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.) COMMON |
BP02-EN168* | |
Card Info | Forbidden Dress Quick-Play Spell Target 1 face-up monster on the field; until the End Phase, that target loses 600 ATK, but it cannot be targeted or destroyed by other card effects. COMMON |
BP02-EN167* | |
Card Info | Photon Sanctuary Normal Spell Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters. COMMON |
BP02-EN166* | |
Card Info | Full-Force Strike Normal Spell Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no battle damage from its attacks, and if it attacks an opponent's monster, destroy that opponent's monster after damage calculation. BATTLE PACK RARE |
BP02-EN165* | |
Card Info | Shard of Greed Continuous Spell Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards. BATTLE PACK RARE |
BP02-EN164* | |
Card Info | Ego Boost Quick-Play Spell When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase. COMMON |
BP02-EN163* | |
Card Info | Blustering Winds Normal Spell Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase. COMMON |
BP02-EN162* | |
Card Info | Forbidden Lance Quick-Play Spell Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards. COMMON |
BP02-EN161* | |
Card Info | Axe of Fools Equip Spell The equipped monster gains 1000 ATK, but its effects are negated. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster. COMMON |
BP02-EN160* | |
Card Info | Pot of Duality Normal Spell Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card. BATTLE PACK RARE |
BP02-EN159* | |
Card Info | Cursed Armaments Equip Spell The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card. COMMON |
BP02-EN158* | |
Card Info | Half Shut Quick-Play Spell Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, but its ATK is halved until the End Phase. COMMON |
BP02-EN157* | |
Card Info | Rocket Pilder Equip Spell While the equipped monster is attacking, it cannot be destroyed by battle. At the end of the Damage Step, if the equipped monster attacked: The attack target loses ATK equal to the ATK of the equipped monster, until the End Phase. COMMON |
BP02-EN156* | |
Card Info | Reptilianne Rage Equip Spell The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK. COMMON |
BP02-EN155* | |
Card Info | Forbidden Chalice Quick-Play Spell Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated. COMMON |
BP02-EN154* | |
Card Info | Star Blast Normal Spell Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase. COMMON |
BP02-EN153* | |
Card Info | Fighting Spirit Equip Spell The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead. COMMON |
BP02-EN152* | |
Card Info | Union Attack Normal Spell Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict battle damage to your opponent, also other face-up Attack Position monsters cannot attack. COMMON |
BP02-EN151* | |
Card Info | Fiend's Sanctuary Normal Spell Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any battle damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 Life Points or destroy this Token. COMMON |
BP02-EN150* | |
Card Info | Card Trader Continuous Spell Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card. BATTLE PACK RARE |
BP02-EN149* | |
Card Info | Mausoleum of the Emperor Field Spell During either player's Main Phase: The turn player can pay 1000 Life Points x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.) COMMON |
BP02-EN148* | |
Card Info | Nightmare's Steelcage Normal Spell This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack. COMMON |
BP02-EN147* | |
Card Info | Swords of Concealing Light Continuous Spell When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation. COMMON |
BP02-EN146* | |
Card Info | Shrink Quick-Play Spell Target 1 face-up monster on the field; the original ATK of that monster is halved until the End Phase. COMMON |
BP02-EN145* | |
Card Info | Earthquake Normal Spell Change all face-up monsters on the field to Defense Position. COMMON |
BP02-EN144* | |
Card Info | Enemy Controller Quick-Play Spell Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase. COMMON |
BP02-EN143* | |
Card Info | Gravity Axe - Grarl Equip Spell The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions. COMMON |
BP02-EN142* | |
Card Info | Riryoku Normal Spell Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the End Phase. COMMON |
BP02-EN141* | |
Card Info | Big Bang Shot Equip Spell The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster. COMMON |
BP02-EN140* | |
Card Info | Autonomous Action Unit Equip Spell Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target on your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster. COMMON |
BP02-EN139* | |
Card Info | Reasoning Normal Spell Your opponent declares a monster Level. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. If that monster is the same Level as the one declared by your opponent, send all excavated cards to the Graveyard. If not, Special Summon the excavated monster, also send the remaining cards to the Graveyard. COMMON |
BP02-EN138* | |
Card Info | Book of Moon Quick-Play Spell Target 1 face-up monster on the field; change that target to face-down Defense Position. COMMON |
BP02-EN137* | |
Card Info | Graceful Charity Normal Spell Draw 3 cards, then discard 2 cards. BATTLE PACK RARE |
BP02-EN136* | |
Card Info | Scapegoat Quick-Play Spell Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set). COMMON |
BP02-EN135* | |
Card Info | Premature Burial Equip Spell Pay 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster. BATTLE PACK RARE |
BP02-EN134* | |
Card Info | Horn of the Unicorn Equip Spell The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck. COMMON |
BP02-EN133* | |
Card Info | Rush Recklessly Quick-Play Spell Target 1 face-up monster on the field; it gains 700 ATK until the End Phase. COMMON |
BP02-EN132* | |
Card Info | Malevolent Nuzzler Equip Spell The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 Life Points; return this card to the top of the Deck. COMMON |
BP02-EN131* | |
Card Info | Axe of Despair Equip Spell (This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; return this card to the top of the Deck. COMMON |
BP02-EN130* | |
Card Info | Shield & Sword Normal Spell Switch the original ATK and DEF of all face-up monsters currently on the field, until the End Phase. COMMON |
BP02-EN129* | |
Card Info | Pot of Greed Normal Spell Draw 2 cards. BATTLE PACK RARE |
BP02-EN128* | |
Card Info | Monster Reborn Normal Spell Target 1 monster in either player's Graveyard; Special Summon it. BATTLE PACK RARE |
BP02-EN127 | |
Card Info | Slifer the Sky Dragon (original artwork) DIVINE / Divine-Beast / Level 10 / ATK ? / DEF ? Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it. MOSAIC RARE |
BP02-EN126 | |
Card Info | The Winged Dragon of Ra (original artwork) DIVINE / Divine-Beast / Level 10 / ATK ? / DEF ? Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay Life Points so that you only have 100 left; this card gains ATK and DEF equal to the amount of Life Points paid. You can pay 1000 Life Points, then target 1 monster on the field; destroy that target. MOSAIC RARE |
BP02-EN125 | |
Card Info | Obelisk the Tormentor (original artwork) DIVINE / Divine-Beast / Level 10 / ATK 4000 / DEF 4000 Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated. MOSAIC RARE |
BP02-EN124* | |
Card Info |
Mecha Phantom Beast Hamstrat WIND / Machine / Level 3 / ATK 1100 / DEF 1600 When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn. COMMON |
BP02-EN123* | |
Card Info | Aye-Iron EARTH / Machine / Level 4 / ATK 1600 / DEF 1800 Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect. COMMON |
BP02-EN122* | |
Card Info | Pyrotech Mech - Shiryu FIRE / Pyro / Level 8 / ATK 2900 / DEF 1800 You can Normal Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. BATTLE PACK RARE |
BP02-EN121* | |
Card Info | Hyper-Ancient Shark Megalodon WATER / Fish / Level 8 / ATK 2900 / DEF 1300 When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target. BATTLE PACK RARE |
BP02-EN120* | |
Card Info | Amarylease EARTH / Plant / Level 1 / ATK 100 / DEF 200 During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn. COMMON |
BP02-EN119* | |
Card Info | Bacon Saver DARK / Zombie / Level 2 / ATK 700 / DEF 600 During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel. COMMON |
BP02-EN118* | |
Card Info | Dododo Bot EARTH / Machine / Level 4 / ATK 1800 / DEF 1900 Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step. COMMON |
BP02-EN117* | |
Card Info | Mermail Abyssmegalo WATER / Sea Serpent / Level 7 / ATK 2400 / DEF 1900 If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field. BATTLE PACK RARE |
BP02-EN116* | |
Card Info | Solar Wind Jammer LIGHT / Machine / Level 5 / ATK 800 / DEF 2400 If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field. COMMON |
BP02-EN115* | |
Card Info | Bull Blader EARTH / Warrior / Level 4 / ATK 1600 / DEF 1200 When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation. COMMON |
BP02-EN114* | |
Card Info | Tardy Orc DARK / Fiend / Level 4 / ATK 2200 / DEF 0 This card cannot attack the turn it is Normal Summoned. COMMON |
BP02-EN113* | |
Card Info | Flame Tiger FIRE / Beast / Level 4 / ATK 1800 / DEF 0 During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field. COMMON |
BP02-EN112* | |
Card Info | Cardcar D EARTH / Machine / Level 2 / ATK 800 / DEF 400 Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect. BATTLE PACK RARE |
BP02-EN111* | |
Card Info | Gagaga Gardna EARTH / Warrior / Level 4 / ATK 1500 / DEF 2000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle. COMMON |
BP02-EN110* | |
Card Info | Tasuke Knight LIGHT / Warrior / Level 4 / ATK 1700 / DEF 100 When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use the effect of "Tasuke Knight" once per Duel. COMMON |
BP02-EN109* | |
Card Info | Photon Wyvern LIGHT / Dragon / Level 7 / ATK 2500 / DEF 2000 When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls. BATTLE PACK RARE |
BP02-EN108* | |
Card Info | Vylon Prism LIGHT / Thunder-Type Tuner / Level 4 / ATK 1500 / DEF 1500 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only. COMMON |
BP02-EN107* | |
Card Info | Vylon Stella LIGHT / Fairy-Type Tuner / Level 3 / ATK 1400 / DEF 200 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster. COMMON |
BP02-EN106* | |
Card Info | Vylon Tetra LIGHT / Machine-Type Tuner / Level 2 / ATK 900 / DEF 900 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead. COMMON |
BP02-EN105* | |
Card Info | Tour Bus From the Underworld DARK / Fiend / Level 3 / ATK 1000 / DEF 1000 When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck. COMMON |
BP02-EN104* | |
Card Info | Interplanetarypurplythorny Dragon DARK / Dragon / Level 5 / ATK 2200 / DEF 1100 If a monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. COMMON |
BP02-EN103* | |
Card Info | Photon Thrasher LIGHT / Warrior / Level 4 / ATK 2100 / DEF 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack. COMMON |
BP02-EN102* | |
Card Info | Shocktopus WATER / Fish / Level 4 / ATK 1600 / DEF 800 When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position. COMMON |
BP02-EN101* | |
Card Info | Needle Sunfish WATER / Fish / Level 3 / ATK 1500 / DEF 100 When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK. COMMON |
BP02-EN100* | |
Card Info | Gogogo Golem EARTH / Rock / Level 4 / ATK 1800 / DEF 1500 Once per turn, this Defense Position card cannot be destroyed by battle. COMMON |
BP02-EN099* | |
Card Info | Zubaba Knight EARTH / Warrior / Level 3 / ATK 1600 / DEF 900 At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster. COMMON |
BP02-EN098* | |
Card Info | Blackwing - Zephyros the Elite DARK / Winged Beast / Level 4 / ATK 1600 / DEF 1000 If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card from the Graveyard, and if you do, take 400 damage. You can only use the effect of "Blackwing - Zephyros the Elite" once per Duel. COMMON |
BP02-EN097* | |
Card Info | Vylon Soldier LIGHT / Fairy / Level 4 / ATK 1700 / DEF 1000 When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions. COMMON |
BP02-EN096* | |
Card Info | Axe Dragonute DARK / Dragon / Level 4 / ATK 2000 / DEF 1200 If this card attacks, change it to Defense Position at the end of the Damage Step. COMMON |
BP02-EN095* | |
Card Info | Chaos Hunter DARK / Fiend / Level 7 / ATK 2500 / DEF 1600 When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards. BATTLE PACK RARE |
BP02-EN094* | |
Card Info | Tanngrisnir of the Nordic Beasts EARTH / Beast / Level 4 / ATK 1200 / DEF 800 When this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0). COMMON |
BP02-EN093* | |
Card Info | Ape Fighter DARK / Beast / Level 4 / ATK 1900 / DEF 1200 If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn. COMMON |
BP02-EN092* | |
Card Info | Anarchist Monk Ranshin EARTH / Spellcaster / Level 4 / ATK 1800 / DEF 100 You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0. COMMON |
BP02-EN091* | |
Card Info | Power Giant EARTH / Rock / Level 6 / ATK 2200 / DEF 0 You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0. COMMON |
BP02-EN090* | |
Card Info | Darklord Desire DARK / Fairy / Level 10 / ATK 3000 / DEF 2800 Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard. BATTLE PACK RARE |
BP02-EN089* | |
Card Info | Jurrac Titano FIRE / Dinosaur / Level 9 / ATK 3000 / DEF 2800 Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase. BATTLE PACK RARE |
BP02-EN088* | |
Card Info | Samurai of the Ice Barrier WATER / Warrior / Level 4 / ATK 1800 / DEF 1500 When this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card. COMMON |
BP02-EN087* | |
Card Info | Oracle of the Sun LIGHT / Spellcaster / Level 5 / ATK 1000 / DEF 2000 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the Graveyard: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand. COMMON |
BP02-EN086* | |
Card Info | Battle Fader DARK / Fiend / Level 1 / ATK 0 / DEF 0 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field. COMMON |
BP02-EN085* | |
Card Info | Evocator Chevalier FIRE / Warrior-Type Gemini / Level 4 / ATK 1900 / DEF 900 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target. COMMON |
BP02-EN084* | |
Card Info | Beast Machine King Barbaros Ür EARTH / Beast-Warrior / Level 8 / ATK 3800 / DEF 1200 You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage. BATTLE PACK RARE |
BP02-EN083* | |
Card Info | White Night Dragon WATER / Dragon / Level 8 / ATK 3000 / DEF 2500 During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the target to this card. BATTLE PACK RARE |
BP02-EN082* | |
Card Info | Card Guard DARK / Fiend / Level 4 / ATK 1600 / DEF 500 When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead). COMMON |
BP02-EN081* | |
Card Info | Hedge Guard EARTH / Plant / Level 4 / ATK 0 / DEF 2100 During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle. COMMON |
BP02-EN080* | |
Card Info | Beast King Barbaros EARTH / Beast-Warrior / Level 8 / ATK 3000 / DEF 1200 You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls. BATTLE PACK RARE |
BP02-EN079* | |
Card Info | Twin-Sword Marauder DARK / Warrior / Level 4 / ATK 1600 / DEF 1000 Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. COMMON |
BP02-EN078* | |
Card Info | Fortress Warrior EARTH / Warrior / Level 2 / ATK 600 / DEF 1200 You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle. COMMON |
BP02-EN077* | |
Card Info | Dandylion EARTH / Plant / Level 3 / ATK 300 / DEF 300 When this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned. COMMON |
BP02-EN076* | |
Card Info | Des Mosquito DARK / Insect / Level 3 / ATK 500 / DEF 500 Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase. COMMON |
BP02-EN075* | |
Card Info | Blizzard Dragon WATER / Dragon / Level 4 / ATK 1800 / DEF 1000 Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase. COMMON |
BP02-EN074* | |
Card Info | Botanical Lion EARTH / Plant / Level 4 / ATK 1600 / DEF 2000 This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card on the field cannot switch. COMMON |
BP02-EN073* | |
Card Info | Mosaic Manticore EARTH / Beast / Level 8 / ATK 2800 / DEF 2500 During the Standby Phase of your next turn after you Tribute Summoned this face-up card on the field: Special Summon, from the Graveyard, as many monster(s) as possible that were used for its Tribute Summon. They cannot declare an attack, and their effects are negated. BATTLE PACK RARE |
BP02-EN072* | |
Card Info | Machine Lord Ür EARTH / Machine / Level 4 / ATK 1600 / DEF 1500 This card can attack all monsters your opponent controls once each. If this card attacks or is attacked, your opponent takes no battle damage. COMMON |
BP02-EN071* | |
Card Info | Plaguespreader Zombie DARK / Zombie-Type Tuner / Level 2 / ATK 400 / DEF 200 You can return 1 card from your hand to the top of the Deck; Special Summon this card from your Graveyard. If you do, banish this card when it leaves the field. COMMON |
BP02-EN070* | |
Card Info | Splendid Venus LIGHT / Fairy / Level 8 / ATK 2800 / DEF 2400 All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of Spell/Trap Cards you control cannot be negated. BATTLE PACK RARE |
BP02-EN069* | |
Card Info | The Tricky WIND / Spellcaster / Level 5 / ATK 2000 / DEF 1200 You can Special Summon this card (from your hand) by discarding 1 card. COMMON |
BP02-EN068* | |
Card Info | Krebons DARK / Psychic-Type Tuner / Level 2 / ATK 1200 / DEF 400 When this card is targeted for an attack: You can pay 800 Life Points; negate the attack. BATTLE PACK RARE |
BP02-EN067* | |
Card Info | Dark Resonator DARK / Fiend-Type Tuner / Level 3 / ATK 1300 / DEF 300 Once per turn, this card cannot be destroyed by battle. COMMON |
BP02-EN066* | |
Card Info | Shield Warrior EARTH / Warrior / Level 3 / ATK 800 / DEF 1600 During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle. COMMON |
BP02-EN065* | |
Card Info | Phantom Dragon LIGHT / Dragon / Level 8 / ATK 2300 / DEF 2200 When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used. BATTLE PACK RARE |
BP02-EN064* | |
Card Info | Dark Valkyria DARK / Fairy-Type Gemini / Level 4 / ATK 1800 / DEF 1050 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target. BATTLE PACK RARE |
BP02-EN063* | |
Card Info | Exodius the Ultimate Forbidden Lord DARK / Spellcaster / Level 10 / ATK ? / DEF 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel. COMMON |
BP02-EN062* | |
Card Info | Doomcaliber Knight DARK / Fiend / Level 4 / ATK 1900 / DEF 1800 Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster. COMMON |
BP02-EN061* | |
Card Info | Belial - Marquis of Darkness DARK / Fiend / Level 8 / ATK 2800 / DEF 2400 Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects. BATTLE PACK RARE |
BP02-EN060* | |
Card Info | Darklord Zerato DARK / Fairy / Level 8 / ATK 2800 / DEF 2300 If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. During the End Phase, if this card activated this effect this turn: Destroy this card. BATTLE PACK RARE |
BP02-EN059* | |
Card Info | Cyber Valley LIGHT / Machine / Level 1 / ATK 0 / DEF 0 You can use 1 of these effects. ● When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase. ● You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards. ● You can target 1 card in your Graveyard; banish this card and 1 card from your hand, then place that target on top of the Deck. BATTLE PACK RARE |
BP02-EN058* | |
Card Info | Copycat LIGHT / Spellcaster / Level 1 / ATK 0 / DEF 0 When this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK and DEF become equal to that monster's original ATK and DEF. COMMON |
BP02-EN057* | |
Card Info | Dragon Ice WATER / Dragon / Level 5 / ATK 1800 / DEF 2200 When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field. COMMON |
BP02-EN056* | |
Card Info | Ancient Gear Knight EARTH / Machine-Type Gemini / Level 4 / ATK 1800 / DEF 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. COMMON |
BP02-EN055* | |
Card Info | Truckroid EARTH / Machine / Level 4 / ATK 1000 / DEF 2000 When this card destroys an opponent's monster by battle and sends it to the Graveyard: Equip the destroyed monster to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. COMMON |
BP02-EN054* | |
Card Info | Evil HERO Malicious Edge EARTH / Fiend / Level 7 / ATK 2600 / DEF 1800 If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. BATTLE PACK RARE |
BP02-EN053* | |
Card Info | Herald of Creation LIGHT / Spellcaster / Level 4 / ATK 1800 / DEF 600 Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand. COMMON |
BP02-EN052* | |
Card Info | Necro Gardna DARK / Warrior / Level 3 / ATK 600 / DEF 1300 During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). COMMON |
BP02-EN051* | |
Card Info | Winged Rhynos WIND / Beast-Warrior / Level 4 / ATK 1800 / DEF 500 During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand. COMMON |
BP02-EN050* | |
Card Info | Spell Striker EARTH / Warrior / Level 3 / ATK 600 / DEF 200 You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack your opponent directly. You take no battle Damage from attacks involving this card. COMMON |
BP02-EN049* | |
Card Info | Blockman EARTH / Rock / Level 4 / ATK 1000 / DEF 1500 You can Tributie this face-up card; Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack. COMMON |
BP02-EN048* | |
Card Info | Card Trooper EARTH / Machine / Level 3 / ATK 400 / DEF 400 Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card. COMMON |
BP02-EN047* | |
Card Info | Brain Crusher DARK / Insect / Level 7 / ATK 2400 / DEF 1500 Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the Graveyard this turn while you controlled it: You can target 1 of those destroyed monsters in the Graveyard; Special Summon that target. BATTLE PACK RARE |
BP02-EN046* | |
Card Info | Super Conductor Tyranno LIGHT / Dinosaur / Level 8 / ATK 3300 / DEF 1400 Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activate this effect. BATTLE PACK RARE |
BP02-EN045* | |
Card Info | Ultimate Tyranno EARTH / Dinosaur / Level 8 / ATK 3000 / DEF 2200 If this card is in face-up Attack Position at the beginning of your Battle Phase, it must attack first, and attack all monsters your opponent controls once each. BATTLE PACK RARE |
BP02-EN044* | |
Card Info | Submarineroid WATER / Machine / Level 4 / 800 / DEF 1800 This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step. COMMON |
BP02-EN043* | |
Card Info | Treeborn Frog WATER / Aqua / Level 1 / ATK 100 / DEF 100 During your Standby Phase, if this card is in your Graveyard and you do not control a face-up "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect. COMMON |
BP02-EN042* | |
Card Info | Mythical Beast Cerberus LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1400 Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase. COMMON |
BP02-EN041* | |
Card Info | Exarion Universe DARK / Beast-Warrior / Level 4 / ATK 1800 / DEF 1900 During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase. COMMON |
BP02-EN040* | |
Card Info | Goblin Elite Attack Force EARTH / Fiend / Level 4 / ATK 2200 / DEF 1500 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. COMMON |
BP02-EN039* | |
Card Info | Cyber Dragon (original art) LIGHT / Machine / Level 5 / ATK 2100 / DEF 1600 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). COMMON |
BP02-EN038* | |
Card Info | Drillroid EARTH / Machine / Level 4 / ATK 1600 / DEF 1600 Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster. COMMON |
BP02-EN037* | |
Card Info | Steamroid EARTH / Machine / Level 4 / ATK 1800 / DEF 1800 If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. COMMON |
BP02-EN036* | |
Card Info | Gyroid WIND / Machine / Level 3 / ATK 1000 / DEF 1000 Once per turn, this card cannot be destroyed by battle. COMMON |
BP02-EN035* | |
Card Info | Ancient Gear Golem EARTH / Machine / Level 8 / ATK 3000 / DEF 3000 Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. BATTLE PACK RARE |
BP02-EN034* | |
Card Info | Chiron the Mage EARTH / Beast-Warrior / Level 4 / ATK 1800 / DEF 1000 Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target. COMMON |
BP02-EN033* | |
Card Info | Toon Gemini Elf EARTH / Spellcaster-Type Toon / Level 4 / ATK 1900 / DEF 900 This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand. COMMON |
BP02-EN032* | |
Card Info | Big Shield Gardna EARTH / Warrior / Level 4 / ATK 100 / DEF 2600 During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step. COMMON |
BP02-EN031* | |
Card Info | Mirage Dragon LIGHT / Dragon / Level 4 / ATK 1600 / DEF 600 Your opponent cannot activate Trap Cards during the Battle Phase. COMMON |
BP02-EN030* | |
Card Info | Pitch-Black Warwolf DARK / Beast-Warrior / Level 4 / ATK 1600 / DEF 600 Your opponent cannot activate Trap Cards during the Battle Phase. COMMON |
BP02-EN029* | |
Card Info | Ninja Grandmaster Sasuke LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1000 At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster. COMMON |
BP02-EN028* | |
Card Info | D.D. Assailant EARTH / Warrior / Level 4 / ATK 1700 / DEF 1600 After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card. BATTLE PACK RARE |
BP02-EN027* | |
Card Info | Slate Warrior WIND / Fiend / Level 4 / ATK 1900 / DEF 400 FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. BATTLE PACK RARE |
BP02-EN026* | |
Card Info | Guardian Angel Joan LIGHT / Fairy / Level 7 / ATK 2800 / DEF 2000 When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the original ATK of that destroyed monster in the Graveyard. BATTLE PACK RARE |
BP02-EN025* | |
Card Info | Mataza the Zapper DARK / Warrior / Level 3 / ATK 1300 / DEF 800 This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch. COMMON |
BP02-EN024* | |
Card Info | Hyper Hammerhead EARTH / Dinosaur / Level 4 / ATK 1500 / DEF 1200 At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand. COMMON |
BP02-EN023* | |
Card Info | Dark Magician of Chaos DARK / Spellcaster / Level 8 / ATK 2800 / DEF 2600 When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead. BATTLE PACK RARE |
BP02-EN022* | |
Card Info | Zolga EARTH / Fairy / Level 4 / ATK 1700 / DEF 1200 When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points. COMMON |
BP02-EN021* | |
Card Info | D.D. Warrior Lady LIGHT / Warrior / Level 4 / ATK 1500 / DEF 1600 After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. BATTLE PACK RARE |
BP02-EN020* | |
Card Info | Little-Winguard WIND / Warrior / Level 4 / ATK 1400 / DEF 1800 Once per turn, during your End Phase: You can change the battle position of this card. COMMON |
BP02-EN019* | |
Card Info | Helping Robo for Combat LIGHT / Machine / Level 4 / ATK 1600 / DEF 0 When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck. COMMON |
BP02-EN018* | |
Card Info | Injection Fairy Lily EARTH / Spellcaster / Level 3 / ATK 400 / DEF 1500 If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only. BATTLE PACK RARE |
BP02-EN017* | |
Card Info | Twin-Headed Behemoth WIND / Dragon / Level 3 / ATK 1500 / DEF 1200 During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: Special Summon it from the Graveyard, and make its ATK and DEF 1000. You can only use the effect of "Twin-Headed Behemoth" once per Duel. COMMON |
BP02-EN016* | |
Card Info | Airknight Parshath LIGHT / Fairy / Level 5 / ATK 1900 / DEF 1400 If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card. BATTLE PACK RARE |
BP02-EN015* | |
Card Info | Sinister Serpent WATER / Reptile / Level 1 / ATK 300 / DEF 250 During your Standby Phase, if this card is in your Graveyard: You can return it to your hand. COMMON |
BP02-EN014* | |
Card Info | Zombyra the Dark DARK / Warrior / Level 4 / ATK 2100 / DEF 500 This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK. COMMON |
BP02-EN013* | |
Card Info | Gilasaurus EARTH / Dinosaur / Level 3 / ATK 1400 / DEF 400 You can Special Summon this card (from your hand). When you do: Your opponent can target 1 monster in their Graveyard; your opponent Special Summons that target to their side of the field. COMMON |
BP02-EN012* | |
Card Info | Bazoo the Soul-Eater EARTH / Beast / Level 4 / ATK 1600 / DEF 900 Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until your opponent's End Phase. COMMON |
BP02-EN011* | |
Card Info | Kycoo the Ghost Destroyer DARK / Spellcaster / Level 4 / ATK 1800 / DEF 700 When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard. COMMON |
BP02-EN010* | |
Card Info | Revival Jam WATER / Aqua / Level 4 / ATK 1500 / DEF 500 When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next Standby Phase. COMMON |
BP02-EN009* | |
Card Info | The Fiend Megacyber DARK / Warrior / Level 6 / ATK 2200 / DEF 1200 If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand). BATTLE PACK RARE |
BP02-EN008* | |
Card Info | Goblin Attack Force EARTH / Warrior / Level 4 / ATK 2300 / DEF 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. COMMON |
BP02-EN007* | |
Card Info | Cyber Jar DARK / Rock / Level 3 / ATK 900 / DEF 900 FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.) BATTLE PACK RARE |
BP02-EN006* | |
Card Info | Maha Vailo LIGHT / Spellcaster / Level 4 / ATK 1550 / DEF 1400 This card gains 500 ATK for each Equip Card equipped to this card. COMMON |
BP02-EN005* | |
Card Info | Magician of Faith LIGHT / Spellcaster / Level 1 / ATK 300 / DEF 400 FLIP: Target 1 Spell Card in your Graveyard; add that target to your hand. BATTLE PACK RARE |
BP02-EN004* | |
Card Info | Alexandrite Dragon LIGHT / Dragon / Level 4 / ATK 2000 / DEF 100 Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not. COMMON |
BP02-EN003* | |
Card Info | Frostosaurus WATER / Dinosaur / Level 6 / ATK 2600 / DEF 1700 This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage. BATTLE PACK RARE |
BP02-EN002* | |
Card Info | Gene-Warped Warwolf EARTH / Beast-Warrior / Level 4 / ATK 2000 / DEF 100 This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction. COMMON |
BP02-EN001* | |
Card Info | Luster Dragon WIND / Dragon / Level 4 / ATK 1900 / DEF 1600 A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. COMMON |