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Pharaonic Guardian
PGD-107 | |
Card Info | Lava Golem FIRE / Fiend / Level 8 / ATK 3000 / DEF 2500 This monster must be Special Summoned on your opponent's side of the field by offering 2 monsters on your opponent's side of the field as a Tribute. This card inflicts 1000 points of Direct Damage to the Life Points of this card's controller during each of his/her Standby Phases. When you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn. SECRET RARE |
PGD-106 | |
Card Info | Nightmare Wheel Continuous Trap Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Spell, Trap or Effect Monster Card. This card inflicts 500 points of Direct Damage to your opponent's Life Points during each of your Standby Phases. When the selected monster is destroyed or removed from the field, this card is also destroyed. ULTRA RARE |
PGD-105 | |
Card Info | Rope of Life Normal Trap This card can only be activated by discarding your entire hand when 1 of your own monsters is sent to the Graveyard as a result of Battle. Special Summon the monster just sent to the Graveyard to the field in face-up Attack or Defense Position and increase its ATK by 800 points. ULTRA RARE |
PGD-104 | |
Card Info | Question Normal Spell When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned on your side of the field in face-up Attack or Defense Position. ULTRA RARE |
PGD-103 | |
Card Info | Byser Shock DARK / Fiend / Level 5 / ATK 800 / DEF 600 When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner's respective hands. ULTRA RARE |
PGD-102 | |
Card Info | D. Tribe Normal Trap All monsters on your side of the field are treated as Dragon-Type until the end of the turn this card is activated. COMMON |
PGD-101 | |
Card Info | Non Aggression Area Normal Trap You can only activate this card during your Standby Phase. Discard 1 card from your hand to the Graveyard. Your opponent cannot Normal Summon, Set and/or Special Summon during the next turn. COMMON |
PGD-100 | |
Card Info | Rite of Spirit Normal Trap Select 1 Monster Card that includes "Gravekeeper's" in its card name from your Graveyard and Special Summon it in face-up Attack or Defense Position. This card's activation and effect are not affected by "Necrovalley". COMMON |
PGD-099 | |
Card Info | Trap of Board Eraser Counter Trap When an effect that inflicts damage to Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard. SUPER RARE |
PGD-098 | |
Card Info | Disturbance Strategy Normal Trap Your opponent adds all cards in his/her hand to the Deck and shuffles the Deck. Your opponent then draws the same number of cards that he/she added to the Deck. COMMON |
PGD-097 | |
Card Info | Narrow Pass Continuous Trap This card can only be activated when both players have 2 monsters or less on either side of the field. Once this card is activated, both players can only Normal Summon or Set up to 2 additional monsters as long as this card remains face-up on the field. COMMON |
PGD-096 | |
Card Info | Raigeki Break Normal Trap Discard 1 card from your hand to the Graveyard to destroy 1 card on the field. COMMON |
PGD-095 | |
Card Info | Barrel Behind the Door Counter Trap When an effect that inflicts damage to Life Points is activated (except Battle Damage), switch the damage you receive to your opponent's Life Points. SUPER RARE |
PGD-094 | |
Card Info | Curse of Aging Normal Trap Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent's side of the field by 500 points until the end of the turn this card is activated. COMMON |
PGD-093 | |
Card Info | Coffin Seller Continuous Trap Each time your opponent's Monster Cards are sent to the Graveyard, inflict 300 points of Direct Damage to your opponent's Life Points. RARE |
PGD-092 | |
Card Info | Reversal Quiz Normal Spell Send all cards in your hand and on your side of the field to the Graveyard. Call the Type of card (Monster, Magic, or Trap) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones. COMMON |
PGD-091 | |
Card Info | Royal Tribute Normal Spell This card can only be activated when your "Necrovalley" is active on the field. Both players must discard all monster cards in their hand to the Graveyard. COMMON |
PGD-090 | |
Card Info | Metamorphosis Normal Spell Offer 1 monster on your side of the field as a Tribute to Special Summon 1 Fusion Monster of the same Level in face-up Attack or Defense Position from your Fusion Deck. Monsters used for a Tribute Summon or that are offered as Tributes due to other card's effects are excluded. COMMON |
PGD-089 | |
Card Info | Banner of Courage Continuous Spell During your Battle Phase only, increase the ATK of all monsters on your side of the field by 200 points. COMMON |
PGD-088 | |
Card Info | Terraforming Normal Spell Add 1 Field Magic Card from your Deck to your hand. Then shuffle your Deck. COMMON |
PGD-087 | |
Card Info | Dark Snake Syndrome Continuous Spell Inflict Direct Damage to you and your opponent's Life Points during each of your Standby Phases. The first damage begins at 200 points and is doubled following each of your Standby Phases. COMMON |
PGD-086 | |
Card Info | Hieroglyph Lithograph Normal Spell Pay 1000 of your own Life Points. During the current Duel, the limit of your hand at your End Phase becomes 7 cards. COMMON |
PGD-085 | |
Card Info | Buster Rancher Equip Spell Only a monster with an ATK equal to 1000 or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points only when the opponent's monster that battles is in Attack Position and its ATK is equal to 2500 or more, OR when the opponent's monster that battles is in Defense Position and its DEF is equal to 2500 or more. COMMON |
PGD-084 | |
Card Info | Necrovalley Field Spell As long as this card remains face-up on the field, all effects of Magic, Trap, and/or Effect Monster Cards that involve Graveyards are negated and neither player can remove cards in the Graveyards from play. In addition, increase the ATK and DEF of all monsters that includes "Gravekeeper's" in their card name by 500 points. SUPER RARE |
PGD-083 | |
Card Info | Different Dimension Capsule Normal Spell After this card is activated, it remains face-up on the field until your 2nd Standby Phase. Select 1 card from your Deck, then shuffle your Deck. Remove it from play and place face-down. During your 2nd Standby Phase, destroy this card and add the removed card to your hand. COMMON |
PGD-082 | |
Card Info | Dark Room of Nightmare Continuous Spell Each time you inflict damage other than Battle Damage to your opponent's Life Points, inflict 300 points to Direct Damage to your opponent's Life Points. This card's effect is not applied to the effect of "Dark Room of Nightmare". SUPER RARE |
PGD-081 | |
Card Info | Reasoning Normal Spell Your opponent calls a Monster Card Level. You then pick up (not draw) cards from the top of your deck until a monster is picked up. If that monster is the same Level as the one called by your opponent, all picked up cards are sent to the Graveyard. If not, Special Summon the monster that was picked up in face-up Attack or Defense Position and send the remaining cards that were picked up to the Graveyard. COMMON |
PGD-080 | |
Card Info | Card Shuffle Continuous Spell Pay 300 of your own Life Points to shuffle either your or your opponent's Deck. You can use this effect during your own turn, once per turn. COMMON |
PGD-079 | |
Card Info | Dark Designator Normal Spell Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand. RARE |
PGD-078 | |
Card Info | Reaper on the Nightmare DARK / Zombie-Type Fusion / Level 5 / ATK 800 / DEF 600 "Spirit Reaper" + "Nightmare Horse" This monster is not destroyed as a result of battle at any time, although damage calculation is applied. When this card is specifically designated as a target of the effect of Magic, Trap, or Effect Monster Card, this card is immediately destroyed. This monster can attack your opponent Life Points directly even if there is a monster on your opponent's side of the field. When this card attacks your opponent's Life points directly, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. SUPER RARE |
PGD-077 | |
Card Info | Nightmare Horse DARK / Zombie / Level 2 / ATK 500 / DEF 400 This monster can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. COMMON |
PGD-076 | |
Card Info | Spirit Reaper DARK / Zombie / Level 3 / ATK 300 / DEF 200 This monster is not destroyed as a result of battle at any time, although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. When this card attacks your opponent's Life Points directly, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. RARE |
PGD-075 | |
Card Info | Cobra Jar EARTH / Reptile / Level 2 / ATK 600 / DEF 300 FLIP: Place 1 "Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200) in Attack or Defense Position on your side of the field. When the Poisonous Snake Token is destroyed as result of battle, inflict 500 point of Direct Damage to your opponent's Life Points. COMMON |
PGD-074 | |
Card Info | Charm of Shabti EARTH / Rock / Level 1 / ATK 100 / DEF 100 Discard this card from your hand to the Graveyard to make the damage inflicted to monsters that include "Gravekeeper's" in their card name 0 until the End Phase of the current turn. However, the damage to your Life Points is calculated normally. COMMON |
PGD-073 | |
Card Info | An Owl of Luck WIND / Winged Beast / Level 2 / ATK 300 / DEF 500 FLIP: Select 1 Field Magic Card from your Deck and place it on top of your Deck. If "Necrovalley" is activate on the field, you can add the selected card to your hand. COMMON |
PGD-072 | |
Card Info | Winged Sage Falcos WIND / Winged Beast / Level 4 / ATK 1700 / DEF 1200 You can return your opponent's face-up Attack Position monster that is sent to the Graveyard by this monster as a result of battle to the top of his/her Deck. RARE |
PGD-071 | |
Card Info | Yomi Ship WATER / Aqua / Level 3 / ATK 800 / DEF 1400 When this card is sent to the Graveyard as a result of battle, destroy the monster that destroyed this monster. COMMON |
PGD-070 | |
Card Info | A Cat of Ill Omen DARK / Beast / Level 2 / ATK 500 / DEF 300 FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is active on the field, you can add the selected card to your hand. COMMON |
PGD-069 | |
Card Info | Mystical Knight of Jackal LIGHT / Beast-Warrior / Level 7 / ATK 2700 / DEF 1200 You can return your opponent's own monster that is sent to the Graveyard by this card as a result of battle to the top of their Deck. ULTRA RARE |
PGD-068 | |
Card Info | A Man with Wdjat DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1600 When you Normal Summon this monster and during each of your following Standby Phases as long as this card remains face-up on the field, select 1 Set card on your opponent's side of the field and see it. Return the card to its original position. COMMON |
PGD-067 | |
Card Info | Gravekeeper's Assailant DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1500 You can activate this card's effect only when "Necrovalley" is active on the field. When this card attacks, you can change the battle position of 1 face-up monster on your opponent's side of the field. COMMON |
PGD-066 | |
Card Info | Gravekeeper's Cannonholder DARK / Spellcaster / Level 4 / ATK 1400 / DEF 1200 Offer 1 monster that includes "Gravekeeper's" in its card name on your side of the field as a Tribute to inflict 700 Points of Direct Damage to your opponent's Life Points. However, you cannot offer this card or another "Gravekeeper's Cannonholder" with this card's effect. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. COMMON |
PGD-065 | |
Card Info | Gravekeeper's Chief DARK / Spellcaster / Level 5 / ATK 1900 / DEF 1200 You can have only 1 face-up "Gravekeeper's Chief" on your side of the field at any time. As long as this card remains face-up on the field, your Graveyard is not affected by "Necrovalley". When you Tribute Summon this monster, you can Special Summon 1 monster that includes "Gravekeeper's" in its card name from your Graveyard. SUPER RARE |
PGD-064 | |
Card Info | Gravekeeper's Watcher DARK / Spellcaster / Level 4 / ATK 1000 / DEF 1000 When your opponent activates a card that includes the effect of making your opponent discard from his/her hand (this does not include the cost of discarding cards), you can activate this card by discarding this card from your hand to the Graveyard. Negate the activation and effect of the card and destroy it. RARE |
PGD-063 | |
Card Info | Gravekeeper's Vassal DARK / Spellcaster / Level 3 / ATK 800 / DEF 500 The Battle Damage this card inflicts to your opponent's Life Points is treated as the Effect Damage of this card. COMMON |
PGD-062 | |
Card Info | Gravekeeper's Spear Soldier DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1000 When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. COMMON |
PGD-061 | |
Card Info | Gravekeeper's Guard DARK / Spellcaster / Level 4 / ATK 1000 / DEF 1900 FLIP: Select 1 Monster Card on your opponent's side of the field (regardless of position) and return it to its owner's hand. COMMON |
PGD-060 | |
Card Info | Gravekeeper's Curse DARK / Spellcaster / Level 3 / ATK 800 / DEF 800 When this monster is Normal Summoned, Flip Summoned, or Special Summoned, inflict 500 points of Direct Damage to your opponent's Life Points. COMMON |
PGD-059 | |
Card Info | Gravekeeper's Spy DARK / Spellcaster / Level 4 / ATK 1200 / DEF 2000 FLIP: Select 1 monster that includes "Gravekeeper's" in its card name with an ATK of 1500 or less from your Deck and Special Summon it in face-up Attack or Defense Position. The Deck is then shuffled. COMMON |
PGD-058 | |
Card Info | Helpoemer DARK / Fiend / Level 5 / ATK 2000 / DEF 1400 When this card has been sent to the Graveyard as a result of battle, this card's effect is activated. As long as this card exists in the Graveyard, your opponent discards 1 card randomly from his/her hand at the end of his/her Battle Phase. Neither player can Special Summon this card from the Graveyard. ULTRA RARE |
PGD-057 | |
Card Info | Newdoria DARK / Fiend / Level 4 / ATK 1200 / DEF 800 When this card is sent to the Graveyard as a result of battle, select 1 monster on the field and destroy it. RARE |
PGD-056 | |
Card Info | Dark Jeroid DARK / Fiend / Level 4 / ATK 1200 / DEF 1500 When this monster is Normal Summoned, Flip Summoned, or Special Summoned, select 1 face-up monster on the field and decrease its ATK by 800 points. This effect lasts until the selected card is destroyed or removed from the field. RARE |
PGD-055 | |
Card Info | Inpachi EARTH / Machine / Level 4 / ATK 1600 / DEF 1900 A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit. COMMON |
PGD-054 | |
Card Info | Kabuzauls WATER / Dinosaur / Level 4 / ATK 1700 / DEF 1500 A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane. COMMON |
PGD-053 | |
Card Info | Master Kyonshee EARTH / Zombie / Level 4 / ATK 1750 / DEF 1000 A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. COMMON |
PGD-052 | |
Card Info | Pharaoh's Treasure Normal Trap After activation, put this card face-up in your Deck and shuffle it. When you draw this card, it is immediately sent to the Graveyard. Then add 1 card in your Graveyard (except this card) to your hand. RARE |
PGD-051 | |
Card Info | Reckless Greed Normal Trap Draw 2 cards from your Deck, and skip your next 2 Draw Phases. RARE |
PGD-050 | |
Card Info | Pyro Clock of Destiny Normal Trap Move the turn count forward by 1 turn. The turn in which this card is activated continues as normal. COMMON |
PGD-049 | |
Card Info | Trap Dustshoot Normal Trap You can activate this card only when your opponent has 4 or more cards in his/her hand. Look at your opponent's hand, then select 1 Monster Card and return it to its owner's Deck. The Deck is then shuffled. COMMON |
PGD-048 | |
Card Info | Needle Wall Continuous Trap During your Standby Phase, roll a six-sided dice once. Treat your opponent's Monster Card Zones as #'s 1-5, counting from your right. Destroy the monster that is in the same Monster Card Zone as the dice result. If the result is 6, roll again. COMMON |
PGD-047 | |
Card Info | Dark Coffin Normal Trap When this face-down card is destroyed and sent to the Graveyard, your opponent must select and execute 1 of the following effects: ● Discard 1 card in his/her hand. ● Select 1 monster on his/her side of the field and destroy it. COMMON |
PGD-046 | |
Card Info | Statue of the Wicked Normal Trap When this face-down card is destroyed and sent to the Graveyard, Special Summon 1 "Wicked Token" (Fiend-Type/DARK/4 Stars/ATK 1000/DEF 1000) in Attack or Defense Position on your side of the field. SUPER RARE |
PGD-045 | |
Card Info | Needle Ceiling Normal Trap You can only activate this card when there are 4 or more monster on the field. Destroy all face-up monsters on the field. COMMON |
PGD-044 | |
Card Info | Curse of Royal Counter Trap Negate the activation of a card that includes the effect of destroying 1 Magic or Trap Card and destroy it. RARE |
PGD-043 | |
Card Info | Bottomless Shifting Sand Continuous Trap At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed. COMMON |
PGD-042 | |
Card Info | Ordeal of a Traveler Continuous Trap You can activate this card's effect when your opponent attacks. Your opponent randomly selects 1 card in your hand and calls the type of the card (Monster, Magic, or Trap). If your opponent calls it wrong, the attacking monster is returned to its owner's hand. COMMON |
PGD-041 | |
Card Info | Tutan Mask Counter Trap Negate the activation and the effect of a Magic or Trap Card that specifically designates 1 face-up Zombie-Type monster as a target and destroy it. COMMON |
PGD-040 | |
Card Info | Pyramid Energy Quick-Play Spell You can select and activate 1 of the following effects: ● Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ● Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated. COMMON |
PGD-039 | |
Card Info | Timidity Normal Spell Both players cannot destroy Set Magic and/or Trap Cards on the field until your opponent's next End Phase. COMMON |
PGD-038 | |
Card Info | Call of the Mummy Continuous Spell If there is no monster on your side of the field, you can Special Summon 1 Zombie-Type monster from your hand. You can use this effect once per turn. COMMON |
PGD-037 | |
Card Info | Secret Pass to the Treasures Normal Spell Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly. COMMON |
PGD-036 | |
Card Info | Mirage of Nightmare Continuous Spell During your opponent's Standby Phase, draw cards until your hand has 4 cards. During your Standby Phase, randomly discard that same number of cards you drew with this card's effect to the Graveyard. |
PGD-035 | |
Card Info | Book of Moon Quick-Play Spell Flip 1 face-up monster on the field into face-down Defense Position. RARE |
PGD-034 | |
Card Info | Book of Taiyou Normal Spell Flip 1 face-down monster on the field into face-up Attack Position. COMMON |
PGD-033 | |
Card Info | Book of Life Normal Spell Special Summon 1 Zombie-Type monster from your Graveyard in face-up Attack or Defense Position and remove 1 monster in your opponent's Graveyard from play. SUPER RARE |
PGD-032 | |
Card Info | Cobraman Sakuzy EARTH / Reptile / Level 3 / ATK 800 / DEF 1400 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Spell and Trap Cards on your opponent's side of the field and then return them to their original position. COMMON |
PGD-031 | |
Card Info | Fushioh Richie DARK / Zombie / Level 7 / ATK 2600 / DEF 2900 This card can be Special Summoned from your hand or your Deck by offering 1 "Great Dezard" that had fulfilled the condition as a Tribute. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Magic or Trap Cards that specifically designate this card as a target and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your Graveyard in face-up Attack or Defense Position. ULTRA RARE |
PGD-030 | |
Card Info | Des Lacooda EARTH / Zombie / Level 3 / ATK 500 / DEF 600 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, you draw 1 card from your Deck. COMMON |
PGD-029 | |
Card Info | Don Zaloog DARK / Warrior / Level 4 / ATK 1400 / DEF 1500 When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects: ● Select 1 card from your opponent's hand randomly and discard it to the Graveyard. ● Send 2 cards from the top of your opponent's Deck to the Graveyard. ULTRA RARE |
PGD-028 | |
Card Info | Dark Scorpion Burglars DARK / Warrior / Level 4 / ATK 1000 / DEF 1000 When this card inflicts Battle Damage to your opponent's Life Points, your opponent selects 1 Magic Card from his/her Deck and sends it to the Graveyard. The Deck is then shuffled. COMMON |
PGD-027 | |
Card Info | Dice Jar LIGHT / Rock / Level 3 / ATK 200 / DEF 300 FLIP: Both players roll a six-sided die once. The player with the lowest result takes Direct Damage equal to their opponent's result x 500 Life Points. However, if a winner's result is 6, the loser takes 6000 points of Direct Damage. If the results are the same, both players roll again. COMMON |
PGD-026 | |
Card Info | Pyramid Turtle EARTH / Zombie / Level 4 / ATK 1200 / DEF 1400 When this card is sent to the Graveyard as a result of battle, you may select 1 Zombie-Type monster with a DEF of 2000 or less from your Deck and Special Summon it to the field in face up Attack or Defense Position (no Tribute is required for monsters of level 5 or more). The Deck is then shuffled. RARE |
PGD-025 | |
Card Info | Guardian Sphinx EARTH / Rock / Level 5 / ATK 1700 / DEF 2400 You can flip this card into face-down Defense Position once per turn during you Main Phase. When this card is Flip Summoned, return all monsters on your opponent's side of the field to the owner's hand. ULTRA RARE |
PGD-024 | |
Card Info | 8-Claws Scorpion DARK / Insect / Level 2 / ATK 300 / DEF 200 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card targets a face-down Defense Position monster on your opponent's side of the field in battle, the ATK of this card becomes 2400 during that damage calculation only. COMMON |
PGD-023 | |
Card Info | Giant Axe Mummy EARTH / Zombie / Level 5 / ATK 1700 / DEF 2000 You can flip this card into face-down Defense Position once per turn during your Main Phase. When the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed. COMMON |
PGD-022 | |
Card Info | Swarm of Locusts DARK / Insect / Level 3 / ATK 1000 / DEF 500 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 Magic or Trap Card on your opponent's side of the field. COMMON |
PGD-021 | |
Card Info | Swarm of Scarabs DARK / Insect / Level 3 / ATK 500 / DEF 1000 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field. COMMON |
PGD-020 | |
Card Info | Great Dezard DARK / Spellcaster / Level 6 / ATK 1900 / DEF 2300 When this monster destroys the following number of monsters in battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Magic and Trap Cards that specifically designate this card as a target and destroy them. Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by offering this card as a Tribute during your Main Phase. ULTRA RARE |
PGD-019 | |
Card Info | Wandering Mummy EARTH / Zombie / Level 4 / ATK 1500 / DEF 1500 You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, shuffle all face-down Defense Position monsters on your side of the field and return them in face-down Defense Position to your side of the field. RARE |
PGD-018 | |
Card Info | Royal Keeper EARTH / Zombie / Level 4 / ATK 1600 / DEF 1700 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, increase the ATK and DEF of this card by 300 points until the end of the turn that this card is flipped face-up. COMMON |
PGD-017 | |
Card Info | Dark Dust Spirit EARTH / Zombie-Type Spirit / Level 6 / ATK 2200 / DEF 1800 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card is Normal Summoned, Flip Summoned or flipped face-up destroy all face-up monsters except this monster on the field. SHORT PRINT COMMON |
PGD-016 | |
Card Info | Poison Mummy EARTH / Zombie / Level 4 / ATK 1000 / DEF 1800 FLIP: Inflict 500 points of Direct Damage to your opponent's Life Points. COMMON |
PGD-015 | |
Card Info | Sasuke Samurai WIND / Warrior / Level 2 / ATK 500 / DEF 800 When this card attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. SUPER RARE |
PGD-014 | |
Card Info | Gora Turtle WATER / Aqua / Level 3 / ATK 1100 / DEF 1400 As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot attack. RARE |
PGD-013 | |
Card Info | Moisture Creature LIGHT / Fairy / Level 9 / ATK 2800 / DEF 2900 If you Tribute Summon this monster by offering 3 monsters on the field as a Tribute, destroy all Magic and Trap Cards on your opponent's side of the field. RARE |
PGD-012 | |
Card Info | Servant of Catabolism LIGHT / Aqua / Level 3 / ATK 700 / DEF 500 This monster may attack your opponent's Life Points directly. COMMON |
PGD-011 | |
Card Info | Mucus Yolk DARK / Aqua / Level 3 / ATK 0 / DEF 100 This card may attack your opponent's Life Points directly. Each time this card inflicts battle damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field. COMMON |
PGD-010 | |
Card Info | Timeater DARK / Machine / Level 6 / ATK 1900 / DEF 1700 If this monster destroys a monster on your opponent's side of the field in battle, your opponent skips his/her next Main Phase 1. COMMON |
PGD-009 | |
Card Info | Jowls of Dark Demise WATER / Fiend / Level 2 / ATK 200 / DEF 100 FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it may attack your opponent's LIfe Points directly. RARE |
PGD-008 | |
Card Info | Maiden of the Aqua WATER / Aqua / Level 4 / ATK 700 / DEF 2000 As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Magic Card on the field, this effect is not applied. COMMON |
PGD-007 | |
Card Info | Arsenal Bug EARTH / Insect / Level 3 / ATK 2000 / DEF 2000 If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points. COMMON |
PGD-006 | |
Card Info | Kryuel DARK / Fiend / Level 4 / ATK 1000 / DEF 1700 When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field. COMMON |
PGD-005 | |
Card Info | Birdface WIND / Winged Beast / Level 4 / ATK 1600 / DEF 1600 When this card is sent to the Graveyard as a result of battle, you can add 1 "Harpie Lady" from your Deck to your hand. COMMON |
PGD-004 | |
Card Info | King Tiger Wanghu EARTH / Beast / Level 4 / ATK 1700 / DEF 1000 As long as this card remains face-up on the field, all monsters with an ATK equal to 1400 or less that are Normal Summoned or Special Summoned (excluding Flip Summoned) are automatically destroyed. RARE |
PGD-003 | |
Card Info | Souleater EARTH / Fish / Level 4 / ATK 1200 / DEF 0 A living wonder of mystery. COMMON |
PGD-002 | |
Card Info | Shapesnatch DARK / Machine / Level 5 / ATK 1200 / DEF 1700 A bow tie with horrible power, it attacks an opponent by controlling others. COMMON |
PGD-001 | |
Card Info | Molten Behemoth FIRE / Pyro / Level 5 / ATK 1000 / DEF 2200 A giant born from magma, it attacks with a magma punch. COMMON |
PGD-000 | |
Card Info | Ring of Destruction Normal Trap Destroy 1 face-up Monster Card and inflict Direct Damage equal to the destroyed card's ATK to the Life Points of both you and you opponent. SECRET RARE |