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Structure Deck: Invincible Fortress

*There are two copies included.
**There are three copies included.
SD7-EN032*
Card Info Compulsory Evacuation Device
Normal Trap
Return 1 monster on the field to its owner's hand.
COMMON
SD7-EN031
Card Info Reckless Greed
Normal Trap
Draw 2 cards, and after that skip your next 2 Draw Phases.
COMMON
SD7-EN030*
Card Info Ordeal of a Traveler
Continuous Trap
You can only activate this card's effect when your opponent declares an attack. Your opponent selects 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap). If your opponent calls it wrong, the attacking monster is returned to its owner's hand.
COMMON
SD7-EN029
Card Info Robbin' Goblin
Continuous Trap
Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 random card from their hand.
COMMON
SD7-EN028*
Card Info Magic Drain
Counter Trap
You can only activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from their hand to negate the effect of this card. If your opponent does not, negate the activation of your opponent's Spell Card and destroy it.
COMMON
SD7-EN027
Card Info Ultimate Offering
Continuous Trap
By paying 500 Life Points, Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase.
COMMON
SD7-EN026
Card Info Waboku
Normal Trap
You take no Battle Damage this turn. Your monsters cannot be destroyed as a result of battle this turn.
COMMON
SD7-EN025
Card Info Shifting Shadows
Continuous Spell
Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn.
COMMON
SD7-EN024
Card Info Brain Control
Normal Spell
Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the end of this turn.
COMMON
SD7-EN023
Card Info Ectoplasmer
Continuous Spell
Only once during each player's End Phase, the turn player Tributes 1 face-up monster on his/her side of the field and inflicts damage to the opponent's Life Points equal to half of the original ATK of the Tributed Monster.
COMMON
SD7-EN022
Card Info Hammer Shot
Normal Spell
Destroy 1 face-up Attack Position monster with the highest ATK on the field. (If it is a tie, you get to choose.)
COMMON
SD7-EN021
Card Info Magical Mallet
Normal Spell
Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.
COMMON
SD7-EN020*
Card Info Shield & Sword
Normal Spell
Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded.
COMMON
SD7-EN019
Card Info Swords of Revealing Light
Normal Spell
Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.
COMMON
SD7-EN018
Card Info Premature Burial
Equip Spell
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
COMMON
SD7-EN017
Card Info Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
COMMON
SD7-EN016
Card Info Canyon
Field Spell
If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster.
COMMON
SD7-EN015
Card Info Sand Moth
EARTH / Rock / Level 4 / ATK 1000 / DEF 2000
When this face-down Defense Position card is destroyed and sent to the Graveyard, except as a result of battle, switch the original ATK and DEF of this card, and Special Summon it to your side of the field.
COMMON
SD7-EN014
Card Info Medusa Worm
EARTH / Rock / Level 2 / ATK 500 / DEF 600
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
COMMON
SD7-EN013
Card Info Guardian Statue
EARTH / Rock / Level 4 / ATK 800 / DEF 1400
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.
COMMON
SD7-EN012
Card Info Megarock Dragon
EARTH / Rock / Level 7 / ATK ? / DEF ?
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points.
COMMON
SD7-EN011*
Card Info Moai Interceptor Cannons
EARTH / Rock / Level 4 / ATK 1100 / DEF 2000
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position.
COMMON
SD7-EN010
Card Info Criosphinx
EARTH / Rock / Level 6 / ATK 1200 / DEF 2400
While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the Graveyard.
COMMON
SD7-EN009
Card Info Hieracosphinx
EARTH / Rock / Level 6 / ATK 2400 / DEF 1200
While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target.
COMMON
SD7-EN008
Card Info Stone Statue of the Aztecs
EARTH / Rock / Level 4 / ATK 300 / DEF 2000
Double any Battle Damage your opponent takes when they attack this monster.
COMMON
SD7-EN007
Card Info Stone Statue of the Aztecs
EARTH / Rock / Level 4 / ATK 300 / DEF 2000
Double any Battle Damage your opponent takes when they attack this monster.
COMMON
SD7-EN006*
Card Info Gigantes
EARTH / Rock / Level 4 / ATK 1900 / DEF 1300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
COMMON
SD7-EN005
Card Info Guardian Sphinx
EARTH / Rock / Level 5 / ATK 1700 / DEF 2400
Once per turn during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return all monsters on your opponent's side of the field to the owner's hand.
COMMON
SD7-EN004
Card Info Maharaghi
EARTH / Rock-Type Spirit / Level 4 / ATK 1200 / DEF 1700
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.
COMMON
SD7-EN003**
Card Info Giant Rat
EARTH / Beast / Level 4 / ATK 1400 / DEF 1450
When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.
COMMON
SD7-EN002
Card Info Great Spirit
EARTH / Rock / Level 4 / ATK 500 / DEF 1500
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
COMMON
SD7-EN001
Card Info Exxod, Master of The Guard
EARTH / Rock / Level 8 / ATK 0 / DEF 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes "sphinx" in its card name. While this card is face-up on the field, each time an EARTH monster is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points.
ULTRA RARE