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Gold Series 3
*GLD3-EN003 was previously called "Amazon Archer". | |
GLD3-EN050 | |
Card Info | Aegis of Gaia Continuous Trap Gain 3000 Life Points. If this face-up card is removed from the field, take 3000 damage. COMMON |
GLD3-EN049 | |
Card Info | Icarus Attack Normal Trap Tribute 1 Winged Beast-Type monster. Destroy 2 cards on the field. GOLD RARE |
GLD3-EN048 | |
Card Info | Magical Arm Shield Normal Trap Activate only when your opponent declares an attack while you control a monster. Take control of 1 of your opponent's face-up monsters, except the attacking monster, until the end of the Battle Phase. It is attacked instead. COMMON |
GLD3-EN047 | |
Card Info | Dramatic Rescue Normal Trap Activate only when a card is activated that targets an "Amazoness" monster. Return the targeted monster to its owner's hand and Special Summon 1 other monster from your hand. COMMON |
GLD3-EN046 | |
Card Info | Amazoness Archers Normal Trap Activate only when your opponent declares an attack while you control an "Amazoness" monster. All monsters your opponent controls are changed to face-up Attack Position (Flip Effects are not activated), and lose 500 ATK as long as they remain face-up on the field. Your opponent must attack with all of their monsters. COMMON |
GLD3-EN045 | |
Card Info | Black Whirlwind Continuous Spell When a "Blackwing" monster is Normal Summoned to your side of the Field, you can add 1 "Blackwing" monster from your Deck to your hand that has less ATK than that monster. COMMON |
GLD3-EN044 | |
Card Info | Destiny Draw Normal Spell Discard 1 "Destiny Hero" card to draw 2 cards. COMMON |
GLD3-EN043 | |
Card Info | Enemy Controller Quick-Play Spell Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster your opponent controls. ● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. GOLD RARE |
GLD3-EN042 | |
Card Info | Smashing Ground Normal Spell Destroy the face-up monster your opponent controls with the highest DEF. (If it is a tie, you get to choose.) GOLD RARE |
GLD3-EN041 | |
Card Info | My Body as a Shield Quick-Play Spell Activate only by paying 1500 Life Points when your opponent activates a card or effect that would destroy 1 or more monster(s) on the field. Negate the activation of that card and destroy it. GOLD RARE |
GLD3-EN040 | |
Card Info | Mystical Space Typhoon Quick-Play Spell Destroy 1 Spell or Trap Card on the field. GOLD RARE |
GLD3-EN039 | |
Card Info | Blackwing Armed Wing DARK / Winged Beast-Type Synchro / Level 6 / ATK 2300 / DEF 1000 1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. GOLD RARE |
GLD3-EN038 | |
Card Info | Blackwing Armor Master DARK / Winged Beast-Type Synchro / Level 7 / ATK 2500 / DEF 1500 1 "Blackwing" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase. GOLD RARE |
GLD3-EN037 | |
Card Info | Stardust Dragon WIND / Dragon-Type Synchro / Level 8 / ATK 2500 / DEF 2000 1 Tuner + 1 or more non-Tuner monsters You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase GOLD RARE |
GLD3-EN036 | |
Card Info | Worm Hope LIGHT / Reptile / Level 1 / ATK 800 / DEF 1500 FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card. When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard. COMMON |
GLD3-EN035 | |
Card Info | Worm Gulse LIGHT / Reptile / Level 4 / ATK 1500 / DEF 300 Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it. COMMON |
GLD3-EN034 | |
Card Info | Worm Falco LIGHT / Reptile / Level 2 / ATK 500 / DEF 800 FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card. COMMON |
GLD3-EN033 | |
Card Info | Mist Valley Windmaster WIND / Winged Beast-Type Tuner / Level 2 / ATK 400 / DEF 800 Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hands to the Graveyards until they have 4 cards. COMMON |
GLD3-EN032 | |
Card Info | Mist Condor WIND / Winged Beast / Level 4 / ATK 1400 / DEF 400 You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700. COMMON |
GLD3-EN031 | |
Card Info | Numbing Grub in the Ice Barrier WATER / Insect / Level 4 / ATK 1300 / DEF 1800 When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used. COMMON |
GLD3-EN030 | |
Card Info | Reese the Ice Mistress WATER / Sea Serpent-Type Tuner / Level 2 / ATK 800 / DEF 800 This card cannot be destroyed by battle with a Level 4 or higher monster. COMMON |
GLD3-EN029 | |
Card Info | Infernity Guardian DARK / Fiend / Level 4 / ATK 1200 / DEF 1700 While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects. COMMON |
GLD3-EN028 | |
Card Info | Infernity Dwarf DARK / Warrior / Level 2 / ATK 800 / DEF 500 While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. COMMON |
GLD3-EN027 | |
Card Info | Infernity Archfiend DARK / Fiend / Level 4 / ATK 1800 / DEF 1200 When you have no cards in your hand and draw this card, you can reveal it to Special Summon it. When this card is Special Summoned, if you have no cards in your hand, you can add 1 "Infernity" card from your Deck to your hand. GOLD RARE |
GLD3-EN026 | |
Card Info | Blackwing - Kalut the Moon Shadow DARK / Winged Beast / Level 3 / ATK 1400 / DEF 1000 When a "Blackwing" monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1400 ATK until the End Phase. COMMON |
GLD3-EN025 | |
Card Info | Blackwing - Shura the Blue Flame DARK / Winged Beast / Level 4 / ATK 1800 / DEF 1200 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect(s) is negated. COMMON |
GLD3-EN024 | |
Card Info | Blackwing - Blizzard the Far North DARK / Winged Beast-Type Tuner / Level 2 / ATK 1300 / DEF 0 This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position. COMMON |
GLD3-EN023 | |
Card Info | Blackwing - Sirocco the Dawn DARK / Winged Beast / Level 5 / ATK 2000 / DEF 900 If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect. COMMON |
GLD3-EN022 | |
Card Info | Blackwing - Bora the Spear DARK / Winged Beast / Level 4 / ATK 1700 / DEF 800 If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. COMMON |
GLD3-EN021 | |
Card Info | Blackwing - Gale the Whirlwind DARK / Winged Beast-Type Tuner / Level 3 / ATK 1300 / DEF 400 If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls. GOLD RARE |
GLD3-EN020 | |
Card Info | Thunder King Rai-Oh LIGHT / Thunder / Level 4 / ATK 1900 / DEF 800 Neither player can add cards from their Deck to their hand except by drawing them. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent's monsters, and destroy it. GOLD RARE |
GLD3-EN019 | |
Card Info | Plaguespreader Zombie DARK / Zombie-Type Tuner / Level 2 / ATK 400 / DEF 200 You can return 1 card from your hand to the top of the Deck to Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. GOLD RARE |
GLD3-EN018 | |
Card Info | Mezuki EARTH / Zombie / Level 4 / ATK 1700 / DEF 800 You can remove from play this card from your Graveyard to Special Summon 1 Zombie-Type monster from your Graveyard. GOLD RARE |
GLD3-EN017 | |
Card Info | Amazoness Chain Master EARTH / Warrior / Level 4 / ATK 1500 / DEF 1300 When this card is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand. COMMON |
GLD3-EN016 | |
Card Info | Judgment Dragon LIGHT / Dragon / Level 8 / ATK 3000 / DEF 2600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 4 or more "Lightsworn" monsters with different names in your Graveyard. You can pay 1000 Life Points to destroy all other cards on the field. During each of your End Phases, send the top 4 cards of your Deck to the Graveyard. GOLD RARE |
GLD3-EN015 | |
Card Info | Dimensional Alchemist LIGHT / Fairy / Level 4 / ATK 1300 / DEF 200 Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your Graveyard, you can select 1 of your removed from play monsters and return it to your hand. GOLD RARE |
GLD3-EN014 | |
Card Info | Elemental Hero Prisma LIGHT / Warrior / Level 4 / ATK 1700 / DEF 1100 Once per turn, you can activate this card's effect by revealing 1 Fusion Monster from your Extra Deck and sending 1 of the Fusion Material Monsters listed on that card from your Main Deck to the Graveyard. Until the End Phase, this card's name becomes the name of the monster you sent to the Graveyard. GOLD RARE |
GLD3-EN013 | |
Card Info | Goblin Zombie DARK / Zombie / Level 4 / ATK 1100 / DEF 1050 When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard, add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand. COMMON |
GLD3-EN012 | |
Card Info | Exploder Dragon EARTH / Dragon / Level 3 / ATK 1000 / DEF 0 When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0. GOLD RARE |
GLD3-EN011 | |
Card Info | Nova Summoner LIGHT / Fairy / Level 4 / ATK 1400 / DEF 800 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead. COMMON |
GLD3-EN010 | |
Card Info | Freya, Spirit of Victory LIGHT / Fairy / Level 1 / ATK 100 / DEF 100 While you control a face-up Fairy-Type monster(s) other than "Freya, Spirit of Victory", this card cannot be selected as an attack target. All Fairy-Type monsters you control gain 400 ATK and DEF. COMMON |
GLD3-EN009 | |
Card Info | Destiny Hero - Malicious DARK / Warrior / Level 6 / ATK 800 / DEF 800 You can remove this card in your Graveyard from play to Special Summon 1 "Destiny Hero - Malicious" from your Deck. COMMON |
GLD3-EN008 | |
Card Info | Amazoness Tiger EARTH / Beast / Level 4 / ATK 1100 / DEF 1500 You can only control 1 "Amazoness Tiger". This card gains 400 ATK for each "Amazoness" monster you control. Your opponent cannot attack other "Amazoness" monster. COMMON |
GLD3-EN007 | |
Card Info | Amazoness Blowpiper EARTH / Warrior / Level 3 / ATK 800 / DEF 1500 Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn. COMMON |
GLD3-EN006 | |
Card Info | Amazoness Swords Woman EARTH / Warrior / Level 4 / ATK 1500 / DEF 1600 Your opponent takes all Battle Damage that you would have taken from a battle involving this card. COMMON |
GLD3-EN005 | |
Card Info | Amazoness Fighter EARTH / Warrior / Level 4 / ATK 1500 / DEF 1300 You take no Battle Damage from battles involving this card. COMMON |
GLD3-EN004 | |
Card Info | Amazoness Paladin EARTH / Warrior / Level 4 / ATK 1700 / DEF 300 This card gains 100 ATK for each "Amazoness" monster you control. COMMON |
GLD3-EN003* | |
Card Info | Amazoness Archer EARTH / Warrior / Level 4 / ATK 1400 / DEF 1000 You can Tribute 2 monsters to inflict 1200 damage to your opponent. COMMON |
GLD3-EN002 | |
Card Info | Vice Dragon DARK / Dragon / Level 5 / ATK 2000 / DEF 2400 If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. If you do, its original ATK and DEF are halved. GOLD RARE |
GLD3-EN001 | |
Card Info | Mist Valley Watcher WIND / Spellcaster / Level 4 / ATK 1500 / DEF 1900 Descendant of a family that has served as Mist Valley watchmen over the generations. Never missed a single thing that happened in the valley, no matter how minute. COMMON |