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Dinosmasher's Fury Structure Deck (SR04-EN) Card Spoiler

1. List excludies duplicate cards included.
2. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Dinosmasher's_Fury_Structure_Deck_(TCG-EN-1E)
                                                  SR04-EN038
Secret Blast
Normal Trap
Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.
(Common)
 
                                                  SR04-EN037
Grand Horn of Heaven
Counter Trap
During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.
(Common)
 
                                                  SR04-EN036
Quaking Mirror Force
Normal Trap
When an opponent's monster declares an attack: Change all Attack Position monsters your opponent controls to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
(Common)
 
                                                  SR04-EN035
Nightmare Archfiends
Normal Trap
Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/
ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.
(Common)
 
                                                  SR04-EN034
Ojama Trio
Normal Trap
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.
(Common)
 
                                                  SR04-EN033
Extinction on Schedule
Normal Trap
During the Main Phase: Pay 2000 LP; make both players send all cards they control to the Graveyard at the end of the 3rd Battle Phase after this card's activation.
(Common)
 
                                                  SR04-EN032
Fossil Excavation
Continuous Trap
Activate this card by discarding 1 card, then target 1 Dinosaur-Type monster in your Graveyard; Special Summon that target. Negate the effects of that monster on the field. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
(Common)
 
                                                  SR04-EN031
Survival of the Fittest
Normal Trap
Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When that attacking monster destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; the equipped monster can make a second attack on an opponent's monster in a row.
(Common)
 
                                                  SR04-EN030
Survival's End
Normal Trap
Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your Graveyard, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them.
(Super Rare)
 
                                                  SR04-EN029
Terraforming
Normal Spell
Add 1 Field Spell Card from your Deck to your hand.
(Common)
 
                                                  SR04-EN028
Unexpected Dai
Normal Spell
If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.
(Common)
 
                                                  SR04-EN027
Painful Decision
Normal Spell
Send 1 Level 4 or lower Normal Monster from your Deck to the Graveyard, and if you do, add 1 card with the same name as that card from your Deck to your hand. You can only activate 1 "Painful Decision" per turn.
(Common)
 
                                                  SR04-EN026
Swords of Concealing Light
Continuous Spell
Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.
(Common)
 
                                                  SR04-EN025
Burial from a Different Dimension
Quick-Play Spell
Target up to 3 banished monsters; return them to the Graveyard.
(Common)
 
                                                  SR04-EN024
Twin Twisters
Quick-Play Spell
Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.
(Common)
 
                                                  SR04-EN023
Big Evolution Pill
Normal Spell
After this card's activation, it remains on the field, but destroy it during your opponent's 3rd End Phase. Tribute 1 Dinosaur-Type monster to activate this card; while this card is face-up on the field, you can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing.
(Common)
 
                                                  SR04-EN022
Fossil Dig
Normal Spell
Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand.
(Common)
 
                                                  SR04-EN021
Lost World
Field Spell
All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.
(Super Rare)
 
                                                  SR04-EN020
Rescue Rabbit
EARTH | Beast | Level 4 | ATK 300 | DEF 100
Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.
(Common)
 
                                                  SR04-EN019
Chewbone
EARTH | Zombie-Type Flip | Level 3 | ATK 300 | DEF 300
FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100/DEF 300) to your opponent's field in Defense Position.
(Common)
 
                                                  SR04-EN018
Skelesaurus
DARK | Zombie-Type Gemini | Level 4 | ATK 1700 | DEF 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position, and if you do, it becomes Zombie-Type.
(Common)
 
                                                  SR04-EN017
Trifortressops
DARK | Machine | Level 6 | ATK 1600 | DEF 2800
During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If Summoned this way, it is unaffected by other cards' effects, but loses 500 DEF during each player's Standby Phase.
(Common)
 
                                                  SR04-EN016
Stegocyber
DARK | Dinosaur | Level 6 | ATK 1200 | DEF 2400
During damage calculation, if your opponent's monster attacks while this card is in your Graveyard: You can pay 1000 LP; Special Summon this card, and if you do, you take no battle damage from that battle, but banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn.
(Common)
 
                                                  SR04-EN015
Evilswarm Salamandra
DARK | Dinosaur | Level 4 | ATK 1850 | DEF 950
Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until the end of your opponent's turn.
(Common)
 
                                                  SR04-EN014
Miscellaneousaurus
FIRE | Dinosaur | Level 4 | ATK 1800 | DEF 1000
During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.
(Common)
 
                                                  SR04-EN013
Babycerasaurus
EARTH | Dinosaur | Level 2 | ATK 500 | DEF 500
If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.
(Common)
 
                                                  SR04-EN012
Gilasaurus
EARTH | Dinosaur | Level 3 | ATK 1400 | DEF 400
You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their Graveyard.
(Common)
 
                                                  SR04-EN011
Miracle Jurassic Egg
EARTH | Dinosaur | Level 4 | ATK 0 | DEF 2000
While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card.
(Common)
 
                                                  SR04-EN010
Black Brachios
EARTH | Dinosaur | Level 4 | ATk 1800 | DEF 1100
When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.
(Common)
 
                                                  SR04-EN009
Tyranno Infinity
EARTH | Dinosaur | Level 4 | ATK ? | DEF 0
The original ATK of this card is the number of your banished Dinosaur-Type monsters x 1000.
(Common)
 
                                                  SR04-EN008
Sauropod Brachion
EARTH | Dinosaur | Level 8 | ATK 1500 | DEF 3000
Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur-Type monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled.
(Common)
 
                                                  SR04-EN007
Super-Ancient Dinobeast
EARTH | Dinosaur | Level 8 | ATK 2700 | DEF 1400
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster(s) is Special Summoned from your Graveyard (except during the Damage Step) while this monster is on the field: You can draw 1 card.
(Common)
 
                                                  SR04-EN006
Ultimate Tyranno
EARTH | Dinosaur | Level 8 | ATK 3000 | DEF 2200
This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
(Common)
 
                                                  SR04-EN005
Super Conductor Tyranno
LIGHT | Dinosaur | Level 8 | ATK 3300 | DEF 1400
Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn this effect is activated.
(Common)
 
                                                  SR04-EN004
Sabersaurus
EARTH | Dinosaur | Level 4 | ATK 1900 | DEF 500
This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
(Common)
 
                                                  SR04-EN003
Megalosmasher X
WATER | Dinosaur | Level 4 | ATK 2000 | DEF 0
With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.
(Common)
 
                                                  SR04-EN002
Souleating Oviraptor
DARK | Dinosaur | Level 4 | ATK 1800 | DEF 500
If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.
(Super Rare)
 
                                                  SR04-EN001
Ultimate Conductor Tyranno
LIGHT | Dinosaur | Level 10 | ATK 3500 | DEF 3200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.
(Ultra Rare)
 
                                                  SR04-EN000
Petiteranodon
EARTH | Dinosaur | Level 2 | ATK 500 | DEF 500
If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.
(Ultra Rare)