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Warriors' Strike Structure Deck (SDWS-EN) Card Spoiler
1. List excludes
duplicate cards included. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Warriors'_Strike_Structure_Deck_(TCG-EN-1E) |
SDWS-EN038 Gemini Trap Hole Normal Trap Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls. (Common) |
SDWS-EN037 Birthright Continuous Trap Select 1 Normal Monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. (Common) |
SDWS-EN036 Justi-Break Normal Trap Activate only when your opponent declares an attack against a face-up Normal Monster you control. Destroy all monsters on the field, except face-up Attack Position Normal Monsters. (Common) |
SDWS-EN035 Soul Resurrection Continuous Trap Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. (Common) |
SDWS-EN034 Sakuretsu Armor Normal Trap Activate only when an opponent's monster declares an attack. Destroy the attacking monster. (Common) |
SDWS-EN033 Kunai with Chain (original artwork) Normal Trap Choose 1 or both of these effects: ● Activate only when an opponent's monster attacks. Change the attacking monster to Defense Position. ● Equip this card to a monster you control. It gains 500 ATK. (Common) |
SDWS-EN032 Dark Bribe Counter Trap Negate the activation of an opponent's Spell or Trap Card and destroy it. Your opponent draws 1 card. (Common) |
SDWS-EN031 Unleash Your Power! Quick-Play Spell All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect. (Common) |
SDWS-EN030 Swing of Memories Normal Spell Special Summon 1 Normal Monster from your Graveyard. It is destroyed during the End Phase of this turn. (Common) |
SDWS-EN029 Symbols of Duty Equip Spell Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster. (Common) |
SDWS-EN028 Double Summon Normal Spell You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn. (Common) |
SDWS-EN027 Divine Sword - Phoenix Blade Equip Spell The equipped monster gains 400 ATK. When the equipped monster attacks a Defense Position monster whose DEF is lower than the equipped monster's ATK, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, the equipped monster is removed from play. (Common) |
SDWS-EN026 Big Bang Shot Equip Spell The equipped monster gains 400 ATK. When the equipped monster attacks a Defense Position monster whose DEF is lower than the equipped monster's ATK, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, the equipped monster is removed from play. (Common) |
SDWS-EN025 Reinforcement of the Army Normal Spell Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. (Common) |
SDWS-EN024 Ekibyo Drakmord Equip Spell The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand. (Common) |
SDWS-EN023 Mystical Space Typhoon Quick-Play Spell Destroy 1 Spell or Trap Card on the field. (Common) |
SDWS-EN022 Nightmare's Steelcage Normal Spell This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated. (Common) |
SDWS-EN021 Hidden Armory Normal Spell Send 1 card from the top of your Deck to the Graveyard. Add 1 Equip Spell Card from your Deck or Graveyard to your hand. You cannot Normal Summon or Set the turn you activate this effect. (Common) |
SDWS-EN020 Silent Doom Normal Spell Special Summon 1 Normal Monster from your Graveyard in face-up Defense Position. It cannot attack. (Common) |
SDWS-EN019 Burden of the Mighty Continuous Spell Each face-up monster your opponent controls loses 100 ATK x its own Level. (Common) |
SDWS-EN018 Mind Control Normal Spell Take control of 1 monster your opponent controls until the End Phase. It cannot declare an attack or be Tributed. (Common) |
SDWS-EN017 Supervise Equip Spell Equip only to a Gemini monster. It is treated as an Effect Monster, and gains its effect(s). When this face-up card on the field is sent to the Graveyard, select and Special Summon 1 Normal Monster from your Graveyard. (Common) |
SDWS-EN016 Dark Valkyria DARK | Fairy-Type Gemini | Level 4 | ATK 1800 | DEF 1050 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● One time only, you can place 1 Spell Counter on this card. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 monster on the field. (Common) |
SDWS-EN015 Field-Commander Rahz EARTH | Warrior | Level 4 | ATK 1600 | DEF 1200 When this card is Normal or Special Summoned, select 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck. (Common) |
SDWS-EN014 Future Samurai LIGHT | Warrior-Type Gemini | Level 4 | ATK 1600 | DEF 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● Once per turn, you can remove from play 1 monster in your Graveyard to destroy 1 face-up monster. (Common) |
SDWS-EN013 D.D. Warrior EARTH | Warrior | Level 4 | ATK 1200 | DEF 1000 When this card battles a monster, after damage calculation remove from play that monster and this card. (Common) |
SDWS-EN012 Blazewing Butterfly FIRE | Insect-Type Gemini | Level 4 | ATK 1500 | DEF 1500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● You can Tribute this card to Special Summon 1 Gemini monster from your Graveyard, except "Blazewing Butterfly". A Gemini monster Special Summoned by this effect is treated as an Effect Monster, and gains its effect. (Common) |
SDWS-EN011 Gemini Summoner WATER | Spellcaster | Level 4 | ATK 1500 | DEF 0 Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Common) |
SDWS-EN010 Card Trooper EARTH | Machine | Level 3 | ATK 400 | DEF 400 Once per turn, you can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for each card sent to the Graveyard until the End Phase. When this card you control is destroyed and sent to the Graveyard, draw 1 card. (Common) |
SDWS-EN009 D.D. Warrior Lady LIGHT | Warrior | Level 4 | ATK 1500 | DEF 1600 When this card battles your opponent's monster, after damage calculation you can remove from play the opponent's monster and this card. (Common) |
SDWS-EN008 Exiled Force EARTH | Warrior | Level 4 | ATK 1000 | DEF 1000 You can Tribute this card to destroy 1 monster on the field. (Common) |
SDWS-EN007 Marauding Captain EARTH | Warrior | Level 3 | ATK 1200 | DEF 400 Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. (Common) |
SDWS-EN006 Freed the Matchless General EARTH | Warrior | Level 5 | ATK 2300 | DEF 1700 Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. (Common) |
SDWS-EN005 Spell Striker EARTH | Warrior | Level 3 | ATK 600 | DEF 200 You can remove from play from play 1 Spell Card from your Graveyard to Special Summon this card. This card can attack your opponent directly. You take no Battle Damage from battles involving this card. (Common) |
SDWS-EN004 Gemini Soldier WIND | Warrior-Type Gemini | Level 2 | ATK 500 | DEF 300 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini monster from your Deck, except "Gemini Soldier". (Common) |
SDWS-EN003 Featherizer WIND | Spellcaster | Level 2 | ATK 700 | DEF 1100 When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini monster from your Deck to the Graveyard and draw 1 card. (Super Rare) |
SDWS-EN002 Evocator Chevalier FIRE | Warrior-Type Gemini | Level 4 | ATK 1900 | DEF 900 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● You can send 1 face-up Equip Card you control to the Graveyard to destroy 1 card your opponent controls. (Super Rare) |
SDWS-EN001 Phoenix Gearfried FIRE | Warrior-Type Gemini | Level 8 | ATK 2800 | DEF 2200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● When your opponent activates a Spell Card, you can select 1 Gemini monster from your Graveyard and Special Summon it. Also, you can send 1 face-up Equip Card you control to the Graveyard to negate the activation of a Spell or Trap Card that targets a monster on the field, and destroy it. (Ultra Rare) |