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Samurai Warlords Structure Deck (SDWA-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Samurai_Warlords_Structure_Deck_(TCG-EN-1E) |
SDWA-EN041 Shadow of the Six Samurai - Shien EARTH | Warrior-Type Xyz | Rank 4 | ATK 2500 | DEF 400 2 Level 4 "Six Samurai" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase. (Ultra Rare) |
SDWA-EN040 Six Style - Dual Wield Normal Trap If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand. (Common) |
SDWA-EN039 Six Strike - Thunder Blast Normal Trap Remove 1 Bushido Counter from your side of the field to activate 1 of these effects. ● Target 1 monster your opponent controls; destroy that target. ● Target 1 card your opponent controls; return that target to the hand. (Common) |
SDWA-EN038 Shien's Scheme Normal Trap If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand. (Common) |
SDWA-EN037 Musakani Magatama Counter Trap When your opponent activates a Spell Card, Trap Card, or monster effect that destroys a card(s), while you control a face-up "Six Samurai" monster: Negate the activation, and if you do, destroy it. (Common) |
SDWA-EN036 Fiendish Chain Continuous Trap Target 1 face-up Effect Monster on the field; that target's effects are negated, also that target cannot attack. When that target is destroyed, destroy this card. (Common) |
SDWA-EN035 Double-Edged Sword Technique Normal Trap Target 2 "Six Samurai" monsters in your Graveyard; Special Summon those targets in face-up Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK. (Common) |
SDWA-EN034 Return of the Six Samurai Normal Trap Target 1 "Six Samurai" monster in your Graveyard; Special Summon that target. Destroy it during the End Phase of this turn. (Common) |
SDWA-EN033 Rivalry of Warlords Continuous Trap Each player can only control 1 Type of monster. Send all other face-up monsters they control to the Graveyard. (Common) |
SDWA-EN032 Shien's Dojo Continuous Spell Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the Graveyard; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card. (Common) |
SDWA-EN031 Temple of the Six Field Spell Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. (Common) |
SDWA-EN030 Shien's Smoke Signal Normal Spell Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand. (Super Rare) |
SDWA-EN029 Gateway of the Six Continuous Spell Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to activate these effects. ● 2 Counters: Target 1 face-up "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the End Phase. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or Graveyard to your hand. ● 6 Counters: Target 1 "Shien" Effect Monster in your Graveyard; Special Summon that target. (Common) |
SDWA-EN028 Six Samurai United Continuous Spell Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard; draw 1 card for each Bushido Counter on this card. (Common) |
SDWA-EN027 Cunning of the Six Samurai Quick-Play Spell Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target. (Common) |
SDWA-EN026 The Warrior Returning Alive Normal Spell Target 1 Warrior-Type monster in your Graveyard; add that target to your hand. (Common) |
SDWA-EN025 Reinforcement of the Army Normal Spell Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. (Common) |
SDWA-EN024 The A. Forces Continuous Spell All Warrior-Type monsters you control gain 200 ATK for each face-up Warrior or Spellcaster-Type monster you control. (Common) |
SDWA-EN023 Dark Hole Normal Spell Destroy all monsters on the field. (Common) |
SDWA-EN022 Shien's Advisor EARTH | Warrior | Level 4 | ATK 1200 | DEF 400 When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned. (Common) |
SDWA-EN021 Elder of the Six Samurai EARTH | Warrior | Level 3 | ATK 400 | DEF 0 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). (Common) |
SDWA-EN020 Shien's Daredevil EARTH | Warrior | Level 4 | ATK 1600 | DEF 1000 When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target. (Common) |
SDWA-EN019 Shien's Squire EARTH | Warrior-Type Tuner | Level 1 | ATK 300 | DEF 700 During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn. (Common) |
SDWA-EN018 Legendary Six Samurai - Kageki WIND | Warrior | Level 3 | ATK 200 | DEF 2000 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a face-up "Six Samurai" monster with a different name, this card gains 1500 ATK. (Super Rare) |
SDWA-EN017 Legendary Six Samurai - Enishi LIGHT | Warrior | Level 4 | ATK 1700 | DEF 700 Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. (Common) |
SDWA-EN016 Legendary Six Samurai - Kizan EARTH | Warrior | Level 4 | ATK 1800 | DEF 500 If you control a face-up "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF. (Common) |
SDWA-EN015 Hand of the Six Samurai FIRE | Warrior | Level 3 | ATK 1600 | DEF 1000 If you control another face-up "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster to target 1 monster on the field; destroy that target. (Common) |
SDWA-EN014 The Immortal Bushi DARK | Warrior | Level 3 | ATK 1200 | DEF 600 While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card from your Graveyard. You must also control no monsters to activate and to resolve this effect. (Common) |
SDWA-EN013 Future Samurai LIGHT | Warrior-Type Gemini | Level 4 | ATK 1600 | DEF 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target. (Common) |
SDWA-EN012 Spirit of the Six Samurai EARTH | Warrior-Type Union | Level 3 | ATK 500 | DEF 500 Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) (Common) |
SDWA-EN011 Enishi, Shien's Chancellor LIGHT | Warrior | Level 6 | ATK 2200 | DEF 1200 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect. (Common) |
SDWA-EN010 Shien's Footsoldier EARTH | Warrior | Level 2 | ATK 700 | DEF 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck. (Common) |
SDWA-EN009 Great Shogun Shien FIRE | Warrior | Level 7 | ATK 2500 | DEF 2400 If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. (Common) |
SDWA-EN008 The Six Samurai - Irou DARK | Warrior | Level 4 | ATK 1700 | DEF 1200 At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. (Common) |
SDWA-EN007 The Six Samurai - Kamon FIRE | Warrior | Level 3 | ATK 1500 | DEF 1000 Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. (Common) |
SDWA-EN006 The Six Samurai - Yaichi WATER | Warrior | Level 3 | ATK 1300 | DEF 800 Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. (Common) |
SDWA-EN005 The Six Samurai - Nisashi WIND | Warrior | Level 4 | ATK 1400 | DEF 700 While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. (Common) |
SDWA-EN004 The Six Samurai - Zanji LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1300 At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. (Common) |
SDWA-EN003 The Six Samurai - Yariza EARTH | Warrior | Level 3 | ATK 1000 | DEF 500 While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. (Common) |
SDWA-EN002 Grandmaster of the Six Samurai EARTH | Warrior | Level 5 | ATK 2100 | DEF 800 You can only control 1 face-up "Grandmaster of the Six Samurai". If you control a face-up "Six Samurai" monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand. (Common) |
SDWA-EN001 Chamberlain of the Six Samurai EARTH | Warrior | Level 3 | ATK 200 | DEF 2000 The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience. (Common) |