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Structure Deck: Sacred Beasts (SDSA-EN) Card Spoiler

1.Card gallery:
 
https://yugipedia.com/wiki/Set_Card_Galleries:Structure_Deck:_Sacred_Beasts_(TCG-EN-1E)
                                                  SDSA-EN046
Dimension Fusion Destruction
Normal Spell
Banish from your hand, field, and/or GY, the Fusion Materials that are listed on a "Phantasm" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", your opponent cannot activate cards or effects in response to this card's activation.
(Super Rare)
 
                                                  SDSA-EN045
Armityle the Chaos Phantasm
DARK | Fiend-Type Fusion | Level 12 | ATK 0 | DEF 0
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only.
(Ultra Rare)
 
                                                  SDSA-EN044
Raviel, Lord of Phantasms
DARK | Fiend | Level 10 | ATK 4000 | DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn.
(Ultra Rare)
 
                                                  SDSA-EN043
Hamon, Lord of Striking Thunder
LIGHT | Thunder | Level 10 | ATK 4000 | DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spells you control to the GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.
(Ultra Rare)
 
                                                  SDSA-EN042
Uria, Lord of Searing Flames
FIRE | Pyro | Level 10 | ATK 0 | DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. This card gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.
(Ultra Rare)
 
                                                  SDSA-EN041
Phantasm Emperor Trilojig
DARK | Fiend-Type Fusion | Level 10 | ATK 4000 | DEF 4000
3 Level 10 monsters
If this card is Special Summoned, or if another monster is Special Summoned from the GY to your field while you control this monster: You can target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half its original ATK. You can only use this effect of "Phantasm Emperor Trilojig" once per turn.
(Common)
 
                                                  SDSA-EN040
Dark Factory of More Production
Continuous Trap
You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.
(Common)
 
                                                  SDSA-EN039
Mistake
Continuous Trap
Neither player can add cards from their Deck to their hand except by drawing them.
(Common)
 
                                                  SDSA-EN038
Imperial Custom
Continuous Trap
Face-up Continuous Traps cannot be destroyed by battle or card effect, except "Imperial Custom". You can only control 1 "Imperial Custom".
(Common)
 
                                                  SDSA-EN037
Shapesister
Continiuous Trap
Special Summon this card as a Normal Monster (Fiend/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap.) You can only activate 1 "Shapesister" per turn.
(Common)
 
                                                  SDSA-EN036
Escape from the Dark Dimension
Continuous Trap
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
(Common)
 
                                                  SDSA-EN035
Awakening of the Sacred Beasts
Continuous Trap
This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control.
● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s).
● 2+: Negate the activated effects of monsters your opponent controls.
● 3: Any monsters sent to your opponent's GY are banished instead.
Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.
(Common)
 
                                                  SDSA-EN034
Hyper Blaze
Continuous Trap
To Special Summon "Uria, Lord of Searing Flames" using its own procedure, you can also use face-down Traps you control. Once per battle, when an attack is declared involving your "Uria, Lord of Searing Flames": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become the number of face-up Traps on the field and in the GYs x 1000, for the rest of this turn. Once per turn: You can discard 1 card; add to your hand or Special Summon, 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your GY, ignoring its Summoning conditions.
(Super Rare)
 
                                                  SDSA-EN033
Mystical Space Typhoon
Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
(Common)
 
                                                  SDSA-EN032
Swords of Concealing Light
Continuous Spell
Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.
(Common)
 
                                                  SDSA-EN031
Field Barrier
Continuous Spell
Field Spells on the field cannot be destroyed. Neither player can activate a new Field Spell Card. You can only control 1 "Field Barrier".
(Common)
 
                                                  SDSA-EN030
Owner's Seal
Normal Spell
Return control of all monsters on the field to their owners.
(Common)
 
                                                  SDSA-EN029
Pot of Desires
Normal Spell
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
(Common)
 
                                                  SDSA-EN028
The Beginning of the End
Normal Spell
If you have 7 or more DARK monsters in your GY: Banish 5 DARK monsters from your GY; draw 3 cards.
(Common)
 
                                                  SDSA-EN027
One for One
Normal Spell
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
(Common)
 
                                                  SDSA-EN026
Mound of the Bound Creator
Field Spell
Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand.
(Common)
 
                                                  SDSA-EN025
Set Rotation
Quick-Play Spell
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
(Common)
 
                                                  SDSA-EN024
Terraforming
Normal Spell
Add 1 Field Spell from your Deck to your hand.
(Common)
 
                                                  SDSA-EN023
Spell Chronicle
Continuous Spell
Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's effect for you to add to your hand. If this face-up card in the Spell & Trap Zone leaves the field: You take 500 damage for each card currently banished by this card's effect.
(Common)
 
                                                  SDSA-EN022
Phantasmal Martyrs
Normal Spell
While you have at least 2 other cards in your hand, and control "Uria, Lord of Searing Flames" or "Hamon, Lord of Striking Thunder": Send your entire hand to the GY; Special Summon 3 "Phantasmal Martyr Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Attack Position.
(Common)
 
                                                  SDSA-EN021
Fallen Paradise
Field Spell
Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantasm" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantasm" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.
(Common)
 
                                                  SDSA-EN020
Opening of the Spirit Gates
Continuous Spell
When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.
(Common)
 
                                                  SDSA-EN019
Cerulean Skyfire
Continuous Spell
To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn.
(Super Rare)
 
                                                  SDSA-EN018
Danger! Chupacabra!
DARK | Fiend | Level 4 | ATK 1500 | DEF 400
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Chupacabra!", Special Summon 1 "Danger! Chupacabra!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" monster in your GY, except "Danger! Chupacabra!"; Special Summon it. You can only use this effect of "Danger! Chupacabra!" once per turn.
(Common)
 
                                                  SDSA-EN017
The Fabled Cerburrel
LIGHT | Beast-Type Tuner | Level 2 | ATK 1000 | DEF 400
If this card is discarded to the GY: Special Summon it.
(Common)
 
                                                  SDSA-EN016
Farfa, Malebranche of the Burning Abyss
DARK | Fiend | Level 3 | ATK 1000 | DEF 1900
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn.
● If you control no Spells/Traps: You can Special Summon this card from your hand.
● If this card is sent to the GY: You can target 1 monster on the field; banish it until the End Phase.
(Common)
 
                                                  SDSA-EN015
Stygian Street Patrol
DARK | Fiend | Level 4 | ATK 1600 | DEF 1200
If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.
(Common)
 
                                                  SDSA-EN014
Puppet Master
DARK | Fiend | Level 6 | ATK 0 | DEF 0
When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn.
(Common)
 
                                                  SDSA-EN013
Chaos Hunter
DARK | Fiend | Level 7 | ATK 2500 | DEF 1600
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
(Common)
 
                                                  SDSA-EN012
Radian, the Multidimensional Kaiju
DARK | Fiend | Level 7 | ATK 2800 | DEF 2500
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend/
DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as Synchro Material.
(Common)
 
                                                  SDSA-EN011
Tragoedia
DARK | Fiend | Level 10 | ATK ? | DEF ?
When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
(Common)
 
                                                  SDSA-EN010
Rainbow Dark Dragon
DARK | Dragon | Level 10 | ATK 4000 | DEF 0
(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.
(Common)
 
                                                  SDSA-EN009
Grave Squirmer
DARK | Fiend | Level 1 | ATK 0 | DEF 0
If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target.
(Common)
 
                                                  SDSA-EN008
Mad Reloader
DARK | Fiend | Level 1 | ATK 0 | DEF 0
If this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards.
(Common)
 
                                                  SDSA-EN007
Phantom Skyblaster
DARK | Fiend | Level 4 | ATK 1100 | DEF 800
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
(Common)
 
                                                  SDSA-EN006
Phantom of Chaos
DARK | Fiend | Level 4 | ATK 0 | DEF 0
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 Effect Monster in your GY; banish that target, and if you do, until the End Phase, this card's name and original ATK become that monster's name and original ATK, and replace this effect with that monster's original effects.
(Common)
 
                                                  SDSA-EN005
Dark Summoning Beast
DARK | Fiend | Level 5 | ATK 0 | DEF 0
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your GY; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.
(Common)
 
                                                  SDSA-EN004
Chaos Summoning Beast
DARK | Fiend | Level 1 | ATK 0 | DEF 0
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.
(Common)
 
                                                  SDSA-EN003
Dark Beckoning Beast
DARK | Fiend | Level 2 | ATK 0 | DEF 0
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Common)
 
                                                  SDSA-EN002
Chaos Core
DARK | Fiend | Level 3 | ATK 0 | DEF 0
When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead.
(Common)
 
                                                  SDSA-EN001
Raviel, Lord of Phantasms - Shimmering Scraper
DARK | Fiend | Level 10 | ATK 4000 | DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn.
● (Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each.
● If this card is in your GY: You can Tribute 1 monster; add this card to your hand.
(Ultra Rare)