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Structure Deck: Seto Kaiba (SDKS-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Structure_Deck:_Seto_Kaiba_(TCG-EN-1E) |
SDKS-EN044 XZ-Tank Cannon LIGHT | Machine-Type Fusion | Level 6 | ATK 2400 | DEF 2100 "X-Head Cannon" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-down Spell/Trap Card your opponent controls; destroy that target. (Common) |
SDKS-EN043 XY-Dragon Cannon LIGHT | Machine-Type Fusion | Level 6 | ATK 2200 | DEF 1900 "X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-up Spell/Trap Card your opponent controls; destroy that target. (Common) |
SDKS-EN042 XYZ-Dragon Cannon (3rd artwork) LIGHT | Machine-Type Fusion | Level 8 | ATK 2800 | DEF 2600 "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 card your opponent controls; destroy that target. (Common) |
SDKS-EN041 ABC-Dragon Buster LIGHT | Machine-Type Fusion | Level 8 | ATK 3000 | DEF 2800 "A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your Graveyard. (You do not use "Polymerization".) Once per turn, during either player's turn: You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn: You can Tribute this card, then target 3 of your banished LIGHT Machine-Type Union monsters with different names; Special Summon them (this is a Quick Effect). (Ultra Rare) |
SDKS-EN040 A-to-Z-Dragon Buster Cannon LIGHT | Machine-Type Fusion | Level 10 | ATK 4000 | DEF 4000 "ABC-Dragon Buster" + "XYZ-Dragon Cannon" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them. (Ultra Rare) |
SDKS-EN039 Fiendish Chain Continuous Trap Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card. (Common) |
SDKS-EN038 Roll Out! Normal Trap Target 1 Union monster in your Graveyard; equip that target to a monster you control that would be an appropriate target for that Union monster's effect. (Common) |
SDKS-EN037 Call of the Haunted Continuous Trap Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. (Common) |
SDKS-EN036 Final Attack Orders Continuous Trap All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed. (Common) |
SDKS-EN035 Cloning Normal Trap When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the Graveyard, destroy this Token. (Common) |
SDKS-EN034 Interdimensional Matter Transporter Normal Trap Target 1 face-up monster you control; banish that target until the End Phase. (Common) |
SDKS-EN033 Ring of Destruction Normal Trap During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn. (Common) |
SDKS-EN032 Negate Attack Counter Trap When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase. (Common) |
SDKS-EN031 Crush Card Virus (2nd artwork) Normal Trap Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck. (Common) |
SDKS-EN030 Union Scramble Normal Trap Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn. (Common) |
SDKS-EN029 Frontline Base Continuous Spell Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand. (Common) |
SDKS-EN028 Limiter Removal Quick-Play Spell Double the ATK of all Machine-Type monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. (Common) |
SDKS-EN027 Megamorph Equip Spell While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK. (Common) |
SDKS-EN026 Enemy Controller Quick-Play Spell Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase. (Common) |
SDKS-EN025 Shrink Quick-Play Spell Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position, but it cannot attack. (Common) |
SDKS-EN024 Silent Doom Normal Spell Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position, but it cannot attack. (Common) |
SDKS-EN023 The Flute of Summoning Dragon Normal Spell Special Summon up to 2 Dragon-Type monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect. (Common) |
SDKS-EN022 Burst Stream of Destruction Normal Spell If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" cannot attack the turn you activate this card. (Common) |
SDKS-EN021 Majesty with Eyes of Blue Quick-Play Spell Send 1 "Blue-Eyes" monster from your hand or Deck to the Graveyard, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 "Majesty with Eyes of Blue" per turn. (Common) |
SDKS-EN020 Union Hangar Field Spell When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster, with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn. (Common) |
SDKS-EN019 Luster Dragon WIND | Dragon | Level 4 | ATK 1900 | DEF 1600 A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. (Common) |
SDKS-EN018 Keeper of the Shrine DARK | Dragon | Level 4 | ATK 0 | DEF 2100 This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. While this card is in your hand or Graveyard, if a face-up Dragon-Type monster on the field, except "Keeper of the Shrine", is sent to the Graveyard by a card effect or because it was destroyed by battle: You can Special Summon this card, then, if that monster sent to the Graveyard is a Normal Monster, you can add 1 Dragon-Type Normal Monster from your Graveyard to your hand. You can only use this effect of "Keeper of the Shrine" once per turn. (Common) |
SDKS-EN017 Blizzard Dragon WATER | Dragon | Level 4 | ATK 1800 | DEF 1000 Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn. (Common) |
SDKS-EN016 Interplanetarypurplythorny Dragon DARK | Dragon | Level 5 | ATK 2200 | DEF 1100 If a monster you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon this card from your hand. (Common) |
SDKS-EN015 Peten the Dark Clown DARK | Spellcaster | Level 3 | ATK 500 | DEF 1200 When this card is sent to your Graveyard: You can banish this card from your Graveyard; Special Summon 1 "Peten the Dark Clown" from your hand or Deck. (Common) |
SDKS-EN014 Des Feral Imp DARK | Reptile-Type Flip | Level 4 | ATK 1600 | DEF 1800 FLIP: Target 1 card in your Graveyard; shuffle that target into the Deck. (Common) |
SDKS-EN013 Enraged Battle Ox EARTH | Beast-Warrior | Level 4 | ATK 1700 | DEF 1000 If a Beast, Beast-Warrior, or Winged Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Common) |
SDKS-EN012 Vampire Lord DARK | Zombie | Level 5 | ATK 2000 | DEF 1500 When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard. (Common) |
SDKS-EN011 Lord of D. DARK | Spellcaster | Level 4 | ATK 1200 | DEF 1100 Dragon-Type monsters on the field cannot be targeted by card effects. (Common) |
SDKS-EN010 Kaiser Glider LIGHT | Dragon | Level 6 | ATK 2400 | DEF 2200 Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand. (Common) |
SDKS-EN009 Blue-Eyes White Dragon (3rd artwork) LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500 This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. (Common) |
SDKS-EN008 Heavy Mech Support Platform DARK | Machine-Type Union | Level 3 | ATK 500 | DEF 500 Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK and DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. (Common) |
SDKS-EN007 Z-Metal Tank LIGHT | Machine-Type Union | Level 4 | ATK 1500 | DEF 1300 Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK and DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. (Common) |
SDKS-EN006 Y-Dragon Head LIGHT | Machine-Type Union | Level 4 | ATK 1500 | DEF 1600 Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK and DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. (Common) |
SDKS-EN005 X-Head Cannon LIGHT | Machine | Level 4 | ATK 1800 | DEF 1500 A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. (Common) |
SDKS-EN004 Heavy Mech Support Armor LIGHT | Machine-Type Union | Level 3 | ATK 500 | DEF 500 If this card is Normal Summoned: You can target 1 Union monster in your Graveyard; Special Summon it. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. (Common) |
SDKS-EN003 C-Crush Wyvern LIGHT | Machine-Type Union | Level 4 | ATK 1200 | DEF 2000 Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can Special Summon 1 Union monster from your hand. (Super Rare) |
SDKS-EN002 B-Buster Drake LIGHT | Machine-Type Union | Level 4 | ATK 1500 | DEF 1800 Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 Union monster from your Deck to your hand. (Super Rare) |
SDKS-EN001 A-Assault Core LIGHT | Machine-Type Union | Level 4 | ATK 1900 | DEF 200 Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 other Union monster from your Graveyard to your hand. (Super Rare) |