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Legendary Dragon Decks (Atlantis Deck) (LEDD-ENA) Card Spoiler

1. List excludes duplicate cards.
2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Legendary_Dragon_Decks_(TCG-EN-1E)
                                                    LEDD-ENA43
Red-Eyes Black Dragon Sword
DARK | Dragon-Type Fusion | Level 4 | ATK 2400 | DEF 2000
Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.
(Common)
 
                                                    LEDD-ENA42
Goddess Bow
LIGHT | Warrior-Type Fusion | Level 4 | ATK 1500 | DEF 1600
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.
(Common)
 
                                                    LEDD-ENA41
Rocket Hermos Cannon
LIGHT | Warrior-Type Fusion | Level 4 | ATK 1500 | DEF 1300
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Common)
 
                                                    LEDD-ENA40
Time Magic Hammer
LIGHT | Spellcaster-Type Fusion | Level 2 | ATK 500 | DEF 400
Must be Special Summoned with "The Claw of Hermos", using a Spellcaster monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. At the start of the Damage Step, if it battles an opponent's monster: You can roll a six-sided die, and banish that opponent's monster until the Standby Phase of the Nth turn after this effect's activation (N = the result).
(Common)
 
                                                    LEDD-ENA39
Mirror Force Dragon
LIGHT | Dragon-Type Fusion | Level 8 | ATK 2800 | DEF 1200
Must be Special Summoned with "The Fang of Critias", using "Mirror Force". When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.
(Common)
 
                                                    LEDD-ENA38
Tyrant Burst Dragon
LIGHT | Dragon-Type Fusion | Level 8 | ATK 2900 | DEF 2500
Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing". This card can attack all your opponent's monsters, once each. You can target 1 face-up monster you control; equip this monster to that target. It gains 400 ATK/DEF, also it can make 3 attacks during each Battle Phase.
(Common)
 
                                                    LEDD-ENA37
Doom Virus Dragon
DARK | Dragon-Type Fusion | Level 4 | ATK 1900 | DEF 1500
Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.
(Common)
 
                                                    LEDD-ENA36
Dark Magician Girl the Dragon Knight
DARK | Dragon-Type Fusion | Level 8 | ATK 2600 | DEF 1700
"Dark Magician Girl" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.
(Common)
 
                                                    LEDD-ENA35
Amulet Dragon
DARK | Dragon-Type Fusion | Level 8 | ATK 2900 | DEF 2500
"Dark Magician" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.
(Common)
 
                                                    LEDD-ENA34
Dark Paladin (original artwork)
DARK | Spellcaster-Type Fusion | Level 8 | ATK 2900 | DEF 2400
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
(Common)
 
                                                    LEDD-ENA33
Tyrant Wing
Normal Trap
Target 1 Dragon monster on the field; equip this card to it. It gains 400 ATK/DEF, also it can make up to 2 attacks on monsters during each Battle Phase. Once per turn, during the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster this turn: Destroy this card.
(Common)
 
                                                    LEDD-ENA32
Mirror Force
Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
(Common)
 
                                                    LEDD-ENA31
Crush Card Virus (original artwork)
Normal Trap
Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
(Common)
 
                                                    LEDD-ENA30
Dark Renewal
Normal Trap
When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster monster from your Deck or GY.
(Common)
 
                                                    LEDD-ENA29
Magician Navigation
Normal Trap
Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; it has its effects negated until the end of this turn.
(Ultra Rare)
 
                                                    LEDD-ENA28
Eternal Soul
Continuous Trap
Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects;
● Special Summon 1 "Dark Magician" from your hand or GY.
● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.
(Ultra Rare)
 
                                                    LEDD-ENA27
Reinforcement of the Army
Normal Spell
Add 1 Level 4 or lower Warrior monster from your Deck to your hand.
(Common)
 
                                                    LEDD-ENA26
Pot of Duality
Normal Spell
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
(Common)
 
                                                    LEDD-ENA25
Swords of Revealing Light
Normal Spell
After this card's activation, it remains on the field, but destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
(Common)
 
                                                    LEDD-ENA24
Legend of Heart
Normal Spell
Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn.
(Common)
 
                                                    LEDD-ENA23
The Claw of Hermos
Normal Spell
(This card is also always treated as "Legendary Dragon Hermos".)
Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn.
(Common)
 
                                                    LEDD-ENA22
The Fang of Critas
Normal Spell
(This card is also always treated as "Legendary Dragon Critias".)
Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.
(Common)
 
                                                    LEDD-ENA21
The Eye of Timaeus
Normal Spell
(This card is also always treated as "Legendary Dragon Timaeus".)
Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.
(Common)
 
                                                    LEDD-ENA20
Dark Magic Attack
Normal Spell
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
(Common)
 
                                                    LEDD-ENA19
Thousand Knives
Normal Spell
If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.
(Common)
 
                                                    LEDD-ENA18
Dark Magic Inheritance
Quick-Play Spell
Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
(Common)
 
                                                    LEDD-ENA17
Dark Magic Expanded
Quick-Play Spell
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs.
● 1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn.
● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects.
● 3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.
(Common)
 
                                                    LEDD-ENA16
Illusion Magic
Quick-Play Spell
Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.
(Common)
 
                                                    LEDD-ENA15
Dark Magical Circle
Continuous Spell
When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.
(Ultra Rare)
 
                                                    LEDD-ENA14
Dark Magic Curtain
Normal Spell
Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).
(Common)
 
                                                    LEDD-ENA13
Absolute Crusader
EARTH | Warrior | Level 4 | ATK 1800 | DEF 1200
If a Level 5 or higher monster(s) is Special Summoned: Tribute this face-up card; destroy that Level 5 or higher monster(s).
(Common)
 
                                                    LEDD-ENA12
Big Shield Gardna
EARTH | Warrior | Level 4 | ATK 100 | DEF 2600
When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
(Common)
 
                                                    LEDD-ENA11
Magical Exemplar
EARTH | Spellcaster | Level 4 | ATK 1700 | DEF 1400
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.
(Common)
 
                                                    LEDD-ENA10
Breaker the Magical Warrior
DARK | Spellcaster | Level 4 | ATK 1600 | DEF 1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
(Common)
 
                                                    LEDD-ENA09
Legendary Knight Hermos
LIGHT | Warrior | Level 8 | ATK 2800 | DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your GY; until the End Phase of your next turn, this card's name becomes that target's original name, and replace this effect with that target's original effects.
(Common)
 
                                                    LEDD-ENA08
Legendary Knight Critas
LIGHT | Warrior | Level 8 | ATK 2800 | DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap in your GY; Set that target. It can be activated this turn.
(Common)
 
                                                    LEDD-ENA07
Legendary Knight Timaeus
LIGHT | Warrior | Level 8 | ATK 2800 | DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell in your GY; Set that target.
(Common)
 
                                                    LEDD-ENA06
Skilled Dark Magician
DARK | Spellcaster | Level 4 | ATK 1900 | DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
(Common)
 
                                                    LEDD-ENA05
Magician's Rod
DARK | Spellcaster | Level 3 | ATK 1600 | DEF 100
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
(Common)
 
                                                    LEDD-ENA04
Magician's Robe
DARK | Spellcaster | Level 2 | ATK 700 | DEF 2000
During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.
(Common)
 
                                                    LEDD-ENA03
Apprentice Illusion Magician
DARK | Spellcaster | Level 6 | ATK 2000 | DEF 1700
You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up from your field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.
(Ultra Rare)
 
                                                    LEDD-ENA02
Dark Magician Girl (original artwork)
DARK | Spellcaster | Level 6 | ATK 2000 | DEF 1700
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.
(Common)
 
                                                    LEDD-ENA01
Dark Magician (4th artwork)
DARK | Spellcaster | Level 7 | ATK 2500 | DEF 2100
The ultimate wizard in terms of attack and defense.
(Common)
 
                                                    LEDD-ENA00
Dark Magician the Dragon Knight
DARK | Dragon-Type Fusion | Level 8 | ATK 3000 | DEF 2500
"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
(Ultra Rare)