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Turbo Pack: Booster Four (TU04-EN) Card Spoiler

1. TU04-EN012 was previously called "Oscillo Hero #2".
2. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Turbo_Pack:_Booster_Four_(TCG-EN-UE)
                                                   TU04-EN020
White Hole
Normal Trap
Activate only when your opponent activates "Dark Hole". The monsters you control are not destroyed.
(Common)
 
                                                   TU04-EN019
Gladiator Proving Ground
Normal Spell
Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.
(Common)
 
                                                   TU04-EN018
Amazoness Spellcaster
Normal Spell
Select 1 face-up "Amazoness" monster you control and 1 face-up monster your opponent controls. Switch the original ATK of these monsters until the end of this turn.
(Common)
 
                                                   TU04-EN017
Dark Hole
Normal Spell
Destroy all monsters on the field.
(Common)
 
                                                   TU04-EN016
King of the Skull Servants
DARK | Zombie | Level 1 | ATK ? | DEF 0
The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card.
(Common)
 
                                                   TU04-EN015
Key Mace
LIGHT | Fairy | Level 1 | ATK 400 | DEF 300
Enemies' hearts will melt at the sight of this small fairy's cuteness.
(Common)
 
                                                   TU04-EN014
Mokey Mokey
LIGHT | Fairy | Level 1 | ATK 300 | DEF 100
An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
(Common)
 
                                                   TU04-EN013
Oscillo Hero
EARTH | Warrior | Level 3 | ATK 1250 | DEF 700
A strange warrior from another dimension.
(Common)
 
                                                   TU04-EN012
Wattkid
LIGHT | Thunder | Level 3 | ATK 1000 | DEF 500
A creature that electrocutes opponents with bolts of lightning.
(Common)
 
                                                   TU04-EN011
Swallow Flip
Counter Trap
Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.
(Rare)
 
                                                   TU04-EN010
Bark of Dark Ruler
Normal Trap
You can only activate this card during the Damage Step of a Battle Phase if a Fiend-Type monster on your side of the field battles. Pay Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until End Phase of that turn.
(Rare)
 
                                                   TU04-EN009
Advanced Ritual Art
Ritual Spell
Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand.
(Rare)
 
                                                   TU04-EN008
Psychic Commander
EARTH | Psychic-Type Tuner | Level 3 | ATK 1400 | DEF 800
When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.
(Rare)
 
                                                   TU04-EN007
The End of Anubis
DARK | Fiend | Level 6 | ATK 2500 | DEF 0
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
(Rare)
 
                                                   TU04-EN006
Dunames Dark Witch
LIGHT | Fairy | Level 4 | ATK 1800 | DEF 1050
Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.
(Rare)
 
                                                   TU04-EN005
Compulsory Evacuation Device
Normal Trap
Return 1 monster on the field to its owner's hand.
(Super Rare)
 
                                                   TU04-EN004
Deep Sea Diva
WATER | Sea Serpent-Type Tuner | Level 2 | ATK 200 | DEF 400
When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.
(Super Rare)
 
                                                   TU04-EN003
Blackwing - Sirocco the Dawn
DARK | Winged Beast | Level 5 | ATK 2000 | DEF 900
If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect.
(Super Rare)
 
                                                   TU04-EN002
Debris Dragon
WIND | Dragon-Type Tuner | Level 4 | ATK 1000 | DEF 2000
When this card is Normal Summoned, you can Special Summon 1 monster with 500 or less ATK from your Graveyard in Attack Position. That monster's effect(s) is negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.
(Super Rare)
 
                                                   TU04-EN001
Gottoms' Emergency Call
Normal Trap
Activate only if there is a face-up "X-Saber" monster(s) on the field. Select 2 "X-Saber" monsters in either player's Graveyard(s). Special Summon those monsters to your side of the field.
(Ultra Rare)
 
                                                   TU04-EN000
Tragoedia
DARK | Fiend | Level 10 | ATK ? | DEF ?
You can Special Summon this card from your hand when you take Battle Damage. This card gains 600 ATK and DEF for each card in your hand. Once per turn, you can send 1 monster from your hand to the Graveyard to take control of 1 face-up monster your opponent controls with the same Level as the sent monster. Once per turn, you can select 1 monster in your Graveyard; this card's Level becomes the same as that monster's, until the End Phase.
(Ultimate Rare)