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Premium Gold: Return of the Bling (PGL2-EN) Card Spoiler

1. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Premium_Gold:_Return_of_the_Bling_(TCG-EN-1E)
                                                  PGL2-EN091
Starlight Road
Normal Trap
When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
(Gold Rare)
 
                                                  PGL2-EN090
Call of the Haunted
Continuous Trap
Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
(Gold Rare)
 
                                                  PGL2-EN089
Dark Hole
Normal Spell
Destroy all monsters on the field.
(Gold Rare)
 
                                                  PGL2-EN088
Formula Synchron
LIGHT | Machine, Synchro and Tuner | Level 2 | ATK 200 | DEF 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
(Gold Rare)
 
                                                  PGL2-EN087
Naturia Barkion
EARTH | Dragon-Type Synchro | Level 6 | ATK 2500 | DEF 1800
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
(Gold Rare)
 
                                                  PGL2-EN086
Naturia Beast
EARTH | Beast-Type Synchro | Level 5 | ATK 2200 | DEF 1700
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
(Gold Rare)
 
                                                  PGL2-EN085
Herald of Perfection
LIGHT | Fairy-Type Ritual | Level 6 | ATK 1800 | DEF 2800
You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
(Gold Rare)
 
                                                  PGL2-EN084
Sephylon, the Ultimate Timelord
LIGHT | Fairy | Level 10 | ATK 4000 | DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated, also its ATK becomes 4000.
(Gold Rare)
 
                                                  PGL2-EN083
Grapha, Dragon Lord of Dark World
DARK | Fiend | Level 8 | ATK 2700 | DEF 1800
You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.
(Gold Rare)
 
                                                  PGL2-EN082
Master Hyperion
LIGHT | Fairy | Level 8 | ATK 2700 | DEF 2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.
(Gold Rare)
 
                                                  PGL2-EN081
Gorz, the Emissary of Darkness
DARK | Fiend | Level 7 | ATK 2700 | DEF 2500
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage:
● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/
DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.
(Gold Rare)
 
                                                  PGL2-EN080
Blue-Eyes White Dragon (4th artwork)
LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
(Gold Rare)
 
                                                  PGL2-EN079
Gladiator Beast Gyzarus
DARK | Winged Beast-Type Fusion | Level 6 | ATK 2400 | DEF 1500
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
(Gold Rare)
 
                                                  PGL2-EN078
Five-Headed Dragon
DARK | Dragon-Type Fusion | Level  12 | ATK 5000 | DEF 5000
5 Dragon-Type monsters
Must be Fusion Summoned, and cannot be Special Summoned by other ways. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.
(Gold Rare)
 
                                                  PGL2-EN077
Doomcaliber Knight
DARK | Fiend | Level 4 | ATK 1900 | DEF 1800
Cannot be Special Summoned. During either player's turn, if a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
(Gold Rare)
 
                                                  PGL2-EN076
Enemy Controller
Quick-Play Spell
Activate 1 of these effects.
● Target 1 face-up monster your opponent controls; change that target's battle position.
● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
(Gold Rare)
 
                                                  PGL2-EN075
Smashing Ground
Normal Spell
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
(Gold Rare)
 
                                                  PGL2-EN074
My Body as a Shield
Quick-Play Spell
When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field (except during the Damage Step): Pay 1500 LP; negate the activation, and if you do, destroy it.
(Gold Rare)
 
                                                  PGL2-EN073
Blackwing - Gale the Whirlwind
DARK | Winged Beast-Type Tuner | Level 3 | ATK 1300 | DEF 400
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.
(Gold Rare)
 
                                                  PGL2-EN072
Elemental HERO Prisma
LIGHT | Warrior | Level 4 | ATK 1700 | DEF 1100
Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials listed on that card from your Main Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase.
(Gold Rare)
 
                                                  PGL2-EN071
Veil of Darkness
Continuous Spell
During your Draw Phase, if you draw a DARK monster(s): You can reveal any number of them; send them to the Graveyard, then you can draw 1 more card.
(Gold Rare)
 
                                                  PGL2-EN070
Crush Card Virus (original artwork)
Normal Trap
Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
(Gold Rare)
 
                                                  PGL2-EN069
Traptrix Trap Hole Nightmare
Normal Trap
When a monster that was Special Summoned this turn activates its effect on your opponent's side of the field: Negate that effect, and if you do, destroy that card.
(Gold Rare)
 
                                                  PGL2-EN068
Solemn Warning
Counter Trap
When a monster(s) would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy that card.
(Gold Rare)
 
                                                  PGL2-EN067
Karma Cut
Normal Trap
Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.
(Gold Rare)
 
                                                  PGL2-EN066
Exchange of the Spirit
Normal Trap
If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
(Gold Rare)
 
                                                  PGL2-EN065
Compulsory Evacuation Device
Normal Trap
Target 1 monster on the field; return that target to the hand.
(Gold Rare)
 
                                                  PGL2-EN064
Chain Disappearance
Normal Trap
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
(Gold Rare)
 
                                                  PGL2-EN063
\Ring of Destruction
Normal Trap
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
(Gold Rare)
 
                                                  PGL2-EN062
Ceasefire
Normal Trap
If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
(Gold Rare)
 
                                                  PGL2-EN061
Sylvan Charity
Normal Spell
Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn.
(Gold Rare)
 
                                                  PGL2-EN060
Rank-Up-Magic Astral Force
Normal Spell
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".
(Gold Rare)
 
                                                  PGL2-EN059
Rank-Up Magic Numeron Force
Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.
(Gold Rare)
 
                                                  PGL2-EN058
Rank-Up-Magic Barian's Force
Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
(Gold Rare)
 
                                                  PGL2-EN057
The Grand Spellbook Tower
Field Spell
Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.
(Gold Rare)
 
                                                  PGL2-EN056
Temple of the Kings
Continuous Spell
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
(Gold Rare)
 
                                                  PGL2-EN055
Pot of Duality
Normal Spell
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
(Gold Rare)
 
                                                  PGL2-EN054
Preparation of Rites
Normal Spell
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your Graveyard to the hand.
(Gold Rare)
 
                                                  PGL2-EN053
Rekindling
Normal Spell
Special Summon from your Graveyard as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase.
(Gold Rare)
 
                                                  PGL2-EN052
Charge of the Light Brigade
Normal Spell
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
(Gold Rare)
 
                                                  PGL2-EN051
Foolish Burial
Normal Spell
Send 1 monster from your Deck to the Graveyard.
(Gold Rare)
 
                                                  PGL2-EN050
Advanced Ritual Art
Ritual Spell
This card can be used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the Graveyard whose total Levels equal the Level of that Ritual Monster.
(Gold Rare)
 
                                                  PGL2-EN049
Book of Moon
Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
(Gold Rare)
 
                                                  PGL2-EN048
Raigeki
Normal Spell
Destroy all monsters your opponent controls.
(Gold Rare)
 
                                                  PGL2-EN047
Downerd Magician
DARK | Spellcaster-Type Xyz | Rank 4 | ATK 2100 | DEF 200
2 Level 4 Spellcaster-Type monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.
(Gold Rare)
 
                                                  PGL2-EN046
Number 101: Silent Honor ARK
WATER | Aqua-Type Xyz | Rank 4 | ATK 2100 | DEF 1000
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.
(Gold Rare)
 
                                                  PGL2-EN045
Madolche Queen Tiaramisu
EARTH | Fairy-Type Xyz | Rank 4 | ATK 2200 | DEF 2100
2 Level 4 "Madolche" monsters
Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of cards returned.
(Gold Rare)
 
                                                  PGL2-EN044
Lavalval Chain
FIRE | Sea Serpent-Type Xyz | Rank 4 | ATK 1800 | DEF 1000
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects;
● Send 1 card from your Deck to the Graveyard.
● Choose 1 monster from your Deck and place it on top of your Deck.
(Gold Rare)
 
                                                  PGL2-EN043
Armades, Keeper of Boundaries
LIGHT | Fiend-Type Synchro | Level 5 | ATK 2300 | DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
(Gold Rare)
 
                                                  PGL2-EN042
Goyo Guardian
EARTH | Warrior-Type Synchro | Level 6 | ATK 2800 | DEF 2000
1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in Defense Position.
(Gold Rare)
 
                                                  PGL2-EN041
Traptrix Dionaea
EARTH | Plant | Level 4 | ATK 1700 | DEF 1100
This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
(Gold Rare)
 
                                                  PGL2-EN040
Sylvan Sagequoia
WIND | Plant | Level 7 | ATK 2600 | DEF 2100
When a "Sylvan" monster is sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan" Spell/Trap Card in your Graveyard; add that target to your hand.
(Gold Rare)
 
                                                  PGL2-EN039
Mathematician
EARTH | Spellcaster | Level 3 | ATK 1500 | DEF 500
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card.
(Gold Rare)
 
                                                  PGL2-EN038
Traptrix Nepenthes
EARTH | Plant | Level 4 | ATK 800 | DEF 2000
This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use the effect of "Traptrix Nepenthes" once per turn.
(Gold Rare)
 
                                                  PGL2-EN037
Traptrix Myrmeleo
EARTH | Insect | Level 4 | ATK 1600 | DEF 1200
This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.
(Gold Rare)
 
                                                  PGL2-EN036
Traptrix Atrax
EARTH | Insect | Level 4 | ATK 1800 | DEF 1000
This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.
(Gold Rare)
 
                                                  PGL2-EN035
Bujin Yamato
LIGHT | Beast-Warrior | Level 4 | ATK 1800 | DEF 200
Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
(Gold Rare)
 
                                                  PGL2-EN034
Metaion, the Timelord
FIRE | Fairy | Level 10 | ATK 0 | DEF 0
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck.
(Gold Rare)
 
                                                  PGL2-EN033
Glow-Up Bulb
EARTH | Plant-Type Tuner | Level 1 | ATK 100 | DEF 100
If this card is in the Graveyard: You can send the top card of your Deck to the Graveyard, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
(Gold Rare)
 
                                                  PGL2-EN032
Mystical Beast of Serket
EARTH | Fairy | Level 6  | ATK 2500 | DEF 2000
If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
(Gold Rare)
 
                                                  PGL2-EN031
Debris Dragon
WIND | Dragon-Type Tuner | Level 4 | ATK 1000 | DEF 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your Graveyard; Special Summon that target in Attack Position, but its effects are negated. Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type monster. The other Synchro Material(s) cannot be Level 4.
(Gold Rare)
 
                                                  PGL2-EN030
Dandylion
EARTH | Plant | Level 3 | ATK 300 | DEF 300
If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0
/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
(Gold Rare)
 
                                                  PGL2-EN029
Elemental HERO Neos Alius
LIGHT | Warrior-Type Gemini | Level 4 | ATK 1900 | DEF 1300
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● This card's name becomes "Elemental HERO Neos" while it is on the field.
(Gold Rare)
 
                                                  PGL2-EN028
Card Trooper
EARTH | Machine | Level 3 | ATK 400 | DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the end of this turn. If this card you control is destroyed and sent to your Graveyard: Draw 1 card.
(Gold Rare)
 
                                                  PGL2-EN027
Sinister Serpent
WATER | Reptile | Level 1 | ATK 300 | DEF 250
During your Standby Phase, if this card is in your Graveyard: You can add it to your hand, also banish 1 "Sinister Serpent" from your Graveyard during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.
(Gold Rare)
 
                                                  PGL2-EN026
Exodia the Forbidden One
DARK | Spellcaster | Level 3 | ATK 1000 | DEF 1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
(Gold Rare)
 
                                                  PGL2-EN025
Left Arm of the Forbidden One
DARK | Spellcaster | Level 1 | ATK 200 | DEF 300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
(Gold Rare)
 
                                                  PGL2-EN024
Left Leg of the Forbidden One
DARK | Spellcaster | Level 1 | ATK 200 | DEF 300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
(Gold Rare)
 
                                                  PGL2-EN023
Right Arm of the Forbidden One
DARK | Spellcaster | Level 1 | ATK 200 | DEF 300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
(Gold Rare)
 
                                                  PGL2-EN022
Right Leg of the Forbidden One
DARK | Spellcaster | Level 1 | ATK 200 | DEF 300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
(Gold Rare)
 
                                                  PGL2-EN021
Santa Claws
LIGHT | Fiend | Level 6 | ATK 1200 | DEF 2500
You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card.
(Gold Secret Rare)
 
                                                  PGL2-EN020
Stardust Re-Spark
Normal Trap
When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN019
Parallel Twister
Normal Spell
Send 1 other Spell/Trap Card you control to the Graveyard, then target 1 card on the field; destroy it.
(Gold Secret Rare)
 
                                                  PGL2-EN018
Number 21: Frozen Lady Justice
WATER | Aqua-Type Xyz | Rank 6 | ATK 500 | DEF 500
2 Level 6 monsters
You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy all Defense Position monsters your opponent controls.
 
                                                  PGL2-EN017
Number 14: Greedy Sarameya
DARK | Beast-Type Xyz | Rank 5 | ATK 2500 | DEF 1500
2 Level 5 monsters
Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the Graveyard.
(Gold Secret Rare)
 
                                                  PGL2-EN016
Cat Shark
WATER | Beast-Type Xyz | Rank 2 | ATK 500 | DEF 500
2 Level 2 monsters
While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.
(Gold Secret Rare)
 
                                                  PGL2-EN015
Number 95: Galaxy-Eyes Dark Matter Dragon
DARK | Dragon-Type Xyz | Rank 9 | ATK 4000 | DEF 0
3 Level 9 monsters
You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the Graveyard; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
(Gold Secret Rare)
 
                                                  PGL2-EN014
Dragocytos Corrupted Nethersoul Dragon
DARK | Dragon-Type Synchro | Level 10 | ATK 4000 | DEF 2000
1 DARK Tuner + 1 Dragon-Type non-Tuner monster
Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During each of your Standby Phases: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK.
(Gold Secret Rare)
 
                                                  PGL2-EN013
Blackwing - Nothung the Starlight
DARK | Winged Beast-Type Synchro | Level 6 | ATK 2400 | DEF 1600
1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Gold Secret Rare)
 
                                                  PGL2-EN012
Blackwing Tamer - Obsidian Hawk Joe
DARK | Warrior-Type Synchro | Level 7 | ATK 2600 | DEF 2000
1 "Blackwing" Tuner + 1 or more "Blackwing" non-Tuner monsters
You can target 1 Level 5 or higher Winged Beast-Type monster in your Graveyard; Special Summon it. During either player's turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other "Blackwing" monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of "Blackwing Tamer - Obsidian Hawk Joe" once per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN011
Masked HERO Anki
DARK | Warrior-Type Fusion | Level 8 | ATK 2800 | DEF 1200
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN010
Isolde, Belle of the Underworld
DARK | Zombie | Level 4 | ATK 1000 | DEF 0
If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN009
Tristan, Knight of the Underworld
DARK | Zombie | Level 4 | ATK 1800 | DEF 0
When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK.
(Gold Secret Rare)
 
                                                  PGL2-EN008
Peropero Cerperus
EARTH | Beast | Level 3 | ATK 0 | DEF 1800
If you take damage by battle or by an opponent's card effect while this card is in your Graveyard: You can banish this card, then target 1 card on the field; destroy it.
(Gold Secret Rare)
 
                                                  PGL2-EN007
Blackwing - Pinaki the Waxing Moon
DARK | Winged Beast-Type Tuner | Level 3 | ATK 1200 | DEF 1000
Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaka the Waxing Moon". You can only use this effect of "Blackwing - Pinaka the Waxing Moon" once per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN006
Blackwing - Kris the Crack of Dawn
DARK | Winged Beast | Level 4 | ATK 1900 | DEF 300
If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
(Gold Secret Rare)
 
                                                  PGL2-EN005
Ghost Charon, the Underworld Boatman
DARK | Zombie-Type Tuner | Level 2 | ATK 500 | DEF 0
If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.
(Gold Secret Rare)
 
                                                  PGL2-EN004
Rose Paladin
EARTH | Warrior | Level 4 | ATK 1800 | DEF 200
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN003
Rose Lover
EARTH | Plant | Level 1 | ATK 800 | DEF 800
You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN002
Absolute King Back Jack
DARK | Fiend | Level 1 | ATK 0 | DEF 0
During your opponent's turn: You can banish this card from your Graveyard (this is a Quick Effect); excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your side of the field. Otherwise, send it to the Graveyard. That Set card can be activated during this turn. If this card is sent to the Graveyard: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
(Gold Secret Rare)
 
                                                  PGL2-EN001
Junk Giant
EARTH | Machine | Level 6 | ATK 2000 | DEF 2400
If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.
(Gold Secret Rare)