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Premium Gold: Return of the Bling (PGL2-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Premium_Gold:_Return_of_the_Bling_(TCG-EN-1E) |
PGL2-EN091 Starlight Road Normal Trap When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck. (Gold Rare) |
PGL2-EN090 Call of the Haunted Continuous Trap Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. (Gold Rare) |
PGL2-EN089 Dark Hole Normal Spell Destroy all monsters on the field. (Gold Rare) |
PGL2-EN088 Formula Synchron LIGHT | Machine, Synchro and Tuner | Level 2 | ATK 200 | DEF 1500 1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect). (Gold Rare) |
PGL2-EN087 Naturia Barkion EARTH | Dragon-Type Synchro | Level 6 | ATK 2500 | DEF 1800 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. (Gold Rare) |
PGL2-EN086 Naturia Beast EARTH | Beast-Type Synchro | Level 5 | ATK 2200 | DEF 1700 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. (Gold Rare) |
PGL2-EN085 Herald of Perfection LIGHT | Fairy-Type Ritual | Level 6 | ATK 1800 | DEF 2800 You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. (Gold Rare) |
PGL2-EN084 Sephylon, the Ultimate Timelord LIGHT | Fairy | Level 10 | ATK 4000 | DEF 4000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated, also its ATK becomes 4000. (Gold Rare) |
PGL2-EN083 Grapha, Dragon Lord of Dark World DARK | Fiend | Level 8 | ATK 2700 | DEF 1800 You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field. (Gold Rare) |
PGL2-EN082 Master Hyperion LIGHT | Fairy | Level 8 | ATK 2700 | DEF 2100 You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn. (Gold Rare) |
PGL2-EN081 Gorz, the Emissary of Darkness DARK | Fiend | Level 7 | ATK 2700 | DEF 2500 When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/ DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took. (Gold Rare) |
PGL2-EN080 Blue-Eyes White Dragon (4th artwork) LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500 This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. (Gold Rare) |
PGL2-EN079 Gladiator Beast Gyzarus DARK | Winged Beast-Type Fusion | Level 6 | ATK 2400 | DEF 1500 "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". (Gold Rare) |
PGL2-EN078 Five-Headed Dragon DARK | Dragon-Type Fusion | Level 12 | ATK 5000 | DEF 5000 5 Dragon-Type monsters Must be Fusion Summoned, and cannot be Special Summoned by other ways. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. (Gold Rare) |
PGL2-EN077 Doomcaliber Knight DARK | Fiend | Level 4 | ATK 1900 | DEF 1800 Cannot be Special Summoned. During either player's turn, if a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster. (Gold Rare) |
PGL2-EN076 Enemy Controller Quick-Play Spell Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase. (Gold Rare) |
PGL2-EN075 Smashing Ground Normal Spell Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied). (Gold Rare) |
PGL2-EN074 My Body as a Shield Quick-Play Spell When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field (except during the Damage Step): Pay 1500 LP; negate the activation, and if you do, destroy it. (Gold Rare) |
PGL2-EN073 Blackwing - Gale the Whirlwind DARK | Winged Beast-Type Tuner | Level 3 | ATK 1300 | DEF 400 If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF. (Gold Rare) |
PGL2-EN072 Elemental HERO Prisma LIGHT | Warrior | Level 4 | ATK 1700 | DEF 1100 Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials listed on that card from your Main Deck to the Graveyard; this card's name becomes the sent monster's until the End Phase. (Gold Rare) |
PGL2-EN071 Veil of Darkness Continuous Spell During your Draw Phase, if you draw a DARK monster(s): You can reveal any number of them; send them to the Graveyard, then you can draw 1 more card. (Gold Rare) |
PGL2-EN070 Crush Card Virus (original artwork) Normal Trap Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck. (Gold Rare) |
PGL2-EN069 Traptrix Trap Hole Nightmare Normal Trap When a monster that was Special Summoned this turn activates its effect on your opponent's side of the field: Negate that effect, and if you do, destroy that card. (Gold Rare) |
PGL2-EN068 Solemn Warning Counter Trap When a monster(s) would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy that card. (Gold Rare) |
PGL2-EN067 Karma Cut Normal Trap Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard. (Gold Rare) |
PGL2-EN066 Exchange of the Spirit Normal Trap If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel. (Gold Rare) |
PGL2-EN065 Compulsory Evacuation Device Normal Trap Target 1 monster on the field; return that target to the hand. (Gold Rare) |
PGL2-EN064 Chain Disappearance Normal Trap When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck. (Gold Rare) |
PGL2-EN063 \Ring of Destruction Normal Trap During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn. (Gold Rare) |
PGL2-EN062 Ceasefire Normal Trap If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field. (Gold Rare) |
PGL2-EN061 Sylvan Charity Normal Spell Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn. (Gold Rare) |
PGL2-EN060 Rank-Up-Magic Astral Force Normal Spell Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force". (Gold Rare) |
PGL2-EN059 Rank-Up Magic Numeron Force Normal Spell Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards. (Gold Rare) |
PGL2-EN058 Rank-Up-Magic Barian's Force Normal Spell Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material. (Gold Rare) |
PGL2-EN057 The Grand Spellbook Tower Field Spell Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. (Gold Rare) |
PGL2-EN056 Temple of the Kings Continuous Spell You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn. (Gold Rare) |
PGL2-EN055 Pot of Duality Normal Spell Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card. (Gold Rare) |
PGL2-EN054 Preparation of Rites Normal Spell Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your Graveyard to the hand. (Gold Rare) |
PGL2-EN053 Rekindling Normal Spell Special Summon from your Graveyard as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase. (Gold Rare) |
PGL2-EN052 Charge of the Light Brigade Normal Spell Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand. (Gold Rare) |
PGL2-EN051 Foolish Burial Normal Spell Send 1 monster from your Deck to the Graveyard. (Gold Rare) |
PGL2-EN050 Advanced Ritual Art Ritual Spell This card can be used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the Graveyard whose total Levels equal the Level of that Ritual Monster. (Gold Rare) |
PGL2-EN049 Book of Moon Quick-Play Spell Target 1 face-up monster on the field; change that target to face-down Defense Position. (Gold Rare) |
PGL2-EN048 Raigeki Normal Spell Destroy all monsters your opponent controls. (Gold Rare) |
PGL2-EN047 Downerd Magician DARK | Spellcaster-Type Xyz | Rank 4 | ATK 2100 | DEF 200 2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card. (Gold Rare) |
PGL2-EN046 Number 101: Silent Honor ARK WATER | Aqua-Type Xyz | Rank 4 | ATK 2100 | DEF 1000 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. (Gold Rare) |
PGL2-EN045 Madolche Queen Tiaramisu EARTH | Fairy-Type Xyz | Rank 4 | ATK 2200 | DEF 2100 2 Level 4 "Madolche" monsters Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of cards returned. (Gold Rare) |
PGL2-EN044 Lavalval Chain FIRE | Sea Serpent-Type Xyz | Rank 4 | ATK 1800 | DEF 1000 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects; ● Send 1 card from your Deck to the Graveyard. ● Choose 1 monster from your Deck and place it on top of your Deck. (Gold Rare) |
PGL2-EN043 Armades, Keeper of Boundaries LIGHT | Fiend-Type Synchro | Level 5 | ATK 2300 | DEF 1500 1 Tuner + 1 or more non-Tuner monsters If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. (Gold Rare) |
PGL2-EN042 Goyo Guardian EARTH | Warrior-Type Synchro | Level 6 | ATK 2800 | DEF 2000 1 Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in Defense Position. (Gold Rare) |
PGL2-EN041 Traptrix Dionaea EARTH | Plant | Level 4 | ATK 1700 | DEF 1100 This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn. (Gold Rare) |
PGL2-EN040 Sylvan Sagequoia WIND | Plant | Level 7 | ATK 2600 | DEF 2100 When a "Sylvan" monster is sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan" Spell/Trap Card in your Graveyard; add that target to your hand. (Gold Rare) |
PGL2-EN039 Mathematician EARTH | Spellcaster | Level 3 | ATK 1500 | DEF 500 When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card. (Gold Rare) |
PGL2-EN038 Traptrix Nepenthes EARTH | Plant | Level 4 | ATK 800 | DEF 2000 This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use the effect of "Traptrix Nepenthes" once per turn. (Gold Rare) |
PGL2-EN037 Traptrix Myrmeleo EARTH | Insect | Level 4 | ATK 1600 | DEF 1200 This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target. (Gold Rare) |
PGL2-EN036 Traptrix Atrax EARTH | Insect | Level 4 | ATK 1800 | DEF 1000 This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated. (Gold Rare) |
PGL2-EN035 Bujin Yamato LIGHT | Beast-Warrior | Level 4 | ATK 1800 | DEF 200 Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato". (Gold Rare) |
PGL2-EN034 Metaion, the Timelord FIRE | Fairy | Level 10 | ATK 0 | DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck. (Gold Rare) |
PGL2-EN033 Glow-Up Bulb EARTH | Plant-Type Tuner | Level 1 | ATK 100 | DEF 100 If this card is in the Graveyard: You can send the top card of your Deck to the Graveyard, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel. (Gold Rare) |
PGL2-EN032 Mystical Beast of Serket EARTH | Fairy | Level 6 | ATK 2500 | DEF 2000 If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK. (Gold Rare) |
PGL2-EN031 Debris Dragon WIND | Dragon-Type Tuner | Level 4 | ATK 1000 | DEF 2000 When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your Graveyard; Special Summon that target in Attack Position, but its effects are negated. Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type monster. The other Synchro Material(s) cannot be Level 4. (Gold Rare) |
PGL2-EN030 Dandylion EARTH | Plant | Level 3 | ATK 300 | DEF 300 If this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0 /DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned. (Gold Rare) |
PGL2-EN029 Elemental HERO Neos Alius LIGHT | Warrior-Type Gemini | Level 4 | ATK 1900 | DEF 1300 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card's name becomes "Elemental HERO Neos" while it is on the field. (Gold Rare) |
PGL2-EN028 Card Trooper EARTH | Machine | Level 3 | ATK 400 | DEF 400 Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the end of this turn. If this card you control is destroyed and sent to your Graveyard: Draw 1 card. (Gold Rare) |
PGL2-EN027 Sinister Serpent WATER | Reptile | Level 1 | ATK 300 | DEF 250 During your Standby Phase, if this card is in your Graveyard: You can add it to your hand, also banish 1 "Sinister Serpent" from your Graveyard during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn. (Gold Rare) |
PGL2-EN026 Exodia the Forbidden One DARK | Spellcaster | Level 3 | ATK 1000 | DEF 1000 If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. (Gold Rare) |
PGL2-EN025 Left Arm of the Forbidden One DARK | Spellcaster | Level 1 | ATK 200 | DEF 300 A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. (Gold Rare) |
PGL2-EN024 Left Leg of the Forbidden One DARK | Spellcaster | Level 1 | ATK 200 | DEF 300 A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power. (Gold Rare) |
PGL2-EN023 Right Arm of the Forbidden One DARK | Spellcaster | Level 1 | ATK 200 | DEF 300 A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. (Gold Rare) |
PGL2-EN022 Right Leg of the Forbidden One DARK | Spellcaster | Level 1 | ATK 200 | DEF 300 A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. (Gold Rare) |
PGL2-EN021 Santa Claws LIGHT | Fiend | Level 6 | ATK 1200 | DEF 2500 You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card. (Gold Secret Rare) |
PGL2-EN020 Stardust Re-Spark Normal Trap When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn. (Gold Secret Rare) |
PGL2-EN019 Parallel Twister Normal Spell Send 1 other Spell/Trap Card you control to the Graveyard, then target 1 card on the field; destroy it. (Gold Secret Rare) |
PGL2-EN018 Number 21: Frozen Lady Justice WATER | Aqua-Type Xyz | Rank 6 | ATK 500 | DEF 500 2 Level 6 monsters You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy all Defense Position monsters your opponent controls. |
PGL2-EN017 Number 14: Greedy Sarameya DARK | Beast-Type Xyz | Rank 5 | ATK 2500 | DEF 1500 2 Level 5 monsters Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the Graveyard. (Gold Secret Rare) |
PGL2-EN016 Cat Shark WATER | Beast-Type Xyz | Rank 2 | ATK 500 | DEF 500 2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn. (Gold Secret Rare) |
PGL2-EN015 Number 95: Galaxy-Eyes Dark Matter Dragon DARK | Dragon-Type Xyz | Rank 9 | ATK 4000 | DEF 0 3 Level 9 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the Graveyard; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. (Gold Secret Rare) |
PGL2-EN014 Dragocytos Corrupted Nethersoul Dragon DARK | Dragon-Type Synchro | Level 10 | ATK 4000 | DEF 2000 1 DARK Tuner + 1 Dragon-Type non-Tuner monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During each of your Standby Phases: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK. (Gold Secret Rare) |
PGL2-EN013 Blackwing - Nothung the Starlight DARK | Winged Beast-Type Synchro | Level 6 | ATK 2400 | DEF 1600 1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (Gold Secret Rare) |
PGL2-EN012 Blackwing Tamer - Obsidian Hawk Joe DARK | Warrior-Type Synchro | Level 7 | ATK 2600 | DEF 2000 1 "Blackwing" Tuner + 1 or more "Blackwing" non-Tuner monsters You can target 1 Level 5 or higher Winged Beast-Type monster in your Graveyard; Special Summon it. During either player's turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other "Blackwing" monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of "Blackwing Tamer - Obsidian Hawk Joe" once per turn. (Gold Secret Rare) |
PGL2-EN011 Masked HERO Anki DARK | Warrior-Type Fusion | Level 8 | ATK 2800 | DEF 1200 Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn. (Gold Secret Rare) |
PGL2-EN010 Isolde, Belle of the Underworld DARK | Zombie | Level 4 | ATK 1000 | DEF 0 If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn. (Gold Secret Rare) |
PGL2-EN009 Tristan, Knight of the Underworld DARK | Zombie | Level 4 | ATK 1800 | DEF 0 When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK. (Gold Secret Rare) |
PGL2-EN008 Peropero Cerperus EARTH | Beast | Level 3 | ATK 0 | DEF 1800 If you take damage by battle or by an opponent's card effect while this card is in your Graveyard: You can banish this card, then target 1 card on the field; destroy it. (Gold Secret Rare) |
PGL2-EN007 Blackwing - Pinaki the Waxing Moon DARK | Winged Beast-Type Tuner | Level 3 | ATK 1200 | DEF 1000 Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaka the Waxing Moon". You can only use this effect of "Blackwing - Pinaka the Waxing Moon" once per turn. (Gold Secret Rare) |
PGL2-EN006 Blackwing - Kris the Crack of Dawn DARK | Winged Beast | Level 4 | ATK 1900 | DEF 300 If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects. (Gold Secret Rare) |
PGL2-EN005 Ghost Charon, the Underworld Boatman DARK | Zombie-Type Tuner | Level 2 | ATK 500 | DEF 0 If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters. (Gold Secret Rare) |
PGL2-EN004 Rose Paladin EARTH | Warrior | Level 4 | ATK 1800 | DEF 200 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn. (Gold Secret Rare) |
PGL2-EN003 Rose Lover EARTH | Plant | Level 1 | ATK 800 | DEF 800 You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn. (Gold Secret Rare) |
PGL2-EN002 Absolute King Back Jack DARK | Fiend | Level 1 | ATK 0 | DEF 0 During your opponent's turn: You can banish this card from your Graveyard (this is a Quick Effect); excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your side of the field. Otherwise, send it to the Graveyard. That Set card can be activated during this turn. If this card is sent to the Graveyard: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn. (Gold Secret Rare) |
PGL2-EN001 Junk Giant EARTH | Machine | Level 6 | ATK 2000 | DEF 2400 If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned. (Gold Secret Rare) |