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Duelist Pack: Rivals of the Pharaoh (DPRP-EN) Card Spoiler

1. Card gallery:
https://yugipedia.com/wiki/Set_Card_Galleries:Duelist_Pack:_Rivals_of_the_Pharaoh_(TCG-EN-1E)
                                                   DPRP-EN046
Thousand-Eyes Restrict
DARK | Spellcaster-Type Fusion | Level 1 | ATK 0 | DEF 0
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time with this effect.) This card's ATK and DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
(Rare)
 
                                                   DPRP-EN045
Spirit Message "L"
Continuous Spell
This card can only be placed on the field by the effect of "Destiny Board".
(Common)
 
                                                   DPRP-EN044
Spirit Message "A"
Continuous Spell
This card can only be placed on the field by the effect of "Destiny Board".
(Common)
 
                                                   DPRP-EN043
Spirit Message "N"
Continuous Spell
This card can only be placed on the field by the effect of "Destiny Board".
(Common)
 
                                                   DPRP-EN042
Spirit Message "I"
Continuous Spell
This card can only be placed on the field by the effect of "Destiny Board".
(Common)
 
                                                   DPRP-EN041
Destiny Board
Continuous Trap
When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Card Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the Graveyard.
(Common)
 
                                                   DPRP-EN040
Dark Necrofear
DARK | Fiend | Level 8 | ATK 2200 | DEF 2800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend-Type monsters from your Graveyard. During the End Phase, if this card is in the Graveyard because it was destroyed by an opponent's card this turn (by battle or card effect) and sent to your Graveyard while it was a Monster Card under your control: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
(Common)
 
                                                   DPRP-EN039
Necroface
DARK | Zombie | Level 4 | ATK 1200 | DEF 1800
If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).
(Common)
 
                                                   DPRP-EN038
Sangan
DARK | Fiend | Level 3 | ATK 1000 | DEF 600
If this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
(Common)
 
                                                   DPRP-EN037
Temple of the Kings
Continuous Spell
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
(Common)
 
                                                   DPRP-EN036
Mystical Beast of Serket
EARTH | Fairy | Level 6 | ATK 2500 | DEF 2000
If you do not control "Temple of the Kings", destroy this card. Banish any monster destroyed by battle with this card. If this card destroys a monster by battle: It gains 500 ATK.
(Common)
 
                                                   DPRP-EN035
Exchange of the Spirit
Normal Trap
If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
(Common)
 
                                                   DPRP-EN034
Blast Held by a Tribute
Normal Trap
When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent.
(Common)
 
                                                   DPRP-EN033
Metal Reflect Slime
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/
ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.
(Rare)
 
                                                   DPRP-EN032
Helpoemer
DARK | Fiend | Level 5 | ATK 2000 | DEF 1400
Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect.
(Common)
 
                                                   DPRP-EN031
Castle of Dragon Souls
Continuous Trap
Once per turn: You can banish 1 Dragon-Type monster from your Graveyard, then target 1 monster you control; it gains 700 ATK until the end of this turn (even if this card leaves the field). When this face-up card on the field is sent to the Graveyard: You can target 1 of your banished Dragon-Type monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls".
(Rare)
 
                                                   DPRP-EN030
Silver's Cry
Quick-Play Spell
Target 1 Dragon-Type Normal Monster in your Graveyard; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.
(Super Rare)
 
                                                   DPRP-EN029
Dragon Shrine
Normal Spell
Send 1 Dragon-Type monster from your Deck to the Graveyard, then, if that monster in your Graveyard is a Dragon-Type Normal Monster, you can send 1 more Dragon-Type monster from your Deck to the Graveyard. You can only activate 1 "Dragon Shrine" per turn.
(Rare)
 
                                                   DPRP-EN028
Dragon's Mirror
Normal Spell
Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
(Rare)
 
                                                   DPRP-EN027
YZ-Tank Dragon
LIGHT | Machine-Type Fusion | Level 6 | ATK 2100 | DEF 2200
"Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.
(Rare)
 
                                                   DPRP-EN026
Blue-Eyes Shining Dragon
LIGHT | Dragon | Level 10 | ATK 3000 | DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing 1 "Blue-Eyes Ultimate Dragon", and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard. During either player's turn, when a card or effect is activated that targets this card (except during the Damage Step): You can negate that effect.
(Common)
 
                                                   DPRP-EN025
Blue-Eyes Ultimate Dragon (original artwork)
LIGHT | Dragon-Type Fusion | Level 12 | ATK 4500 | DEF 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
(Rare)
 
                                                   DPRP-EN024
Stronghold the Moving Fortress
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/
ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK.
(Common)
 
                                                   DPRP-EN023
Yellow Gadget
EARTH | Machine | Level 4 | ATK 1200 | DEF 1200
When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
(Common)
 
                                                   DPRP-EN022
Red Gadget
EARTH | Machine | Level 4 | ATK 1300 | DEF 1500
When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
(Common)
 
                                                   DPRP-EN021
Green Gadget
EARTH | Machine | Level 4 | ATK 1400 | DEF 600
When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
(Common)
 
                                                   DPRP-EN020
Silent Magician LV8
LIGHT | Spellcaster | Level 8 | ATK 3500 | DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.
(Common)
 
                                                   DPRP-EN019
Silent Magician LV4
LIGHT | Spellcaster | Level 4 | ATK 1000 | DEF 1000
Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.
(Common)
 
                                                   DPRP-EN018
Silent Swordsman LV7
LIGHT | Warrior | Level 7 | ATK 2800 | DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field.
(Common)
 
                                                   DPRP-EN017
Silent Swordsman LV5
LIGHT | Warrior | Level 5 | ATK 2300 | DEF 1000
Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
(Common)
 
                                                   DPRP-EN016
Silent Swordsman LV3
LIGHT | Warrior | Level 3 | ATK 1000 | DEF 1000
Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up.
(Common)
 
                                                   DPRP-EN015
Fiend's Sanctuary
Normal Spell
Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any battle damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 LP or destroy this Token.
(Rare)
 
                                                   DPRP-EN014
Dedication through Light and Darkness
Quick-Play Spell
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
(Common)
 
                                                   DPRP-EN013
Dark Magician of Chaos
DARK | Spellcaster | Level 8 | ATK 2800 | DEF 2600
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
(Rare)
 
                                                   DPRP-EN012
Dragon Master Knight
LIGHT | Dragon-Type Fusion | Level 12 | ATK 5000 | DEF 5000
"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 500 ATK for each Dragon-Type monster you control, except this card.
(Rare)
 
                                                   DPRP-EN011
Dark Sanctuary
Field Spell
If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (FiendType/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls.
(Ultra Rare)
 
                                                   DPRP-EN010
Tribute Burial
Normal Spell
You cannot Special Summon for the rest of this turn. Once during this turn, you can conduct a Tribute Summon that requires 2 Tributes by banishing 1 monster from each Graveyard instead of Tributing (it is still treated as a Tribute Summon).
(Super Rare)
 
                                                   DPRP-EN009
Lullaby of Obedience
Normal Spell
Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and applies 1 of these effects.
● Add it to the hand of the player who activated this card.
● The player who activated this card Special Summons it to their field in Attack Position, ignoring its Summoning conditions.
(Ultra Rare)
 
                                                   DPRP-EN008
Neutron Blast
Normal Spell
Target 1 Fusion Summoned "Blue-Eyes Ultimate Dragon" you control; this turn, it can make a second and third attack during each Battle Phase, also when it attacks, your opponent's cards and effects cannot be activated until the end of the Damage Step.
(Ultra Rare)
 
                                                   DPRP-EN007
Magnet Force
Normal Trap
This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own).
(Super Rare)
 
                                                   DPRP-EN006
Magnet Reverse
Quick-Play Spell
Target 1 of your Machine or Rock-Type monsters, that is banished or is in your Graveyard, that cannot be Normal Summoned/Set; Special Summon it.
(Super Rare)
 
                                                   DPRP-EN005
Silent Burning
Quick-Play Spell
During the Battle Phase, if you control a "Silent Magician" monster and have more cards in your hand than your opponent: Each player draws until they have 6 cards in their hand. This card's activation and effect cannot be negated. You can banish this card from your Graveyard; add 1 "Silent Magician" monster from your Deck to your hand.
(Super Rare)
 
                                                   DPRP-EN004
Silent Sword Slash
Quick-Play Spell
Target 1 "Silent Swordsman" monster you control; that monster you control gains 1500 ATK and DEF, and if it does, until the end of this turn, it is unaffected by your opponent's card effects. This card's activation and effect cannot be negated. You can banish this card from your Graveyard; add 1 "Silent Swordsman" monster from your Deck to your hand.
(Super Rare)
 
                                                   DPRP-EN003
Silent Paladin
LIGHT | Fairy | Level 4 | ATK 500 | DEF 1500
When this card is Normal Summoned: You can add 1 "Silent Swordsman LV3" or "Silent Magician LV4" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT "LV" monster in your Graveyard; add it to your hand.
(Ultra Rare)
 
                                                   DPRP-EN002
Silent Magician
LIGHT | Spellcaster | Level 4 | ATK 1000 | DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.
(Ultra Rare)
 
                                                   DPRP-EN001
Silent Swordsman
LIGHT | Warrior | Level 4 | ATK 1000 | DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions.
(Ultra Rare)