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(Hypothetical) Dragons of Legend: Invasion of Villains (Page 1)

*Cards below are currently not scheduled for release and any similarities to the actual card upon its release are purely coincidental.
DRL5-EN020
Mobius Castle
Field Spell
While you control "Mobius the Frost Monarch", non-WATER or Aqua-Type monsters lose 1000 ATK. Each time a non-WATER or Aqua-Type monster is Summoned, inflict 500 damage to your opponent. If "Mobius the Frost Monarch" is removed from the field, destroy this card.
SECRET RARE
DRL5-EN019
Rampage Condenser
Continuous Spell
Once per turn, if a Thunder-Type monster you control is selected as an attack target, you can negate the attack, then the attacking monster loses 800 ATK.
SUPER RARE
DRL5-EN018
Ice Knight
WATER / Aqua / Level 4 / ATK 1300 / DEF 1200
This card gains 500 ATK for each Aqua-Type monster on the field. Once per turn, you can discard 1 WATER monster from your hand to have all monsters your opponent controls lose ATK equal to the discarded monster's Level x 200, until the End Phase.
SUPER RARE
DRL5-EN017
Thunder Knight
LIGHT / Thunder / Level 4 / ATK 1300 / DEF 1200
This card gains 500 ATK for each Thunder-Type monster on the field. Once per turn, you can select 1 Level 3 or lower Thunder-Type monster you control. It can attack your opponent directly this turn but battle damage your opponent takes is halved.
SUPER RARE
DRL5-EN016
Intervention of Fate
Normal Spell
Activate only during your opponent's turn by discarding this card when your opponent Summons a monster. Activate 1 Spell Card from your hand.
SUPER RARE
DRL5-EN015
Soldier Revolt
Normal Trap
Activate only while you control a face-up "Science Soldier", "Cyber Soldier of Darkworld" and "Cipher Soldier". Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls. You cannot conduct your Battle Phase this turn.
SUPER RARE
DRL5-EN014
Aeris
LIGHT / Fairy / Level 4 / ATK 1800 / DEF 1400
Once per turn, you can select 1 monster your opponent controls. That monster loses 600 ATK until the End Phase. Once per turn, you can draw 1 card. If that card is a Spirit monster, you can Special Summon it, ignoring the summoning conditions.
SECRET RARE
DRL5-EN013
Defender Iceberg
WATER / Aqua / Level 6 / ATK 0 / DEF 2450
When this card is Summoned, you can change it to face-up Defense Position. Other WATER monsters you control cannot be selected as an attack target.
SUPER RARE
DRL5-EN012
Crystal Seal
Continuous Trap
This card cannot be destroyed by card effects. Once per turn, you can select 1 monster your opponent controls. That monster cannot attack or be Tributed and its effects are negated. If any of the selected monsters are removed from the field, destroy this card.
SECRET RARE
DRL5-EN011
Orichalcos Sword of Sealing
Equip Spell
Equip only to an Effect Monster your opponent controls. It cannnot attack and its effects are negated.
SECRET RARE
DRL5-EN010
Last Tusk Mammoth
EARTH / Dinosaur / Level 3 / ATK 800 / DEF 1200
Your opponent takes all Battle Damage you would have taken from battles involving this card.
SUPER RARE
DRL5-EN009
Backup Gardna
DARK / Warrior / Level 4 / ATK 500 / DEF 2200
Once per turn, if this card is equipped with an Equip Card(s), you can change the target of one of them to a different appropriate target. Equip Cards cannot be destroyed by card effects.
SUPER RARE
DRL5-EN008
Impact Revive
Normal Spell
Activate only during your Main Phase 2. Special Summon 1 monster from either player's Graveyard that was destroyed by battle this turn to your side of the field, ignoring the Summoning conditions. It gains 500 ATK. You can conduct a second Battle Phase this turn.
SECRET RARE
DRL5-EN007
Orichalcos Mirror
Ritual Spell
This card is used to Ritual Summon "Mirror Knight Calling". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand. You can remove this card in your Graveyard from play to select 1 "Orichalcos" monster in your Graveyard and add it to your hand.
SUPER RARE
DRL5-EN006
Mirror Knight Calling
DARK / Spellcaster-Type Ritual / Level 6 / ATK 0 / DEF 0
This card can only be Ritual Summoned with the Ritual Spell Card "Orichalcos Mirror". Once per turn, you can Special Summon 1 "Mirror Knight Token" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0), then place 1 Shield Counter on it (max. 1). Once per turn, place 1 Shield Counter on every "Mirror Knight Token" you control without a Shield Counter (max. 1). When a "Mirror Knight Token" with a Shield Counter battles an opponent's monster, its ATK becomes equal to that monster's ATK until the end of the Damage Step. If a "Mirror Knight Token" with a Shield Counter would be destroyed, remove its Shield Counter instead.
SECRET RARE
DRL5-EN005
Vampiric Leech
EARTH / Insect / Level 4 / ATK 500 / DEF 1200
During your opponent's turn, you can discard 1 card. If you do, this card can attack your opponent directly.
SUPER RARE
DRL5-EN004
Nightmare Mirror
Normal Trap
Activate only when an opponent's monster declares an attack. Negate the attack and inflict damage to your opponent equal to half the attacking monster's ATK.
SUPER RARE
DRL5-EN003
Class System
Quick-Play Spell
Activate only during your opponent's turn. Monsters you control cannot be destroyed by battle with monsters your opponent controls that have the same Level.
SUPER RARE
DRL5-EN002
Plasma Eel
DARK / Machine / Level 4 / ATK 500 / DEF 1200
This card cannot be destroyed by battle. Once per turn, you can select 1 monster your opponent controls and equip it with this card. The equipped monster cannot attack, be Tributed and loses 500 ATK during each of your opponent's End Phases.
SECRET RARE
DRL5-EN001
Egyptian God Slime
WATER / Aqua-Type Fusion / Level 10 / ATK 3000 / DEF 3000
"Metal Reflect Slime" + "Revival Jam"
This card's name becomes "Revival Jam" while face-up on the field. This card cannot be destroyed by battle. While you control "Jam Defender", this card cannot be destroyed by card effects.
SECRET RARE