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Typo'd Yu-Gi-Oh Cards
*Card errors below are intentional and as such are not present on the real card. |
TAEV-EN080 |
Counter Counter Counter Trap Negate the activation of a Trap Card, and destroy it. COMMON |
REDU-EN052 |
Overlay Regen Normal Spell Target 1 face-up Monster on the field; attach this card to it as an Xyz Material. COMMON |
GENF-EN044 |
Tiras, Keeper of Genesis LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2600 / DEF 1700 2 Level 5 monsters This card's effects cannot be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card. SECRET RARE |
PGD-107 |
Lava Golem FIRE / Fiend / Level 8 / ATK 3000 / DEF 2500 This monster must be Special Summoned on your opponent's side of the field by offering 2 monsters on your opponent's side of the field as a Tribute. This card inflicts 10000 points of Direct Damage to the Life Points of this card's controller during each of his/her Standby Phases. When you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn. SECRET RARE |
STBL-EN057 |
Darkworld Shackles Equip Spell The equipped monster cannot attack, and its ATK and DEF become 1000. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster. COMMON |
TDGS-EN098 |
Kunai with Chain (original artwork) Normal Trap Choose 1 or both of these effects: ● Activate only when an opponent's monster attacks. Change the attacking monster to Defense Position. ● Equip this card to a monster you control. It gains 5000 ATK. SUPER RARE |
DUEA-EN010 |
Performapal Turn Toad WATER / Aqua-Type Pendulum / Level 2 / ATK 0 / DEF 8000 / Scale 3 Pendulum Text: Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. Monster Text: Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn. RARE |
ANPR-EN091 |
Armityle the Chaos Phantom DARK / Fiend-Type Fusion / Level 12 / ATK 0 / DEF 0 "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 1000 ATK during your turn only. SECRET RARE |
RATE-EN038 |
Shinobaron Peacock WIND / Winged Beast-Type Ritual-Type Spirit / Level 8 / ATK 300 / DEF 2500 You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500). RARE |
POTD-EN034 |
Chimeratech Overdragon DARK / Machine-Type Fusion / Level 9 / ATK ? / DEF ? "Cyber Dragon" + 1 or more Machine-Type monsters This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion-Material Monsters you used for the Fusion Summon of this card x 8 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion-Material Monsters you used for the Fusion Summon of this card. ULTRA RARE |
YS11-EN043 |
Grenosaurus FIRE / Dinosaur-Type Xyz / Rank 3 / ATK 2000 / DEF 1900 2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 10000 damage to your opponent. SUPER RARE |
COTD-EN047 |
Imduk the World Chalice Dragon WIND / Dragon-Type Link / ATK 8000 / Link 1 / Top Link Arrow 1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand. RARE |
CRV-EN056 |
Rising Energy Continuous Trap Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn. RARE |
LODT-EN061 |
Ribbon of Rebirth Equip Spell If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field. RARE |
MFC-082 |
Ultimate Obedient Fiend FIRE / Fiend / Level 10 / ATK 350 / DEF 3000 This card can only attack when there are no other cards on your side of the field, and you also have no hand. Negate the effects of Effect Monsters destroyed by this card. COMMON |
SOD-EN053 |
Enervating Mist Continuous Trap Your opponent's hand size limit becomes 50. RARE |
TAEV-EN077 |
Trap Reclamation Continuous Trap Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the Graveyard, return it to its owner's hand. RARE |
TLM-EN009 |
Millennium Scorpion EARTH / Insect / Level 4 / ATK 2000 / DEF 1000 Each time this card destroys 1 monster on your opponent's side of the field and sends it to the Graveyard as a result of battle, increase the ATK of this card by 500 points. RARE |
EP1-EN000 |
Card of Sanctity Normal Spell Each player draws until they have 6 cards in their hand. COMMON |
DP1-EN009 |
Elemental Hero Bubbleman WATER / Warrior / Level 4 / ATK 8000 / DEF 1200 If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck. COMMON |
TP4-001 |
Royal Decree Continuous Trap As long as this card remains face-up on the field, negate the effects of all Trap Cards including this card on the field. ULTRA RARE |
IOC-065 |
Dark Magician of Chaos DARK / Spellcaster / Level 8 / ATK 280 / DEF 2600 When this card is Normal Summoned or Special Summoned successfully, you can add 1 Spell Card from your Graveyard to your hand. A monster that is destroyed by this monster as a result of battle is removed from play instead of going to the Graveyard. When this card is destroyed or removed from the field, it is removed from play. ULTRA RARE |
LOD-028 |
Reinforcement of the Army Normal Spell Move 1 Warrior-Type monster from your Deck to your hand. Your Deck is then shuffled. SUPER RARE |
CT04-EN005 |
Rainbow Dragon LIGHT / Dragon / Level 10 / ATK 400 / DEF 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned. ● Send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can activate this effect during either player's turn. ● You can remove from play all "Crystal Beast" Monster Cards in your Graveyard to return all cards on the field to their owners' Decks. SECRET RARE |
LODT-EN054 |
Wetlands Field Spell All Aqua-Type/WATER/Level 2 or lower monsters gain 12000 ATK. COMMON |
PTDN-EN054 |
Dark Eruption Normal Spell Add 1 DARK monster from your Graveyard to your hand. SUPER RARE |
PTDN-EN049 |
Mirage Tube Quick-Play Spell This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 10000 damage to your opponent. COMMON |
PTDN-EN080 |
Fine Normal Trap Draw 2 cards. SHORT PRINT COMMON |
JUMP-EN024 |
Cyber Dinosaur LIGHT / Machine / Level 6 / ATK 2500 / DEF 1900 When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand. ULTRA RARE |
DB1-EN098 |
Blue-Eyes White Dragon (4th artwork) LIGHT / Dragon / Level 8 / ATK 300 / DEF 2500 This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. ULTRA RARE |
DB1-EN009 |
Maha Vailo LIGHT / Spellcaster / Level 4 / ATK 1550 / DEF 1400 Increase the ATK of this card by 5000 points for each Equip Spell Card equipped to this card. COMMON |
LODT-EN050 |
Cup of Ace Field Spell Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards. COMMON |
CP01-EN001 |
Satellite Cannon LIGHT / Machine / Level 4 / ATK 0 / DEF 0 This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation. ULTRA RARE |
CP02-EN013 |
Rush Recklessly Quick-Play Spell Target face-up monster gains 7000 ATK until the end of this turn. COMMON |
CP02-EN018 |
Terraforming Normal Spell Add 1 Spell Card from your Deck to your hand. COMMON |
MP1-001 |
Millennium Shield (original artwork) EARTH / Warrior / Level 4 / ATK 0 / DEF 3000 A Millennium item, it's rumored to block any strong attack. ULTRA RARE |
DR1-EN258 |
Frozen Soul Normal Trap You can only activate this card when your Life Points are at least 200 lower than your opponent's. Skip your opponent's next Battle Phase. COMMON |
DR04-EN111 |
The Forces of Darkness Normal Trap Select 2 monsters from your Graveyard and add them to your hand. COMMON |
LODT-EN011 |
Arcana Force IV - The Emperor LIGHT / Fairy / Level 4 / ATK 1400 / DEF 1400 When this card is Summoned, toss a coin: ● Heads: All "Arcana Force" monsters you control gain 5000 ATK. ● Tails: All "Arcana Force" monsters you control lose 500 ATK. COMMON |
CP01-EN006 |
Big Shield Gardna EARTH / Warrior / Level 4 / ATK 100 / DEF 260 Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position. If this card is attacked, change it to Attack Position at the end of the Damage Step. RARE |
DR1-EN149 |
Mega Ton Magical Cannon Normal Spell Remove 1 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field. COMMON |
DB2-EN073 |
Solemn Judgment Counter Trap Pay all of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster. SUPER RARE |
DB2-EN074 |
Magic Jammer Normal Trap Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it. SUPER RARE |
MRL-050 |
Snake Fang Normal Trap Decrease 1 selected monster's DEF by 5000 points during the turn this card is activated. COMMON |
DB2-EN081 |
Mirror Force Normal Trap You can only activate this card when your opponent's monster declares an attack. Destroy all monsters on your opponent's side of the field. SUPER RARE |
RDS-EN031 |
Fusilier Dragon, The Dual-Mode Beast DARK / Machine / Level 7 / ATK 2800 / DEF 2000 This card can be Normal Summoned or Set without Tribute. In that case, the original ATK/DEF of this card become 0. RARE |
RDS-EN004 |
Harpie Girl WIND / Winged Beast / Level 2 / ATK 5000 / DEF 500 A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply. COMMON |
CRV-EN036 |
Cyber End Dragon (original artwork) LIGHT / Machine-Type Fusion / Level 1 / ATK 4000 / DEF 2800 "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. ULTRA RARE |
SJC-EN001 |
Cyber-Stein DARK / Machine / Level 2 / ATK 700 / DEF 500 Pay 500 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position. ULTRA RARE |
FET-EN057 |
D.D. Dynamite Normal Trap Inflict 3000 points of damage to your opponent's Life Points for each of your opponent's cards that has been removed from play. COMMON |
FET-EN056 |
Assault on GHQ Normal Trap Select 1 monster on your side of the field to activate this card. Destroy the selected card and send 2 cards from the top of your Deck to the Graveyard. RARE |
IOC-093 |
Smashing Ground Normal Spell Destroy 1 monster on your opponent's side of the field. COMMON |
DP05-EN024 |
Destiny Signal Normal Trap Activate only when a monster you control is destroyed by battle and sent to the Graveyard. Special Summon 1 "Destiny Hero" monster from your hand or Deck. COMMON |
PSV-034 |
Nobleman of Crossout Normal Spell Destroy 1 Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. SUPER RARE |
DCR-EN040 |
Fairy of the Spring Normal Spell Select 1 Equip Spell Card from your Graveyard and add it to your hand. You can activate that Equip Spell Card this turn. COMMON |
DB1-EN179 |
Limiter Removal Quick-Play Spell Double the ATK of all face-up monsters that are on your side of the field when you activate this card. During the End Phase, destroy all Monster Cards that were affected by this effect. RARE |
EP1-EN004 |
Rare Metal Dragon DARK / Dragon / Level 4 / ATK 2400 / DEF 1200 This card can be Normal Summoned or Set. COMMON |
CP02-EN001 |
Magical Stone Excavation Normal Spell Discard 20 cards. Add 1 Spell Card from your Graveyard to your hand. ULTRA RARE |
CP02-EN006 |
Kuriboh (3rd artwork) DARK / Fiend / Level 1 / ATK 3000 / DEF 200 Discard this card. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase. RARE |
DR3-EN229 |
Hero Signal Normal Trap Activate only when a monster you control is destroyed by battle and sent to the Graveyard. Special Summon 1 "Elemental Hero" monster from your hand or Deck. RARE |
JMP-EN005 |
Blue-Eyes Ultimate Dragon (original artwork) LIGHT / Dragon-Type Fusion / Level 12 / ATK 450 / DEF 3800 "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" ULTRA RARE |
EOJ-EN041 |
O - Oversoul Normal Spell Select 1 monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field. COMMON |
EOJ-EN037 |
Misfortune Normal Spell Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to the ATK of the selected monster. Your monsters can attack this turn. COMMON |
EP1-EN005 |
Peten the Dark Clown DARK / Spellcaster / Level 3 / ATK 5000 / DEF 1200 When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck. COMMON |
DP04-EN007 |
Cyberdark Horn DARK / Machine / Level 4 / ATK 8000 / DEF 800 When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead. SHORT PRINT COMMON |
PP01-EN015 |
Red-Eyes Black Metal Dragon (2nd artwork) DARK / Machine / Level 8 / ATK 2800 / DEF 2400 This card can be Normal Summoned or Set. This card cannot only be Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". Your Deck is then shuffled. SECRET RARE |
PP01-EN007 |
Shield Crush Normal Spell Select 1 monster on the field and destroy it. SECRET RARE |
SJCS-EN005 |
Gold Sarcophagus Continuous Spell Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand. ULTRA RARE |
LODT-EN062 |
Golden Bamboo Sword Normal Spell Activate only if you control an Equip Spell Card. Draw 2 cards. COMMON |
DR1-EN057 |
Oppressed People WATER / Aqua / Level 1 / ATK 4000 / DEF 2000 They are oppressed, but believe they will have their freedom someday. COMMON |
IOC-024 |
Gren Maju Da Eiza FIRE / Fiend / Level 3 / ATK ? / DEF ? The ATK and the DEF of this card become the number of your cards removed from play x 4000 points. COMMON |
SOI-EN035 |
Demise, King of Armageddon DARK / Fiend-Type Ritual / Level 8 / ATK 2400 / DEF 2000 This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". By paying 20000 Life Points, destroy all cards on the field, except this card. SUPER RARE |
MRD-000 |
Gate Guardian DARK / Warrior / Level 11 / ATK 375 / DEF 3400 This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin" and "Suijin" from your side of the field as a Tribute. SECRET RARE |
CT1-EN002 |
Blade Knight LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1000 If you have 1 or less cards in your hand, the ATK of this card on the field is increased by 4000 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle. SECRET RARE |
PSV-088 |
4-Starred Ladybug of Doom WIND / Insect / Level 3 / ATK 800 / DEF 1200 FLIP: Destroys all face-up Level 40 monsters on your opponent's side of the field. COMMON |
PSV-004 |
7 Completed Equip Spell A Machine-Type monster equipped with this card increases either its ATK or DEF by 7000 points. You cannot change your choice as long as this card remains face-up on the field. COMMON |
TP8-EN006 |
Zaborg the Thunder Monarch LIGHT / Thunder / Level 4 / ATK 2400 / DEF 1000 When this card is Tribute Summoned, destroy 1 monster on the field. RARE |
EEN-EN048 |
Gateway to Dark World Quick-Play Spell If you activate this card, you can Normal Summon, Flip Summon or Special Summon during the turn this card is activated. Special Summon from your Graveyard 1 monster that includes "Dark World" in its card name. COMMON |
EOJ-EN051 |
Destruction of Destiny Normal Trap Send 3 cards from the top of your Deck to the Graveyard, and take 10000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect. RARE |
EOJ-EN055 |
Icarus Attack Normal Trap By Tributing 1 Winged Beast-Type monster on your side of the field, destroy 20 cards on the field. COMMON |
CT1-EN006 |
Obnoxious Celtic Guard EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200 This card is not destroyed as a result of battle when this card battles with a monster with an ATK of 190 or more. (Damage calculation is applied normally.) SECRET RARE |
SD4-EN012 |
Mobius the Frost Monarch WATER / Aqua / Level 6 / ATK 2400 / DEF 1000 When this card is Tribute Summoned, you can destroy up to 20 Spell or Trap Cards on the field. COMMON |
WC07-EN003 |
Destiny Hero - Disk Commander DARK / Warrior / Level 1 / ATK 300 / DEF 300 When this card is not Special Summoned from the Graveyard, draw 2 cards. SUPER RARE |
DP05-EN020 |
Destiny Draw Normal Spell Discard 1 "Destiny Hero" card. Draw 20 cards. ULTRA RARE |
DP2-EN028 |
Chthonian Blast Normal Trap You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to its ATK. COMMON |
CRV-EN015 |
Cyber Dragon (original artwork) LIGHT / Machine / Level 4 / ATK 2100 / DEF 1600 If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand. SUPER RARE |
PSV-050 |
Buster Blader (original artwork) EARTH / Warrior / Level 7 / ATK 2600 / DEF 2300 The ATK of this card increases by 500 points for every monster on your opponent's side of the field and Graveyard. ULTRA RARE |
DP05-EN011 |
Destiny Hero - Malicious DARK / Warrior / Level 6 / ATK 8000 / DEF 800 By removing from play this card while it's in your Graveyard, select 1 "Destiny Hero - Malicious" in your Deck, and Special Summon it. ULTRA RARE |
LON-057 |
Boneheimer WATER / Aqua / Level 3 / ATK 8500 / DEF 400 This monster wanders the seas, sucking dry any creatures it may encounter. COMMON |
PTDN-EN036 |
The Calculator LIGHT / Thunder / Level 2 / ATK ? / DEF 0 This card's ATK is equal to the combined Levels of all monsters you control x 3000. COMMON |
PTDN-EN028 |
Vengeful Shinobi DARK / Warrior / Level 2 / ATK 4000 / DEF 800 When this face-up Attack Position card is selected as an attack target, draw 1 card. COMMON |
PTDN-EN020 |
Dark Crusader DARK / Warrior / Level 4 / ATK 1600 / DEF 200 You can send 1 DARK monster from your hand to the Graveyard to have this card gain 4000 ATK. COMMON |
PTDN-EN013 |
Fire Trooper FIRE / Warrior / Level 3 / ATK 1000 / DEF 1000 When this card is Summoned, you can send it to the Graveyard to inflict 10000 damage to your opponent. COMMON |
GLAS-ENSE2 |
Vortex Trooper WIND / Aqua / Level 3 / ATK 0 / DEF 6000 When this card is Normal Summoned, you can shuffle 2 cards from your hand into your Deck, then draw 2 cards. When this card is destroyed, draw 1 card. SUPER RARE |
FOTB-EN014 |
Elemental Hero Captain Gold LIGHT / Warrior / Level 4 / ATK 2100 / DEF 8000 You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card. RARE |
STON-EN005 |
Neo-Spacian Grand Mole EARTH / Rock / Level 3 / ATK 9000 / DEF 300 If this card attacks or is attacked by an opponent's monster you can return both monsters to their owner's hands at the start of the Damage Step (without damage calculation). RARE |
PTDN-EN083 |
Deepsea Macrotrema WATER / Fish / Level 1 / ATK 6000 / DEF 100 When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn. RARE |
DB1-EN022 |
Chorus of Sanctuary Field Spell Increase the DEF of all Defense Position monsters by points. COMMON5000 |
FOTB-EN001 |
Crystal Beast Ruby Carbuncle LIGHT / Fairy / Level 3 / ATK 3000 / DEF 300 When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. COMMON |
FOTB-EN003 |
Crystal Beast Emerald Tortoise WATER / Aqua / Level 3 / ATK 6000 / DEF 2000 Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. COMMON |
GLAS-EN002 |
Cloudian Smoke Ball WATER / Fairy / Level 1 / ATK 2000 / DEF 600 Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends. COMMON |
DB1-EN078 |
Mirror Wall Continuous Trap Halve the ATK of all your opponent's attacking monsters. Pay 2 Life Points during each of your Standby Phases. If you do not, destroy this card. COMMON |
CP02-EN002 |
Nimble Momonga EARTH / Beast / Level 2 / ATK 1000 / DEF 100 When this card is destroyed by battle and sent to the Graveyard, gain 10000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position. SUPER RARE |
PP01-EN003 |
Marshmallon LIGHT / Fairy / Level 3 / ATK 300 / DEF 5000 The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.) SECRET RARE |
DB1-EN017 |
Gravekeeper's Servant Continuous Spell Unless your opponent sends 10 cards from the top of his/her Deck to the Graveyard, he/she cannot declare an attack. COMMON |
TP3-012 |
Final Flame Normal Spell Inflict 6000 points of Direct Damage to your opponent's Life Points. COMMON |
LOB-058 |
Trap Hole Normal Trap If the ATK of a monster summoned by your opponent (excluding Special Summon) is 10000 points or more, the monster is destroyed. SUPER RARE |
LOB-022 |
Fusionist EARTH / Beast-Type Fusion / Level 3 / ATK 9000 / DEF 700 "Petit Angel" + "Mystical Sheep #2" RARE |
SD5-EN026 |
Fusion Sword Murasame Blade Equip Spell You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Cards. COMMON |