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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Visual card ratings Rarity Changes Visual Spoiler Card spoiler No improved effects

Duelist Pack: Zane Truesdale

DP04-EN030
Card Type: Trap Card
Card Info Fusion Guard
Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Fusion Deck to the Graveyard.
SUPER RARE
Rating: 1
Comments: Oddly enough, this card is worse than Damage Polarizer as with DP, you get to draw 1 card where this card, all you do is lose something.
DP04-EN029
Card Type: Trap Card
Card Info Damage Polarizer
Counter Trap
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.
ULTRA RARE
Rating: 2
Comments: Quite frankly, this card is generally worse than Barrel Behind the Door as it doesn't give your opponent anything but this card isn't the worst card of the set.
DP04-EN028
Card Type: Trap Card
Card Info Return Soul
Normal Trap
Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the Graveyard to their owners' Decks.
SUPER RARE
Rating: 2
Comments: If your opponent used Lightning Vortex or another decent card to get rid of your monsters then this card isn't too bad but even Pot of Avarice does the job better.
DP04-EN027
Card Type: Trap Card
Card Info Attack Reflector Unit
Normal Trap
Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
COMMON
Rating: 1
Comments: Same as DP04-EN021's comments.
DP04-EN026
Card Type: Trap Card
Card Info Trap Jammer
Counter Trap
Activate only when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it.
COMMON
Rating: 3
Comments: Since most Trap Cards activate during the Battle Phase, this card is sure to make sure your attacks go through successfully!
DP04-EN025
Card Type: Trap Card
Card Info Call of the Haunted
Continuous Trap
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
COMMON
Rating: 3
Comments: Special Summon the same monster you just lost in battle! The downside is this card can be negated or destroyed and it can only summon in Attack Mode.
DP04-EN024
Card Type: Spell Card
Card Info Ruthless Denial
Normal Spell
Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.
SUPER RARE
Rating: 1
Comments: Such a bad card that should've traded rarities with Cyber End as CE is a much more powerful card than this card and is therefore more worthy of being a Super Rare while this card should be easy to get.
DP04-EN023
Card Type: Spell Card
Card Info Future Fusion
Continuous Spell
Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon a Fusion Monster from your Fusion Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
COMMON
Rating: 2
Comments: This card does let you summon any Fusion Monster you want but you have to wait 2 turns to bring out and this card can easily get destroyed before your monster is summoned.
DP04-EN022
Card Type: Spell Card
Card Info Overload Fusion
Normal Spell
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, and Special Summon that 1 Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)
COMMON
Rating: 3
Comments: The key card to the Future Fusion-Overload Fusion combo to summon Chimeratech!
DP04-EN021
Card Type: Spell Card
Card Info Photon Generator Unit
Quick-Play Spell
Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard.
COMMON
Rating: 1
Comments: The activation requirements make this card bad to use overall.
DP04-EN020
Card Type: Spell Card
Card Info Power Bond
Normal Spell
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). It gains ATK equal to its original ATK. During the End Phase of this turn, you take damage equal to its original ATK.
RARE
Rating: 4
Comments: A very powerful Spell Card! Special Summon Cyber End with 8000 ATK to blow through your opponent's defense and win the duel! It's other effect keeps this card from getting 5 stars.
DP04-EN19
Card Type: Spell Card
Card Info Different Dimension Capsule
Normal Spell
Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.
COMMON
Rating: 2
Comments: What really hurts this card is having to stay on the field and if it's destroyed, the card permanently stays out of play.
DP04-EN018
Card Type: Spell Card
Card Info Creature Swap
Normal Spell
Each player selects 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
COMMON
Rating: 2
Comments: It can be useful if both players have 1 monster and your monster is weaker but overall not a good card to use.
DP04-EN017
Card Type: Spell Card
Card Info De-Fusion
Quick-Play Spell
Return 1 Fusion Monster on the field to the Fusion Deck. If all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them.
COMMON
Rating: 3
Comments: Return your Fusion Monster and summon back your monsters for the final assault or return your opponent's Fusion Monster that was summoned by something like Miracle Fusion and have the FM disappear!
DP04-EN016
Card Type: Spell Card
Card Info Limiter Removal
Quick-Play Spell
Double the ATK of all face-up Machine-Type monsters on your side of the field, until the end of this turn. During the End Phase, destroy all monsters that were affected by this effect.
COMMON
Rating: 2
Comments: Very situational. Your attack can be negated and then your monsters' ATKs were doubled just to get destroyed.
DP04-EN015
Card Type: Spell Card
Card Info Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
COMMON
Rating: 3
Comments: A good card to use overall!
DP04-EN014
Card Type: Fusion Monster
Card Info Cyberdark Dragon
DARK / Machine-Type Fusion / Level 8 / ATK 1000 / DEF 1000
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead.
SUPER RARE
Rating: 4
Comments: It's his low stats and only +100 per monster in your Graveyard that give him only 4 stars. Other than that, an excellent Fusion Monster to devastate your opponent with!
DP04-EN013
Card Type: Fusion Monster
Card Info Chimeratech Overdragon
DARK / Machine-Type Fusion / Level 9 / ATK ? / DEF ?
"Cyber Dragon" + 1 or more Machine-Type monsters
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all other cards you control to the Graveyard. The original ATK and DEF of this card are each 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon.
RARE
Rating: 4
Comments: "Chimeratech Overkill" as I would dub him as his ATK and DEF are virtually limetless! What hurts him is he needs CD and he sends everything else on your field to the Graveyard.
DP04-EN012
Card Type: Fusion Monster
Card Info Cyber End Dragon (original artwork)
LIGHT / Machine-Type Fusion / Level 10 / ATK 4000 / DEF 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
RARE
Rating: 5
Comments: A very powerful Fusion Monster! Starting out with 4000 ATK, then adding in the trample ability make for a deadly monster worthy of the perfect 5-star rating!
DP04-EN011
Card Type: Fusion Monster
Card Info Cyber Twin Dragon
LIGHT / Machine-Type Fusion / Level 8 / ATK 2800 / DEF 2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
RARE
Rating: 4
Comments: His effect lets him mow down 2 monsters per Battle Phase or mow down your opponent's last defense and attack directly! Very nice since he'll probably be the strongest monster on the field!
DP04-EN010
Card Type: Effect Monster
Card Info Infernal Dragon
DARK / Dragon / Level 4 / ATK 2000 / DEF 0
If this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard from the field, you can Special Summon this card by Tributing 1 monster.
ULTRA RARE
Rating: 2
Comments: It's like I said with DP04-EN009's comments, there will be more cards to get this rating. This guy certainly adds to the list. He lacks DEF and possesses an okay effect.
DP04-EN009
Card Type: Effect Monster
Card Info Cyberdark Keel
DARK / Machine / Level 4 / ATK 800 / DEF 800
When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.
COMMON
Rating: 2
Comments: The last of the Cyberdark Trio. Probably not the last card to get 2 stars for a rating.
DP04-EN008
Card Type: Effect Monster
Card Info Cyberdark Edge
DARK / Machine / Level 4 / ATK 800 / DEF 800
When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead.
COMMON
Rating: 2
Comments: On to the fifth card that just escapes getting a 1/5.
DP04-EN007
Card Type: Effect Monster
Card Info Cyberdark Horn
DARK / Machine / Level 4 / ATK 800 / DEF 800
When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead.
COMMON
Rating: 2
Comments: 4 Cards in a row whose effects stop them from getting the 1-star rating.
DP04-EN006
Card Type: Effect Monster
Card Info Cyber Phoenix
FIRE / Machine / Level 4 / ATK 1200 / DEF 1600
While this card is in face-up Attack Position, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster you control. When this face-up card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can draw 1 card.
COMMON
Rating: 2
Comments: He gives you a free card and stops Spell Cards from targeting your Machine-Type monsters but he must be in Attack Mode to negate them.
DP04-EN005
Card Type: Effect Monster
Card Info Cyber Kirin
LIGHT / Machine / Level 3 / ATK 300 / DEF 800
By Tributing this card, any effect damage inflicted to you this turn becomes 0.
COMMON
Rating: 2
Comments: Like PCD, his effect is the only reason for him getting 2/5 as he can stop Power Bond's nasty side-effect.
DP04-EN004
Card Type: Effect Monster
Card Info Proto-Cyber Dragon
LIGHT / Machine / Level 3 / ATK 1100 / DEF 600
This card's name is treated as "Cyber Dragon" while it is face-up on the field.
COMMON
Rating: 2
Comments: His effect makes this guy worth of getting 2 stars because when the regular Cyber Dragon isn't in your hand, this guy can substitute but you'd better have the other cards you need or he'll get destroyed.
DP04-EN003
Card Type: Effect Monster
Card Info Cyber Laser Dragon
LIGHT / Machine / Level 7 / ATK 2400 / DEF 1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF greater than or equal to this card's ATK.
RARE
Rating: 2
Comments: His summoning requirement is even steeper than the previous one's! However, his 2400 ATK is at least enough to stop Jinzo or take down GAF and his effect helps destroy stronger monsters.
DP04-EN002
Card Type: Effect Monster
Card Info Cyber Barrier Dragon
LIGHT / Machine / Level 6 / ATK 800 / DEF 2800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". While this card is in Attack Position, your opponent's first attack each turn is negated.
RARE
Rating: 1
Comments: Low stats and a pretty harsh summoning requirement. Even negating 1 measly attack won't stop this guy from being destroyed since 800 ATK has little to fend off.
DP04-EN001
Card Type: Effect Monster
Card Info Cyber Dragon (2nd artwork)
LIGHT / Machine / Level 5 / ATK 2100 / DEF 1600
If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand.
RARE
Rating: 4
Comments: His odds of hitting the field without tribute are quite high, since your opponent will definitely play monsters to fend of your attacks!