*Cards not shown below had no changes to their rarity(s) between the OCG and TCG.
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Circuit Break Rarity Comparisons (Page 1)

CIBR-EN013
Altergeist Silquitous
WIND / Spellcaster / Level 2 / ATK 800 / DEF 1500
(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.
SUPER RARE
CIBR-JP013
Altergeist Silquitous
WIND / Spellcaster / Level 2 / ATK 800 / DEF 1500
Each of the effects of "Altergeist Silquitous" can only be used once per turn. 1: You can return 1 “Altergeist” card in your field other than this card to the owner's hand and activate 1 card in your opponent's field. Return that card to its owner's hand. This effect can also be activated during your opponent's turn. 2: When this card is sent from the field to the Graveyard, you can activate 1 “Altergeist” Trap Card from your Graveyard. Add that card to your hand.
COMMON
CIBR-EN012
Altergeist Marionetter
LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1700
When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.
ULTRA RARE
CIBR-JP012
Altergeist Marionetter
LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1700

The effect of "Altergeist Marionetter" can only be used once per turn. 1: Can be activated when this card is successfully summoned. Choose 1 "Altergeist" Trap Card from your Deck and place it in your Magic & Trap Zone. 2: You can activate this card with one "Altergeist" card in your field and one "Altergeist" monster in your Graveyard. Send the target field's card to the Graveyard and Special Summon the target Graveyard monster.

SUPER RARE
CIBR-EN011
Magnarokket Dragon
DARK / Dragon / Level 4 / ATK 1800 / DEF 1200
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.
ULTRA RARE
CIBR-JP011
Magnarokket Dragon
DARK / Dragon / Level 4 / ATK 1800 / DEF 1200
Each of the effects of "Magnarokket Dragon" can only be used once per turn. 1: Can be activated when the effect of a Link Monster that targets this card on the field is activated. Destroy this card. Then select 1 monster on the field and send it to the graveyard. 2: This card can be activated during the end phase of a turn in which this card on the field is destroyed by battle or effect and sent to the Graveyard. Special Summon 1 "Vallet" monster from the Deck except "Magna Valet Dragon".
COMMON
CIBR-EN010
Autorokket Dragon
DARK / Dragon / Level 3 / ATK 1600 / DEF 1000
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.
SUPER RARE
CIBR-JP010
Autorokket Dragon
DARK / Dragon / Level 3 / ATK 1600 / DEF 1000

Each of the effects of "Autorokket Dragon" can only be used once per turn. 1: Can be activated when the effect of a Link Monster that targets this card on the field is activated. Destroy this card. Then select 1 Magic / Trap card from the field and send it to the Graveyard. 2: This card can be activated during the end phase of a turn in which this card on the field is destroyed by battle or effect and sent to the Graveyard. Special Summon 1 "Vallet" monster from the Deck other than "AutoVallet Dragon".

COMMON
CIBR-EN005
Dark Angel
DARK / Fairy / Level 5 / ATK 0 / DEF 0
When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.
COMMON
CIBR-JP005
Dark Angel
DARK / Fairy / Level 5 / ATK 0 / DEF 0
1: When your Angel-Type monster is selected as an attack target, release that monster, send this card from your hand to the Graveyard, and activate it for 1 face-up monster on your field. Transfer the attack target to that monster, and increase the attack power of the target monster until the end of turn by the original attack power of the released Angel-type monster.
RARE
CIBR-EN004
Trickstar Narkissus
LIGHT / Fairy / Level 4 / ATK 1000 / DEF 1800
If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves.
RARE
CIBR-JP004
Trickstar Narkissus
LIGHT / Fairy / Level 4 / ATK 1000 / DEF 1800

The effect of "Trickstar Narkissus" can only be used once per turn. 1: Can be activated when the opponent receives effective damage. Special Summon this card from your hand. 2: As long as this card is in the monster zone, deal 200 damage to your opponent every time your opponent activates the effect of a monster in your hand or graveyard.
COMMON

CIBR-EN003
Link Infra-Flier
WIND / Cyberse / Level 2 / ATK 0 / DEF 1800
You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon "Link Infra-Flier" once per turn this way.
COMMON
CIBR-JP003
Link Infra-Flier
WIND / Cyberse / Level 2 / ATK 0 / DEF 1800
You can only Special Summon this card once per turn. 1: This card can be Special Summoned from your hand to your Field, the Link Monster of the Field.
RARE