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1. Any Japanese cards below may be
poorly translated. 2. For info on the card rarities found below, click here. |
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Episode 76: Syd is Vicious | |||
At night, Carly asks Jack about being asked to buy a Duel Runner as a gang seems
to be smuggling Duel Runners in but Sector Security isn't sure who is behind it
and we find where the conversation led to where they are now. Seconds later, a
dealership is broken into and more Duel Runners are stolen with Sector Security
and later Jack on their tail. However, as Jack is shot at by Syd, another member
takes the hit instead and Jack rushes to his aid with Sector Security arriving
soon after. To Jack's surprise, the downed man, revealed as Kaz, is an officer
that had been trying to get closer to Syd and make Syd feel as though he got
away with it. However, Jack sees the officer's Deck and takes the Chaos King
Archfiend card to go find Syd. His search leads him to an area where a man gives him a slip of paper with directions that in turn lead him into a trap. Jack knocks out several of the gang members that surround him but the one from above knocks him out. Jack awakens in the hospital to a scolding by Crow and Jack is lucky considering that most that cross Syd's path end up like Kaz. Nevertheless, Jack gets up and walks out, removing the bandages on his head as Yusei says to let Jack go as he becomes immune to common sense once his mind is made up. Jack again finds himself with the gang members and ends up on the ground once more. Jack isnt out for long and finds their hideout, explaining that he put a tracking device on the man he pulled out of the truck and Sector Security is on the way. Syd proposes a duel on the conveyor belt where the loser ends up in the trash compactor and Jack accepts. With the duel preparations ready, Jack draws and plays Mad Archfiend (1800) in Attack Mode before setting 1 card to end his turn. Syd draws and summons Assault Wheel (2300) in Attack Mode. He attacks with it, activating its first effect to put MA in Defense Mode. Its 2nd effect deals the difference in points to Jack, leaving Jack defenseless and down to 1700 LPs. Now that AW attacked, its ATK becomes 0 until Syd's next Standby Phase and Syd sets 2 cards to end his turn. Jack draws and Special Summons Vice Dragon (2000) in Attack Mode by its effect, leaving its ATK and DEF down to 1000 and 1200 respectively. Next he uses Polymerization for Multiple Piece Golem (2600) in Attack Mode. (The real card is Level 7.) Then he plays Archfiend Interceptor (1400) in Attack Mode. His attack with MPG forces Syd to activate Nightmare Wheel to prevent it from attacking or changing positions and dealing Jack 500 damage at each of his own Standby Phases. Jack then attacks with VD but Syd activates Plunder Decoy to gain control of Intercept Demon (It's English name is actually Archfiend Interceptor as mentioned earlier.) At first, Jack opts not to attack but Syd's remark about Kaz changes his mind and attacks to take 500 damage by AI's effect, leaving him down to 1200 but also taking out AW to leave Syd down to 3000 LPs. Syd isn't worried as his conveyor belt has a stopper that'll protect him even if he loses. Worse still, they're actually on a boat that has already left by the time Sector Security and others arrive. At the duel, Syd draws and Jack takes 500 damage by NW's effect, putting Jack down to 700 LPs. Next, Syd plays Cannon Wheel (500) in Attack Mode and since it's a Tuner monster, he uses it and AI as Synchro Material for Combat Wheel (2500) in Attack Mode. His attack prompts Jack to activate Nightmare Archfiends to Tribute VD and give Syd 3 Nightmare Archfiend Tokens (2000 x3) in Attack Mode. Syd resumes his turn by playing Block Dugout to prevent Jack from attacking since the combined Levels of his monsters is greater than the combined Levels of Jack's monsters. Jack draws and plays Sinister Sprocket (400) in Attack Mode and uses it and MPG as Synchro Material for Chaos King Archfiend (2600) in Attack Mode. Due to SS' effect, Jack destroys BD but Syd responds by using CW's effect to give it half the ATK of each other monster on his field, raising its ATK by 3000 to 5500. His attack activates CKA's effect to swap the ATK and DEF of each monster, putting CW down to 1200 ATK and destroying it to leave Syd down to 1600 LPs. Since CW was destroyed, Syd's Tokens are destroyed as well, each dealing 800 damage to Syd to win Jack the duel. Syd isn't worried as he has a stopper on his end of the conveyor belt but it breaks and he's still sent hanging in the trash compactor. Nevertheless, Jack frees him and throws him on top of his thuggish friends before Sector Security and the others burst in.Later, Kaz has healed up enough to speak again and Jack gives him back his card. Kaz wants to Turbo Duel Jack and Jack just needs a time and a place and he'll be there. |
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Episode 76's Episode Cards | |||
Card Info: |
Mad Archfiend DARK / Fiend / Level 4 / ATK 1800 / DEF 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position monster is selected as an attack target, change it to Defense Position. DUEL TERMINAL COMMON |
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Found in: | Notes: | Used by: | |
Duel Terminal 2 (DT02-EN002) |
None | Jack Atlas | |
Card Info: |
Assault Wheel EARTH / Machine / Level 4 / ATK 2300 / DEF 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, at the end of the Battle Phase, its ATK becomes 0 until your next Standby Phase.' COMMON |
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Found in: | Notes: | Used by: | |
No release |
Card info is from Yu-Gi-Oh Wikia. |
Syd Barlow | |
Card Info: |
Vice Dragon DARK / Dragon / Level 5 / ATK 2000 / DEF 2400 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved. COMMON |
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Found in: | Notes: | Used by: | |
Legendary Collection 5Ds Mega Pack (LC5D-EN059) | Card was Special Summoned by its effect. | Jack Atlas | |
Card Info: |
Polymerization (original artwork) Normal Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. SUPER RARE |
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Found in: | Notes: | Used by: | |
Legendary Collection: Joey's World Mega Pack (LCJW-EN059) |
None | Jack Atlas | |
Card Info: |
Multiple Piece Golem EARTH / Rock-Type Fusion / Level 7 / ATK 2600 / DEF 1300 "Big Piece Golem" + "Medium Piece Golem" At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them. ULTRA RARE and ULTIMATE RARE |
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Found in: | Notes: | Used by: | |
The Duelist Genesis (TDGS-EN038) |
In both versions of the episode, it was a Level 6 monster. | Jack Atlas | |
Card Info: |
Archfiend Interceptor DARK / Fiend / Level 4 / ATK 1400 / DEF 1600 While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent. COMMON |
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Found in: | Notes: | Used by: | |
The Shining Darkness (TSHD-EN007) |
In the dubbed episode, it was briefly called "Intercept Demon". | Jack Atlas | |
Card Info: |
Nightmare Wheel Continuous Trap Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect. COMMON |
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Found in: | Notes: | Used by: | |
Legendary Collection: Joey's World Mega Pack (LCJW-EN134) |
None | Syd Barlow | |
Card Info: |
Plunder Decoy Anime Normal Trap Activate only when a monster you control is attacked. Take control of a Level 4 or lower monster your opponent controls, except the attacking monster. COMMON |
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Found in: | Notes: | Used by: | |
No release |
Card info is from Yu-Gi-Oh Wikia. |
Syd Barlow | |
Card Info: |
Cannon Wheel FIRE / Machine-Type Tuner / Level 2 / ATK 500 / DEF 700 If this card is used for a Synchro Summon, inflict 500 damage to your opponent. COMMON |
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Found in: | Notes: | Used by: | |
No release |
Card info is from Yu-Gi-Oh Wikia. |
Syd Barlow | |
Card Info: |
Combat Wheel EARTH / Machine-Type Synchro / Level 6 / ATK 2500 / DEF 1200 1 Tuner + 1 or more non-Tuner monsters During your opponent's Battle Phase, you can activate this card's effect by discarding 1 card. Until the End Phase, this card gains ATK equal to half the total ATK of all other face-up monsters you control. If you activate this effect, destroy all monsters you control when this card is destroyed. Your opponent cannot select other monsters you control as an attack target. COMMON |
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Found in: | Notes: | Used by: | |
No release |
Card info is from Yu-Gi-Oh Wikia. |
Syd Barlow | |
Card Info: |
Nightmare Archfiends Normal Trap Sacrifice a monster you have in play to Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field. When one of these tokens is destroyed, its controller receives 800 damage. COMMON |
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Found in: | Notes: | Used by: | |
Japanese Duelist Edition Volume 3 (DE03-JP107) | None | Jack Atlas | |
Card Info: |
Block Dugout Anime Continuous Spell If the combined Levels of all face-up monsters your opponent controls is less than the combined Levels of all face-up monsters you control, your opponent's monsters cannot declare an attack. COMMON |
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Found in: | Notes: | Used by: | |
No release |
Card info is from Yu-Gi-Oh Wikia. |
Syd Barlow | |
Card Info: |
Sinister Sprocket DARK / Fiend-Type Tuner / Level 1 / ATK 400 / DEF 0 If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro Monster, you can destroy 1 face-up Spell or Trap Card. SUPER RARE |
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Found in: | Notes: | Used by: | |
The Duelist Genesis (TDGS-EN009) |
None | Jack Atlas | |
Card Info: |
Chaos King Archfiend DARK / Fiend-Type Synchro / Level 7 / ATK 2600 / DEF 2600 1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase. SUPER RARE |
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Found in: | Notes: | Used by: | |
Legendary Collection 5Ds Mega Pack (LC5D-EN072) | None | Jack Atlas |