| ← Back to Yu-Gi-Oh Card Ratings | Return to Index | Forward to Skipped Collection 3 Ratings → |
| Learn to play the TCG. | No Card Spoiler |
The Skipped Collection Card Ratings (Page 2)
|
1.
Set name and Set ID are fictional.
2. Cards below are compiled from either individual releases (like promo cards) or releases where few cards are new (like Structure Decks) and use the errata and rarity they had for their initial release. |
|
Skipped
Collection 2
(SC02-EN100) Legion the Fiend Jester DARK / Effect Monster / Level 4 / ATK 1300 / DEF 1500 (Spellcaster / Effect) During your Main Phase, you can Tribute Summon 1 Spellcaster-Type monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the Graveyard: You can add 1 Spellcaster-Type Normal Monster from your Deck or Graveyard to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn. ~Rarities: Super Rare (from Duelist Pack: Battle City) |
|
Pros: Easy to play, searchable,
supports Spellcasters Cons: Low DEF, doesn't Special Summon |
|
Skipped
Collection 2
(SC02-EN099) Synchro Material TRAP / Normal Trap Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase during the turn you activate this card. ~Rarities: Super Rare (from Duelist Pack: Yusei 3) |
|
Pros: Easy to play, somewhat useful
effect Cons: Prevents your Battle Phase that turn, no other effects |
|
Skipped
Collection 2
(SC02-EN098) Card of Sacrifice TRAP / Normal Trap Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change Battle Position the turn you activate this card. ~Rarities: Rare (from Duelist Pack: Yusei 3) |
|
Pros: Somewhat easy to play Cons: Basially must be at a disadvantage, can't Summon or change battle positions that turn |
|
Skipped
Collection 2
(SC02-EN097) Battle Waltz SPELL / Normal Spell Select 1 face-up Synchro Monster you control. Special Summon 1 "Waltz Token" with the same Type, Attribute, Level, ATK and DEF as that monster. Players take no Battle Damage from battles involving this Token. ~Rarities: Rare (from Duelist Pack: Yusei 3) |
|
Pros: Easy to play, supports
Synchros, potentially potent effect Cons: Token can't deal Battle Damage |
|
Skipped
Collection 2
(SC02-EN096) Big One Warrior LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 600 (Warrior / Effect) During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand. ~Rarities: Super Rare (from Duelist Pack: Yusei 3) |
|
Pros: Easy to play, searchable Cons: Low DEF, poor effect, no other effects |
|
Skipped
Collection 2
(SC02-EN095) Bri Synchron EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1100 (Machine / Tuner / Effect) If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated. ~Rarities: Ultra Rare (from Duelist Pack: Yusei 3) |
|
Pros: Easy to play, searchable, is a
Tuner Cons: Low ATK boost and DEF, negates Synchro's effects |
|
Skipped
Collection 2
(SC02-EN094) Justice Bringer EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1000 (Warrior / Effect) Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation. ~Rarities: Ultra Rare (from Duelist Pack: Yusei 3) |
|
Pros: Easy to play, counters Monster
Effects Cons: Poor stats, only negates once per turn, doesn't negate other Monster Effects |
|
Skipped
Collection 2
(SC02-EN093) Boost Warrior FIRE / Effect Monster / Level 1 / ATK 300 / DEF 200 (Warrior / Effect) If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK. ~Rarities: Super Rare (from Duelist Pack: Yusei 3) |
|
Pros: Easy to play, searchable,
supports Tuners and Warriors Cons: Low DEF and ATK boost |
|
Skipped
Collection 2
(SC02-EN092) Tuner's Barrier TRAP / Normal Trap Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn. ~Rarities: Super Rare (from Duelist Pack: Yusei 2) |
|
Pros: Easy to play, supports Tuners Cons: Only lasts 1 turn, no other effects |
|
Skipped
Collection 2
(SC02-EN091) Scrubbed Raid TRAP / Continuous Trap During the Battle Phase, you can send 1 card you control to the Graveyard, except this card, to end the Battle Phase. ~Rarities: Super Rare (from Duelist Pack: Yusei 2) |
|
Pros: Easy to play, supports Stall,
minimal effect cost Cons: No other effects, can't send itself, can't use effect outside Battle Phase |
|
Skipped
Collection 2
(SC02-EN090) Eccentric Boy WIND / Effect Monster / Level 3 / ATK 800 / DEF 200 (Spellcaster / Tuner / Effect) When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effects, its effect(s) is negated, and is removed from play when removed from the field. ~Rarities: Super Rare (from Duelist Pack: Yusei 2) |
|
Pros: Easy to play, searchable, is a
Tuner Cons: Low DEF, poor effects |
|
Skipped
Collection 2
(SC02-EN089) Gauntlet Warrior EARTH / Effect Monster / Level 3 / ATK 400 / DEF 1600 (Warrior / Effect) You can Tribute this card to activate its effect. If you do, each face-up Warrior-Type monster you control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked. This effect can be activated during either player's turn. ~Rarities: Ultra Rare (from Duelist Pack: Yusei 2) |
|
Pros: Easy to play, searchable,
supports Warriors Cons: Low DEF and stat boost, costs itself |
|
Skipped
Collection 2
(SC02-EN088) Limiter Overload TRAP / Normal Trap When this card is sent to your Graveyard, Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard. ~Rarities: Super Rare (from Duelist Pack: Yusei) |
|
Pros: Easy to play, supports
Speed Warrior (5DS1 #12) Cons: Does nothing on the field, no other effects |
|
Skipped
Collection 2
(SC02-EN087) Give and Take TRAP / Normal Trap Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase. ~Rarities: Super Rare (from Duelist Pack: Yusei) |
|
Pros: Easy to play Cons: Doesn't Special Summon to your field, minimal effect, no other effects |
|
Skipped
Collection 2
(SC02-EN086) Armory Arm LIGHT / Synchro Monster / Level 4 / ATK 1800 / DEF 1200 (Machine / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 1000 ATK. When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the destroyed monster's ATK. ~Rarities: Ultra Rare (from Duelist Pack: Yusei) |
|
Pros: Easy to play, somewhat potent
effect Cons: Low stats for being a Synchro, must equip itself to do anything |
|
Skipped
Collection 2
(SC02-EN085) Tuningware LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 300 (Machine / Effect) If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon, draw 1 card. ~Rarities: Ultra Rare (from Duelist Pack: Yusei) |
|
Pros: Easy to play, searchable Cons: Low DEF, minimal effects |
|
Skipped
Collection 2
(SC02-EN084) Fortress Warrior EARTH / Effect Monster / Level 2 / ATK 600 / DEF 1200 (Warrior / Effect) You take no battle damage from battles involving this card. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.) ~Rarities: Super Rare (from Duelist Pack: Yusei) |
|
Pros: Easy to play, searchable, good
effects Cons: Low DEF, only prevents its destruction in battle once per turn |
|
Skipped
Collection 2
(SC02-EN083) Duel Link Dragon, the Duel Dragon DARK / Link Monster / ATK 0 / Link-4 Links: Left, Right and both Bottom Corners (Dragon / Link / Effect) 2+ monsters, including a Synchro Monster During the Main Phase (Quick Effect): You can banish 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck; Special Summon 1 "Duel Dragon Token" with the same Type, Attribute, Level, and ATK/DEF as the banished monster to your zone this card points to. You can only use this effect of "Duel Link Dragon, the Duel Dragon" once per turn. While you control a "Duel Dragon Token", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. ~Rarities: Ultra Rare (from winning the 2019 Championship Series) |
|
Pros: Somewhat easy to play,
somewhat useful effects Cons: 0 ATK, Link-4, costs a Synchro, has no protection without the Token |
|
Skipped
Collection 2
(SC02-EN082) Timelord Progenitor Vorpgate DARK / Synchro Monster / Level 10 / ATK 0 / DEF 0 (Fairy / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field. ~Rarities: Ultra Rare (included with Arc V Manga Volume 6) |
|
Pros: Easy to play, largely decent
effects Cons: 0 ATK and DEF, Special Summons banished monsters to the opponent's field |
|
Skipped
Collection 2
(SC02-EN081) Dark Ruler No More SPELL / Normal Spell Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, counters Monster
Efects Cons: Only lasts 1 turn, opponent takes no damage that turn, can still be countered with Spells and Traps |
|
Skipped
Collection 2
(SC02-EN080) Dimension Shifter DARK / Effect Monster / Level 6 / ATK 1200 / DEF 2200 (Spellcaster / Effect) If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, searchable,
supports
Banished
(#47) Cons: Effect lasts 1 turn, poor DEF for Level, does nothing on the field |
|
Skipped
Collection 2
(SC02-EN079) Neo-Kasier Glider LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200 (Dragon / Effect) You can discard this card and 1 monster, then target 1 Dragon Normal Monster in your GY; Special Summon it. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK until the end of this turn. You can only use each effect of "Neo Kaiser Glider" once per turn. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, high ATK,
supports Dragon Normal Monsters Cons: Low ATK boost, low DEF for Level, does nothing on the field |
|
Skipped
Collection 2
(SC02-EN078) Red-Eyes Alternative Black Dragon DARK / Effect Monster / Level 7 / ATK 2400 / DEF 2000 (Dragon / Effect) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes Black Dragon" that was Special Summoned, its original ATK becomes doubled. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, supports
Red-Eyes monsters Cons: Poor stats for Level, only revives Level 7 or lower Red-Eyes monsters, only doubles original Red-Eyes' ATK |
|
Skipped
Collection 2
(SC02-EN077) Palladium Oracle Mana LIGHT / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, supports
Spellcasters Cons: Poor stats for Level, doesn't negate efects that target Spellcasters |
|
Skipped
Collection 2
(SC02-EN076) Exodia, the Legendary Defender DARK / Effect Monster / Level 10 / ATK ? / DEF ? (Spellcaster / Effect) Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, somewhat potent
effects Cons: Undefined stats, can't be Special Summoned, must destroy a DARK Fiend to win the Duel |
|
Skipped
Collection 2
(SC02-EN075) Magician of Black Chaos MAX DARK / Ritual Monster / Level 8 / ATK 2800 / DEF 2600 (Spellcaster / Ritual / Effect) You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, high ATK,
counters Monster Efffects, supports Spells Cons: Costs a monster, only blocks Monster Effects, only retrieves Spells, low DEF for Level |
|
Skipped
Collection 2
(SC02-EN074) Blue-Eyes Alternative Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion / Effect) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated. ~Rarities: Prismatic Secret Rare (from the 2019 Gold Sarcophagus Tin) |
|
Pros: Easy to play, high stats,
somewhat useful effects Cons: Largely minimal effects |