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Lost Links (LLNK-EN) Tie-In Card Reviews
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1.
Set name and Set ID are fictional.
2. Cards below are from smaller tie-ins to other media/events/products 3. Some links are shortened so they fit in the space provided. |
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Lost
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(LLNK-EN100) Stardust Chronicle Spark Dragon LIGHT / Synchro Monster / Level 10 / ATK 3000 / DEF 2500 (Dragon / Synchro / Effect) 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can banish 1 Synchro Monster from your Graveyard; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon-Type Synchro Monsters; Special Summon it. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Volume_9_promotional_card |
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Pros: High ATK, somewhat useful
effects Cons: Low DEF for Level, strict materials, must be Synchro Summoned, costs Synchros to protect itself |
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(LLNK-EN099) Dystopia the Despondent DARK / Effect Monster / Level 12 / ATK 5000 / DEF 5000 (Fiend / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by sending 4 Level 1 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your Graveyard; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/W.S.J._January_2016_membership_promotional_card |
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Pros: Somewhat easy to play, very
high stats, supports Level 1 Cons: Summon requirement, can't be Special Summoned other ways, prevents your other attacks |
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(LLNK-EN098) Black Illusion TRAP / Normal Trap Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects. ~Rarities: Secret Rare From: https://yugipedia.com/wiki/Yugi's_Legendary_Decks |
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Pros: Easy to play, supports DARK
Spellcaster, somewhat useful effect Cons: Lasts 1 turn, doesn't protect weaker Spellcasters, no other effects, negates your Spellcasters' effects |
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(LLNK-EN097) Dark Renewal TRAP / Normal Trap When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster-Type monster you control; send both monsters to the Graveyard, then you can Special Summon 1 DARK Spellcaster-Type monster from your Deck or Graveyard. ~Rarities: Secret Rare From: https://yugipedia.com/wiki/Yugi's_Legendary_Decks |
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Pros: Easy to play, supports DARK
Spellcaster, somewhat useful effect Cons: Doesn't negate the Summon, can't Special Summon other Spellcasters |
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(LLNK-EN096) Electromagnetic Turtle LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 1800 (Machine / Effect) During your opponent's Battle Phase: You can banish this card from your Graveyard; end the Battle Phase (this is a Quick Effect). You can only use this effect of "Electromagnetic Turtle" once per Duel. ~Rarities: Secret Rare From: https://yugipedia.com/wiki/Yugi's_Legendary_Decks |
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Pros: Easy to play, searchable, high
DEF, somewhat useful effect Cons: Does nothing on the field, effect is once per Duel, can't use effect during your turn or other phases, no other effects |
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(LLNK-EN095) Beast-Eyes Pendulum Dragon EARTH / Fusion Monster / Level 8 / ATK 3000 / DEF 2000 (Dragon / Fuson / Effect) 1 DARK Dragon-Type monster + 1 Beast-Type monster Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/W.S.J._October_2015_membership_promotional_card |
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Pros: Easy to play, high ATK,
somewhat useful effects Cons: Low DEF for Level, can't be Special Summoned other ways, deals based on Beast material's ATK |
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(LLNK-EN094) Beelzeus of the Diabolic Dragons DARK / Synchro Monster / Level 10 / ATK 4000 / DEF 4000 (Dragon / Synchro / Effect) 1 DARK Tuner + 2 or more non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Volume_8_promotional_card |
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Pros: Easy to play, high stats, good
effects Cons: Halves Battle Damage opponent takes, prevents your other attacks |
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(LLNK-EN093) Ascension Sky Dragon LIGHT / Synchro Monster / Level 10 / ATK ? / DEF 3000 (Dragon / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card (by battle or by card effect) and sent to your Graveyard, if all the monsters that were used for the Synchro Summon of this card are in your Graveyard: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Championship_Series_2014_Prize_Card |
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Pros: Easy to play, high DEF,
somewhat useful effects Cons: Undefined ATK, low ATK boost, can't revive unless all its materials are in your Grave |
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(LLNK-EN092) Ultimaya Tzolkin DARK / Synchro Monster / No Level / ATK 0 / DEF 0 (Dragon / Synchro / Effect) (This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/ Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/W.S.J._April_2015_membership_promotional_card |
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Pros: Supports
Power
Tool
(#42)
and Dragon Synchros Cons: 0 ATK and DEF, Summon requirement, must control Synchro for protection effects |
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(LLNK-EN091) Elemental HERO Core EARTH / Fusion Monster / Level 9 / ATK 2700 / DEF 2000 (Warrior / Fuson / Effect) 3 "Elemental HERO" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/W.S.J._February_2015_membership_promotional_card |
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Pros: Easy to play, pretty useful
effects Cons: Must be Fusion Summoned, low stats for Level, must be attacked to double its ATK |
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(LLNK-EN090) Ebon Ilusion Magician DARK / Xyz Monster / Rank 7 / ATK 2500 / DEF 2100 (Spellcaster / Xyz / Effect) 2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/W.S.J._November_2014_membership_promotional_card |
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Pros: Somewhat easy to play,
supports Spellcaster Normal Monsters Cons: Low stats for Level, can't Special Summon Spellcaster Effect Monsters |
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(LLNK-EN089) Stardust Flash TRAP / Normal Trap Target 1 "Stardust" monster in your Graveyard; Special Summon it. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_5Ds |
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Pros: Easy to play, supports
Stardust
monsters
(#2) Cons: No other effects |
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(LLNK-EN088) Fenrir the Nordic Wolf DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000 (Beast / Effect) Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage involving this card. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_5Ds |
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Pros: Somewhat easy to play, high
stats Cons: Summon requirement, deals both players battle damage, destroys itself if Aesir isn't out |
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(LLNK-EN087) Jormungardr the Nordic Serpent DARK / Effect Monster / Level 8 / ATK 3000 / DEF 3000 (Dragon / Effect) Cannot be Normal Summoned/Set. If an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_5Ds |
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Pros: Somewhat easy to play, high
stats Cons: Summon requirement, can't deal 3000 damage more than once while face-up, destroys itself if Aesir isn't out |
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(LLNK-EN086) Archfiend Commander DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Effect) If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/W.S.J._December_2013_membership_promotional_card |
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Pros: Easy to play, high ATK,
supports Archfiend Cons: Low DEF for Level, mostly relies on Special Summoning itself, can't Special Summon itself more than once per turn, can't attack the turn it Special Summons itself |
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(LLNK-EN085) Number 47: Nightmare Shark WATER / Xyz Monster / Rank 3 / ATK 2000 / DEF 2000 (Sea Serpent / Xyz / Effect) 2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_ZEXAL_Volume_4_promotional_card |
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Pros: Easy to play, high stats for
Rank, supports WATER Cons: Can't attach Level 4+ WATER to itself, prevents your other attacks if attacking directly by its effect |
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(LLNK-EN084) Card of Last Will TRAP / Normal Trap If the ATK of a monster(s) you control becomes 0 by a card effect: Draw until you have 5 cards in your hand. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_4:_Joey's_World |
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Pros: Somewhat easy to play,
nostalgia Cons: Illegal in tournaments, no other effects |
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(LLNK-EN083) Blue Flame Swordsman FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_4:_Joey's_World |
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Pros: Easy to play, high ATK,
supports FIRE Warrior Cons: Low DEF and ATK gain, loses ATK, can't Special Summon other Warriors |
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(LLNK-EN082) Vulcan the Divine FIRE / Synchro Monster / Level 6 / ATK 2000 / DEF 1600 (Beast-Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand. This turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use the effect of "Vulcan the Divine" once per turn. ~Rarities: Ultra Rare From: Weekly_Shonen_Jump_September_2013_membership_promotional_card |
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Pros: Easy to play Cons: Poor stats for Level, bad effects |
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(LLNK-EN081) Number 22: Zombiestein DARK / Xyz Monster / Rank 8 / ATK 4500 / DEF 1000 (Zombie / Xyz / Effect) 2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_ZEXAL_Volume_3_promotional_card |
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Pros: Easy to play, very high ATK
for Rank Cons: Very low DEF for Rank, poor effects, must be Xyz Summoned |
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(LLNK-EN080) Number 50: Blackship of Corn DARK / Xyz Monster / Rank 4 / ATK 2100 / DEF 1500 (Plant / Xyz / Effect) 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_ZEXAL_Volume_2_promotional_card |
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Pros: Easy to play, somewhat useful
effects Cons: Low stats for Rank, can't send opponent's monsters with more ATK, can't attack the turn its effect is used |
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(LLNK-EN079) Number 88: Gimmick Puppet of Leo DARK / Xyz Monster / Rank 8 / ATK 3200 / DEF 2300 (Machine / Xyz / Effect) 3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#64) |
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Pros: Somewhat easy to play, high
ATK, Instant Win Cons: Low DEF for Rank, does nothing unless 3 Destiny Counters are on it, prevents your Battle Phase if given a counter |
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(LLNK-EN078) Number 16: Shock Master LIGHT / Xyz Monster / Rank 4 / ATK 2300 / DEF 1600 (Fairy / Xyz / Effect) 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare a card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#60) |
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Pros: Easy to play, somewhat useful
effect Cons: Low stats for Rank, only blocks 1 effect, applies to both players |
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(LLNK-EN077) Kachi Kochi Dragon EARTH / Xyz Monster / Rank 4 / ATK 2100 / DEF 1300 (Dragon / Xyz / Effect) 2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can attack once again in a row. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_ZEXAL_Volume_1_promotional_card |
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Pros: Easy to play, somewhat useful
effect Cons: Low stats for Rank, no other effects |
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(LLNK-EN076) Infernity General DARK / Effect Monster / Level 7 / ATK 2700 / DEF 1500 (Fiend / Effect) If you have no cards in your hand: You can banish this card from your Graveyard to target 2 Level 3 or lower "Infernity" monsters in your Graveyard; Special Summon them from the Graveyard, but their effects are negated. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5D%27s_Volume_3_promotional_card |
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Pros: Easy to play, supports
Infernity Cons: Low stats for Level, can't revive Level 4 or higher Infernity monsters, does nothing on the field |
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(LLNK-EN075) Catapult Warrior EARTH / Synchro Monster / Level 5 / ATK 1000 / DEF 1500 (Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can Tribute 1 "Junk" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Volume_2_promotional_card |
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Pros: Easy to play, supports Junk Cons: Poor stats for Level, can't use effect more than once per turn, no other effects |
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(LLNK-EN074) Number 30: Acid Golem of Destruction WATER / Xyz Monster / Rank 3 / ATK 3000 / DEF 3000 (Rock / Xyz / Effect) 2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#59) |
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Pros: Easy to play, high stats for
Rank Cons: Poor effects |
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(LLNK-EN073) X-Saber Souza EARTH / Synchro Monster / Level 7 / ATK 2500 / DEF 1600 (Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner "X-Saber" monsters During your Main Phase: You can Tribute 1 "X-Saber" monster to choose 1 of these effects; this card gains that effect until the End Phase. ● At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster (without damage calculation). ● This card cannot be destroyed by the effects of Trap Cards. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#58) |
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Pros: Easy to play, supports
X-Saber
(#25) Cons: Poor stats for Level, costs an X-Saber to apply bulleted effects |
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(LLNK-EN072) Barbaroid, the Ultimate Battle Machine EARTH / Fusion Monster / Level 12 / ATK 4000 / DEF 4000 (Machine / Fuson / Effect) 5 Machine-Type "roid" monsters This card can attack twice during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effect(s) of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_GX_Volume_8_promotional_card |
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Pros: Easy to play, high stats,
somewhat potent effects Cons: Can't attack directly |
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Lost
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(LLNK-EN071) The Supremacy Sun DARK / Effect Monster / Level 10 / ATK 3000 / DEF 3000 (Fiend / Effect) Cannot be Special Summoned, except by its own effect. During the next Standby Phase after this face-up card is destroyed and sent to the Graveyard: You can discard 1 card; Special Summon this card from the Graveyard. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#57) |
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Pros: Easy to play, high stats,
somewhat useful effects Cons: Slow to revive itself |
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(LLNK-EN070) Shooting Quasar Dragon LIGHT / Synchro Monster / Level 12 / ATK 4000 / DEF 4000 (Dragon / Synchro / Effect) 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#55) |
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Pros: High stats, somewhat useful
effects, supports
Shooting Star Dragon
(#40) Cons: Strict materials, must be Synchro Summoned, relies on non-Tuners for attacks, doesn't Synchro Summon |
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(LLNK-EN069) Endless Decay DARK / Effect Monster / Level 5 / ATK ? / DEF 0 (Zombie / Effect) If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#56) |
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Pros: Easy to play, somewhat potent
effects Cons: 0 DEF, undefined ATK, risky when your LP is low, ATK is only half the opponent's LP |
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(LLNK-EN068) Dragonic Tactics SPELL / Normal Spell Tribute 2 Dragon-Type monsters; Special Summon 1 Level 8 Dragon-Type monster from your Deck. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_2:_The_Duel_Academy_Years |
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Pros: Easy to play, supports Dragons Cons: Costs 2 Dragons for activation, no other effects |
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(LLNK-EN067) Parallel World Fusion SPELL / Normal Spell Choose an "Elemental HERO" Fusion Monster in your Extra Deck whose listed Fusion Material Monsters are banished, shuffle the banished Fusion Material Monsters into the Deck, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) You cannot Special Summon another monster(s) during the turn you activate this card. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_2:_The_Duel_Academy_Years |
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Pros: Easy to play, supports
Elemental HERO Cons: Can't Special Summon other monsters that turn, only uses banished monsters as material |
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(LLNK-EN066) Elemental HERO Great Tornado WIND / Fusion Monster / Level 8 / ATK 2800 / DEF 2200 (Warrior / Fuson / Effect) 1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_2:_The_Duel_Academy_Years |
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Pros: Easy to play, high ATK,
somewhat potent effect Cons: Low DEF for Level, must be Fusion Summoned, only applies when Fusion Summoned |
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(LLNK-EN065) Spawn Alligator WATER / Effect Monster / Level 6 / ATK 2200 / DEF 1000 (Reptile / Effect) During the End Phase of the turn this card was Tribute Summoned by Tributing a Reptile-Type monster: Target 1 monster that was used for the Tribute Summon of this card; Special Summon it from the Graveyard. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_2:_The_Duel_Academy_Years |
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Pros: Easy to play, supports
Reptiles Cons: Poor stats for Level, slow to revive Tributed monster, no other effects |
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(LLNK-EN064) Lion Alligator WATER / Effect Monster / Level 4 / ATK 1900 / DEF 200 (Reptile / Effect) While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Legendary_Collection_2:_The_Duel_Academy_Years |
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Pros: Easy to play, high ATK,
supports Reptiles Cons: Very low DEF, does nothing unless you control another Reptile |
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Lost
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(LLNK-EN063) Queen Nereia the Silvercrown LIGHT / Xyz Monster / Rank 6 / ATK 2500 / DEF 2400 (Plant / Xyz / Effect) 3 Level 6 monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Plant-Type, you win the Match. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_World_Championship_2011_prize_cards |
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Pros: Somewhat easy to play,
Match Winner,
supports Plants Cons: Low stats for Rank, must be Xyz Summoned, illegal in tournaments, strict effect requirement |
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Lost
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(LLNK-EN062) King Landia the Goldfang LIGHT / Xyz Monster / Rank 8 / ATK 3000 / DEF 2500 (Beast -Warrior / Xyz / Effect) 3 Level 8 monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Beast-Warrior-Type, you win the Match. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_World_Championship_2011_prize_cards |
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Pros: Somewhat easy to play, high ATK, Match
Winner, supports Beast-Warriors Cons: Low stats for Rank, must be Xyz Summoned, illegal in tournaments, strict effect requirement |
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Lost
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(LLNK-EN061) Blood Mefist DARK / Synchro Monster / Level 7 / ATK 2800 / DEF 1300 (Fiend / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Championship_Series_2011_Prize_Card |
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Pros: Easy to play, high ATK Cons: Low DEF for Level, pretty poor effects |
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Lost
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(LLNK-EN060) Blizzard Princess WATER / Effect Monster / Level 8 / ATK 2800 / DEF 2100 (Spellcaster / Effect) You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. During the turn this card is Normal Summoned, your opponent cannot activate Spell or Trap Cards. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_GX_Volume_7_promotional_card |
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Pros: Easy to play, high ATK,
supports Spellcasters, good effects Cons: Last effect only applies for 1 turn |
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Lost
Links
(LLNK-EN059) Dark Highlander DARK / Synchro Monster / Level 7 / ATK 2800 / DEF 2300 (Fiend / Synchro / Effect) 1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn, you can select 1 monster your opponent controls that is equipped with an Equip Card. Destroy all Equip Cards equipped to that monster and inflict 400 damage to your opponent for each card destroyed. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Volume_1_promotional_card |
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Pros: Easy to play, high ATK,
counters Synchro Summons and Equip Cards Cons: Low burn damage, low DEF for Level, only destroys Equip Cards |
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Lost
Links
(LLNK-EN058) T.G. Hyper Librarian DARK / Synchro Monster / Level 5 / ATK 2400 / DEF 1800 (Spellcaster / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters While this card is face-up on the field, each time a Synchro Monster(s) is Synchro Summoned, draw 1 card for each. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#51) |
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Pros: Easy to play, high ATK,
supports Synchro Summons Cons: Low DEF for Level, only applies for Synchro Summons, no other effects |
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Lost
Links
(LLNK-EN057) Elemental HERO The Shining LIGHT / Fusion Monster / Level 8 / ATK 2600 / DEF 2100 (Warrior / Fuson / Effect) 1 "Elemental Hero" monster + 1 LIGHT monster This card cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each of your removed from play "Elemental Hero" monsters. When this card is sent from the field to the Graveyard, you can select up to 2 of your removed from play "Elemental Hero" monsters, and add them to your hand. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_GX_Volume_6_promotional_card |
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Pros: Easy to play, somewhat useful
effects, counters Banished Cons: Low stats for Level, must be Fusion Summoned, low ATK boost, doesn't Special Summon |
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Lost
Links
(LLNK-EN056) Troposphere WIND / Effect Monster / Level 6 / ATK 2400 / DEF 2000 (Winged Beast / Effect) If you Tribute Summon this card, the Tribute must be Winged Beast-Type. This card is unaffected by the effects of Trap Cards. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#1 at bottom) |
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Pros: Easy to play, high ATK,
supports Winged Beasts, useful last effect Cons: Low DEF for Level, can't Tribute Summon with non-Winged Beasts, only unaffected by Trap Cards |
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Lost
Links
(LLNK-EN055) Malefic Truth Dragon DARK / Effect Monster / Level 12 / ATK 5000 / DEF 5000 (Dragon / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. If a face-up "Malefic" monster, except "Malefic Truth Dragon", is destroyed by battle or a card effect, you can pay half your Life Points to Special Summon this card from your hand or Graveyard. There can only be 1 face-up "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle, destroy all face-up monsters your opponent controls. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#48) |
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Pros: Easy to play, very high stats,
supports
Malefic Cons: Summon requirement, costly to Special Summon itself, includes Malefic downsides |
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Lost
Links
(LLNK-EN054) Roaring Earth TRAP / Continuous Trap During battle between an attacking Beast-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. When your opponent takes Battle Damage from this effect, select 1 face-up monster they control. It loses 500 ATK and DEF. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Duel_Transer_promotional_cards |
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Pros: Easy to play, supports Beasts Cons: Low stat loss |
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Lost
Links
(LLNK-EN053) Closed Forest SPELL / Field Spell All face-up Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated while this card is face-up on the field. Field Spell Cards cannot be activated the turn this card is destroyed. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Duel_Transer_promotional_cards |
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Pros: Easy to play, searchable,
supports Beasts, counters Field Spells Cons: Very low ATK boost |
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Lost
Links
(LLNK-EN052) Ape Fighter DARK / Effect Monster / Level 4 / ATK 1900 / DEF 1200 (Beast / Effect) Each time this card destroys an opponent's monster by battle, this card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Duel_Transer_promotional_cards |
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Pros: Easy to play, high ATK Cons: Low DEF, poor effects |
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Lost
Links
(LLNK-EN051) Seven Swords Warrior EARTH / Synchro Monster / Level 7 / ATK 2300 / DEF 1800 (Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Once per turn, when an Equip Card is equipped to this card, inflict 800 damage to your opponent. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard, you can select 1 face-up monster your opponent controls, and destroy it. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#47) |
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Pros: Easy to play Cons: Low stats for Level, poor effects |
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Lost
Links
(LLNK-EN050) Lightning Warrior LIGHT / Synchro Monster / Level 7 / ATK 2400 / DEF 1200 (Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent for each card in your opponent's hand. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#46) |
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Pros: Easy to play Cons: Low stats for Level, minimal effect, no other effects |
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Lost
Links
(LLNK-EN049) Dark End Dragon DARK / Synchro Monster / Level 8 / ATK 2600 / DEF 2100 (Dragon / Synchro / Effect) 1 Tuner + 1 or more non-Tuner DARK monsters Once per turn, you can have this card lose 500 ATK and DEF, and send 1 monster your opponent controls to the Graveyard. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#44) |
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Pros: Easy to play, somewhat useful
effect Cons: Low stats for Level, loses ATK and DEF, minimal effect, no other effects |
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Lost
Links
(LLNK-EN048) Malefic Stardust Dragon DARK / Effect Monster / Level 8 / ATK 2500 / DEF 2000 (Dragon / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play "Stardust Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#43) |
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Pros: Easy to play Cons: Low stats for Level, very poor effects, Summon requirement |
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Lost
Links
(LLNK-EN047) Grizzly the Star Beast EARTH / Synchro Monster / Level 8 / ATK 2700 / DEF 2300 (Beast / Synchro / Effect) 1 EARTH Tuner + 2 or more non-Tuner Beast-Type monsters This card cannot be Special Summoned except by Synchro Summon. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_World_Championship_2010_prize_cards |
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Pros: Easy to play, Match Winner,
supports EARTH Beast Cons: Low stats for Level, must be Synchro Summoned, illegal in tournaments, strict effect requirement, no other effects |
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Lost
Links
(LLNK-EN046) Stardust Divinity LIGHT / Synchro Monster / Level 10 / ATK 3000 / DEF 3000 (Fairy / Synchro / Effect) 1 LIGHT Tuner + 2 or more non-Tuner Fairy-Type monsters This card cannot be Special Summoned except by Synchro Summon. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_World_Championship_2010_prize_cards |
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Pros: Easy to play,
Match Winner,
high stats, supports LIGHT Fairy Cons: Must be Synchro Summoned, illegal in tournaments, strict effect requirement, no other effects |
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Lost
Links
(LLNK-EN045) Alector, Sovereign of Birds WIND / Effect Monster / Level 6 / ATK 2400 / DEF 2000 (Winged Beast / Effect) If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card from your hand. Once per turn, you can select 1 face-up card on the field. Its effect(s) is negated during that turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_R_Volume_5_promotional_card |
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Pros: Easy to play, high ATK Cons: Low DEF for Level, can't contol more than 1, minimal effects |
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Lost
Links
(LLNK-EN044) Transforming Sphere WIND / Effect Monster / Level 3 / ATK 100 / DEF 100 (Winged Beast / Effect) Once per turn, you can select 1 face-up Defense Position monster your opponent controls. Discard 1 card and equip the opponent's selected monster to this card (you can only equip 1 monster at a time to this card with this effect). This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase, the monster equipped with this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#42) |
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Pros: Easy to play, searchable Cons: Very low DEF, poor effects |
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Lost
Links
(LLNK-EN043) The Tyrant Neptune WATER / Effect Monster / Level 10 / ATK 0 / DEF 0 (Reptile / Effect) This card cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monsters Tributed for its Tribute Summon. When this card is Tribute Summoned, select 1 of the Tributed Effect Monsters in the Graveyard. Treat this card's name as that monster's name, and this card gains the same effects as that monster. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#41) |
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Pros: Easy to play, searchable,
pretty potent effects Cons: 0 DEF, can't be Special Summoned, must be Tribute Summoned for effects |
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Lost
Links
(LLNK-EN042) Golem Dragon EARTH / Effect Monster / Level 4 / ATK 200 / DEF 2000 (Dragon / Effect) Your opponent cannot select another Dragon-Type monster you control as an attack target. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#40) |
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Pros: Easy to play, searchable, high
DEF, supports Dragons Cons: No other effects |
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Lost
Links
(LLNK-EN041) Stygian Sergeants DARK / Synchro Monster / Level 6 / ATK 2200 / DEF 1800 (Fiend / Synchro / Effect) 1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, it can gain 800 ATK (until the end of the Battle Phase) and attack once again in a row. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_W.C,_2010:_Reverse_of_Arcadia |
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Pros: Easy to play Cons: Low stats for Level, minimal effects |
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Lost
Links
(LLNK-EN040) Stygian Security DARK / Effect Monster / Level 1 / ATK 100 / DEF 600 (Fiend / Tuner / Effect) When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Level 1 Fiend-Type monster from your Deck. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_W.C,_2010:_Reverse_of_Arcadia |
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Pros: Easy to play, searchable, is a
Tuner, supports Fiends Cons: Low DEF, can't Special Summon Level 2 or higher Fiends, no other effects |
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Lost
Links
(LLNK-EN039) Samurai Sword Baron EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Warrior / Effect) Once per turn, you can select 1 Defense Position monster your opponent controls. Change it to face-up Attack Position. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_W.C,_2010:_Reverse_of_Arcadia |
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Pros: Easy to play, somewhat useful
effect Cons: Low stats, no other effects |
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Lost
Links
(LLNK-EN038) Darkness Neosphere DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000 (Fiend / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#36) |
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Pros: Easy to play, high stats,
supports Fiends, somewhat useful effects Cons: Summon requirement, costs 2 Fiends, requires opponent's attack to Special Summon itself |
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Lost
Links
(LLNK-EN037) Orichalcos Shunoros DARK / Effect Monster / Level 10 / ATK ? / DEF 0 (Machine / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal monsters on the field cannot be destroyed by card effects. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#35) |
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Pros: Easy to play, supports
low-Level Normal
Monsters Cons: 0 DEF, Summon requirement |
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Lost
Links
(LLNK-EN036) Genesis Dragon LIGHT / Effect Monster / Level 6 / ATK 2200 / DEF 1800 (Dragon / Effect) Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#34) |
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Pros: Easy to play, supports Dragons Cons: Poor stats for Level, doesn't Special Summon |
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Lost
Links
(LLNK-EN035) Tragoedia DARK / Effect Monster / Level 10 / ATK ? / DEF ? (Fiend / Effect) You can Special Summon this card from your hand when you take Battle Damage. This card gains 600 ATK and DEF for each card in your hand. Once per turn, you can send 1 monster from your hand to the Graveyard to take control of 1 face-up monster your opponent controls with the same Level as the sent monster. Once per turn, you can select 1 monster in your Graveyard; this card's Level becomes the same as that monster's, until the End Phase. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#33) |
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Pros: Easy to play, relatively
useful effects Cons: Undefined stats, low stat boost |
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Lost
Links
(LLNK-EN034) Burning Skull Head FIRE / Effect Monster / Level 3 / ATK 1000 / DEF 800 (Zombie / Effect) When this card is Special Summoned from your hand, inflict 1000 damage to your opponent. You can remove from play this face-up card you control to return 1 removed from play "Skull Flame" to its owner's Graveyard. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Wheelie_Breakers |
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Pros: Easy to play, searchable,
somewhat useful effects Cons: Low DEF, doesn't deal damage if Special Summoned other ways |
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Lost
Links
(LLNK-EN033) Skull Flame WIND / Effect Monster / Level 8 / ATK 2600 / DEF 2000 (Zombie / Effect) Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Wheelie_Breakers |
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Pros: Easy to play, supports Burning
Skull Head Cons: Poor stats for Level, minimal effects |
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Lost
Links
(LLNK-EN032) Supersonic Skull Flame WIND / Effect Monster / Level 10 / ATK 2600 / DEF 2000 (Zombie / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Skull Flame" in your Graveyard from play. Once per turn, you can inflict 400 damage to your opponent for each "Burning Skull Head" in your Graveyard. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Skull Flame" from your Graveyard. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_Wheelie_Breakers |
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Pros: Easy to play Cons: Poor stats for Level, Summon requirement, minimal effects |
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Lost
Links
(LLNK-EN031) Infernity Guardian DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1700 (Fiend / Effect) While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_W.C._2009:_Stardust_Accelerator |
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Pros: Easy to play, searchable,
somewhat useful effect Cons: Low DEF, must have empty hand for effects, no other effects |
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Lost Links
(LLNK-EN030) Infernity Dwarf DARK / Effect Monster / Level 2 / ATK 800 / DEF 500 (Warrior / Effect) While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_W.C._2009:_Stardust_Accelerator |
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Pros: Easy to play, searchable,
somewhat useful effect Cons: Low DEF, must have empty hand for effects, no other effects |
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Lost Links
(LLNK-EN029) Infernity Archfiend DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1200 (Fiend / Effect) When you have no cards in your hand and draw this card, you can reveal it to Special Summon it. When this card is Special Summoned, if you have no cards in your hand, you can add 1 "Infernity" card from your Deck to your hand. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_5Ds_W.C._2009:_Stardust_Accelerator |
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Pros: Easy to play, high ATK,
supports
Infernity
(#42),
Special Summons itself Cons: Low DEF, must have empty hand for effects on the field |
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Lost Links
(LLNK-EN028) Beast King Barbaros EARTH / Effect Monster / Level 8 / ATK 3000 / DEF 1200 (Beast-Warrior / Effect) You can Normal Summon or Set this card without Tributing. If you do, its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. When you do, destroy all cards your opponent controls. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#32) |
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Pros: Easy to play, high ATK, good
effects Cons: Low DEF, costs 3 monsters to use other effect |
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Lost Links
(LLNK-EN027) Arcana Force Ex - The Light Ruler LIGHT / Effect Monster / Level 10 / ATK 4000 / DEF 4000 (Fairy / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monsters you control to the Graveyard. When this card is Special Summoned, toss a coin: ● Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 card from your Graveyard to your hand. ● Tails: When an effect of a Spell, Trap or Effect Monster's effect that targets this card is activated, negate its activation and destroy it, and this card loses 1000 ATK. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Shonen_Jump_promotional_cards (#27) |
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Pros: Easy to play, high stats,
somewhat useful effects Cons: Summon requirement, costs 3 monsters to Summon |
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Lost Links
(LLNK-EN026) Thunder King Rai-Oh LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 800 (Thunder / Effect) Neither player can add cards from their Deck to their hand except by drawing them. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent monsters, and destroy it. ~Rarities: Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_GX_Volume_2_promotional_card |
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Pros: Easy to play, high ATK,
counters adding from the Deck to the hand Cons: Low DEF, applies to both players, costs itself to negate Special Summons |
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Lost Links
(LLNK-EN025) Obelisk the Tormentor (original) DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber. ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Shonen_Jump_May_2005_subscription_bonus |
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Pros: High stats, nostalgia Cons: Collector's item only |
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Lost Links
(LLNK-EN024) Slifer the Sky Dragon (original) DIVINE / God Card / Level 10 / ATK X000 / DEF X000 (Divine-Beast) The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power. ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_The_Movie_Ani-Manga_promotional_card |
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Pros: Nostalgia Cons: Collector's item only |
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Lost Links
(LLNK-EN023) Silent Magician LV4 LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Spellcaster / Effect) Each time your opponent draws a card(s), put 1 Spell Counter on this card (max. 5). Increase the ATK of this card by 500 points for each Spell Counter this card. If 5 Spell Counters are on this card, during the Standby Phase of your next turn, by sending this face-up card with 5 Spell Counters on it to the Graveyard, Special Summon 1 "Silent Magician LV8" from your hand or Deck. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Nightmare_Troubadour_promotional_cards |
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Pros: Easy to play, searchable Cons: Low DEF and ATK boost, slow to Special Summon LV8 (MZTM #0) |
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Lost Links
(LLNK-EN022) Hero Ring TRAP / Normal Trap After activation, this card is treated as an Equip Card. Equip it to 1 Warrior-Type monster with an ATK of 1500 or less. Your opponent's monsters with 1900 or more ATK cannot attack that equipped monster. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_GX_Duel_Academy_promotional_cards |
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Pros: Easy to play, supports
low ATK Warriors Cons: Minimal effect, only blocks attacks from 1900 or more ATK |
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Lost Links
(LLNK-EN021) Silent Swordsman LV7 LIGHT / Effect Monster / Level 7 / ATK 2800 / DEF 1000 (Warrior / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Swordsman LV5". As long as this card remains face-up on your side of the field, negate the effect of all Spell Cards on the field. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_7_Trials_to_Glory promo_cards |
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Pros: Somewhat useful effect, high
ATK Cons: Low DEF for Level, Summon requirement, includes your Spell Cards |
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Lost Links
(LLNK-EN020) Inferno Tempest SPELL / Quick-Play Spell When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play. ~Rarities: Common From: https://yugipedia.com/wiki/Exclusive_Pack |
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Pros: Is a Quick-Play Spell, potent
effect, supports
Banished
(#57) Cons: Must take 3000+ damage from a single attack, no other effects |
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Lost Links
(LLNK-EN019) Familiar Knight DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1400 (Warrior / Effect) When this card is destroyed and sent to the Graveyard as a result of battle, each player can Special Summon 1 Level 4 monster from their hand. ~Rarities: Common From: https://yugipedia.com/wiki/Exclusive_Pack |
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Pros: Easy to play, searchable,
supports low Level monsters Cons: Low DEF, applies to both players, no other effects |
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Lost Links
(LLNK-EN018) Peten the Dark Clown DARK / Effect Monster / Level 3 / ATK 500 / DEF 1200 (Spellcaster / Effect) When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck. ~Rarities: Common From: https://yugipedia.com/wiki/Exclusive_Pack |
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Pros: Easy to play, searchable Cons: Low DEF, minimal effect, no other effects |
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Lost Links
(LLNK-EN017) Sphinx Teleia LIGHT / Effect Monster / Level 10 / ATK 2500 / DEF 3000 (Beast / Effect) You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the DEF of the destroyed monster. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Exclusive_Pack |
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Pros: Easy to play, high DEF,
somewhat useful effects Cons: Low ATK for Level, Summon requirement, largely can't attack the turn it is Summoned, can't be revived |
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Lost Links
(LLNK-EN016) Andro Sphinx LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500 (Beast / Effect) You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Exclusive_Pack |
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Pros: Easy to play, high ATK,
somewhat useful effects Cons: Low DEF for Level, Summon requirement, largely can't attack the turn it is Summoned, can't be revived |
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Lost Links
(LLNK-EN015) Theinen the Great Sphinx LIGHT / Effect Monster / Level 10 / ATK 3500 / DEF 3000 (Beast / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned successfully, pay 500 Life Points to increase the ATK of this card by 3000 points until the end of the End Phase. ~Rarities: Ultra Rare From: https://yugipedia.com/wiki/Exclusive_Pack |
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Pros: Easy to play, high stats,
somewhat potent effects Cons: Summon requirement, boost only lasts 1 turn |
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Lost Links
(LLNK-EN014) Pyramid of Light TRAP / Continuous Trap If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play. ~Rarities: Common From: https://yugipedia.com/wiki/Movie_Pack |
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Pros: Easy to play, supports Theinen Cons: Does nothing unless taken off the field, no other effects |
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Lost Links
(LLNK-EN013) Watapon LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300 (Fairy / Effect) If this card is added to your hand from your Deck by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card on your side of the field. ~Rarities: Common From: https://yugipedia.com/wiki/Movie_Pack |
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Pros: Easy to play, searchable,
somewhat useful effect Cons: Low DEF, no other effects |
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Lost Links
(LLNK-EN012) Sorcerer of Dark Magic DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800 (Spellcaster / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 2 level 6 or higher Spellcaster-Type monster on your side of the field as Tributes. As long this card remains face-up on the field, you can negate the activation of Trap Cards and destroy them. ~Rarities: Common From: https://yugipedia.com/wiki/Movie_Pack |
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Pros: High stats, somewhat potent
effects Cons: Summon requirement, can't negate effects of Trap Cards already active |
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Lost Links
(LLNK-EN011) Blue-Eyes Shining Dragon LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500 (Dragon / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Blue-Eyes Ultimate Dragon" on your side of the field as a Tribute. Increase the ATK of this card by 300 points for each Dragon-Type monster in your Graveyard. You can negate the effect of Spell, Trap and monster Cards that designate this card. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Movie_Pack |
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Pros: High ATK, somewhat useful
effects Cons: Low DEF for Level, Summon requirement, currently unplayable (needs BEUD in TCG), low ATK boost |
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Lost Links
(LLNK-EN010) Teva LIGHT / Effect Monster / Level 5 / ATK 2000 / DEF 1500 (Warrior / Effect) When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Capsule_Monster_Coliseum_promotional_cards |
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Pros: Easy to play, high stats,
somewhat useful effect Cons: Low stats, must be Tribute Summoned for effects, no other effects, effect applies for 1 turn |
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Lost Links
(LLNK-EN009) Inferno Hammer DARK / Effect Monster / Level 6 / ATK 2400 / DEF 0 (Fiend / Effect) When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field, and flip it into face-down Defense Position. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Capsule_Monster_Coliseum_promotional_cards |
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Pros: Easy to play, high ATK,
counters high ATK monsters Cons: 0 DEF,must win battles for effects, no other effects |
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Lost Links
(LLNK-EN008) Twinheaded Beast FIRE / Effect Monster / Level 6 / ATK 1700 / DEF 1900 (Beast / Effect) This card can attack twice during the same Battle Phase. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Destiny_Board_Traveler_promotional_cards |
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Pros: Easy to play Cons: Poor stats for Level, effect unlikely to be used, no other effects |
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Lost Links
(LLNK-EN007) Emes the Infnity LIGHT / Effect Monster / Level 7 / ATK 2500 / DEF 2000 (Machine / Effect) Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points. ~Rarities: Super Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Destiny_Board_Traveler_promotional_cards |
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Pros: Easy to play Cons: Poor stats for Level, effect unlikely to be used, no other effects |
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Lost Links
(LLNK-EN006) The Winged Dragon of Ra (original) DIVINE / God Card / Level 10 / ATK ???? / DEF ???? (Divine-Beast) Spirits sing of a powerful creature that rules over all that is mystic. ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_The_Dawn_of_Destiny_promotional_cards |
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Pros: Nostalgia Cons: Collector's item only |
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Lost Links
(LLNK-EN005) Sage's Stone SPELL / Normal Spell You can only activate this card when there is a face-up "Dark Magician Girl" on your side of the field. Special Summon 1 "Dark Magician" from your hand or Deck. ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Reshef_of_Destruction_promotional_cards |
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Pros: Easy to play, supports Dark
Magician and
Dark Magician Girl Cons: Collector's item only |
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Lost Links
(LLNK-EN004) Knight's Title SPELL / Normal Spell Activate this card by offering 1 face-up "Dark Magician" on your side of the field as a Tribute. Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard. ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Reshef_of_Destruction_promotional_cards |
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Pros: Easy to play, supports Dark
Magician Cons: No actual effects |
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Lost Links
(LLNK-EN003) Dark Magician Knight DARK / Effect Monster / Level 7 / ATK 2500 / DEF 2100 (Warrior / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Knight's Title". If this card is Special Summoned successfully, select 1 card on the field and destroy it. ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Reshef_of_Destruction_promotional_cards |
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Pros:
Easy to play, supports Dark Magician Cons: No actual effects |
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Lost
Links
(LLNK-EN002) Sword of Dragon's Soul SPELL / Equip Spell This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases its ATK by 700 points. A Dragon-Type monster that battles with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage calculation is applied normally.) ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Power_of_Chaos:_Joey_the_Passion |
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Pros:
Easy to play, supports Warriors,
counters Dragons Cons: Low ATK boost, slow to destroy the other monster |
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Lost Links
(LLNK-EN001) Seal of the Ancients SPELL / Normal Spell Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated.) ~Rarities: Prismatic Secret Rare From: https://yugipedia.com/wiki/Yu-Gi-Oh!_Power_of_Chaos:_Kaiba_the_Revenge |
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Pros:
Easy to play, counters surprise
strategies Cons: Doesn't keep cards revealed, costs LP to use, no other effects |