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Storm of Ragnarok (STOR-EN) Card Reviews

1. Card gallery: yugipedia.com/wiki/Set_Card_Galleries:Storm_of_Ragnarok
Storm of Ragnarok (STOR-EN099)
Vylon Delta
LIGHT / Synchro Monster / Level 7 / ATK 1700 / DEF 2800
(Fairy / Synchro / Effect)

1 Tuner + 1 or more non-Tuner LIGHT monsters
If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.
~Rarities: Secret Rare
Pros: Easily played, high DEF, helps LIGHT and Equip Spells
Cons: Low ATK for Level, slow to add, no other effects
Storm of Ragnarok (STOR-EN098)
Elemental Hero Ice Edge
WATER / Effect Monster / Level 3 / ATK 800 / DEF 900
(Warrior / Effect)

When this card inflicts Battle Damage to your opponent by a direct attack, you can select 1 Set card in your opponent's Spell and Trap Card Zone, and destroy it. Once per turn, during your Main Phase 1, you can discard 1 card to allow this card to attack your opponent directly this turn.
~Rarities: Super Rare
Pros: Easily played, searchable, partly useful effects
Cons: Low DEF, must attack directly to destroy, can't destroy Set monsters, costs card to attack directly by effect
Storm of Ragnarok (STOR-EN097)
Worm King
LIGHT / Effect Monster / Level 8 / ATK 2700 / DEF 1100
(Reptile / Effect)

This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.
~Rarities: Super Rare
Pros: Easuly played, helps Reptile Worms
Cons: Low stats for Level, costs Worm to destroy
Storm of Ragnarok (STOR-EN096)
Worm Jetelikpse
LIGHT / Effect Monster / Level 3 / ATK 1200 / DEF 0
(Reptile / Flip / Effect)

FLIP: When this card is destroyed and sent to the Graveyard this turn, Special Summon it in Defense Position.
~Rarities: Common
Pros: Easily played, searchable, helps Stall and various Summons
Cons: 0 DEF, must Set for effect, no other effects
Storm of Ragnarok (STOR-EN095)
Worm Illidan
LIGHT / Effect Monster / Level 5 / ATK 2000 / DEF 1800
(Reptile / Effect)

Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it.
~Rarities: Common
Pros: Easily played
Cons: Low stats for Level, costs 2 counters to destroy, doesn't get counters for Summons or activations
Storm of Ragnarok (STOR-EN094)
Overpowering Eye
SPELL / Normal Spell
Select 1 Zombie-Type monster you control with 2000 or less ATK. It can attack your opponent directly this turn.
~Rarities: Rare
Pros: Easily played, helps Zombies
Cons: Can't use on Zombies with 2100+ ATK, 1-turn effect, no other effects
Storm of Ragnarok (STOR-EN093)
Blood Sucker
DARK / Effect Monster / Level 4 / ATK 1300 / DEF 1500
(Zombie / Effect)

When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the Graveyard.
~Rarities: Common
Pros: Easily played, searchable, helps Deck Destruction
Cons: Low DEF, no other effects
Storm of Ragnarok (STOR-EN092)
Needle Ball
DARK / Effect Monster / Level 2 / ATK 750 / DEF 700
(Fiend / Flip / Effect)

FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
~Rarities: Common
Pros: Easily played, searchable, helps Burn
Cons: Low DEF, must Set for costly burn effect, no other effects
Storm of Ragnarok (STOR-EN091)
Hourglass of Courage
LIGHT / Effect Monster / Level 4 / ATK 1100 / DEF 1200
(Fairy / Effect)

If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
~Rarities: Common
Pros: Easily played, searchable
Cons: Low DEF, slow to double stats, halves stats if Normal or Flip Summoned
Storm of Ragnarok (STOR-EN090)
Cyber Shield
SPELL / Equip Spell
Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.
~Rarities: Common
Pros: Easily played, helps Harpies
Cons: Very low boost, no other effects, can't equip to other Harpies
Storm of Ragnarok (STOR-EN089)
Six Strike - Thunder Blast
TRAP / Normal Trap
Remove 1 Bushido Counter from your side of the field to activate one of the following effects:
● Select 1 monster your opponent controls, and destroy it.
● Select 1 card your opponent controls, and return it to the hand.
~Rarities: Secret Rare
Pros: Easily played, helps Six Samurais
Cons: Costs counter to destroy or return, minor effects, can't use both bullets in same turn
Storm of Ragnarok (STOR-EN088)
Nordic Relic Megingjord
TRAP / Normal Trap
Select 1 face-up "Aesir" or "Nordic" monster you control. Its ATK/DEF become double the original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn.
~Rarities: Secret Rare
Pros: Easily played, helps Aesirs and Nordics
Cons: 1-turn stat double, prevents targets direct attacks that turn
Storm of Ragnarok (STOR-EN087)
The Nordic Lights
SPELL / Field Spell
"Nordic" monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up "Nordic" monsters.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, searchable, partly helps Nordics, partly useful effects
Cons: Deatroys Nordics if destroyed, affects both players
Storm of Ragnarok (STOR-EN086)
Maxx "C"
EARTH / Effect Monster / Level 2 / ATK 500 / DEF 200
(Insect / Effect)

You can activate this effect during either player's turn, by sending this card from your hand to the Graveyard. This turn, each time your opponent Special Summons a monster(s), draw 1 card. You can only activate "Maxx "C"" once per turn.
~Rarities: Secret Rare
Pros: Easily played, searchable, Hand Trap, helps Exodia, partly counters Special Summons
Cons: Very low DEF, costs itself for effect, doesn't apply to other Summons
Storm of Ragnarok (STOR-EN085)
Chaos Hunter
DARK / Effect Monster / Level 7 / ATK 2500 / DEF 1600
(Fiend / Effect)

When your opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand. Your opponent cannot remove cards from play.
~Rarities: Secret Rare
Pros: Easily played, counters Banished
Cons: Low stats for Level, costs card to Summon itself
Storm of Ragnarok (STOR-EN084)
Shien's Daredevil
EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Warrior / Effect)

When this card is Normal Summoned, place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn, you can remove 1 Bushido Counter from this card and select 1 face-up card on the field that you can place a Bushido Counter on, then place 1 Bushido Counter on it.
~Rarities: Rare
Pros: Easily played, helps Six Samurais
Cons: Low stats, very low boost
Storm of Ragnarok (STOR-EN083)
Karakuri Muso mdl 818 "Haipa"
EARTH / Effect Monster / Level 4 / ATK 2100 / DEF 1100
(Machine / Effect)

This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, high ATK for Level
Cons: Low DEF, must attack if able, largely copies similiar monsters
Storm of Ragnarok (STOR-EN082)
Scrap Breaker
EARTH / Effect Monster / Level 6 / ATK 2100 / DEF 700
(Machine / Effect)

If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.
~Rarities: Secret Rare
Pros: Easily played, helps Scraps
Cons: Low stats for Level, must destroy Scrap if Summoned by effect
Storm of Ragnarok (STOR-EN081)
Vanadis of the Nordic Ascendant
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 400
(Fairy / Tuner / Effect)

You can substitute this card for any 1 "Nordic" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase.
~Rarities: Secret Rare
Pros: Easily played, searchable Tuner, helps Nordics and Synchro Summons
Cons: Very low DEF, can't use non-Nordics if substituting material, costs Nordic to change Level
Storm of Ragnarok (STOR-EN080)
Tiki Soul
TRAP / Continuous Trap
After activation, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/
LIGHT/Level 4/ATK 1000/DEF 1800). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card you control that is treated as a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it on the Spell & Trap Card Zone instead.
~Rarities: Common
Pros: Easily played, high DEF when Summoned
Cons: Low ATK when Summoned, largely copies Tiki Curse
Storm of Ragnarok (STOR-EN079)
Tiki Curse
TRAP / Continuous Trap
After activation, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/
DARK/Level 4/ATK 1800/DEF 1000). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card treated as a monster battles an opponent's monster, destroy the opponent's monster after damage calculation.
~Rarities: Common
Pros: Easily played, high ATK when Summoned, helps Trap Monsters
Cons: Low DEF when Summoned, can't protect regular Traps
Storm of Ragnarok (STOR-EN078)
Tyrant's Tirade
TRAP / Continuous Trap
Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated.
~Rarities: Common
Pros: Easily played, counters Effect Monsters
Cons: Costs 2 monsterrs to use, affects both players, no other effects, apply to Grave
Storm of Ragnarok (STOR-EN077)
Xing Zhen Hu Replica
TRAP / Continuous Trap
Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.
~Rarities: Common
Pros: Easily played, counters Stall
Cons: Minor effect, no other effects
Storm of Ragnarok (STOR-EN076)
Token Stampede
TRAP / Continuous Trap
Tokens in Attack Position gain 1000 ATK and cannot be destroyed by battle.
~Rarities: Common
Pros: Easily played, helps Tokens
Cons: Doesn't apply to Defense Position or destruction by effects, no other effects
Storm of Ragnarok (STOR-EN075)
Shien's Scheme
TRAP / Normal Trap
Activate only if a "Six Samurai" monster you control is destroyed by battle. Special Summon up to 2 "Six Samurai" monsters from your hand.
~Rarities: Common
Pros: Easily played, helps Six Samurais
Cons: Must lose Six Sam in battle, can't Summon from other places, no other effects
Storm of Ragnarok (STOR-EN074)
Musakani Magatama
TRAP / Counter Trap
Activate only if you control a face-up "Six Samurai" monster when your opponent activates a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s). Negate the card's activation and destroy it.
~Rarities: Rare
Pros: Easily played, helps Six Samurais, decent effect
Cons: Can't use on effects that return or Banish, no other effects
Storm of Ragnarok (STOR-EN073)
Gleipnir, the Fetters of Fenrir
TRAP / Normal Trap
Add 1 "Nordic" monster from your Deck to your hand.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, helps Nordics
Cons: Can't Summon added monster, no other effects
Storm of Ragnarok (STOR-EN072)
Odin's Eye
TRAP / Continuous Trap
Once per turn, during each player's Standby Phase, you can select 1 face-up "Aesir" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation.
~Rarities: Common
Pros: Easily played, helps Aesirs
Cons: 1-turn Aesir effect negation, can't use effect outside Standby Phase
Storm of Ragnarok (STOR-EN071)
The Golden Apples
TRAP / Normal Trap
Activate only when you take Battle Damage while you control no monsters. Gain Life Points equal to the Battle Damage you took, and Special Summon 1 "Malus Token" (Fiend-Type/
DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect.
~Rarities: Secret Rare
Pros: Easily played, helps LP Gain
Cons: Must control no monsters when taking Battle Damage to gain LP, Token has ? ATK and DEF
Storm of Ragnarok (STOR-EN070)
Nordic Relic Gungnir
TRAP / Normal Trap
Remove from play 1 face-up "Aesir" or "Nordic" monster you control to select 1 card on the field. Destroy that card. During your 2nd End Phase after activation, the monster you removed to activate this card returns to the field in face-up Attack Position.
~Rarities: Rare
Pros: Easily played, partly helps Aesirs and Nordics
Cons: Costs monster to destroy, slow to return monster, no other effects
Storm of Ragnarok (STOR-EN069)
Nordic Relic Laevateinn
TRAP / Normal Trap
Select 1 face-up monster on the field that destroyed a monster by battle this turn. Destroy the selected monster. Cards and effects cannot be activated in response to this card.
~Rarities: Common
Pros: Easily played, counters multiple attacks
Cons: Minor effect, no other effects
Storm of Ragnarok (STOR-EN068)
Nordic Relic Brisingamen
TRAP / Normal Trap
Select 1 face-up monster you control and 1 face-up monster your opponent controls. The ATK of your monster becomes equal to the original ATK of your opponent's monster; this change lasts until the End Phase.
~Rarities: Common
Pros: Easily played, partly useful effect
Cons: 1-turn ATK change, can't surpass other monster's ATK, no other effects
Storm of Ragnarok (STOR-EN067)
Solemn Authority
TRAP / Continuous Trap
Select 1 face-up "Aesir" monster you control. While this card is on the field, that monster cannot be targeted by other card effects. Send this card to the Graveyard during your 2nd Standby Phase after activation.
~Rarities: Common
Pros: Easily played, helps Aesirs
Cons: Sends itself to Grave at your 2nd Standby Phase from activation
Storm of Ragnarok (STOR-EN066)
Divine Relic Mjollnir
TRAP / Normal Trap
Select 1 face-up "Aesir" monster you control. It can attack twice during each Battle Phase this turn.
~Rarities: Common
Pros: Easily played, helps Aesirs, decent effect
Cons: 1-turn multiple attack effect, no other effects, can't use with other monsters
Storm of Ragnarok (STOR-EN065)
Blackboost
TRAP / Normal Trap
Remove from play 2 face-up "Blackwing" Tuner monsters you control. Draw 2 cards.
~Rarities: Common
Pros: Easily played, partly useful effet, helps Exodia and Banished
Cons: Costs 2 Blackwing Tuners on your field to draw cards, can't banish non-Tuners or from other places, no other effects
Storm of Ragnarok (STOR-EN064)
Zero Force
TRAP / Normal Trap
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.
~Rarities: Common
Pros: Easily played, helps Stall and Banished
Cons: Affects both players, no other effects, can't use if monster is sent to Grave or used other ways
Storm of Ragnarok (STOR-EN063)
Hope for Escape
TRAP / Normal Trap
Activate only if your opponent's Life Points are at least 1000 higher than yours. Pay 1000 Life Points. Draw 1 card for every 2000 points difference between your Life Points and your opponent's.
~Rarities: Rare
Pros: Easily played, helps Exodia, partly counters LP Gain
Cons: Costs LP to draw cards, must have 2000+ LP difference to draw card(s), no other effects
Storm of Ragnarok (STOR-EN062)
Terminal World
SPELL / Field Spell
Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.
~Rarities: Common
Pros: Easily played, searchable, helps Stall, counters certain cards
Cons: Affects both players, no other effects
Storm of Ragnarok (STOR-EN061)
Forbidden Lance
SPELL / Quick-Play Spell
Select 1 face-up monster on the field. Until the End Phase, it loses 800 ATK but is unaffected by the effects of other Spell/Trap Cards.
~Rarities: Super Rare
Pros: Easily played, partly helps monsters
Cons: 1-turn loss and protection, no other effects
Storm of Ragnarok (STOR-EN060)
Vylon Matter
SPELL / Normal Spell
Select 3 Equip Spell Cards in your Graveyard. Return those cards to your Deck, and apply one of these effects:
● Draw 1 card. ● Destroy 1 card your opponent controls.
~Rarities: Common
Pros: Easily played, helps Equip Spells
Cons: Can't choose other number of cards to shuffle or use both bullets in same turn
Storm of Ragnarok (STOR-EN059)
Divine Wind of Mist Valley
SPELL / Field Spell
Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.
~Rarities: Common
Pros: Easily played, searchable, helps WIND and Spirits
Cons: Can't Summon Level 5+ or from other places, no other effects
Storm of Ragnarok (STOR-EN058)
Foolish Return
SPELL / Quick-Play Spell
Select 1 card in your opponent's Graveyard. Return it to the Deck.
~Rarities: Rare
Pros: Easily played, counters monsters
Cons: Can't shuffle from field or hand, no other effects
Storm of Ragnarok (STOR-EN057)
Token Sundae
SPELL / Normal Spell
Destroy all Tokens you control, then destroy cards on the field, up to the number of Tokens destroyed by this effect.
~Rarities: Common
Pros: Easily played, partly useful effect
Cons: Costs Token(s) to destroy, no other effects
Storm of Ragnarok (STOR-EN056)
Resonator Engine
SPELL / Normal Spell
Select 2 "Resonator" monsters in your Graveyard. Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in the Graveyard to the Deck.
~Rarities: Common
Pros: Easily played, helops Resonators and Level 4s
Cons: Can't Summon added monster or targets in Grave, no other effects
Storm of Ragnarok (STOR-EN055)
Stardust Shimmer
SPELL / Normal Spell
Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster, and Special Summon it from the Graveyard.
~Rarities: Super Rare
Pros: Easily played, helps Dragon Synchros and Banished
Cons: Costs monster(s) to revive, can't Summon from other places, no other effects
Storm of Ragnarok (STOR-EN055)
Wattkey
SPELL / Normal Spell
Face-up "Watt" monsters you control can attack your opponent directly this turn.
~Rarities: Common
Pros: Easily played, helps Watts
Cons: 1-turn effect, no other effects
Storm of Ragnarok (STOR-EN053)
Karakuri Gold Dust
SPELL / Quick-Play Spell
Activate only during the Battle Phase. Select 2 face-up "Karakuri" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase.
~Rarities: Common
Pros: Easily played, helps Karakuris
Cons: Can't use outside Battle Phase, 1-turn boost, must change 1 target to Defense Mode, no other effects
Storm of Ragnarok (STOR-EN052)
Karakuri Cash Cache
SPELL / Normal Spell
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand, and change the battle position of the selected monster.
~Rarities: Common
Pros: Easily played, helps Karakuris
Cons: Can't add Level 5+ or Summon added monster, must change 1 monster you control to Defense Mode, no other effects
Storm of Ragnarok (STOR-EN051)
Temple of the Six
SPELL / Field Spell
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Face-up monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.
~Rarities: Super Rare
Pros: Easily played, searchable, helps Six Samurais
Cons: Very low loss, doesn't apply to Flip Summons
Storm of Ragnarok (STOR-EN050)
Asceticism of the Six Samurai
SPELL / Quick-Play Spell
Select 1 face-up "Six Samurai" monster you control. Special Summon 1 "Six Samurai" monster from your Deck with a different name but equal ATK to the selected monster. During the End Phase of this turn, destroy the selected monster.
~Rarities: Rare
Pros: Easily played, helps Six Samurais
Cons: Can't Summon from other places, another copy or with different ATK, destroys target monster at End Phase
Storm of Ragnarok (STOR-EN049)
Six Strike - Triple Impact
SPELL / Normal Spell
If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects:
● Destroy all face-up monsters your opponent controls.
● Destroy all face-up Spell/Trap Cards your opponent controls.
● Destroy all Set Spell/Trap Cards your opponent controls.
~Rarities: Common
Pros: Easily played, helps Six Samurais, decent effects
Cons: Must control 3+ Six Sams for bullet effects, can't use 2+ bullets in same turn
Storm of Ragnarok (STOR-EN048)
Shien's Smoke Signal
SPELL / Normal Spell
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.
~Rarities: Rare
Pros: Easily played, helps Six Samurais
Cons: Can't Summon or add Level 4+, no other effects
Storm of Ragnarok (STOR-EN047)
March Towards Ragnarok
SPELL / Quick-Play Spell
Select 1 face-up "Aesir" monster you control. Until the End Phase, it is unaffected by the effects of other Spell/Trap Cards but its effect(s) are negated.
~Rarities: Rare
Pros: Easily played, helps Aesirs
Cons: Negates Aesir's effects, 1-turn protection
Storm of Ragnarok (STOR-EN046)
Gotterdammerung
SPELL / Normal Spell
Select 1 face-up "Aesir" monster you control. Give control of that monster to your opponent. During your opponent's next End Phase, destroy the selected monster and remove from play all cards your opponent controls.
~Rarities: Common
Pros: Easily played, helps Banished
Cons: Must give opponent Aesir and destroy it to banish card(s), doesn't apply on same turn from activation
Storm of Ragnarok (STOR-EN045)
Nordic Relic Draupnir
SPELL / Equip Spell
Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card is destroyed by a card effect, you can add 1 "Nordic Relic" card from your Deck to your hand.
~Rarities: Common
Pros: Easily played, helps Aesirs and Nordics
Cons: Can't add or Summon Nordic monsters, low boost
Storm of Ragnarok (STOR-EN044)
Watthydra
LIGHT / Synchro Monster / Level 7 / ATK 1500 / DEF 1500
(Thunder / Synchro / Effect)

1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
~Rarities: Super Rare
Pros: Easily played, helps Watts and Thunders
Cons: Low stats for Level, must banish card if attacking directly, slow to add banish card to hand
Storm of Ragnarok (STOR-EN043)
Atomic Scrap Dragon
EARTH / Synchro Monster / Level 10 / ATK 3200 / DEF 2400
(Dragon / Synchro / Effect)

1 "Scrap" Tuner + 2 or more non-Tuner monsters
Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster from your Graveyard, and Special Summon it.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, high ATK, helps Scraps
Cons: Low DEF for Level, must destroy your card to shuffle card(s), can't revive Scrap Synchros
Storm of Ragnarok (STOR-EN042)
Karakuri Steel Shogun mdl 00X "Bureido"
EARTH / Synchro Monster / Level 8 / ATK 2800 / DEF 1700
(Machine / Synchro / Effect)

1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed, draw 1 card.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, high ATK, helps Karakuris and Machines
Cons: Low DEF for Level, can't Summon from other places or if revived, minor other effect,
Storm of Ragnarok (STOR-EN041)
Legendary Six Samurai - Shi En
DARK / Synchro Monster / Level 5 / ATK 2500 / DEF 1400
(Warrior / Synchro / Effect)

1 Warrior-Type Tuner + 1 or more non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card, you can negate its activation and destroy it. If this face-up card on the field would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, helps Warriors and Six Samurais
Cons: Low stats for Level, costs Six Sam to prevent destruction, can't negate monster effects
Storm of Ragnarok (STOR-EN040)
Odin, Father of the Aesir
LIGHT / Synchro Monster / Level 10 / ATK 4000 / DEF 3500
(Fairy / Synchro / Effect)

1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters
Once per turn, during your Main Phase, you can activate this effect to have this card become unaffected by the effects of Spell/Trap Cards until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Ascendant" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When this card is Special Summoned by this effect, you can draw 1 card.
~Rarities: Ultra Rare, Ultimate Rare and Ghost Rare
Pros: Easily played, high stats, mostly decent effects
Cons: 1-turn protection, largely copies Loki
Storm of Ragnarok (STOR-EN039)
Loki, Lord of the Aesir
DARK / Synchro Monster / Level 10 / ATK 3300 / DEF 3000
(Spellcaster / Synchro / Effect)

1 "Nordic Alfar" Tuner + 2 or more non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase, you can negate its activation and destroy it. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Alfar" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, you can select 1 Trap Card in your Graveyard, and add it to your hand.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, high stats, counters Stall
Cons: Can't negate effects outside Battle Phase, largely copies Thor
Storm of Ragnarok (STOR-EN038)
Thor, Lord of the Aesir
EARTH / Synchro Monster / Level 10 / ATK 3500 / DEF 2800
(Beast-Warrior / Synchro / Effect)

1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
Once per turn, you can negate the effects of all face-up monsters your opponent controls, until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Beast" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, inflict 800 damage to your opponent.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, high stats, partly potent effects, helps Burn
Cons: 1-turn effect blocking, slow to revive itself, costs monster to revive itself, low burn damage
Storm of Ragnarok (STOR-EN037)
Yaksha
WATER / Effect Monster / Level 4 / ATK 1900 / DEF 1500
(Fairy / Spirit / Effect)

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand.
~Rarities: Common
Pros: Easily played, high ATK
Cons: Low DEF, can't be Special Summoned, returns to hand at End Phase, minor effects
Storm of Ragnarok (STOR-EN036)
Majioshaleon
WATER / Effect Monster / Level 5 / ATK 2000 / DEF 800
(Reptile / Effect)

Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
~Rarities: Common
Pros: Easily played, partly useful effects
Cons: Low stats for Level, minor effects
Storm of Ragnarok (STOR-EN035)
Symphonic Warrior Piaano
WIND / Effect Monster / Level 3 / ATK 900 / DEF 1300
(Machine / Tuner / Effect)

Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and make it that Monster Type.
~Rarities: Rare
Pros: Easily played, searchable Tuner, helps Symphonic Warriors
Cons: Low DEF, largely copies Drumss
Storm of Ragnarok (STOR-EN034)
Symphonic Warrior Drumss
WIND / Effect Monster / Level 2 / ATK 700 / DEF 700
(Machine / Tuner / Effect)

Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.
~Rarities: Super Rare
Pros: Easily played, searchable Tuner, helps Symphonic Warriors
Cons: Low DEF, largely copies Basses
Storm of Ragnarok (STOR-EN033)
Symphonic Warrior Basses
WIND / Effect Monster / Level 1 / ATK 600 / DEF 400
(Machine / Tuner / Effect)

Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
~Rarities: Super Rare
Pros: Easily played, searchable Tuner, helps Symphonic Warriors
Cons: Very low DEF, costs itself for 1-turn Level raise, minor effects
Storm of Ragnarok (STOR-EN032)
Wattmole
LIGHT / Effect Monster / Level 3 / ATK 0 / DEF 100
(Thunder / Effect)

This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
~Rarities: Common
Pros: Easily played, searchable, counters Stall, high DEF and Flips
Cons: Very low DEF, must attack to destroy, can't destroy face-up monsters
Storm of Ragnarok (STOR-EN031)
Wattberyx
LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 0
(Thunder / Tuner / Effect)

When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
~Rarities: Rare
Pros: Easily played, searchable, helps Hand Destruction
Cons: 0 DEF, must attack directly for effect, no other effects
Storm of Ragnarok (STOR-EN030)
Scrap Shark
EARTH / Effect Monster / Level 4 / ATK 2100 / DEF 0
(Fish / Effect)

When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
~Rarities: Common
Pros: Easily played, high ATK for Level, helps Scraps
Cons: 0 DEF, destroys itself if an effect activates, can't Summon or add
Storm of Ragnarok (STOR-EN029)
Scrap Worm
EARTH / Effect Monster / Level 2 / ATK 500 / DEF 100
(Insect / Tuner / Effect)

This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
~Rarities: Rare
Pros: Easily played, searchable Tuner, helps Scraps
Cons: Very low DEF, destroys itself after attacking, can't Summon or add
Storm of Ragnarok (STOR-EN028)
Karakuri Ninja mdl 919 "Kuick"
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1500
(Machine / Effect)

This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
~Rarities: Common
Pros: Easily played, helps low-Level Karakuris
Cons: Low stats, must attack if able, can't revive Level 5+ or Summon from other places
Storm of Ragnarok (STOR-EN027)
Karakuri Watchdog mdl 313 "Saizan"
EARTH / Effect Monster / Level 4 / ATK 600 / DEF 1800
(Machine / Tuner / Effect)

This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
~Rarities: Common
Pros: Easily played, searchable Tuner, high DEF, helps Karakuris
Cons: Must attack if able, low 1-turn boost, must be in Attack Mode to survive battles
Storm of Ragnarok (STOR-EN026)
Shien's Squire
EARTH / Effect Monster / Level 1 / ATK 300 / DEF 700
(Warrior / Tuner / Effect)

If a "Six Samurai" monster you control battles, during damage calculation you can send this card from your hand to the Graveyard. That "Six Samurai" monster cannot be destroyed by battle this turn.
~Rarities: Common
Pros: Easily played, searchable Tuner, helps Six Samurais, Hand Trap
Cons: Low DEF, costs itself to prevent destruction, no other effects
Storm of Ragnarok (STOR-EN025)
Kagemusha of the Six Samurai
EARTH / Effect Monster / Level 2 / ATK 400 / DEF 1800
(Warrior / Tuner / Effect)

When (exactly) 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, Spell/Trap effect, or Effect Monster's effect, you can change the target to this face-up card on the field, instead.
~Rarities: Common
Pros: Easily played, searchable Tuner, high DEF, helps Six Samurais
Cons: Can't protect 2+ Six Sams, no other effects
Storm of Ragnarok (STOR-EN024)
Legendary Six Samurai - Mizuho
FIRE / Effect Monster / Level 3 / ATK 1600 / DEF 1000
(Warrior / Effect)

If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field.
~Rarities: Common
Pros: Easily played, helps Six Samurais
Cons: Low stats, costs Six Sam to destroy
Storm of Ragnarok (STOR-EN023)
Legendary Six Samurai - Shinai
WATER / Effect Monster / Level 3 / ATK 1500 / DEF 1500
(Warrior / Effect)

If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai".
~Rarities: Common
Pros: Easily played, searchable, helps Six Samurais
Cons: Must be Tributed to retrieve, minor effects, can't retrieve itself or another copy
Storm of Ragnarok (STOR-EN022)
Legendary Six Samurai - Kageki
WIND / Effect Monster / Level 3 / ATK 200 / DEF 2000
(Warrior / Effect)

When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control another face-up "Six Samurai" monster with a different name, this card gains 1500 ATK.
~Rarities: Rare
Pros: Easily played, searchable, high DEF, helps Six Samurais, high boost
Cons: Can't Summon Level 5+, must be Normal Summoned to Special Summon, must control 2nd Six Sam for boost
Storm of Ragnarok (STOR-EN021)
Legendary Six Samurai - Enshi
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 700
(Warrior / Effect)

During either player's turn, if you control another face-up "Six Samurai" monster with a different name, you can remove from play 2 "Six Samurai" monsters from your Graveyard to select 1 face-up monster on the field and return it to the hand. You can only use this effect once per turn. While you control 2 or more face-up "Six Samurai" monsters other than "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
~Rarities: Ultra Rare and Ultimate Rare
Pros: Easily played, helps Six Samurais and Banished
Cons: Low stats, very low boost, largely copies Kizan
Storm of Ragnarok (STOR-EN020)
Legendary Six Samurai - Kizan
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 500
(Warrior / Effect)

If you control a face-up "Six Samurai" monster other than "Legendary Six Samurai - Kizan", you can Special Summon this card from your hand. While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF.
~Rarities: Super Rare
Pros: Easily played, high ATK, helps Six Samurais
Cons: Very low DEF and boost, must control 2+ Six Sams for boost
Storm of Ragnarok (STOR-EN019)
Tyr of the Nordic Champions
LIGHT / Effect Monster / Level 4 / ATK 2000 / DEF 2000
(Warrior / Effect)

Your opponent cannot select a "Nordic" monster as an attack target, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card.
~Rarities: Rare
Pros: Easily played, high ATK for Level, high DEF, helps Nordics
Cons: Destorys itself if no Nordic is face-up
Storm of Ragnarok (STOR-EN018)
Mimir of the Nordic Ascendant
DARK / Effect Monster / Level 2 / ATK 600 / DEF 0
(Fairy / Effect)

Once per turn, at the start of your Standby Phase, if you control a face-up "Nordic" monster, you can send 1 Spell Card from your hand to the Graveyard to Special Summon this card from your Graveyard.
~Rarities: Common
Pros: Easily played, searchable, helps Nordics
Cons: 0 DEF, costs Spell to Summon itself, can't Summon itself at other turn phases, no other effects
Storm of Ragnarok (STOR-EN017)
Valkyrie of the Nordic Ascendant
LIGHT / Effect Monster / Level 2 / ATK 400 / DEF 800
(Fairy / Tuner / Effect)

When this card is Normal Summoned, if your opponent controls a monster and you control no other cards, you can remove from play 2 "Nordic" monsters from your hand to Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
~Rarities: Super Rare
Pros: Easily played, searchable Tuner, helps Nordics, Aesirs and Tribute Summons
Cons: Low DEF, Summons weak Tokens, costs 2 Nordics when Normal Summoned for Tokens
Storm of Ragnarok (STOR-EN016)
Dverg of the Nordic Alfar
EARTH / Effect Monster / Level 1 / ATK 100 / DEF 1000
(Warrior / Effect)

During the turn this card is Normal Summoned, you can Normal Summon 1 "Nordic" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) When this face-up card on the field is sent to the Graveyard, select 1 "Nordic Relic" card in your Graveyard and add it to your hand.
~Rarities: Rare
Pros: Easily played, searchable, helps Nordics and Aesirs
Cons: Low DEF, can't retrieve Nordic monsters
Storm of Ragnarok (STOR-EN015)
Svartalf of the Nordic Alfar
DARK / Effect Monster / Level 5 / ATK 1400 / DEF 1600
(Spellcaster / Tuner / Effect)

When this card is Normal Summoned, you can select 1 "Nordic" monster in your Graveyard, and add it to your hand.
~Rarities: Super Rare
Pros: Easily played, searchable Tuner, helps Nordics
Cons: Low DEF for Level, can't Summon retrieved Nordic or retrieve Spells or Traps, no other effects
Storm of Ragnarok (STOR-EN014)
Ljosalf of the Nordic Alfar
LIGHT / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Spellcaster / Effect)

When this card is Normal Summoned, you can select 1 face-up monster you control except this card. Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to the selected monster's Level.
~Rarities: Common
Pros: Easily played, searchable, helps Nordics
Cons: Low DEF, can't Summon Nordic with higher Level, no other effects
Storm of Ragnarok (STOR-EN013)
Tanngnjostr of the Nordic Beasts
EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1100
(Beast / Effect)

When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck in face-up Defense Position, except "Tanngnjostr of the Nordic Beasts".
~Rarities: Rare
Pros: Easily played, searchable, helps Nordics
Cons: Low DEF, must change to Attack Mode to Summon other monsters, can't Summon another copy
Storm of Ragnarok (STOR-EN012)
Gamr of the Nordic Beasts
DARK / Effect Monster / Level 4 / ATK 800 / DEF 1900
(Beast / Effect)

If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation.
~Rarities: Common
Pros: Easily played, searchable, high DEF, counters low-Level monsters
Cons: Can't counter Level 5+, no other effects
Storm of Ragnarok (STOR-EN011)
Guldfaxe of the Nordic Beasts
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Beast / Tuner / Effect)

If your opponent controls a face-up Synchro Monster and you control no monsters, you can Special Summon this card from your hand.
~Rarities: Rare
Pros: Easily played, helps various Summons
Cons: Low stats, no other effects
Storm of Ragnarok (STOR-EN010)
Tanngrisnir of the Nordic Beasts
EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 800
(Beast / Effect)

When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
~Rarities: Super Rare
Pros: Easily played, searchable, helps various Summons
Cons: Low DEF, Summons weak Tokens, can't Summon Tokens if destroyed by effect, no other effects
Storm of Ragnarok (STOR-EN009)
Blackwing - Calima the Haze
DARK / Effect Monster / Level 4 / ATK 600 / DEF 1800
(Winged Beast / Effect)

During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the Graveyard to select 1 Synchro Monster in your Graveyard, and Special Summon it. It is removed from play at the end of the Battle Phase.
~Rarities: Common
Pros: Easily played, searchable, high DEF, partly helps Synchros
Cons: Can't revive during your Battle Phase, must control no monsters to revive, banishes Synchro after Battle Phase
Storm of Ragnarok (STOR-EN008)
Blackwing - Brisote the Tailwind
DARK / Effect Monster / Level 5 / ATK 1200 / DEF 1800
(Winged Beast / Effect)

If 2 or more "Blackwing" monsters you control are destroyed in the same turn, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you gain 600 Life Points.
~Rarities: Common
Pros: Easily played, searchable, helps Blackwings and LP Gain
Cons: Low DEF for Level, low boost, largely must be Synchro Material
Storm of Ragnarok (STOR-EN007)
Blackwing - Boreas the Sharp
DARK / Effect Monster / Level 5 / ATK 1300 / DEF 900
(Winged Beast / Effect)

You can remove from play this card from the Graveyard to select 1 face-up "Blackwing" monster you control. If that monster attacks this turn, you take no Battle Damage from that battle, it is not destroyed by that battle, and you destroy the opponent's monster that it battled, after damage calculation.
~Rarities: Rare
Pros: Easily played, searchable, helps Blackwings, Banished and Stall
Cons: Low DEF for Level, costs itself to prevent damage, can't prevent burn effects, minor effects
Storm of Ragnarok (STOR-EN006)
Barrier Resonator
LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 800
(Fiend / Tuner / Effect)

During either player's turn, you can send this card from your hand to the Graveyard to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.
~Rarities: Common
Pros: Easily played, searchable Tuner, helps Tuners
Cons: Low DEF, 1-turn prevention, costs itself for prevention
Storm of Ragnarok (STOR-EN005)
Top Runner
WIND / Effect Monster / Level 4 / ATK 1100 / DEF 800
(Machine / Tuner / Effect)

All face-up Synchro Monsters you control gain 600 ATK.
~Rarities: Common
Pros: Easily played, searchable Tuner, helps Synchros
Cons: Low DEF and boost, doesn't apply to other monsters, no other effects
Storm of Ragnarok (STOR-EN004)
D.D. Sprite
LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 100
(Fairy / Tuner / Effect)

You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase.
~Rarities: Super Rare
Pros: Easily played, searchable Tuner, helps Banished
Cons: Costs monster to Summon itself, slow to return banished monster
Storm of Ragnarok (STOR-EN003)
Stardust Phantom
LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0
(Spellcaster / Effect)

When this card you control is destroyed by your opponent's card (either by battle or card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.
~Rarities: Rare
Pros: Easily played, searchable, helps Stardust Dragon and Dragon Synchros
Cons: 0 DEF, target loses ATK for prevention, costs itself for prevention
Storm of Ragnarok (STOR-EN002)
Doppelwarrior
DARK / Effect Monster / Level 2 / ATK 800 / DEF 800
(Warrior / Effect)

When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 2 "Doppel Tokens" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
~Rarities: Rare
Pros: Easily played, searchable, helps various Summons
Cons: Low DEF, Summons weak Tokens, must revive to Summon itself, can't Summon Tokens in Defense Mode
Storm of Ragnarok (STOR-EN001)
Cosmic Compass
EARTH / Effect Monster / Level 1 / ATK 0 / DEF 0
(Machine / Effect)

When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.
~Rarities: Common
Pros: Easily played, searchable, helps various Summons
Cons: 0 DEF, can't Summon Tokens if Special Summoned, no other effects, depends on opponent's field
Storm of Ragnarok (STOR-EN000)
Vortex the Whirlwind
WIND / Synchro Monster / Level 5 / ATK 2100 / DEF 700
(Winged Beast / Synchro / Effect)

1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck.
~Rarities: Super Rare
Pros: Easily played, helps low-Level Winged Beasts
Cons: Low stats for Level, can't Summon Level 5+ or from other places, must lose Battle to Summon, no other effects