Return to Index Forward to →
Learn to play the TCG. Yu-Gi-Oh TCG Terms BETB Card Reviews

Beyond the Brave (BETB-EN) Card Spoiler

1. Card gallery:
Beyond the Brave (BETB-EN000)
Beyond the Brave (BETB-EN000)
Beyond the Brave (BETB-EN014)
Beyond the Brave (BETB-EN013)
Beyond the Brave (BETB-EN012)
Beyond the Brave (BETB-EN011)
Yoa the Plague Ashtra
WIND / Effect Monster / Level 7 / ATK 2400 / DEF 1500
(Spellcaster / Effect)
You can Special Summon this card (from your hand) by revealing 1 face-down card you control and returning it to the hand or Extra Deck. You can only Special Summon "Yoa the Plague Ashtra" once per turn this way. You can only use each of the following effects of "Yoa the Plague Ashtra" once per turn. During your Main Phase: You can Set 1 "Ashtra" Spell/Trap from your Deck. During your opponent's turn (Quick Effect): You can target 1 face-up monster on the field; increase or decrease its Level by 1.
~Rarities: Common
Beyond the Brave (BETB-EN010)
Kuzuha the Hex Ashtra
EARTH / Effect Monster / Level 8 / ATK 2800 / DEF 1500
(Insect / Effect)
You can Special Summon this card (from your hand) by revealing 1 face-down card you control and returning it to the hand or Extra Deck. You can only Special Summon "Kuzuha the Hex Ashtra" once per turn this way. You can only use each of the following effects of "Kuzuha the Hex Ashtra" once per turn. You can target 1 card on the field for every 2 face-down cards on the field; destroy it. During your End Phase: You can target 1 "Ashtra" Trap in your GY; Set it.
~Rarities: Common
Beyond the Brave (BETB-EN009)
Akasuna the Battle Ashtra
FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 300
(Fiend / Effect)
You can Special Summon this card (from your hand) by revealing 1 face-down card you control and returning it to the hand or Extra Deck. You can only Special Summon "Akasuna the Battle Ashtra" once per turn this way. You can only use each of the following effects of "Akasuna the Battle Ashtra" once per turn. During the Main Phase (Quick Effect): You can send 1 Trap from your hand or face-down field to the GY; change all face-up monsters your opponent controls to face-down Defense Position. During your End Phase: You can Set 1 "Ashtra" Trap from your Deck.
~Rarities: Secret Rare and Starlight Rare
Beyond the Brave (BETB-EN008)
Thousand Umbral Horror
DARK / Effect Monster / Level 4 / ATK 0 / DEF 0
(Fiend / Effect)
(Quick Effect): You can send this card from your hand or field to the GY; place 1 "Barian's Seventh Untopia" from your hand or Deck, face-up in your Field Zone, also you cannot Special Summon from the Extra Deck until the end of your next turn after this effect resolves, except Xyz Monsters. If an Xyz Monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you take no effect damage from your card effects this turn. You can only use each effect of "Thousand Umbral Horror" once per turn.
~Rarities: Super Rare
Beyond the Brave (BETB-EN007)
Gorgonic Umbral Horror
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 0
(Rock / Effect)
You cannot Special Summon from the Extra Deck, except "Number" Xyz Monsters. You can only use each of the following effects of "Gorgonic Umbral Horror" once per turn. If you control no monsters, or all monsters you control are "Umbral Horror" monsters: You can Special Summon this card from your hand, and if you do, add 1 non-Rock "Umbral Horror" monster from your Deck to your hand. Can be treated as 2 materials for the Xyz Summon of a "Number" Xyz Monster that requires 3 or more materials.
~Rarities: Secret Rare and Starlight Rare
Beyond the Brave (BETB-EN006)
V Umbral Horror
DARK / Effect Monster / Level 4 / ATK 500 / DEF 1500
(Spellcaster / Effect)
If this card is Normal or Special Summoned: You can add 1 "Umbral Horror" monster from your Deck to your hand, except "V Umbral Horror". You can banish this card from your GY, then target 1 "Masquerade" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number" monster that is 1 Rank higher than that monster you control, by using it as material (this is treated as an Xyz Summon, transfer its materials). You can only use each effect of "V Umbral Horror" once per turn.
~Rarities: Common
Beyond the Brave (BETB-EN005)
Shining Umbral Horror
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 2000
(Fiend / Effect)
If you Normal or Special Summon an "Umbral Horror" monster(s) or a "Masquerade" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is an "Umbral Horror" monster. Can be treated as 2 materials for the Xyz Summon of a "Number" Xyz Monster that requires 3 or more materials. You can only use each effect of "Shining Umbral Horror" once per turn.
~Rarities: Common
Beyond the Brave (BETB-EN004)
Fisherman of Legend
WATER / Effect Monster / Level 4 / ATK 1850 / DEF 1600
(Warrior / Effect)
This card's name becomes "Jinzo" while on the field or in the GY. If this card is Normal or Special Summoned: You can destroy all Traps your opponent controls (if face-down, reveal it), then this card gains 300 ATK for each card destroyed. You can only use this effect of "Jinzo - Energy Shocker" once per turn. While you have another monster that mentions "Dark Time Wizard" in your field or GY, your opponent cannot activate Trap Cards or effects.
~Rarities: Common
Beyond the Brave (BETB-EN003)
Jinzo - Energy Shocker
DARK / Effect Monster / Level 7 / ATK 2400 / DEF 1500
(Machine / Effect)
This card's name becomes "Jinzo" while on the field or in the GY. If this card is Normal or Special Summoned: You can destroy all Traps your opponent controls (if face-down, reveal it), then this card gains 300 ATK for each card destroyed. You can only use this effect of "Jinzo - Energy Shocker" once per turn. While you have another monster that mentions "Dark Time Wizard" in your field or GY, your opponent cannot activate Trap Cards or effects.
~Rarities: Common
Beyond the Brave (BETB-EN002)
Alligator's Dragon Knight
WIND / Effect Monster / Level 5 / ATK 1700 / DEF 1500
(Dragon / Effect)
Can attack directly. You can only use each of the following effects of "Alligator's Dragon Knight" once per turn. If this card is in your hand: You can reveal 1 other card that mentions "Dark Time Wizard" in your hand; Special Summon this card. If this card is Normal or Special Summoned: You can add up to 2 Spells/Traps with different names that mention "Dark Time Wizard", from your Deck to your hand, then discard 1 card.
~Rarities: Common
Beyond the Brave (BETB-EN001)
Swiftwind Panther Warrior
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot declare an attack unless a monster was Tributed this turn. During the Main Phase, if this card is on the field (Quick Effect): You can Tribute 1 other monster from your hand or field, then activate 1 of these effects;
● Special Summon 1 monster that mentions "Dark Time Wizard" from your hand or Deck, except "Swiftwind Panther Warrior".
● Send 1 Spell/Trap that mentions "Dark Time Wizard" from your Deck to the GY.
You can only use this effect of "Swiftwind Panther Warrior" once per turn.
~Rarities: Super Rare and Starlight Rare