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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Unrated Yu-Gi-Oh Cards (Page 3)
Gold Series 3 | |
GLD3-EN036 | |
Card Type: | Effect Monster |
Card Info | Worm Hope LIGHT / Reptile / Level 1 / ATK 800 / DEF 1500 FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card. When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard. COMMON |
Rating: | 1 |
Comments: | Don't worry, Worms, hope is on the way but if you rely on this guy to get you out, all hope will be lost. |
GLD3-EN035 | |
Card Type: | Effect Monster |
Card Info | Worm Gulse LIGHT / Reptile / Level 4 / ATK 1500 / DEF 300 Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it. COMMON |
Rating: | 1 |
Comments: | His effect to give him counters can make him pretty strong but that's IF he even lasts one turn on the field. He deserves a more fitting name like Worm Gullible instead for his terrible effect. |
GLD3-EN034 | |
Card Type: | Effect Monster |
Card Info | Worm Falco LIGHT / Reptile / Level 2 / ATK 500 / DEF 800 FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card. COMMON |
Rating: | 2 |
Comments: | Really doesn't have all that much going for him but he has other support coming to the US so we'll wait and see. |
GLD3-EN033 | |
Card Type: | Effect Monster |
Card Info | Mist Valley Windmaster WIND / Winged Beast-Type Tuner / Level 2 / ATK 400 / DEF 800 Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hands to the Graveyards until they have 4 cards. COMMON |
Rating: | 2 |
Comments: | Well he's a Tuner and doesn't have anything to hurt that so he gets the same rating as his Star Level: 2/5. |
GLD3-EN032 | |
Card Type: | Effect Monster |
Card Info | Mist Condor WIND / Winged Beast / Level 4 / ATK 1400 / DEF 400 You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700. COMMON |
Rating: | 1 |
Comments: | Hey Condor, any idea how much you've been mist since your Duel Terminal printing? I can tell you it's too small for anyone to see. |
GLD3-EN031 | |
Card Type: | Effect Monster |
Card Info | Numbing Grub in the Ice Barrier WATER / Insect / Level 4 / ATK 1300 / DEF 1800 When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used. COMMON |
Rating: | 1 |
Comments: | Grub is grub but this guy is trash and should be avoided so you don't suffer from his microscopic frostbite. |
GLD3-EN030 | |
Card Type: | Effect Monster |
Card Info | Reese the Ice Mistress WATER / Sea Serpent-Type Tuner / Level 2 / ATK 800 / DEF 800 This card cannot be destroyed by battle with a Level 4 or higher monster. COMMON |
Rating: | 2 |
Comments: | A Tuner that'll survive most monsters that are summonable without Tributes isn't too bad but she's no match for monsters that'll slip under Gravity Bind and have more than 800 ATK. |
GLD3-EN001 | |
Card Type: | Normal Monster |
Card Info | Mist Valley Watcher WIND / Spellcaster / Level 4 / ATK 1500 / DEF 1900 Descendant of a family that has served as Mist Valley watchmen over the generations. Never missed a single thing that happened in the valley, no matter how minute. COMMON |
Rating: | 1 |
Comments: | Terrible. A Level 4 Normal Monster with stats of (1500/1900) is no match for most monsters in this game so it'd better watch its own back because it's headed for the trash can. |
Starter Deck: Duelist Toolbox | |
5DS3-EN042 | |
Card Type: | Synchro Monster |
Card Info | X-Saber Wayne EARTH / Warrior-Type Synchro / Level 5 / ATK 2100 / DEF 400 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand. SUPER RARE |
Rating: | 2 |
Comments: | Sure doesn't beat Marauding Captain but he's better than some of the other cards I've rated here. |
5DS3-EN039 | |
Card Type: | Synchro Monster |
Card Info | Junk Destroyer EARTH / Warrior-Type Synchro / Level 8 / ATK 2600 / DEF 2500 "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card. ULTRA RARE |
Rating: | 2 |
Comments: | You'll need to use at least 2 non Tuners to make this guy worth Synchro Summoning but he's a one-time event with the effect. |
5DS3-EN029 | |
Card Type: | Trap Card |
Card Info | Wild Tornado Normal Trap Select 1 face-up card in the Spell & Trap Card Zones and destroy it. The controller of the destroyed card can then Set 1 Spell or Trap Card from their hand. If this Set card is destroyed and sent to the Graveyard, select and destroy 1 face-up card on the field. COMMON |
Rating: | 1 |
Comments: | Gee, maybe I should get my Pokèball and catch it. Then again, it's not worth catching with cards like Mystical Space Typhoon. |
5DS3-EN019 | |
Card Type: | Spell Card |
Card Info | Half Shut Quick-Play Spell Select 1 face-up monster on the field. That monster cannot be destroyed by battle this turn, and its ATK is halved until the End Phase of this turn. COMMON |
Rating: | 2 |
Comments: | Best to use this in Stall Decks because otherwise, this card's playability is simply shut. |
5DS3-EN005 | |
Card Type: | Effect Monster |
Card Info | Synchron Explorer EARTH / Machine / Level 2 / ATK 0 / DEF 700 When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated. SUPER RARE |
Rating: | 2 |
Comments: | He lends a helping hand to the necessary Synchron monsters needed for the Synchro Summon of Synchro Monsters like Junk Warrior but you have to Normal Summon him to get the effect. |
5DS3-EN004 | |
Card Type: | Effect Monster |
Card Info | Rapid Warrior WIND / Warrior / Level 4 / ATK 1200 / DEF 200 During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn you activate this effect. SUPER RARE |
Rating: | 1 |
Comments: | The only thing rapid about him is his playability which has probably dropped to microscopic levels. |
Duelist Pack: Kaiba | |
DPKB-EN023 | |
Card Type: | Effect Monster |
Card Info | Malefic Blue-Eyes White Dragon DARK / Dragon / Level 8 / ATK 3000 / DEF 2500 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. ULTRA RARE |
Rating: | 1 |
Comments: | While it's somewhat easy to summon, it has the EIs' self-destruction effect if it comes out with no active Field Spell out but worst of all, it can't be Tribute Summoned. |
Machina Mayhem Structure Deck (Continued) | |
SDMM-EN021 | |
Card Type: | Spell Card |
Card Info | Machina Armored Unit Continuous Spell Once per turn, when a Machine-Type monster is destroyed by battle and sent to your Graveyard, you can Special Summon 1 Machine-Type monster from your Deck that has the same Attribute and less ATK than the destroyed monster. COMMON |
Rating: | 2 |
Comments: | Would've been much better if it was Call of the Mummy for Machine-Type monsters. |
SDMM-EN020 | |
Card Type: | Effect Monster |
Card Info | The Big Saturn DARK / Machine / Level 8 / ATK 2800 / DEF 2200 This card cannot be Special Summoned from the hand or Deck. Once per turn, during your Main Phase, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the End Phase. When this card is destroyed and sent to the Graveyard by an opponent's card effect, both players take damage equal to this card's ATK. COMMON |
Rating: | 1 |
Comments: | So for once, we get a new card in a Structure Deck when I would've thought this guy would've been a SCR in some future set but thankfully he didn't as he simply isn't worth using at all. |
SDMM-EN009 | |
Card Type: | Effect Monster |
Card Info | Machina Force EARTH / Machine / Level 10 / ATK 4600 / DEF 4100 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard. COMMON |
Rating: | 1 |
Comments: | Yup here's the force of all of them but boy is he NOT a force to be reckoned with! His stats sure are but the road to getting him out, attacking with him and protecting him are far from it. Virtually everything kills him. |
SDMM-EN008 | |
Card Type: | Effect Monster |
Card Info | Machina Defender EARTH / Machine / Level 4 / ATK 1200 / DEF 1800 FLIP: Add 1 "Commander Covington" from your Deck to your hand. COMMON |
Rating: | 1 |
Comments: | What does he defend? The Machina crew? With a mere 1800 DEF, I can't see him doing that. He can't even defend himself and yet he can get "Commander in Unplayability". |
SDMM-EN007 | |
Card Type: | Effect Monster |
Card Info | Machina Sniper EARTH / Machine / Level 4 / ATK 1800 / DEF 800 "Machina" monsters cannot be attacked, except "Machina Sniper". COMMON |
Rating: | 3 |
Comments: | This is the one I mentioned that was actually good and should probably remain alone. |