*Ratings below are based on when the product was released and NOT today's Yu-Gi-Oh format* | ||||
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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Text card ratings | No DJCR | No DJCR Text | Visual spoiler | Card spoiler |
Starter Deck: Syrus Truesdale (Page 2)
YSDS-EN040 | |
Supercharge Normal Trap Activate only when your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s). Draw 2 cards. COMMON |
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Rating: | 2 |
Comments: | In a roid deck, this card isn't too bad but otherwise, it's useless. |
YSDS-EN039 | |
Rising Energy Normal Trap Discard 1 card. Target face-up monster gains 1500 ATK until the end of this turn. COMMON |
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Rating: | 2 |
Comments: | In a Dark World deck, this card can be somewhat useful since you have to discard a card and you can make one of your monsters stronger but it's useless around Jinzo or Royal Decree's presence. |
YSDS-EN038 | |
Magic Cylinder Normal Trap Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK. COMMON |
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Rating: | 3 |
Comments: | A decent card to use at just about any Battle Phase of your opponent's! The only downside is, you can't use it if Jinzo or Royal Decree is active. |
YSDS-EN037 | |
Negate Attack Counter Trap Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. COMMON |
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Rating: | 3 |
Comments: | Since it has a specific activation timing, this card's rating is 3/5. Still a decent card to use, though. |
YSDS-EN036 | |
Threatening Roar Normal Trap Your opponent cannot declare an attack this turn. COMMON |
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Rating: | 4 |
Comments: | I gave this card an extra star because it can be activated at any time during your opponent's turn not just during the Battle Phase, which is nice because then you can chain it to a card that would destroy it! |
YSDS-EN035 | |
Sakuretsu Armor Normal Trap Activate only when your opponent declares an attack. Destroy the attacking monster. COMMON |
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Rating: | 2 |
Comments: | While it's effect isn't the worst, it can't stop Jinzo from attacking and it can only stop up to 3 monsters from attacking if your lucky but that isn't likely going to happen. |
YSDS-EN034 | |
Seven Tools of the Bandit Counter Trap Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. COMMON |
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Rating: | 2 |
Comments: | Paying 1000 LPs to negate a Trap card and destroy it isn't' a steep cost but Royal Decree can negate a Trap Card without cost so use that or Jinzo instead. |
YSDS-EN033 | |
Magic Jammer Counter Trap Discard 1 card. Negate the activation of a Spell Card and destroy it. COMMON |
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Rating: | 3 |
Comments: | Negate a Spell Card and summon a monster all in one turn by discarding a Dark World monster! |
YSDS-EN032 | |
Trap Hole Normal Trap Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster. COMMON |
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Rating: | 2 |
Comments: | It does destroy any Normal/Flip Summoned monster with at least 1000 ATK but it does not with Special Summoned monsters, which is why this card's rating is 2/5. |
YSDS-EN031 | |
Brain Control Normal Spell Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. COMMON |
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Rating: | 3 |
Comments: | Take an opponent's only defense or strongest monster and tribute it for one of your own! |
YSDS-EN030 | |
Lightning Vortex Normal Spell Discard 1 card. Destroy all face-up monsters your opponent controls. COMMON |
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Rating: | 3 |
Comments: | The fact that it only destroys face up monsters hurts it but it's still a decent card to use in Dark World decks with Raigeki and Dark Hole banned! |
YSDS-EN029 | |
A Feather of the Phoenix Normal Spell Discard 1 card. Select 1 card from your Graveyard and return it to the top of your Deck. COMMON |
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Rating: | 2 |
Comments: | Retrieve an Exodia piece or discard a Dark World monster and summon it but otherwise, just an okay card. |
YSDS-EN028 | |
Earthquake Normal Spell Change all face-up monsters to Defense Position. COMMON |
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Rating: | 1 |
Comments: | A poor excuse not to use Level Limit - Area B. Use LL-AB instead and keep this in Tyranno Hassleberry decks. |
YSDS-EN027 | |
Enemy Controller Quick-Play Spell Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster your opponent controls. ● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. COMMON |
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Rating: | 2 |
Comments: | Not the best card in this deck but has some uses. |
YSDS-EN026 | |
Smashing Ground Normal Spell Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.) COMMON |
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Rating: | 2 |
Comments: | A decent card for now but will become pretty much useless when Shield Crush becomes legal. |
YSDS-EN025 | |
Book of Moon Quick-Play Spell Flip 1 face-up monster on the field into face-down Defense Position. COMMON |
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Rating: | 3 |
Comments: | It not only can keep your monster safe, it can reuse Flip-Effect monster effects or flip an opponent's monster down! |
YSDS-EN024 | |
Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. COMMON |
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Rating: | 3 |
Comments: | The best S/T removal card since Harpie's Feather Duster! |
YSDS-EN023 | |
Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to their owners' hands. COMMON |
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Rating: | 2 |
Comments: | Not much going for this card except to remove any surprises your opponent may have waiting for you. |
YSDS-EN022 | |
Rush Recklessly Quick-Play Spell Target face-up monster gains 700 ATK until the end of this turn. COMMON |
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Rating: | 2 |
Comments: | A sneaky way to give your monster 700 ATK for one turn but there are better cards out there that do the job better like Axe of Despair. |
YSDS-EN021 | |
Black Pendant Equip Spell The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent. COMMON |
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Rating: | 2 |
Comments: | +500 isn't the worst ATK booster but not the best either and the minimal 500 damage isn't much either. |