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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Text card ratings | No DJCR | No DJCR Text | Visual spoiler | Card spoiler |
Starter Deck: Jaden Yuki (Page 2)
YSDJ-EN040 | |
Magic Cylinder Normal Trap Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK. COMMON |
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Rating: | 3 |
Comments: | Negate an opponent's attack AND deal heavy damage to his or her's LPs! Like DS, it's useless when Jinzo or Royal Decree are out and active. |
YSDJ-EN039 | |
Negate Attack Counter Trap Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. COMMON |
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Rating: | 3 |
Comments: | A lifesaver at most since it negates the attack from ALL monsters not just one! The fact is, it can't be activated if Jinzo or Royal decree is face up on the field. |
YSDJ-EN038 | |
Draining Shield Normal Trap Negate the attack of 1 of your opponent's monsters and gain Life Points equal to that monster's ATK. COMMON |
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Rating: | 3 |
Comments: | Use it on a strong monster to get back major amounts of LPs! Since it only negates the attack of 1 monster, it's rating is 3/5. |
YSDJ-EN037 | |
Compulsory Evacuation Device Normal Trap Return 1 monster on the field to its owner's hand. COMMON |
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Rating: | 2 |
Comments: | At most, this card is a nuisance for your opponent for summoning a monster only to have it be returned to his or her's hand. Even Sakuretsu Armor is better so use that instead. |
YSDJ-EN036 | |
Sakuretsu Armor Normal Trap Activate only when your opponent declares an attack. Destroy the attacking monster. COMMON |
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Rating: | 2 |
Comments: | A nice little surprise for your opponent but Mirror Force is better so if you don't have that card or aren't using it, then run this card but otherwise, use Mirror Force instead. |
YSDJ-EN035 | |
Magic Jammer Counter Trap Discard 1 card. Negate the activation of a Spell Card and destroy it. COMMON |
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Rating: | 3 |
Comments: | Negate the effect of any Spell Card by discarding a card! It's better than Magic Drain and is good Dark World support! |
YSDJ-EN034 | |
Trap Hole Normal Trap Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster. COMMON |
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Rating: | 2 |
Comments: | If this card included Special Summon, it's rating would've been higher but since it doesn't, it's just an okay card to use. |
YSDJ-EN033 | |
Dust Tornado Normal Trap Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand. COMMON |
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Rating: | 2 |
Comments: | Useful in some situations but in most cases, MST is better so use that instead. |
YSDJ-EN032 | |
Lucky Iron Axe Equip Spell The equipped monster gains 500 ATK. When this face-up card is destroyed and sent to the Graveyard by a card effect that your opponent controls, draw 1 card. COMMON |
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Rating: | 2 |
Comments: | This card isn't very lucky at all unless it gives your monster the 500 ATK bonus that it needed to take out a Blue-Eyes or Summoned Skull. |
YSDJ-EN031 | |
R - Righteous Justice Normal Spell Destroy Spell or Trap Cards equal to the number of face-up "Elemental Hero" cards you control. COMMON |
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Rating: | 2 |
Comments: | It can pull of a Harpie's Feather Duster effect but that's only if you have 5 Elemental Hero monsters out. More than likely you'll only destroy one or two, making this card only useful in Jaden's deck. |
YSDJ-EN030 | |
Brain Control Normal Spell Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. COMMON |
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Rating: | 3 |
Comments: | Paying a mere 800 LPs can be next to nothing when compared to tributing your opponent's monster for a stronger one or attacking with it for major damage! |
YSDJ-EN029 | |
Lightning Vortex Normal Spell Discard 1 card. Destroy all face-up monsters your opponent controls. COMMON |
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Rating: | 3 |
Comments: | I cannot give this card anything higher than a 3 simply because you must discard a card and you can only destroy face-up monsters. Good for Dark World though! |
YSDJ-EN028 | |
Monster Reincarnation Normal Spell Discard 1 card. Add 1 Monster Card from your Graveyard to your hand. COMMON |
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Rating: | 3 |
Comments: | While you may have to discard a card to retrieve a monster from your Graveyard, discard a Dark World monster like Goldd and you'll get two monsters for the price of one! |
YSDJ-EN027 | |
Necklace of Command Equip Spell When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either: ● Draw 1 card. OR ● Discard 1 random card from your opponent's hand. COMMON |
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Rating: | 2 |
Comments: | Not the best card to use IMO, just considering that there are better cards out there. Overall, a pretty bad card but not he worst card in this deck. |
YSDJ-EN026 | |
Smashing Ground Normal Spell Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.) COMMON |
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Rating: | 2 |
Comments: | There is some use in this card like if your opponent only has 1 monster out or take out a high defensive monster but once Shield Crush becomes legal, there will be no reason to use this card. |
YSDJ-EN025 | |
Banner of Courage Continuous Spell During your Battle Phase, all monsters you control gain 200 ATK. COMMON |
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Rating: | 1 |
Comments: | While 200 ATK can mean the difference between Cosmo Queen taking out Blue-Eyes, it's still hardly worth using this card, especially with Equip Spells that can give a much higher boost. |
YSDJ-EN024 | |
Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. COMMON |
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Rating: | 3 |
Comments: | One of the best S/T removers to this day! |
YSDJ-EN023 | |
Lightning Blade Equip Spell Equip only to a Warrior-Type monster. It gains 800 ATK and all WATER monsters lose 500 ATK. COMMON |
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Rating: | 3 |
Comments: | Giving a Warrior-Type monster 800 ATK is quite decent, especially on a monster like Mataza the Zapper or Gearfried the Swordmaster! The fact that only Warrior-Type monsters can take it is why card's rating is 3/5. |
YSDJ-EN022 | |
Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to their owners' hands. COMMON |
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Rating: | 2 |
Comments: | While it does remove the fear of being Mirror Force'd or Magic Cylinder'd, it's only for one turn and Heavy Storm does the job better so use that instead. |
YSDJ-EN021 | |
Rush Recklessly Quick-Play Spell Target face-up monster gains 700 ATK until the end of this turn. COMMON |
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Rating: | 2 |
Comments: | +700 isn't too bad to surprise your opponent with but let's face it, even Malevolent Nuzzler is better since the ATK boost lasts while it's equipped to the monster. |