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Starter Deck (2008)
5DS1-EN043 | |
Card Info | Colossal Fighter DARK / Warrior-Type Synchro / Level 8 / ATK 2800 / DEF 1000 1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Warrior-Type monster from either player's Graveyard. SUPER RARE |
5DS1-EN042 | |
Card Info | Gaia Knight, the Force of Earth EARTH / Warrior-Type Synchro / Level 6 / ATK 2600 / DEF 800 1 Tuner + 1 or more non-Tuner monsters SUPER RARE |
5DS1-EN041 | |
Card Info | Junk Warrior DARK / Warrior-Type Synchro / Level 5 / ATK 2300 / DEF 1300 "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters on the field. ULTRA RARE |
5DS1-EN040 | |
Card Info | Birthright Continuous Trap Select 1 Normal Monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. COMMON |
5DS1-EN039 | |
Card Info | Seven Tools of the Bandit Counter Trap Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. COMMON |
5DS1-EN038 | |
Card Info | Divine Wrath Counter Trap Discard 1 card from your hand. Negate the activation of an Effect Monster's effect, and destroy that Effect Monster. COMMON |
5DS1-EN037 | |
Card Info | Sakuretsu Armor Normal Trap Activate only when an opponent's monster declares an attack. Destroy the attacking monster. COMMON |
5DS1-EN036 | |
Card Info | Trap Hole Normal Trap Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster. COMMON |
5DS1-EN035 | |
Card Info | Backup Soldier Normal Trap Activate only if there are 5 or more monsters in your Graveyard. Add up to 3 non-Effect Monsters with 1500 or less ATK from your Graveyard to your hand. COMMON |
5DS1-EN034 | |
Card Info | Spellbinding Circle Continuous Trap Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card. COMMON |
5DS1-EN033 | |
Card Info | Minaturize Continuous Trap Select 1 monster with 1000 or more original ATK. It loses 1000 ATK, and its Level is reduced by 1. When that monster is removed from the field, destroy this card. COMMON |
5DS1-EN032 | |
Card Info | Scrap-Iron Scarecrow Normal Trap Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard. COMMON |
5DS1-EN031 | |
Card Info | Threatening Roar Normal Trap Your opponent cannot declare an attack this turn. COMMON |
5DS1-EN030 | |
Card Info | Symbols of Duty Equip Spell Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster. COMMON |
5DS1-EN029 | |
Card Info | Double Summon Normal Spell You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn. COMMON |
5DS1-EN028 | |
Card Info | Twister Quick-Play Spell Pay 500 Life Points. Destroy 1 face-up Spell or Trap Card. COMMON |
5DS1-EN027 | |
Card Info | Lightning Vortex Normal Spell Discard 1 card. Destroy all face-up monsters your opponent controls. COMMON |
5DS1-EN026 | |
Card Info | Monster Reincarnation Normal Spell Discard 1 card. Add 1 Monster Card from your Graveyard to your hand. COMMON |
5DS1-EN025 | |
Card Info | Rush Recklessly Quick-Play Spell Target face-up monster gains 700 ATK until the end of this turn. COMMON |
5DS1-EN024 | |
Card Info | Smashing Ground Normal Spell Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.) COMMON |
5DS1-EN023 | |
Card Info | The Warrior Returning Alive Normal Spell Add 1 Warrior-Type monster from your Graveyard to your hand. COMMON |
5DS1-EN022 | |
Card Info | Synchronized Realm Continuous Spell Each time you Synchro Summon a Synchro Monster, inflict 500 damage to your opponent. COMMON |
5DS1-EN021 | |
Card Info | Synchro Blast Wave Normal Spell Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls. COMMON |
5DS1-EN020 | |
Card Info | Synchro Boost Equip Spell The equipped monster gains 500 ATK, and its Level is increased by 1. COMMON |
5DS1-EN019 | |
Card Info | Exiled Force EARTH / Warrior / Level 4 / ATK 1000 / DEF 1000 You can Tribute this card to destroy 1 monster on the field. COMMON |
5DS1-EN018 | |
Card Info | Marauding Captain EARTH / Warrior / Level 3 / ATK 1200 / DEF 400 Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. COMMON |
5DS1-EN017 | |
Card Info | Mystic Tomato DARK / Plant / Level 4 / ATK 1400 / DEF 1100 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in face-up Attack Position. COMMON |
5DS1-EN016 | |
Card Info | UFO Turtle FIRE / Machine / Level 4 / ATK 1400 / DEF 1200 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position. COMMON |
5DS1-EN015 | |
Card Info | Copycat LIGHT / Spellcaster / Level 1 / ATK 0 / DEF 0 When this card is Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF. COMMON |
5DS1-EN014 | |
Card Info | Frequency Magician LIGHT / Spellcaster-Type Tuner / Level 2 / ATK 800 / DEF 400 When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase. COMMON |
5DS1-EN013 | |
Card Info | Magna Drago FIRE / Dragon-Type Tuner / Level 2 / ATK 1400 / DEF 600 Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK. COMMON |
5DS1-EN012 | |
Card Info | Speed Warrior WIND / Warrior / Level 2 / ATK 900 / DEF 400 During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. COMMON |
5DS1-EN011 | |
Card Info | Junk Synchron DARK / Warrior-Type Tuner / Level 3 / ATK 1300 / DEF 500 When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. COMMON |
5DS1-EN010 | |
Card Info | Sonic Chick EARTH / Winged Beast / Level 1 / ATK 300 / DEF 300 This card cannot be destroyed by battle with a monster that has 1900 or more ATK. COMMON |
5DS1-EN009 | |
Card Info | Atlantean Pikeman WATER / Sea Serpent / Level 2 / ATK 1400 / DEF 0 The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of. COMMON |
5DS1-EN008 | |
Card Info | Renge, Gatekeeper of Dark World DARK / Fiend / Level 4 / ATK 100 / DEF 2100 His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses. COMMON |
5DS1-EN007 | |
Card Info | Spiral Serpent WATER / Sea Serpent / Level 8 / ATK 2900 / DEF 2900 When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced. COMMON |
5DS1-EN006 | |
Card Info | Woodborg Inpachi FIRE / Machine / Level 5 / ATK 500 / DEF 2500 The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important. COMMON |
5DS1-EN005 | |
Card Info | Charcoal Inpachi FIRE / Pyro / Level 1 / ATK 100 / DEF 2100 A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless. COMMON |
5DS1-EN004 | |
Card Info | Dark Blade DARK / Warrior / Level 4 / ATK 1800 / DEF 1500 They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. COMMON |
5DS1-EN003 | |
Card Info | Axe Raider EARTH / Warrior / Level 4 / ATK 1700 / DEF 1150 An axe-wielding monster of tremendous strength and agility. COMMON |
5DS1-EN002 | |
Card Info | Water Spirit WATER / Aqua-Type Tuner / Level 1 / ATK 400 / DEF 1200 This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone. COMMON |
5DS1-EN001 | |
Card Info | Tune Warrior EARTH / Warrior-Type Tuner / Level 3 / ATK 1600 / DEF 200 The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception. COMMON |