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Hidden Arsenal 7: Knight of Stars
HA07-EN070 | |
Card Type: | Trap Card |
Card Info | Infestation Terminus Normal Trap Target 1 "lswarm" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand. SUPER RARE |
Rating: | 1 |
Comments: | You lose a monster to return any 2 cards your opponent has on the field back to their hand? Yeah, not a good idea. |
HA07-EN069 | |
Card Type: | Trap Card |
Card Info | Constellar Meteor Normal Trap During the turn this card is activated, if an opponent's monster battles a "Constellar" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step. SUPER RARE |
Rating: | 2 |
Comments: | Pesky Marshmallons, Spirit Reapers and Fortress Warriors don't stand a chance but unless you're facing one of them, this is a dead draw. |
HA07-EN068 | |
Card Type: | Spell Card |
Card Info | Infestation Pandemic Quick-Play Spell All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn. SECRET RARE |
Rating: | 2 |
Comments: | This isn't all bad since it will make the archtype immune to virtually all your opponent's surprises but it includes your cards too. |
HA07-EN067 | |
Card Type: | Spell Card |
Card Info | Constellar Star Cradle Normal Spell Target 2 "Constellar" monsters in your Graveyard; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card. SUPER RARE |
Rating: | 2 |
Comments: | Pick any two you like because you won't get to dish out any Battle Damage that turn. |
HA07-EN066 | |
Card Type: | Spell Card |
Card Info | Iron Call Normal Spell If you control a Machine-Type monster: Target 1 Level 4 or lower Machine-Type monster in your Graveyard; Special Summon that target. Its effects are negated. Destroy it during the End Phase. SECRET RARE |
Rating: | 2 |
Comments: | You can play up to three of these in a turn but they lose their effects and if you don't do something to make that monster(s) worthwhile, they go right back to the Grave during the End Phase. |
HA07-EN065 | |
Card Type: | Xyz Monster |
Card Info | Evilswarm Ouroboros DARK / Dragon-Type Xyz / Rank 4 / ATK 2750 / DEF 1950 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. ● Target 1 card your opponent controls; return that target to the hand. ● Send 1 random card from your opponent's hand to the Graveyard. ● Target 1 card in your opponent's Graveyard; banish that target. SECRET RARE |
Rating: | 1 |
Comments: | First, the effects aren't even good to warrant needing 3 Xyz Materials and second, good or not, you can only use each of them once while he's face-up. |
HA07-EN064 | |
Card Type: | Xyz Monster |
Card Info | Evilswarm Ophion DARK / Dragon-Type Xyz / Rank 4 / ATK 2350 / DEF 1650 2 Level 4 "lswarm" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand. SECRET RARE |
Rating: | 2 |
Comments: | I have yet to see in action or face the lswarm archtype but this card doesn't seem all that bad, just not great as it's best in that archtype. |
HA07-EN063 | |
Card Type: | Xyz Monster |
Card Info | Evilswarm Thanatos DARK / Fiend-Type Xyz / Rank 4 / ATK 2350 / DEF 1350 2 Level 4 DARK monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn. SECRET RARE |
Rating: | 2 |
Comments: | It's anti-Caius, Karakuri mdl 339, and Old Vindictive Magician but isn't very strong and is limited to DARK decks at best. |
HA07-EN062 | |
Card Type: | Xyz Monster |
Card Info | Constellar Ptolemy M7 LIGHT / Machine-Type Xyz / Rank 6 / ATK 2700 / DEF 2000 2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return that target to the hand. SECRET RARE |
Rating: | 1 |
Comments: | The fact that he can be Xyz Summoned using a lower Rank Constellar Xyz Monster isn't enough to offset everything else. |
HA07-EN061 | |
Card Type: | Xyz Monster |
Card Info | Constellar Praesepe LIGHT / Machine-Type Xyz / Rank 4 / ATK 2400 / DEF 800 2 Level 4 "Constellar" monsters Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase. SECRET RARE |
Rating: | 2 |
Comments: | It gains 1000 ATK whenever involved in a battle but the ATK boost doesn't last, his stats are weak and you need two of his friends to be Xyz Materials. |
HA07-EN060 | |
Card Type: | Xyz Monster |
Card Info | Tin Archduke EARTH / Machine-Type Xyz / Rank 4 / ATK 2200 / DEF 1200 3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.) SECRET RARE |
Rating: | 2 |
Comments: | He reveals any Defense Position surprise your opponent has waiting against you but isn't very strong for needing 3 Xyz Materials. |
HA07-EN059 | |
Card Type: | Fusion Monster |
Card Info | Gem-Knight Master Diamond EARTH / Rock-Type Fusion / Level 9 / ATK 2900 / DEF 2500 3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name and original effect become the same as that banished monster's. SECRET RARE |
Rating: | 2 |
Comments: | Pretty easy to summon and can take on the identity of virtually any Gem-Knight Fusion in your Grave while also getting 100 ATK per Gem- monster in your Grave but isn't very strong and that boost isn't much/ |
HA07-EN058 | |
Card Type: | Fusion Monster |
Card Info | Gem-Knight Seraphinite EARTH / Fairy-Type Fusion / Level 5 / ATK 2300 / DEF 1400 1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) SUPER RARE |
Rating: | 3 |
Comments: | It requests somewhat specific Fusion Materials but you can get an extra Normal Summon or Set each turn and can be Special Summoned other ways! |
HA07-EN057 | |
Card Type: | Ritual Monster |
Card Info | Gishki Zielgigas WATER / Aqua-Type Ritual / Level 10 / ATK 3200 / DEF 0 You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and if you do, reveal it, then, if it was a "Gishki" monster, shuffle 1 card from the field into the Deck. SECRET RARE |
Rating: | 2 |
Comments: | The best part of his effect is being able to draw 1 card but for 1000 Life Points, you'd better hope it's good. Still, a pretty bad Level 10 monster overall. |
HA07-EN056 | |
Card Type: | Ritual Monster |
Card Info | Gishki Psychelone WATER / Fiend-Type Ritual / Level 4 / ATK 2150 / DEF 1650 You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand. SUPER RARE |
Rating: | 1 |
Comments: | With only non-harmful Ritual Spell to use you really have to draw it to even play this guy and even when you do, your odds of success with his effect are pretty minimal. |
HA07-EN055 | |
Card Type: | Effect Monster |
Card Info | Sophia, Goddess of Rebirth DARK / Fairy / Level 11 / ATK 3600 / DEF 3400 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and Graveyards. Cards and effects cannot be activated in response to this effect's activation. SECRET RARE |
Rating: | 2 |
Comments: | A pricy card to summon! Get past this though and your opponent will have quite the task ahead to get rid of it but her protection is only for her summoning. |
HA07-EN054 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Coppelia DARK / Machine / Level 6 / ATK 2450 / DEF 2050 Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase. SUPER RARE |
Rating: | 2 |
Comments: | Very respectable stats for a Level 6 monster but it can't be Special Summoned and you don't keep the monster its effect takes. |
HA07-EN053 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Golem DARK / Rock / Level 5 / ATK 2150 / DEF 1250 Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target. SUPER RARE |
Rating: | 2 |
Comments: | You can dump and revive it and still have access to the effect, which can get rid of a large quantity of monsters but isn't very strong in its ATK or DEF. |
HA07-EN052 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Salamandra DARK / Dinosaur / Level 4 / ATK 1850 / DEF 950 Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until your opponent's next End Phase. SUPER RARE |
Rating: | 3 |
Comments: | One of the few decent monsters from this set that you can use anywhere and his effect isn't bad either! |
HA07-EN051 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Thunderbird DARK / Thunder / Level 4 / ATK 1650 / DEF 1050 During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn. SECRET RARE |
Rating: | 1 |
Comments: | He doesn't even negate the effect that prompts you to use his effect and when he does, he's lost any ATK gained by his or other effects and is very weak. |
HA07-EN050 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Azzathoth DARK / Reptile / Level 4 / ATK 750 / DEF 1950 FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck. SUPER RARE |
Rating: | 2 |
Comments: | Most big monsters these days are Special Summoned but your monsters can fall victim to his effect. |
HA07-EN049 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Obliviwisp DARK / Pyro / Level 4 / ATK 450 / DEF 2050 After damage calculation, if this card battles a monster: Negate the effects of that monster (including in the Graveyard). SUPER RARE |
Rating: | 3 |
Comments: | Since it'll likely still be on the field after the Damage Step, the opponent's monster will lose all of its effects until it leaves the field, which is pretty good! |
HA07-EN048 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Castor DARK / Warrior / Level 4 / ATK 1750 / DEF 550 During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) SUPER RARE |
Rating: | 2 |
Comments: | He's copied Constellar Leonis' ability and made it work for his friends but that doesn't give him a higher rating. |
HA07-EN047 | |
Card Type: | Effect Monster |
Card Info | Constellar Antares LIGHT / Machine / Level 6 / ATK 2400 / DEF 900 When this card is Normal or Special Summoned: You can target 1 "Constellar" monster in your Graveyard; add that target to your hand. SUPER RARE |
Rating: | 3 |
Comments: | It works as a standalone Normal Monster or you can use it in the deck and get back the same Constellar Monster used for its Tribute Summon! |
HA07-EN046 | |
Card Type: | Effect Monster |
Card Info | Constellar Alrescha LIGHT / Warrior / Level 6 / ATK 2200 / DEF 1200 When this card is Normal Summoned: You can Special Summon 1 "Constellar" monster from your hand in face-up Defense Position. SUPER RARE |
Rating: | 2 |
Comments: | Much like Rasalhauge, it has no restrictions on what it Special Summons and brings out the new monster in Defense Mode but must be Normal Summoned. |
HA07-EN045 | |
Card Type: | Effect Monster |
Card Info | Constellar Kaus LIGHT / Beast-Warrior / Level 4 / ATK 1800 / DEF 700 Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 "Constellar" monster on the field to activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1. SECRET RARE |
Rating: | 2 |
Comments: | It can make its Level pretty high but can't be used as Synchro Material. |
HA07-EN044 | |
Card Type: | Effect Monster |
Card Info | Constellar Acubens LIGHT / Machine / Level 4 / ATK 800 / DEF 2000 When this card is Normal or Special Summoned: All "Constellar" monsters you currently control gain 500 ATK. SUPER RARE |
Rating: | 2 |
Comments: | It's a permanent 500 ATK boost whenever it's Normal or Special Summoned and has 2000 DEF but not much else. |
HA07-EN043 | |
Card Type: | Effect Monster |
Card Info | Constellar Leonis LIGHT / Beast / Level 3 / ATK 1000 / DEF 1800 During your Main Phase, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) SUPER RARE |
Rating: | 2 |
Comments: | He can really help bring out the higher level Constellar monsters but of course is also restricted to the archtype. |
HA07-EN042 | |
Card Type: | Effect Monster |
Card Info | Constellar Rasalhague LIGHT / Spellcaster / Level 2 / ATK 900 / DEF 100 You can Tribute this card; Special Summon 1 "Constellar" monster from your hand or Graveyard in face-up Defense Position, except "Constellar Rasalhague". SUPER RARE |
Rating: | 2 |
Comments: | There are some high level Constellar monsters out there but they aren't all that great but they'll probably be better than this guy, even if it summons them in Defense Mode. |
HA07-EN041 | |
Card Type: | Effect Monster |
Card Info | Constellar Siat LIGHT / Fairy / Level 1 / ATK 100 / DEF 1600 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can target 1 "Constellar" monster you control or in your Graveyard; this card's Level becomes the current Level of that monster. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a "Constellar" monster. SUPER RARE |
Rating: | 2 |
Comments: | It can make itself the Level of any Constellar monster you control or in your Graveyard, which can really help with Xyz Summoning but it must be Xyz Material for a Constellar Xyz Monster. |
HA07-EN040 | |
Card Type: | Effect Monster |
Card Info | Gishki Natalia WATER / Spellcaster-Type Spirit / Level 4 / ATK 1800 / DEF 900 Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck. SUPER RARE |
Rating: | 1 |
Comments: | It boasts 1800 ATK and all the drawbacks traditional Spirit monsters have and this one doesn't even have a good effect to make up for it. |
HA07-EN039 | |
Card Type: | Effect Monster |
Card Info | Gem-Knight Lazuli EARTH / Rock / Level 1 / ATK 600 / DEF 100 If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand. SUPER RARE |
Rating: | 1 |
Comments: | Although it can pick up any Normal Monster from your Grave, it has to be destroyed by a card effect and you don't Special Summon the added monster. |
HA07-EN038 | |
Card Type: | Effect Monster |
Card Info | Gearspring Spirit DARK / Machine / Level 8 / ATK 100 / DEF 100 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. SUPER RARE |
Rating: | 2 |
Comments: | It isn't hard to Summon and helps make Rank 8 Xyz Summons but is weak on its own and is limited to Machine Decks for best use. Its second effect isn't too bad either. |
HA07-EN037 | |
Card Type: | Effect Monster |
Card Info | Tin Goldfish WATER / Machine / Level 4 / ATK 800 / DEF 2000 When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand. SUPER RARE |
Rating: | 2 |
Comments: | He grants you an easy Rank 4 Xyz Summon and has 2000 DEF but is limited to bringing out Level 4 monsters, making Marauding Captain still the better choice. |
HA07-EN036 | |
Card Type: | Effect Monster |
Card Info | Aye-Iron EARTH / Machine / Level 4 / ATK 1600 / DEF 1800 Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect. SUPER RARE |
Rating: | 1 |
Comments: | Monsters prepackaged with 2000 ATK already exist and they can attack the turn they are Summoned whereas this guy must activate his effect and not attack to get there. |
HA07-EN035 | |
Card Type: | Effect Monster |
Card Info | D.D. Jet Iron LIGHT / Machine / Level 10 / ATK 4000 DEF 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda" and "Ironhammer the Giant" in your Graveyard; Special Summon those targets. SUPER RARE |
Rating: | 1 |
Comments: | What good is bringing him out when you'll probably just exchange him for what you used to bring him out later? Least his rivals are more worth using. |
HA07-EN034 | |
Card Type: | Effect Monster |
Card Info | Ironhammer the Giant EARTH / Rock / Level 8 / ATK 900 / DEF 3500 If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn. SUPER RARE |
Rating: | 2 |
Comments: | It can be brought out any which way but can't change its battle position and even letting 1 of your monsters attack directly isn't quite enough to raise its rating. |
HA07-EN033 | |
Card Type: | Effect Monster |
Card Info | Phoenix Beast Gairuda WIND / Winged Beast / Level 6 / ATK 2500 / DEF 1200 If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. SUPER RARE |
Rating: | 4 |
Comments: | A monster as strong as Summoned Skull and no side-effects is great, especially since it gets a little stronger when attacking! |
HA07-EN032 | |
Card Type: | Effect Monster |
Card Info | Beast-Warrior Puma LIGHT / Beast-Warrior / Level 4 / ATK 1600 / DEF 1000 You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand. SUPER RARE |
Rating: | 1 |
Comments: | Trading this guy in for a monster you won't likely be playing right away is pretty bad because that's one less monster on your field. |
HA07-EN031 | |
Card Type: | Effect Monster |
Card Info | D.D. Esper Star Sparrow LIGHT / Warrior / Level 10 / ATK 3000 / DEF 1500 There can only be 1 face-up "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If you do, banish it when it leaves the field. SECRET RARE |
Rating: | 1 |
Comments: | He boats a hefty 3000 ATK but also two big downsides that prevent me from giving him a high rating. |
HA07-EN030 | |
Card Type: | Trap Card |
Card Info | Infestation Infection Continuous Trap Once per turn: You can shuffle 1 "lswarm" monster from your hand or face-up from your side of the field into the Main Deck; add 1 "lswarm" monster from your Deck to your hand. SECRET RARE |
Rating: | 2 |
Comments: | You swap out one lswarm monster for another but if the exchanged monster was on your field, you may need to play your new monster if possible. |
HA07-EN029 | |
Card Type: | Trap Card |
Card Info | Dust Storm of Gusto Normal Trap Your opponent cannot activate cards or effects when "Gusto" monsters you control declare their attacks this turn. SUPER RARE |
Rating: | 2 |
Comments: | It gives your Gusto monsters a risk-free attack but Gusto monsters have yet to impress me much and this card is restricted to that archtype. |
HA07-EN028 | |
Card Type: | Trap Card |
Card Info | Fragment Fusion Normal Trap Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase. SUPER RARE |
Rating: | 1 |
Comments: | Its only saving grace is that it counts as a Fusion Summon so you could then bring your lost monster back but having to banish its Fusion Materials makes this card terrible overall. |
HA07-EN027 | |
Card Type: | Spell Card |
Card Info | Constellar Star Chart Continuous Spell Once per turn, when a "Constellar" Xyz Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can draw 1 card. SECRET RARE |
Rating: | 2 |
Comments: | You get rewarded for either Xyz Summoning or bring back an Xyz Monster from your Grave whether it has materials or not but it's limited to Constellar Xyz monsters and doesn't work during the Damage Step. |
HA07-EN026 | |
Card Type: | Spell Card |
Card Info | Gishki Photomirror Ritual Spell This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves). SUPER RARE |
Rating: | 1 |
Comments: | If you want me to play this archtype, Konami, don't make the archtype bad and you've only added to the terrible reputation you've shown me they have. |
HA07-EN025 | |
Card Type: | Spell Card |
Card Info | Molten Conduction Field Normal Spell Send 2 "Laval" monsters from your Deck to the Graveyard. SECRET RARE |
Rating: | 2 |
Comments: | It'll get two Laval monsters in your Grave to either revive later or activate a card that needs a certain amount in your Grave but that's also 2 less monsters that you can defend your Life Points or tribute with. |
HA07-EN024 | |
Card Type: | Xyz Monster |
Card Info | Evilswarm Bahahmut DARK / Dragon-Type Xyz / Rank 4 / ATK 2350 / DEF 1350 2 Level 4 "lswarm" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster. SECRET RARE |
Rating: | 2 |
Comments: | It's a small price to discard 1 card and permanently gain control of any opponent's face-up monster but it needs its friends as Xyz Materials and for its cost. |
HA07-EN023 | |
Card Type: | Xyz Monster |
Card Info | Evilswarm Nightmare DARK / Fiend-Type Xyz / Rank 4 / ATK 950 / DEF 1950 2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position. SUPER RARE |
Rating: | 2 |
Comments: | Almost all of your opponent's Special Summons can be hit by this guy but his stats don't allow it to take on most of his likely opposition and it can't stop ones Special Summoned during the Damage Step. |
HA07-EN022 | |
Card Type: | Xyz Monster |
Card Info | Constellar Pleiades LIGHT / Warrior-Type Xyz / Rank 5 / ATK 2500 / DEF 1500 2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return that target to the hand. SECRET RARE |
Rating: | 1 |
Comments: | It's bad enough it requires 2 specific Level 5 Xyz Materials but for all that, the best it can do is return a card on the field to the hand. |
HA07-EN021 | |
Card Type: | Xyz Monster |
Card Info | Constellar Hyades LIGHT / Beast-Warrior-Type Xyz / Rank 3 / ATK 1900 / DEF 1100 2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position. SECRET RARE |
Rating: | 2 |
Comments: | It can make the opposition be in a position where it can take them out but it also needs 2 specific Level 3 Xyz Materials and isn't very strong. |
HA07-EN020 | |
Card Type: | Xyz Monster |
Card Info | Daigusto Emeral WIND / Rock-Type Xyz / Rank 4 / ATK 1800 / DEF 800 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your Graveyard; Special Summon that target. SECRET RARE |
Rating: | 2 |
Comments: | You get either a mini Pot of Avarice or a Birthright effect without the secondary drawback but this guy is also weak. |
HA07-EN019 | |
Card Type: | Xyz Monster |
Card Info | Lavalval Chain FIRE / Sea Serpent-Type Xyz / Rank 4 / ATK 1800 / DEF 1000 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects; ● Send 1 card from your Deck to the Graveyard. ● Choose 1 monster from your Deck and place it on top of your Deck. SECRET RARE |
Rating: | 2 |
Comments: | He isn't very strong but can send any 1 monster to the Graveyard and that's the only one of his effects that are any good. |
HA07-EN018 | |
Card Type: | Fusion Monster |
Card Info | Gem-Knight Zirconia EARTH / Rock-Type Fusion / Level 8 / ATK 2900 / DEF 2500 1 "Gem-Knight" monster + 1 Rock-Type monster SUPER RARE |
Rating: | 1 |
Comments: | Sorry Konami but we're well past the age where Fusion Monsters will last on the field without a decent effect or stats. This guy has neither and therefore has no playability. |
HA07-EN017 | |
Card Type: | Ritual Monster |
Card Info | Evigishki Levianima WATER / Aqua-Type Ritual / Level 8 / ATK 2700 / DEF 1500 You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card declares an attack: Draw 1 card, and if you do, reveal it, then if it was a "Gishki" monster, look at 1 random card in your opponent's hand. SECRET RARE |
Rating: | 2 |
Comments: | Worst comes to worst, you draw 1 card and that's the only part of the effect you should use because seeing 1 random card in your opponent's hand is pretty well pointless. |
HA07-EN016 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Hraesvelg DARK / Winged Beast / Level 4 / ATK 1150 / DEF 1850 FLIP: Target 1 face-up card your opponent controls; return that target to the hand. SUPER RARE |
Rating: | 2 |
Comments: | It may save you a direct attack or losing another monster but it's pretty much outclassed by Penguin Soldier, whom can return twice the amount of monsters to the hand. |
HA07-EN015 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Mandragora DARK / Plant / Level 4 / ATK 1550 / DEF 1450 If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). SUPER RARE |
Rating: | 2 |
Comments: | It may save you by giving you an extra tribute but not really for a monster to attack with because it just isn't good enough these days and will likely get hit by Bottomless. |
HA07-EN014 | |
Card Type: | Effect Monster |
Card Info | Evilswarm O'lantern DARK / Pyro / Level 4 / ATK 1650 / DEF 1250 You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target. SUPER RARE |
Rating: | 1 |
Comments: | O dear, it's a blatant rip-off of Exiled Force, whom much like Ketos is prone to the deadly Bottomless Trap Hole. |
HA07-EN013 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Ketos DARK / Aqua / Level 4 / ATK 1750 / DEF 1050 You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target. SUPER RARE |
Rating: | 1 |
Comments: | His effect parallels Exiled Force but Exiled Force is much less likely to be hit with Bottomless Trap Hole so you're better off with MST or Night Beam instead. |
HA07-EN012 | |
Card Type: | Effect Monster |
Card Info | Evilswarm Zahak DARK / Dragon / Level 4 / ATK 1850 / DEF 850 When this face-up card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 face-up Special Summoned Level 5 or higher monster on the field; destroy that target. SUPER RARE |
Rating: | 3 |
Comments: | A great addition to any DARK, Dragon or decks that use both, especially since its effect can get rid of stronger opposition! |
HA07-EN011 | |
Card Type: | Normal Monster |
Card Info | Evilswarm Heliotrope DARK / Rock / Level 4 / ATK 1950 / DEF 650 .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE" SUPER RARE |
Rating: | 4 |
Comments: | His power is enough to mow down the pesky Thunder King Rai-Oh or Gemini Elf and is great for DARK, Beatdown or even Rock decks! |
HA07-EN010 | |
Card Type: | Effect Monster |
Card Info | Constellar Virgo LIGHT / Fairy / Level 5 / ATK 2300 / DEF 1600 When this card is Normal Summoned: You can Special Summon 1 Level 5 "Constellar" monster from your hand in face-up Defense Position. SUPER RARE |
Rating: | 2 |
Comments: | Easy Rank 5 Xyz Summon or if by chance you don't have any Rank 5s, an extra Tribute for a Tribute Summon or effect but the new monster goes in Defense Mode so it can't attack. |
HA07-EN009 | |
Card Type: | Effect Monster |
Card Info | Constellar Zubeneschamali LIGHT / Machine / Level 5 / ATK 2100 / DEF 1400 When this card is Normal or Special Summoned: You can add 1 "Constellar" monster from your Deck to your hand. SECRET RARE |
Rating: | 2 |
Comments: | The first high-level Constellar monster and not all that bad either for when Normal or Special Summoned, he gets another of his friends for you to Summon. |
HA07-EN008 | |
Card Type: | Effect Monster |
Card Info | Constellar Pollux LIGHT / Warrior / Level 4 / ATK 1700 / DEF 600 During the turn this card was Normal Summoned, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) SUPER RARE |
Rating: | 2 |
Comments: | Undoubtedly one of the better Constellar cards because you could bring out up to 3 monsters at once, making for an easy Xyz Summon. |
HA07-EN007 | |
Card Type: | Effect Monster |
Card Info | Constellar Algiedi LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1400 When this card is Normal Summoned: You can Special Summon 1 Level 4 "Constellar" monster from your hand. SUPER RARE |
Rating: | 2 |
Comments: | Getting better as we go through the archtype as there's some good Rank 4 Xyz Monsters out there but not there yet. |
HA07-EN006 | |
Card Type: | Effect Monster |
Card Info | Constellar Aldebaran LIGHT / Beast-Warrior / Level 3 / ATK 1300 / DEF 800 When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand. SUPER RARE |
Rating: | 2 |
Comments: | Almost twice as strong as Sheratan and makes for an easy Rank 3 Xyz Summon but none of the Rank 3 Xyz Monsters thus far impress me. |
HA07-EN005 | |
Card Type: | Effect Monster |
Card Info | Constellar Sheratan LIGHT / Beast / Level 3 / ATK 700 / DEF 1900 When this card is Normal Summoned: You can add 1 "Constellar" monster from your Deck to your hand. SUPER RARE |
Rating: | 2 |
Comments: | It's effect is unrestricted so it can get any high-level Constellar monsters if there are any but it has to be Normal Summoned and with only 700 ATK, you're bound to take some damage. |
HA07-EN004 | |
Card Type: | Effect Monster |
Card Info | Gusto Griffin WIND / Winged Beast / Level 2 / ATK 800 / DEF 300 If this card is sent from the hand to your Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn. SUPER RARE |
Rating: | 2 |
Comments: | Discard it for any reason and you get a Gusto monster to take its place, including another copy of itself but that's if there are any good ones to pick from and I haven't see any noteworthy ones thus far. |
HA07-EN003 | |
Card Type: | Effect Monster |
Card Info | Gishki Avance WATER / Spellcaster / Level 4 / ATK 1500 / DEF 800 Once per turn: You can choose 1 "Gishki" monster in your Deck and place it on top of your Deck. SUPER RARE |
Rating: | 1 |
Comments: | A more restrictive version of Deep Diver and that makes this guy worse even though DD has to be destroyed by battle. |
HA07-EN002 | |
Card Type: | Effect Monster |
Card Info | Laval Phlogis FIRE / Pyro / Level 4 / ATK 1700 / DEF 800 When this card is sent to the Graveyard: All face-up "Laval" monsters you currently control gain 300 ATK. SUPER RARE |
Rating: | 2 |
Comments: | Doesn't matter how it goes to the Grave and the ATK boost is permanent but it's not much of a boost. |
HA07-EN001 | |
Card Type: | Effect Monster |
Card Info | Gem-Knight Sardonyx EARTH / Pyro-Type Gemini / Level 4 / ATK 1800 / DEF 900 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand. SUPER RARE |
Rating: | 3 |
Comments: | Nothing in her text hurts you if you decide to play her fully as a Normal Monster and her ATK and Level make her a perfect addition to your Gemini, EARTH, Beatdown or any combination! |