TAEV-EN039* |
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Zombie Master
DARK / Zombie / Level 4 / ATK 1800 / DEF 0
Once per turn, you can send 1 Monster Card from your hand to the
Graveyard to Special Summon 1 Level 4 or lower Zombie-Type Monster from
either player's Graveyard.
SUPER RARE |
Rating: |
3 |
Comments: |
1800 ATK is a nice start but his
effect is quite decent, especially in a Zombie deck! That lack of DEF
doesn't help him much though. |
TAEV-EN038 |
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Dark Effigy
DARK / Fiend / Level 4 / ATK 1500 / DEF 0
If you Tribute Summon a DARK Normal Monster, you can treat this 1
monster as 2 Tributes.
COMMON |
Rating: |
1 |
Comments: |
Stick to Double Coston instead. |
TAEV-EN037 |
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Light Effigy
LIGHT / Fairy / Level 4 / ATK 1500 / DEF 0
If you Tribute Summon a LIGHT Normal Monster, you can treat this 1
monster as 2 Tributes.
COMMON |
Rating: |
1 |
Comments: |
Use Kaiser Sea Horse instead. |
TAEV-EN036 |
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Razor Lizard
EARTH / Reptile / Level 3 / ATK 1500 / DEF 300
When this card attacks a face-down Defense Position monster while there
is another Reptile-Type monster on your side of the field besides this
card, destroy the monster immediately with this card's effect without
flipping it face-up, or applying damage calculation.
COMMON |
Rating: |
1 |
Comments: |
With those stats, anyone who uses him is about as
sharp as the frills on Razor Lizard's head! Use Drillroid instead. |
TAEV-EN035 |
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Ritual Raven
DARK / Fiend / Level 1 / ATK 300 / DEF 300
If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as
the entire Tribute.
COMMON |
Rating: |
4 |
Comments: |
4/5 for a
monster with 300 ATK and DEF? Why???? He can take up the
entire tribute for any DARK Ritual monster, making him a must for any
DARK Fiend deck or a deck that uses DARK Ritual monsters. |
TAEV-EN034* |
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Desert Twister
WIND / Fiend / Level 6 / ATK 2300 / DEF 2000
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by removing from play 1 EARTH and 2 WIND monsters from
your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell
or Trap Card on the field.
ULTRA RARE |
Rating: |
2 |
Comments: |
Like his twin brother FaFD,
Desert Twister isn't any better since he has the same stats, same lousy
effect except it's destroying a Spell or Trap instead of a monster and
can easily be clobbered by the same monsters. |
TAEV-EN033 |
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Frost and Flame Dragon
WATER / Dragon / Level 6 / ATK 2300 / DEF 2000
This card cannot be Normal Summoned or Set. This card cannot be Special
Summoned except by removing from play 1 FIRE and 2 WATER monsters from
your Graveyard. Once per turn, you can discard 1 card to destroy 1
monster on the field.
SECRET RARE |
Rating: |
2 |
Comments: |
Neither his stats of (2300/2000)
or his effect aren't all that impressive since you can only do it once
per turn, making him an overall disappointing SCR card. |
TAEV-EN032 |
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Neo Space Pathfinder
LIGHT / Warrior / Level 4 / ATK 1800 / DEF 800
You can discard this card to the Graveyard to add 1 "Neo Space" from
your Deck or Graveyard to your hand.
RARE |
Rating: |
3 |
Comments: |
Being able to search out Neo
Space can be quite helpful especially if you're running a Contact Fusion
deck! 1800 ATK is also nice elsewhere! |
TAEV-EN031* |
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Crystal Seer
WATER / Spellcaster / Level 1 / ATK 100 / DEF 100
FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards
and add it to your hand, and put the other card on the bottom of your
Deck.
ULTRA RARE |
Rating: |
1 |
Comments: |
This guy is a watered down Jar
of Greed as you keep only one of the cards you picked up. If, however,
it let you keep both cards, then it'd get a higher
rating. |
TAEV-EN030 |
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Phantom Cricket
EARTH / Insect / Level 2 / ATK 300 / DEF 1000
FLIP: Return 1 face-down monster from the field to the top of its
owner's Deck.
COMMON |
Rating: |
1 |
Comments: |
A poor excuse to save yourself
from being wiped out by your opponent in one turn but he can only return
one monster while Penguin Soldier can return 2 so use that instead. |
TAEV-EN029 |
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Gravitic Orb
DARK / Fiend / Level 3 / ATK 1100 / DEF 700
FLIP: Change the Battle Positions of all face-up monsters your opponent
controls.
COMMON |
Rating: |
1 |
Comments: |
A Black Hole has more gravity
than this card and will pull anything too close into it. Plus it's stats
won't keep it on the field long and the only use for this card is if
your opponent only has Attack Position monsters. |
TAEV-EN028 |
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Flint Lock
LIGHT / Machine / Level 4 / ATK 1500 / DEF 800
Once per turn, you can equip a "Flint" on the field to this card. You
can take any "Flint" equipped to this card and equip it to another
face-up monster. This card can only be equipped with one "Flint" at a
time. While equipped with "Flint", this card is unaffected by "Flint's"
effect and cannot be destroyed by battle.
COMMON |
Rating: |
1 |
Comments: |
Yet another weak monster that
probably won't see play as it's a watered down Spirit Reaper/Marshmallon.
Use SR or Marshmallon instead. |
TAEV-EN027 |
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Shadow Delver
DARK / Fiend-Type Gemini / Level 4 / ATK 1500 / DEF 500
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● Once per turn, you can select 1 face-up Level 4 or lower DARK monster
you control. It can attack your opponent directly this turn.
COMMON |
Rating: |
2 |
Comments: |
Another pretty bad Gemini-Type
monster. Although he can allow a DARK monster to attack directly, it
must be level 4, which really hurts this card's playability. |
TAEV-EN026 |
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King Pyron
FIRE / Pyro-Type Gemini / Level 5 / ATK 1500 / DEF 500
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● Once per turn, you can inflict 1000 damage to your opponent.
COMMON |
Rating: |
2 |
Comments: |
A high-level Gemini with poor
stats. Sure he can deal 1000 damage each turn but Solar Flare Dragon is
better since his effects will almost always resolve and can't be
attacked if you have another Pyro-Type monster out. |
TAEV-EN025* |
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Doom Shaman
DARK / Spellcaster-Type Gemini / Level 6 / ATK 2400 / DEF 2000
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● Once per turn, you can Special Summon 1 Fiend-Type monster from your
hand or from either player's Graveyard. When this card is removed from
the field, destroy all Fiend-Type monsters Special Summoned by this
effect.
SUPER RARE |
Rating: |
2 |
Comments: |
Pretty high stats for one tribute! Plus, he can bring back Fiend-Type monsters
from either Graveyard at no cost but he isn't a Fiend-Type
monster and if he leaves the field, so do the Special Summoned monsters. |
TAEV-EN024 |
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Dawnbreak Gardna
LIGHT / Warrior-Type Gemini / Level 3 / ATK 1500 / DEF 500
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● The original DEF of this card becomes 2300.
COMMON |
Rating: |
2 |
Comments: |
Getting 2300 DEF isn't the worst
effect to use but Destiny Hero - Defender has 2700 DEF and doesn't need
to be re-summoned. So outside Gemini decks, run Defender instead. |
TAEV-EN023 |
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Goggle Golem
EARTH / Rock-Type Gemini / Level 4 / ATK 1500 / DEF 500
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● The original ATK of this card becomes 2100.
COMMON |
Rating: |
2 |
Comments: |
Get him re-summoned and he
rivals Cyber Dragon but still, Cyber Dragon's better since all you need
is all monsters on the field be in your opponent's control to bring him
out. |
TAEV-EN022 |
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Grasschopper
EARTH / Insect-Type Gemini / Level 5 / ATK 2350 / DEF 1000
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● This card can attack all monsters your opponent controls once each.
RARE |
Rating: |
2 |
Comments: |
Being able to attack all
monsters your opponent controls is quite decent but stats of (2350/1000)
and having to be re-summoned to get the effect isn't so keep this card
in Gemini-Type monster decks. |
TAEV-EN021* |
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Lucky Pied Piper
WIND / Fairy-Type Gemini / Level 4 / ATK 1500 / DEF 500
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● When this card destroys an opponent's monster by battle and sends it
to the Graveyard, draw 1 card.
SUPER RARE |
Rating: |
1 |
Comments: |
Same as TAEV-EN020's comments. |
TAEV-EN020* |
|
Aquarian Alessa
WATER / Aqua-Type Gemini / Level 4 / ATK 1500 / DEF 500
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● When this card destroys an opponent's monster by battle and sends it
to the Graveyard, they discard 1 random card.
SUPER RARE |
Rating: |
1 |
Comments: |
She's horrible for a Gemini-Type
monster since you waste your Normal Summon to bring her out twice in a
row and her stats and effect aren't really worth it. |