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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text Visual spoiler Card spoiler

Raging Battle (Page 2)

*Also available as an Ultimate Rare card
RGBT-EN039
G.B. Hunter
EARTH / Warrior / Level 4 / ATK 1200 / DEF 2000
Cards on the field cannot be returned to the Deck.
COMMON
Rating: 2
Comments: Since most GB monsters have less than 2000 ATK, this guy should easily keep them at bay since the Fusion Monsters require their materials to be returned to the deck and Morphing Jar #2 is stopped too.  
RGBT-EN038
Vanguard of the Dragon
EARTH / Dragon / Level 4 / ATK 1700 / DEF 1300
You can send 1 Dragon-Type monster from your hand to the Graveyard to have this card gain 300 ATK. When this card you control is sent to the Graveyard by your opponent's card effect, you can Special Summon 1 Dragon-Type Normal Monster from either player's Graveyard.
COMMON
Rating: 2
Comments: He thankfully keeps his power boost and he helps prepare for Five-Headed Dragon or to have them be brought back later and he is support for BEWD as well but that's only enough for 2 stars.
RGBT-EN037
Lava Dragon
FIRE / Dragon / Level 4 / ATK 1600 / DEF 1200
You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.
COMMON
Rating: 2
Comments: Since I'm sure you're going to have him in Defense Mode, only to use the effect and leave your opponent with less options or to Synchro Summon with the new monsters, I have rated this guy 2 stars.
RGBT-EN036
Mermaid Archer
WATER / Sea Serpent / Level 3 / ATK 1200 / DEF 200
Once per turn, you can equip 1 Level 3 or lower monster you control to this card. If you do, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead. (You can only equip 1 monster at a time to this card.)
COMMON
Rating: 1
Comments: While she has potential with enough monsters, odds are you will be using your Level 3 or less monsters for Synchro Summoning instead of on this card instead.
RGBT-EN035
Deep Sea Diva
WATER / Sea Serpent-Type Tuner / Level 2 / ATK 200 / DEF 400
When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.
RARE
Rating: 2
Comments: There are better real-life divas and this one probably won't be enough to not only save herself but to fill the stomach of a much larger fish. Since she's a Tuner monster with no drawback, she gets 2 stars.
RGBT-EN034
Spined Gillman
WATER / Sea Serpent / Level 3 / ATK 1300 / DEF 0
All Fish-Type, Sea Serpent-Type and Aqua-Type monsters you control gain 400 ATK.
COMMON
Rating: 1
Comments: Spined backs hurt but not if they're as weak as this guy's stats. Use him for a drink coaster or for one of your own Yu-Gi-Oh Card creations.
RGBT-EN033
Alien Dog
LIGHT / Reptile / Level 3 / ATK 1500 / DEF 1000
When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 "A-Counters" on face-up monster(s) your opponent controls.
COMMON
Rating: 1
Comments: Aliens are pure crap without decent support, which to this day they still don't have.
RGBT-EN032
Gigastone Omega
EARTH / Rock / Level 5 / ATK 1000 / DEF 2300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.
COMMON
Rating: 2
Comments: At least he has some DEF survive a bit longer, you can bring him back later if first summoned properly and when destroyed by an opponent's card effect, he has a HFD effect but he isn't worth a higher rating.
RGBT-EN031
Emissary from Pandemonium
EARTH / Fiend-Type Tuner / Level 7 / ATK 2600 / DEF 1800
This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
COMMON
Rating: 1
Comments: Even though he's a Tuner, he has some not-so-fine print that really hurts his playability, which is none thanks to his effect. 
RGBT-EN030
Master Gig
EARTH / Psychic / Level 8 / ATK 2600 / DEF 1400
Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.
COMMON
Rating: 2
Comments: The gig is up. His playability is small for Psychic decks and non-existent elsewhere. 
RGBT-EN029
Reinforced Human Psychic Borg
EARTH / Psychic / Level 4 / ATK 1500 / DEF 800
Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.
SUPER RARE
Rating: 2
Comments: What was he reinforced with? Plastic? Apparently he was bad before, hence the reinforcement. In any case, barely playable for Psychic decks but unplayable elsewhere. 
RGBT-EN028
Minoan Centaur
EARTH / Beast-Warrior / Level 6 / ATK 1800 / DEF 1000
This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.
COMMON
Rating: 1
Comments: Pop Quiz: What Beast-Warrior-Type monsters fit this guy's requirements and are playable? Correct answer: NONE. Final question: Should you use this card? Correct answer: NOPE. 
RGBT-EN027
Brain Golem
DARK / Fiend / Level 6 / ATK 2500 / DEF 1800
Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
RARE
Rating: 4
Comments: Very nice stats for a one-tribute monster and he takes the "Light" out of Lightsworn and LIGHT decks entirely! Only catch is, it hurts your LIGHT monsters too.
RGBT-EN026
Koa'ki Meiru Doom
WIND / Fiend / Level 3 / ATK 1700 / DEF 800
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated.
COMMON
Rating: 2
Comments: "He shall spread doom on all who fail to see his horribleness in playability". Use at your own risk.
RGBT-EN025
Koa'ki Meiru Ice
WATER / Aqua / Level 4 / ATK 1900 / DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.
RARE
Rating: 2
Comments: This guy is even harder to keep on the field since it requires a Continuous Spell to be shown, since I'm sure you won't be using the useless Iron Core of Koa'ki Meiru Spell Card.
RGBT-EN024*
Koa'ki Meiru Drago
WIND / Dragon / Level 4 / ATK 1900 / DEF 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.
ULTRA RARE
Rating: 2
Comments: I really don't see the reason for him being an Ultra Rare when Vanity's Ruler (from CDIP) is only a Rare. 2/5 is all I can give this guy for stopping LIGHT and DARKs from being Special Summoned, including yours.
RGBT-EN023
Koa'ki Meiru Guardian
EARTH / Rock / Level 4 / ATK 1900 / DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.
COMMON
Rating: 2
Comments: This one is probably best played in a Rock-Type monster deck since it'd be easy to have a Nomi Rock-Type monster to just sit in your hand and keep this guy out but he won't last forever. 
RGBT-EN022
Koa'ki Meiru Powerhand
EARTH / Machine / Level 4 / ATK 2100 / DEF 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card from your hand. If this card battles with a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during the Battle Phase, while this card remains on the field.
SUPER RARE
Rating: 2
Comments: Well it at least doesn't need much like the past monsters like this but at least it makes Lightsworn and DAD temporary Normal Monsters while this guy is out. 
RGBT-EN021
Koa'ki Meiru Valafar
FIRE / Fiend / Level 8 / ATK 3000 / DEF 2100
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
SUPER RARE
Rating: 2
Comments: A powerful monster but with pretty harsh drawbacks! Drawbacks so harsh that I had to drop its rating down by 3!
RGBT-EN020*
Earthbound Immortal Ccpac Apu
DARK / Fiend / Level 10 / ATK 3000 / DEF 2500
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.
ULTRA RARE
Rating: 3
Comments: A much meaner Flame Wingman! Problem is is that he has the same drawbacks as Aslla piscu.