*Also available as an Ultimate Rare card
**Also available as a Secret Rare and Ghost Rare card |
PTDN-EN059 |
|
Six Samurai United
Continuous Spell
Each time a "Six Samurai" monster(s) is Normal or Special Summoned,
place 1 Bushido Counter on this card (max. 2). You can send this card to
the Graveyard to draw 1 card for each Bushido Counter on this
card.
RARE |
Rating: |
1 |
Comments: |
Use only in Six Samurai decks.
Plain and simple. |
PTDN-EN058 |
|
Acidic Downpour
Field Spell
All EARTH monsters lose 500 ATK and gain 400 DEF.
COMMON |
Rating: |
1 |
Comments: |
Use Gaia Power instead as it's
actually playable compared to this card. |
PTDN-EN057 |
|
Chain Summoning
Quick-Play Spell
Activate only as Chain Link 3 or higher. You can Normal Summon or Set up
to 3 times this turn. You cannot activate this card if multiple
cards/effects with the same name are in that Chain.
COMMON |
Rating: |
2 |
Comments: |
If you get lucky (and that's a
big IF), you can get an additional summon but if another CS is
activated, this one's effect is null and void. |
PTDN-EN056 |
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Unleash Your Power!
Quick-Play Spell
All Gemini Monsters that were on your side of the field when this card
was activated are treated as Effect Monsters, and gain their effect(s).
During the End Phase of this turn, Set all monsters affected by this
card's effect.
COMMON |
Rating: |
1 |
Comments: |
One should rename this card "Unleash Your Laughter"
as its such a horrible card that your opponent will burst out laughing.
Don't run this card, even in Gemini decks. |
PTDN-EN055 |
|
Fires of Doomsday
Quick-Play Spell
If you activate this card, you cannot Summon other monsters this turn.
Special Summon 2 "Doomsday Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0)
in Defense Position. These tokens cannot be Tributed for a Tribute
Summon, unless it is for a DARK monster.
RARE |
Rating: |
1 |
Comments: |
The Stray Lambs wannabe. Use
Scapegoat instead as you can tribute them for Dogma or Plasma.
|
PTDN-EN054 |
|
Dark Eruption
Normal Spell
Add 1 DARK monster with 1500 or less ATK from your Graveyard to your
hand.
SUPER RARE |
Rating: |
2 |
Comments: |
It can retrieve Exodia's Head,
Sangan and even Blast Sphere but still, because it can't just pick any
DARK monster, its rating stays at 2/5. |
PTDN-EN053* |
|
The Beginning of the End
Normal Spell
Activate only if there are 7 or more DARK monsters in your Graveyard.
Remove from play 5 DARK monsters from your Graveyard to draw 3 cards.
ULTRA RARE |
Rating: |
3 |
Comments: |
Due to the large activation
requirement, this card's rating becomes 3/5. There are
cards in this set that should make it easier to activate it, though.
|
PTDN-EN052 |
|
Cybernetic Zone
Quick-Play Spell
Select 1 face-up Machine-Type Fusion Monster you control and remove it
from play until the End Phase of this turn. When that monster is
returned to the field, double its ATK. During your next Standby Phase,
destroy it.
COMMON |
Rating: |
1 |
Comments: |
It does double the ATK of the
monster when it returns but even Power Bond is better as the monster
STAYS on the field while with this card leaves the monster susceptible
to Bottomless and Torrential. |
PTDN-EN051 |
|
Dimension Explosion
Quick-Play Spell
Return 1 face-up Fusion Monster you control to the Fusion Deck. Both
players select up to 2 of their monsters that are removed from play, and
Special Summon them.
COMMON |
Rating: |
1 |
Comments: |
The requirement for activating
this card is far too steep to make it playable and it can give your
opponent a major advantage! |
PTDN-EN050 |
|
Spell Chronicle
Continuous Spell
Send all cards in your hand to the Graveyard. Select and remove from
play 5 Spell or Trap Cards from your Deck. Each time your opponent
activates a Spell Card, place 1 Chronicle Counter on this card. You can
remove 2 Chronicle Counters from this card to have your opponent select
1 of the cards removed from play with this card's effect, and add it to
your hand. When this card is removed from the field, you take 500 damage
for each card that is still removed from play due to this card's effect.
COMMON |
Rating: |
1 |
Comments: |
A horrible card undeserving of
any other rating! It majorly hurts you as you have to discard your hand,
RFG 5 Spell Cards in your deck and take 500 damage per
card still RFG! Run in Yubel's deck only. |
PTDN-EN049 |
|
Mirage Tube
Quick-Play Spell
This card cannot be activated from your hand. Activate only when a
face-up monster you control is selected as an attack target. Inflict
1000 damage to your opponent.
COMMON |
Rating: |
1 |
Comments: |
Use Meteor of Destruction
everywhere else and keep this card in Jaden's Season 3 deck. |
PTDN-EN048 |
|
Instant Neo Space
Equip Spell
Equip only to a Fusion Monster that lists "Elemental Hero Neos" as a
Fusion Material Monster. The equipped monster does not have to have its
effect activated that returns itself to the Fusion Deck during the End
Phase. When the equipped monster is removed from the field, you can
Special Summon 1 "Elemental Hero Neos" from your hand, Deck, or
Graveyard.
COMMON |
Rating: |
2 |
Comments: |
Don't run this card UNLESS you
are running the Elemental Hero Neos Fusion monsters as this card
is useless anywhere else. I gave it 2/5 because you summon Neos from anywhere you possess him. |
PTDN-EN047 |
|
Vicious Claw
Equip Spell
The equipped monster gains 300 ATK. If the equipped monster would be
destroyed by battle, return this card to its owner's hand instead. Then,
destroy 1 monster, except the one that battled the equipped monster, and
inflict 600 damage to your opponent. After that, Special Summon 1 "Evil
Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's
side of the field. During the turn this card is returned to your hand,
you cannot use "Vicious Claw" from your hand.
COMMON |
Rating: |
2 |
Comments: |
There are very limited uses for
this card, especially since it only gives the equipped monster 300 ATK
and gives your opponent a 2500 ATK and DEF token but that can be used to
tribute for Plasma or you can destroy it with Torrential Tribute. |
PTDN-EN046 |
|
Super Polymerization
Quick-Play Spell
Discard 1 card. Send, from either side of the field to the Graveyard,
Fusion Material Monsters that are listed on a Fusion Monster Card, and
Special Summon that monster from your Fusion Deck. (This Special Summon
is treated as a Fusion Summon.) Spells, Traps, and Effect Monsters'
effects cannot be activated in response to this card's activation.
RARE |
Rating: |
4 |
Comments: |
The only reason this card's
rating is under 5 is because you have to discard a
card to use it but overall very deadly as you can take monsters from
either field
and its effect can't be
chained to! |
PTDN-EN045 |
|
Rainbow Veil
Equip Spell
If the equipped monster battles an opponent's monster, while that
monster is on the field its effect(s) is negated during the Battle Phase
only.
COMMON |
Rating: |
3 |
Comments: |
With a monster like Rainbow
Neos, this card has its uses since it negates Man-Eater Bugs, Jinzo, or
any other powerful Effect Monsters' effects! |
PTDN-EN044** |
|
Rainbow Neos
LIGHT / Warrior-Type Fusion / Level 10
/ ATK 4500 / DEF 3000
"Elemental Hero Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon"
This card cannot be Special Summoned, except by Fusion Summon with the
above Fusion Material Monsters. Once per turn, you can activate 1 of the
following effects:
● Send a monster you control to the Graveyard to return all monsters
your opponent controls to the Deck. ● Send 1 Spell or Trap Card you
control to the Graveyard to return all Spell and Trap Cards your
opponent controls to the Deck.
● Send 1 card from the top of your Deck
to the Graveyard to return all cards in your opponent's Graveyard to the
Deck.
SECRET RARE |
Rating: |
4 |
Comments: |
His effects drop his rating by
1 star but other than that, a pretty powerful card for almost any deck! |
PTDN-EN043 |
|
Elemental Hero Storm Neos
WIND / Warrior-Type Fusion / Level 9
/ ATK 3000 / DEF 2500
"Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian
Aqua Dolphin"
This card can only be Special Summoned from your Fusion Deck by
returning the above cards you control to the Deck (You do not use
"Polymerization".) Once per turn, you can destroy all Spell and Trap
Cards on the field. This card returns to the Fusion Deck during the End
Phase. When this card is returned to the Fusion Deck by this effect,
return all cards on the field to the Deck.
SUPER RARE |
Rating: |
3 |
Comments: |
What keeps such a powerful
monster at 3/5? His effect includes your Spell and Trap
Cards and the fact that he returns to the Fusion Deck during the End
Phase. Still a decent card to use. |
PTDN-EN042 |
|
Neo-Spacian Twinkle Moss
LIGHT / Plant-Type Fusion / Level 4
/ ATK 500 / DEF 1100
This card's name is also treated as "Neo-Spacian Glow Moss". This card
cannot be Special Summoned except with "NEX". When this card attacks or
is attacked, draw 1 card. Reveal that card, and based on its type apply
the proper effect: ● Monster: End the Battle Phase. ● Spell: You can
change this card's attack to a direct attack.
● Trap: This monster is
changed to Defense Position.
COMMON |
Rating: |
1 |
Comments: |
Having a SS method and not
having decent stats to make up for it is horrible. Don't run him outside
Jaden Season 3 decks only. |
PTDN-EN041 |
|
Wind Effigy
WIND / Rock / Level 4 /
ATK 1800 / DEF 200
This card can be treated as 2 Tributes for the Tribute Summon of a WIND
Normal Monster.
COMMON |
Rating: |
3 |
Comments: |
Alright, UDE, where did you
think you were going with this card? Why did you bother giving him an
effect that is only useful for non-existent monsters? Overall, a decent
NORMAL monster. |
PTDN-EN040 |
|
Earth Effigy
EARTH / Rock / Level 4 /
ATK 100 / DEF 2000
This card can be treated as 2 Tributes for the Tribute Summon of an
EARTH Normal Monster.
COMMON |
Rating: |
2 |
Comments: |
Not much more than a 2000 DEF
wall, especially when his effect isn't worth brining out the monsters
that fit his requirement. |