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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual Spoiler Card spoiler Improved Effects

Duelist Alliance (Page 3)

*DUEA-EN051 incorrectly spells "Synchro" as "Syncro".
DUEA-EN059
Shaddoll Fusion
Normal Spell
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster(s) that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.
SUPER RARE
Rating: 2
Comments: Shaddoll's Polymerization comes with an extra effect that sort of works like Future Fusion in that you use materials from your Deck but that's if your opponent controls an Extra Deck monster such as a Synchro or Xyz Monster.
DUEA-EN058
Stellarknight Skybridge
Quick-Play Spell
Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monsters. You can only activate 1 "Satellarknight Skybridge" per turn.
RARE
Rating: 1
Comments: You're not changing the number of monsters you have on the field and even swapping out the old one for one that you need puts you at risk to lose that monster by an opponent's effect.
DUEA-EN057
Stellarknight Alpha
Equip Spell
Equip only to a "tellarknight" monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. If you control a face-up monster that is not a "tellarknight" monster, destroy this card.
COMMON
Rating: 2
Comments: There aren't very many strong tellarknight monsters out there thus far but for the few that are strong, this makes them stronger and more likely to survive.
DUEA-EN056
Feast of the Wild LV5
Normal Spell
Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also they cannot attack.
COMMON
Rating: 2
Comments: You have a few options for where your Level 5 Warriors are Special Summoned but whatever you bring out, they must be Level 5 and don't have much freedom.
DUEA-EN055
Hippo Carnival
Quick-Play Spell
Special Summon 3 "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone. After this card is activated, your opponent cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens".
COMMON
Rating: 1
Comments: Clearly a waterdown Scapegoat as it's MUCH more restrictive on what you can do and doesn't Special Summon as many tokens. The only plus it has over Scapegoat is it makes them the attack targets.
DUEA-EN054
Castiel, the Skyblaster Musketeer
WIND / Winged Beast-Type Xyz / Rank 4 / ATK 2000 / DEF 1500
2 Level 4 monsters
You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
SUPER RARE
Rating: 2
Comments: It comes with two effects, each costing materials to affect a monster on the field and while they aren't terrible, they aren't great and neither are its stats.
DUEA-EN053*
Stellarknight Delteros
LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 2100
3 Level 4 monsters
While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.
SECRET RARE
Rating: 3
Comments: A pretty strong Rank 4 that needs 3 materials but is guaranteed to hit the field without any interaction and protects anything else you Summon too but this only works while it has Xyz Material and of course is best used with its friends.
DUEA-EN052
Samsara, Dragon of Rebirth
DARK / Dragon-Type Synchro / Level 5 / ATK 100 / DEF 2600
1 Tuner + 1 or more non-Tuner monsters
If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can target 1 monster in either player's Graveyard, except "Samsara, Dragon of Rebirth"; Special Summon it. You can only use this effect of "Samsara, Dragon of Rebirth" once per turn.
SUPER RARE
Rating: 3
Comments: High enough DEF to stall most monsters and if ever sent to the Graveyard by an opponent's effect, you get to bring back any monster from the Grave except Samsara!
DUEA-EN051*
Baxia, Brightness of the Yang Zing
LIGHT / Wyrm-Type Synchro / Level 8 / ATK 2300 / DEF 2600
1 Tuner + 1 or more non-Tuner Wyrm-Type monsters
When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.
SECRET RARE
Rating: 2
Comments: It's better off in Defense Mode for when bigger threats arrive, especially since its other effect destroys one of your own cards to Special Summon a Level 4 or less monster from your Graveyard and the first effect won't likely return much given its archtype-specific.
DUEA-EN050*
Saffira, Queen of Dragons
LIGHT / Dragon-Type Ritual / Level 6 / ATK 2500 / DEF 2400
You can Ritual Summon this card with "Hymn of Light". During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the hand or Deck to the Graveyard this turn while this card was face-up on the field: You can activate 1 of these effects;
● Draw 2 cards, then discard 1 card.
● Discard 1 random card from your opponent's hand.
● Add 1 LIGHT monster from your Graveyard to your hand.
You can only use 1 "Saffira, Queen of Dragons" effect per turn, and only once that turn.
ULTRA RARE
Rating: 2
Comments: A Ritual Weapon and an Honest target that asks to wait until the End Phase of the turn to use one of its sub-par effects and requires that your only other option to use the effects is to have a LIGHT monster get sent from the hand or Deck to the Grave.
DUEA-EN049*
El Shaddoll Construct
LIGHT / Fairy-Type Fusion / Level 8 / ATK 2800 / DEF 2500
1 "Shaddoll" monster + 1 LIGHT monster
Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the Graveyard. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
ULTRA RARE
Rating: 2
Comments: Regardless of whether it runs into a Fusion, Ritual, Synchro, Xyz or even a Dark Armed Dragon, it takes them all out without costing you LP and like Winda also retrieves one of the archtype's support cards that you've either used up or lost by other means.
DUEA-EN048
El Shaddoll Winda
DARK / Spellcaster-Type Fusion / Level 5 / ATK 2200 / DEF 800
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
ULTRA RARE
Rating: 2
Comments: Probably one of the better Instant Fusion targets as it cannot be destroyed by your opponent's effects but it also prevents either player from Special Summoning more than once per turn so once this guy is out, you'll have to Normal Summon to be able to get any other Summons out that turn.
DUEA-EN047
Wightprince
DARK / Zombie / Level 1 / ATK 0 / DEF 0
If this card is sent to the Graveyard: You can send 1 "Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
COMMON
Rating: 1
Comments: Whether you get Skull Servants into the Grave or take two out of the Grave to bring out King of the Skull Servants, you're serving a monster with 0 ATK and DEF that has no way to protect itself, you or its comrades.
DUEA-EN046
Spy-C-Spy
FIRE / Warrior / Level 3 / ATK 1200 / DEF 1300
If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK.
COMMON
Rating: 1
Comments: In today's metagame, few monsters will be in your opponent's Extra Deck that have less than 2000 ATK and even when they do, you probably won't gain much so that leaves this guy to get 1000 ATK but that's a one time effect as it has to be Normal Summoned to use its effect.
DUEA-EN045
Deskbot 001
EARTH / Machine-Type Tuner / Level 1 / ATK 500 / DEF 500
This card gains 500 ATK and DEF for each Machine-Type monster you control. If 2 or more Machine-Type monsters are Special Summoned at the same time while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card.
COMMON
Rating: 2
Comments: It can have up to 3000 ATK and DEF by its effect and can revive itself from the Grave if 2+ Machine-Type monsters are Special Summoned simultaneously but its base stats are very weak and will make it vulnerable.
DUEA-EN044
Re-Cover
EARTH / Psychic-Type Tuner / Level 1 / ATK 700 / DEF 300
If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.
COMMON
Rating: 1
Comments: It's in total need of a Re-Vamp because much like what is referenced by its Japanese translated name, this card is garbage.
DUEA-EN043
Hypnosister
WIND / Psychic / Level 4 / ATK 1300 / DEF 1400
This card gains effects based on the total number of cards in both players' Pendulum Zones.
● 1 or more: This card gains 800 ATK and DEF.
● 2 or more: At the start of the Damage Step, if this card battles a Pendulum Summoned monster: Destroy that monster.
● 3 or more: Monsters your opponent controls must attack this card, if able.
● 4: If this card destroys a monster by battle or by its own effect: Draw 1 card.
SUPER RARE
Rating: 2
Comments: Few pendulums exist at the moment and even fewer are good so this doesn't have much uses but later it just might.
DUEA-EN042
Dogu
EARTH / Rock / Level 4 / ATK 1900 / DEF 0
During the End Phase, if this card is in the Graveyard because it was sent there by an opponent's card effect this turn while in your possession: You can add, from your Deck to your hand, 1 monster with a different Level from the monsters you control and the monsters in your Graveyard. You can only use this effect of "Dogu" once per turn.
RARE
Rating: 3
Comments: It has to wait until the End Phase to make use of its effect but is still a Level 4 Beatstick that can pick up virtually any monster in your Deck!
DUEA-EN041
Raiza the Mega Monarch
WIND / Winged Beast / Level 8 / ATK 2800 / DEF 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.
SECRET RARE
Rating: 2
Comments: As a Mega Monarch, it has additional effects but they aren't a whole lot better.
DUEA-EN040
Breaker the Dark Magical Warrior
DARK / Spellcaster / Level 6 / ATK 1600 / DEF 1000
When this card is Normal Summoned: Place 2 Spell Counters on it. When this card is Pendulum Summoned: Place 3 Spell Counters on it. This card gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn.
RARE
Rating: 2
Comments: Pendulum Summoning it is clearly your best option as it makes this guy stronger and able to get rid of more unwanted Spells and Traps but if its effect is negated, its low stats won't really be able to help.