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Cybernetic Revolution
*Also available as an Ultimate Rare card | |
CRV-EN060 | |
Card Info | Prepare to Strike Back Continuous Trap Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster. COMMON |
CRV-EN059* | |
Card Info | Dimension Wall Normal Trap You can only activate this card when your opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle. RARE |
CRV-EN058 | |
Card Info | Conscription Normal Trap Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand. COMMON |
CRV-EN057* | |
Card Info | D.D. Trap Hole Normal Trap You can only activate this card when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field. RARE |
CRV-EN056* | |
Card Info | Rising Energy Normal Trap Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn. RARE |
CRV-EN055* | |
Card Info | Magical Explosion Normal Trap You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your Graveyard. RARE |
CRV-EN054 | |
Card Info | A Rival Appears! Normal Trap Select 1 face-up monster on your opponents side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster. COMMON |
CRV-EN053 | |
Card Info | Spiritual Wind Art - Miyabi Normal Trap Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck. COMMON |
CRV-EN052 | |
Card Info | Spiritual Fire Art - Kuranai Normal Trap Tribute 1 FIRE monster on your side of the field. Inflict damage to your opponent's Life Points equal to the original ATK of the Tributed monster. COMMON |
CRV-EN051 | |
Card Info | Spiritual Water Art - Aoi Normal Trap Tribute 1 WATER monster on your side of the field. Look at your opponent's hand, select 1 card from it, and send that card to the Graveyard. COMMON |
CRV-EN050 | |
Card Info | Spiritual Earth Art - Kurogane Normal Trap Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster. COMMON |
CRV-EN049* | |
Card Info | Fire Darts Normal Trap You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points to the total result of the die rolls x 100 points. RARE |
CRV-EN048* | |
Card Info | Skyscraper Field Spell When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only. SUPER RARE |
CRV-EN047* | |
Card Info | Spark Blaster Equip Spell You can only equip this card to "Elemental Hero Sparkman". During the main phase of your turn, you can change the battle position of 1 face-up monster. After you use this effect 3 times, destroy this card. RARE |
CRV-EN046* | |
Card Info | Bubble Shuffle Quick-Play Spell You can only activate this card when there is a face-up "Elemental Hero Bubbleman" on the field. Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent's side of the field to Defense Position. Tribute the "Elemental Hero Bubbleman" that was changed to Defense Position and Special Summon 1 monster from your hand that includes "Elemental Hero" in its name. RARE |
CRV-EN045* | |
Card Info | Transcendent Wings Quick-Play Spell Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Winged Kuriboh LV10" from you hand or Deck. RARE |
CRV-EN044 | |
Card Info | Shien's Spy Normal Spell Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent. COMMON |
CRV-EN043 | |
Card Info | Pot of Generosity Normal Spell Return 2 cards from your hand to your Deck. Then shuffle your Deck. COMMON |
CRV-EN042 | |
Card Info | Des Croaking Normal Spell You can only activate this card when there are 3 face-up "Des Frog" on your side of the field. Destroy all cards on your opponent's side of the field. COMMON |
CRV-EN041* | |
Card Info | System Down Normal Spell Pay 1000 Life Points. Remove from play all Machine-Type monsters on your opponent's side of the field and in their Graveyard. RARE |
CRV-EN040 | |
Card Info | Dragon's Mirror Normal Spell Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) COMMON |
CRV-EN039* | |
Card Info | Miracle Fusion Normal Spell Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). RARE |
CRV-EN038 | |
Card Info | Fusion Recovery Normal Spell Add 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, from your Graveyard to your hand. COMMON |
CRV-EN037 | |
Card Info | Power Bond Normal Spell Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster. ULTRA RARE |
CRV-EN036* | |
Card Info | Cyber End Dragon
(original artwork) LIGHT / Machine-Type Fusion / Level 10 / ATK 4000 / DEF 2800 "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. ULTRA RARE |
CRV-EN035* | |
Card Info | Cyber Twin Dragon LIGHT / Machine-Type Fusion / Level 8 / ATK 2800 / DEF 2100 "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. SUPER RARE |
CRV-EN034* | |
Card Info | UFOroid Fighter LIGHT / Machine-Type Fusion / Level 10 / ATK ? / DEF ? "UFOroid" + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card. ULTRA RARE |
CRV-EN033 | |
Card Info | Steam Gyroid EARTH / Machine-Type Fusion / Level 6 / ATK 2200 / DEF 1600 "Gyroid" + "Steamroid" COMMON |
CRV-EN032* | |
Card Info | D.D.M - Different Dimension Master LIGHT / Spellcaster / Level 5 / ATK 1700 / DEF 1500 Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase. RARE |
CRV-EN031 | |
Card Info | Ebon Magician Curran DARK / Spellcaster / Level 2 / ATK 1200 / DEF 0 During your Standby phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. COMMON |
CRV-EN030 | |
Card Info | Batteryman C LIGHT / Thunder / Level 2 / ATK 0 / DEF 0 If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. COMMON |
CRV-EN029 | |
Card Info | Tyranno Infinity EARTH / Dinosaur / Level 4 / ATK ? / DEF 0 The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points. COMMON |
CRV-EN028 | |
Card Info | Poison Draw Frog WATER / Aqua Level 2 / ATK 100 / DEF 100 When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle),you can draw 1 card from your Deck. COMMON |
CRV-EN027 | |
Card Info | T.A.D.P.O.L.E. WATER / Aqua / Level 1 / ATK 0 / DEF 0 When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck. COMMON |
CRV-EN026 | |
Card Info | Des Frog WATER / Aqua / Level 5 / ATK 1900 / DEF 0 When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard. COMMON |
CRV-EN025 | |
Card Info | Doitsu EARTH / Fairy-Type Union / Level 4 / ATK 100 / DEF 200 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) COMMON |
CRV-EN024 | |
Card Info | Protective Soul Ailin LIGHT / Fairy-Type Union / Level 1 / ATK 0 / DEF 0 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) COMMON |
CRV-EN023 | |
Card Info | Indomitable Fighter Lei Lei EARTH / Beast-Warrior / Level 4 / ATK 2300 / DEF 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. COMMON |
CRV-EN022 | |
Card Info | Giant Kozaky DARK / Fiend / Level 4 / ATK 2500 / DEF 2400 If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card. COMMON |
CRV-EN021* | |
Card Info | B.E.S. Crystal Core WATER / Machine / Level 5 / ATK 2100 / DEF 1000 Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster on your opponent's side of the field to face-up Defense Position. SUPER RARE |
CRV-EN020* | |
Card Info | Goblin Elite Attack Force EARTH / Fiend / Level 4 / ATK 2200 / DEF 1500 If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. SUPER RARE |
CRV-EN019 | |
Card Info | Cyber Archfiend DARK / Fiend / Level 4 / ATK 1000 / DEF 2000 At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. COMMON |
CRV-EN018 | |
Card Info | Mechanical Hound EARTH / Machine / Level 7 / ATK 2800 / DEF 1500 While you have no cards in your hand, your opponent cannot activate Spell Cards. COMMON |
CRV-EN017 | |
Card Info | Cybernetic Cyclopean EARTH / Beast-Warrior / Level 4 / ATK 1400 / DEF 200 While you have no cards in your hand, increase the ATK of this card by 1000 points. COMMON |
CRV-EN016* | |
Card Info | Cybernetic Magician LIGHT / Spellcaster / Level 6 / ATK 2400 / DEF 1000 Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 until the End Phase of this turn. SUPER RARE |
CRV-EN015* | |
Card Info | Cyber Dragon (original artwork) LIGHT / Machine / Level 5 / ATK 2100 / DEF 1600 If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand. SUPER RARE |
CRV-EN014* | |
Card Info | Elemental Hero Bubbleman WATER / Warrior / Level 4 / ATK 800 / DEF 1200 If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck. RARE |
CRV-EN013* | |
Card Info | Dark Catapulter EARTH / Machine / Level 4 / ATK 1000 / DEF 1500 During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card. RARE |
CRV-EN012* | |
Card Info | Wroughtweiler EARTH / Machine / Level 3 / ATK 800 / DEF 1200 When this card is destroyed as a result of battle and sent to the Graveyard add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization". RARE |
CRV-EN011 | |
Card Info | Jetroid WIND / Machine / Level 4 / ATK 1200 / DEF 1800 At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand. COMMON |
CRV-EN010* | |
Card Info | UFOroid LIGHT / Machine / Level 6 / ATK 1200 / DEF 1200 When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck. SUPER RARE |
CRV-EN009 | |
Card Info | Drillroid EARTH / Machine / Level 4 / ATK 1600 / DEF 1600 If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. COMMON |
CRV-EN008 | |
Card Info | Steamroid EARTH / Machine / Level 4 / ATK 1800 / DEF 1800 If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only. COMMON |
CRV-EN007 | |
Card Info | Gyroid WIND / Machine / Level 3 / ATK 1000 / DEF 1000 Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally). COMMON |
CRV-EN006 | |
Card Info | Patroid EARTH / Machine / Level 4 / ATK 1200 / DEF 1200 Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase. COMMON |
CRV-EN005* | |
Card Info | Winged Kuriboh LV10 LIGHT / Fairy / Level 10 / ATK 300 / DEF 200 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Transcendent Wings". Tribute this face-up card on your side of the field to destroy all face-up Attack Position monsters on your opponent's side of the field and inflict damage to your opponent's Life Points equal to the combined original ATK of those destroyed monster(s). You can only activate this effect during your opponent's Battle Phase. ULTRA RARE |
CRV-EN004 | |
Card Info | Jerry Beans Man EARTH / Plant / Level 3 / ATK 1750 / DEF 0 Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. COMMON |
CRV-EN003 | |
Card Info | Mad Lobster WATER / Aqua / Level 3 / ATK 1700 / DEF 1000 A gourmet food renowned by the Dark World upper crust. It has sensational flavor. COMMON |
CRV-EN002 | |
Card Info | Soitsu WIND / Fairy / Level 3 / ATK 0 / DEF 0 Apparently totally unreliable, he wonders if he has incredible potential. COMMON |
CRV-EN001 | |
Card Info | Cycroid EARTH / Machine / Level 3 / ATK 800 / DEF 1000 The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! COMMON |