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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler Improved effects

Crossed Souls (Page 3)

*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card
CROS-EN059
Zefra Path
Continuous Spell
Activate this card only if you have 2 "Zefra" cards in your Pendulum Zones, with active Pendulum Scales of 1 and 7. If this card is activated: Shuffle all monsters you control into the Deck, except "Zefra" monsters. Neither player can Special Summon monsters, except from the hand or Extra Deck. While you have a card(s) in your Pendulum Zone, this card cannot be targeted by card effects. Destroy this card if a card(s) in your Pendulum Zone is destroyed.
COMMON
Rating: 1
Comments: Its strict activation requirements are not offset by anything else it has to offer because restricting Special Summons to the hand or Extra Deck doesn't do much because that gives both players access to cards with effects that do not target and thus get around this card's protection. Plus, the effects can also take out a Pendulum Monster you own, which in turn will take out this card too, not to mention you also lose any other monsters you have out that are not Zefra monsters.
CROS-EN058
Yosen Whirlwind
Continuous Spell
Activate this card by paying 800 LP. Once per turn, if a face-up "Yosenju" monster you control returns to the hand (except during the Damage Step): You can target 1 card your opponent controls; return it to the hand. During your End Phase, unless this effect was activated this turn (and was not negated), destroy this card.
COMMON
Rating: 1
Comments: Having to pay 800 LP as a fee to start isn't bad unless it's accompanied by an effect that not only doesn't stop your Yosenju monsters from returning to the hand but allows you to return one lone card your opponent controls to the hand.
CROS-EN057
Rank-Up-Magic Revolution Force
Quick-Play Spell
● During your turn: Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that target, by using that target as the Xyz Material.
● During your opponent's turn: Target 1 Xyz Monster your opponent controls with no Xyz Materials; take control of that Xyz Monster, then Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that monster, by using it as the Xyz Material.
(These Special Summons are treated as Xyz Summons. Attached Xyz Materials also become Xyz Materials on the Summoned monster.)
RARE
Rating: 2
Comments: Being able to steal your opponent's Xyz Materialess Xyz Monster to use in ranking up your Raidraptor Xyz Monster isn't all that bad as it could be their only monster out but you also get to use it on your own Raidraptor Xyz Monster and either way, the new Xyz Monster gets Xyz Materials.
CROS-EN056
Frightfur Fusion
Normal Spell
Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your Graveyard. You can only activate 1 "Frightfur Fusion" per turn.
RARE
Rating: 2
Comments: Definitely the better way to go if you can't Fusion Summon from the hand, though this doesn't let you do that either.
CROS-EN055
Suture Rebirth
Normal Spell
Target 1 "Fluffal" or "Frightfur" monster in your Graveyard; Special Summon it, but its effects are negated. You can only activate 1 "Suture Rebirth" per turn.
RARE
Rating: 1
Comments: You'd have to be pretty desperate to use this with Call of the Haunted at three and that doesn't take out its effect.
CROS-EN054
Frightfur Factory
Continuous Spell
You can banish 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Graveyard, except "Diffusion Wave-Motion"; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is sent to the Graveyard: You can target 1 of your banished "Frightfur Fusion"; add it to your hand. You can only use each effect of "Frightfur Factory" once per turn.
COMMON
Rating: 2
Comments: Not all the Frightfur Fusion Monsters are good but this does help Fusion Summon the good ones, though you'll have to banish a Fusion or Polymerization card from your Graveyard first.
CROS-EN053
Fusion Conscription
Normal Spell
Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card is activated, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, nor activate their effects. You can only activate 1 "Fusion Conscription" per turn.
RARE
Rating: 1
Comments: There's very little point in searching out a card you can't use because that'd mean this is is simply for Fusion Summoning whereas Fusion Reserve does this job much better as you can not only get and use the Fusion Material but you also can retrieve Polymerization.
CROS-EN052
Performapal Recasting
Normal Spell
Reveal any number of "Performapal" monsters from your hand and shuffle them into the Deck, then draw cards equal to the number cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn.
COMMON
Rating: 2
Comments: The Magical Mallet of sorts for Performapals and you draw more than you return, which isn't all that bad, though Magical Mallet doesn't care what cards you return, nor do you have to reveal them.
CROS-EN051
Madolche Puddingcess Chocolat-a-la-Mode
EARTH / Fairy-Type Xyz / Rank 5 / ATK 2500 / DEF 2200
2 Level 5 EARTH monsters
You can also Xyz Summon this card by using a Rank 4 or lower "Madolche" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Madolche" card in your Graveyard; shuffle it into the Deck. While this card has "Madolche Puddingcess" as Xyz Material, when a "Madolche" card(s) in your Graveyard is shuffled into the Main Deck (except during the Damage Step): You can detach 1 Xyz Material from this card; Special Summon 1 "Madolche" monster from your Deck in Attack Position or face-down Defense Position.
ULTRA RARE
Rating: 2
Comments: Being able to rank up to it is nice and you'll then have more Xyz Materials and thus more monsters to work with but to obtain any of its friends from your Deck, you'll need to have regular Puddingcess as the Xyz Material and have any of its friends shuffled into the Deck outside of the Damage Step.
CROS-EN050*
Tellarknight Ptolemaeus
LIGHT / Warrior-Type Xyz / Rank 4 / ATK 550 / DEF 2600
2 or more Level 4 monsters
Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as a face-up Xyz Material.
ULTRA RARE
Rating: 2
Comments: It's too weak to have it in Attack Mode and using its best effects drastically reduces your Xyz Material count so even if you skip your opponent's next turn, it's not going to help you all that much. On top of that, you'd need to use at least 3 Level 4 monsters to even use to rank up and even that wouldn't be all that useful since it'd use up its Xyz Materials to do so.
CROS-EN049
Raidraptor - Revolution Falcon
DARK / Winged Beast-Type Xyz / Rank 6 / ATK 2000 / DEF 3000
3 Level 6 Winged Beast-Type monsters
You can detach 1 Xyz Material from this card; this turn, this card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card battles an opponent's face-up Special Summoned monster: That monster's ATK and DEF become 0. If this card has a "Raidraptor" Xyz Monster as Xyz Material, it gains this effect.
● Once per turn: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.
RARE
Rating: 2
Comments: Obviously Ranking up to this guy is what you'll want to get the most out of it because otherwise, you're going to struggle to bring out 3 Level 6 Winged Beasts and won't get to destroy any monsters or inflict damage using its effect.
CROS-EN048
Raidraptor - Blaze Falcon
DARK / Winged Beast-Type Xyz / Rank 5 / ATK 1000 / DEF 2000
3 Level 5 Winged Beast-Type monsters
This card can attack directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it. Once per turn: You can detach 1 Xyz Material from this card; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.
RARE
Rating: 2
Comments: All the Xyz Materials in the world won't make up for its weak ATK so attacking directly won't do very much but getting rid of your opponent's Special Summoned monsters and dealing 500 damage for each destroyed Special Summoned monster might help and in fact is the better option. Bringing this guy out isn't so easy without a Rank-Up-Magic card though.
CROS-EN047
Chaofeng, Phantom of the Yang Zing
LIGHT / Wyrm-Type Synchro / Level 9 / ATK 2800 / DEF 2200
1 Tuner + 1 or more non-Tuner monsters
While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the Graveyard: You can add 1 Tuner monster from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm-Type monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field.
SUPER RARE 
Rating: 2
Comments: You'll need to use all six attributes of Yang Zing to lock our your opponent's monster effects but even that can't stop them from getting rid of this card and when this card is gone, your new monster is in your hand and unable to defend you or attack, not to mention Special Summoning a Wyrm monster only occurs when your opponent's monster is destroyed and only Special Summons the Wyrm in Defense Mode. 
CROS-EN046**
Clear Wing Synchro Dragon
WIND / Dragon-Type Synchro / Level 7 / ATK 2500 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn, when another Level 5 or higher monster activates its effect on the field: You can negate the activation, and if you do, destroy it. Once per turn, during either player's turn, when a monster effect is activated that targets exactly 1 Level 5 or higher monster on the field (and no other cards): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
SECRET RARE
Rating: 2
Comments: It only works on Level 5 or higher monsters but that is still a pretty decent range yet at the same time, leaves it vulnerable to Xyz Monsters and Level or lower monsters like Effect Veiler. 
CROS-EN045*
Ritual Beast Ulti-Gaiapelio
LIGHT / Psychic-Type Fusion / Level 10 / ATK 3200 / DEF 2100
1 "Ritual Beast Ulti-" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains this effect.
● During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 "Ritual Beast" card from your hand; negate the activation, and if you do, destroy it.
ULTRA RARE
Rating: 2
Comments: It takes a page from the XYZ Fusion Monsters as it banishes its Fusion Materials from your field but in doing so, it has the ability to negate card effects by banishing its friends from your hand and its high ATK won't mean much if you can't stop the effect. 
CROS-EN044
El Shaddoll Anoyatyllis
WATER / Fiend-Type Fusion / Level 9 / ATK 2700 / DEF 2000
1 "Shaddoll" monster + 1 WATER monster
Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or Graveyard with Spell/Trap effects. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
SECRET RARE 
Rating: 2
Comments: Specific in Fusion Materials and hinders your Special Summons from the hand or Graveyard with Spells and Traps too but if you don't do that many anyway, it won't be as bad but it's easy to take out, even if that's what you want to happen.
CROS-EN043*
Frightfur Chimera
DARK / Fiend-Type Fusion / Level 8 / ATK 2800 / DEF 2000
3 "Frightfur" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.
RARE
Rating: 2
Comments: Since you can't use Dark Calling to bring this card out, you'll have to use Frightfur Fusion, which is in this set and only a Rare but even that doesn't make it a whole lot easier to play this and thus does not improve this card's rating.
CROS-EN042
Frightfur Sheep
DARK / Fiend-Type Fusion / Level 5 / ATK 2000 / DEF 2000
"Edge Imp Chain" + 1 "Fluffal" monster
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.
SUPER RARE
Rating: 2
Comments: It makes your opponent helpless to interfere when it battles and can revive itself when it's destroyed and give itself 800 ATK but it too needs somewhat specific Fusion Materials.
CROS-EN041
Frightfur Leo
DARK / Fiend-Type Fusion / Level 7 / ATK 2400 / DEF 2000
"Edge Imp Saw" + 1 "Fluffal" monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can target 1 face-up monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only use this effect of "Frightfur Leo" once per turn. This card cannot attack your opponent directly during the turn you activate this effect.
SUPER RARE
Rating: 2
Comments: It can still attack the turn the effect is used but cannot be Special Summoned other ways and it pretty specific on Fusion Materials, not to mention it can't attack directly if you took out your opponent's only monster with the effect.
CROS-EN040
Bloom Diva the Melodious Choir
LIGHT / Fairy-Type Fusion / Level 6 / ATK 1000 / DEF 2000
1 "Melodious Maestra" monster + 1 "Melodious" monster
Cannot be destroyed by battle or by card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.
ULTRA RARE
Rating: 2
Comments: It's weak to start but your opponent basically takes the Battle Damage you would've taken and can't get rid of this card with destruction thanks to this card's 2nd effect but most of those upsides only occur when it battles a Special Summoned monster and it's somewhat Fusion Material specific.