← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to Unrated Cards Page 19 →

Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Wanna see the text spoiler instead? Click Here!

Unrated Card Ratings (Page 18)

Astral Pack Eight
AP08-EN021
Vermillion Sparrow
FIRE / Pyro-Type Fusion / Level 5 / ATK 1900 / DEF 1500
Rhaimundos of the Red Sword" + "Fireyarou"
SHORT PRINT COMMON
Rating: 1
Comments: It's just now getting released in English here in the states but it's already on the endangered species list, mostly because it's too weak to survive on its own.
AP08-EN014
Rhaimundos of the Red Sword
EARTH / Warrior / Level 4 / ATK 1200 / DEF 1300
Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints.
COMMON
Rating: 1
Comments: So he's armed with the "Sword of Crimson Flames" is he? Well clearly it's cooked him to the bone because his ATK and DEF are not going to make him a threat by any means.
High-Speed Riders (Continued)
HSRD-EN042
Hot Red Dragon Archfiend Bane
DARK / Dragon-Type Synchro / Level 10 / ATK 3500 / DEF 3000
1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster
You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your Graveyard; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuner monsters with the same Level (1 from your Deck and 1 from your Graveyard) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn.
SECRET RARE
Rating: 2
Comments: Not sure what good those new Tuners would be when you have a 3500 Beatstick on the field that is probably not good Synchro Material with the new Tuners but maybe you might have something else out at the time that would.
HSRD-EN041
Hot Red Dragon Archfiend Abyss
DARK / Dragon-Type Synchro / Level 9 / ATK 3200 / DEF 2500
1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster
During either player's turn: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner monster in your Graveyard; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.
ULTRA RARE
Rating: 2
Comments: Fairly strong but it needs a more specific non-Tuner monster and each of its effects are limited to once per turn.
HSRD-EN039
Goyo Predator
EARTH / Warrior-Type Synchro / Level 6 / ATK 2400 / DEF 1200
1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but any battle damage it inflicts to a player is halved. You can only use this effect of "Goyo Predator" once per turn.
ULTRA RARE
Rating: 2
Comments: With Goyo Guardian now legal for tourmament play and not only stronger but the same Level as this guy, I don't see why you would use this guy over GG but if GG later becomes rebanned, this might be an okay substitute.
HSRD-EN038
Goyo Chaser
EARTH / Warrior-Type Synchro / Level 5 / ATK 1900 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
This card gains 300 ATK for each EARTH Warrior-Type Synchro Monster on the field (other than this card). When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK becomes halved.
ULTRA RARE
Rating: 2
Comments: It won't gain ATK for itself but might still have a decent boost in a Warrior-Type monster Deck but regardless, the stolen monster becomes a shadow of its former self.
HSRD-EN037
PSY-Frame Overload
Continuous Trap
Once per turn: You can banish 1 "PSY-Frame" monster from your hand or face-up from your side of the field, then target 1 card on the field; banish it face-down. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Frame Overload".
RARE
Rating: 1
Comments: Where's the "Overload" part? It's not in the effect and if it's in the artwork, it's still pretty tame because either way, you're wasting your Deck space with this.
HSRD-EN036
PSY-Frame Circuit
Field Spell
If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn.
RARE
Rating: 1
Comments: The best you can do thus far is the 2500 ATK boost but that just further proves what a failure most PSY-Frames are in general, especially since you're discarding an actually playable monster. On top of that, this card does a more restrained Synchro Summon when you can do just as easily without it and should.
HSRD-EN035
PSY-Framelord Omega
LIGHT / Psychic-Type Synchro / Level 8 / ATK 2800 / DEF 2200
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's Main Phase: You can banish this card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the Graveyard. If this card is in your Graveyard: You can target 1 other card in either player's Graveyard; shuffle both that card and this card from the Graveyard into the Deck.
SECRET RARE
Rating: 1
Comments: The Greeks would be laughing in their Graves if they knew how pathetic this monster is and heck, monsters with "Omega" in their names seem to follow this terrible trend. Just ask Fiendish Engine.
HSRD-EN034
PSY-Framelord Zeta
LIGHT / Psychic-Type Synchro / Level 7 / ATK 2500 / DEF 1800
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.
SUPER RARE
Rating: 1
Comments: Just when I thought I'd seen the end of those trashy Framegears, they come along and bring an equally trashy Framelord.
HSRD-EN033
PSY-Framegear Epsilon
LIGHT / Psychic-Type Tuner / Level 2 / ATK 1500 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.
COMMON
Rating: 1
Comments: The positive side to such a string of failure? My ratings are already conjured up.
HSRD-EN032
PSY-Framegear Delta
LIGHT / Psychic-Type Tuner / Level 2 / ATK 1200 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Spell Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Spell Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.
RARE
Rating: 1
Comments: Clearly these monsters have been delta really bad hand right from the start. Why else are they all so pitiful?
HSRD-EN031
loading PSY-Framegear Gamma
LIGHT / Psychic-Type Tuner / Level 2 / ATK 1000 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
ULTRA RARE
Rating: 1
Comments: It's like Infernoids all over again with their terrible effects and stats.
HSRD-EN030
loading PSY-Framegear Beta
LIGHT / Psychic-Type Tuner / Level 1 / ATK 700 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When an opponent's monster declares an attack while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, destroy the attacking monster, then end the Battle Phase. During the End Phase, banish the face-up monsters Special Summoned by this effect.
ULTRA RARE
Rating: 1
Comments: So they've bumped this guy's rarity up by 2 for what, 200 more ATK and a risky chance to destroy the attacking monster and end the Battle Phase? The original Psychic-Type monsters would beat this guy to a pulp.
HSRD-EN029
PSY-Framegear Alpha
LIGHT / Psychic-Type Tuner / Level 1 / ATK 500 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect.
COMMON
Rating: 1
Comments: Talk about pathetic. Not only is it unable to hold its own but it can't even be Normal Summoned/Set.
HSRD-EN028
PSY-Frame Driver
LIGHT / Psychic / Level 6 / ATK 2500 / DEF 0
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an automatic amplifier called “PSY-Frame”.
RARE
Rating: 3
Comments: A nice Beatstick for any Deck, including LIGHT, Psychic and Normal Monster.
HSRD-EN026
Red Cocoon
Normal Trap
Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in your Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.
COMMON
Rating: 2
Comments: It'll only work when the affected monster battles but that may help against stubborn monsters like Obnoxious Celtic Guard, though with monsters like Red Dragon Archfiend, its effect alone does the job and this card can bring that monster to the field once this card is off the field.
HSRD-EN022
Red Wyvern
FIRE / Dragon-Type Synchro / Level 6 / ATK 2400 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.
SECRET RARE
Rating: 1
Comments: It was looking like a contender for a 4 star rating but that last line of text took that all away because once the effect is used, that's it unless you can bring out another copy and even that's just a waste.
HSRD-EN019
loading Mirror Resonator
LIGHT / Fiend-Type Tuner / Level 1 / ATK 0 / DEF 0
If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Once per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro Summon this turn.
SUPER RARE
Rating: 2
Comments: You might get some use out of it by using its first effect but "some" is the operative word here since it's banished after the effect is used and the other effect isn't all that great either since it only works if the card is used for a Synchro Summon after targeting a monster with a Level.
HSRD-EN018
Chain Resonator
LIGHT / Fiend-Type Tuner / Level 1 / ATK 100 / DEF 100
When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
COMMON
Rating: 2
Comments: Resonator monsters are generally weak and/or Tuner monsters so unless you have a good reason to bring out that extra Tuner, this probably won't do you much good.