*Ratings below are based on when the product was released and NOT today's Yu-Gi-Oh format*
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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Starter Deck (2006) (Page 2)

YSD-EN040
Magic Cylinder
Normal Trap
Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
COMMON
Rating: 3
Comments: Put the hurt on your opponent's lifepoints when he or she attacks with his or her One-Turn Kill Monster and win the duel in one turn!
YSD-EN039
Cemetary Bomb
Normal Trap
Inflict 100 points of damage to your opponent's Life Points for each card in their Graveyard.
COMMON
Rating: 1
Comments: This card certainly is not the bomb. In fact, it's not even worth playing!
YSD-EN038
Compulsory Evacuation Device
Normal Trap
Return 1 monster on the field to its owner's hand.
COMMON
Rating: 3
Comments: Return that Cyber End Dragon that your opponent paid 5000 lifepoints for with Cyber Stein or another Monster with large summoning requirements!
YSD-EN037
Sakuretsu Armor
Normal Trap
You can only activate this card when your opponent declares an attack. Destroy the attacking monster.
COMMON
Rating: 2
Comments: Use Mirror Force instead. Still has some use though.
YSD-EN036
Jar of Greed
Normal Trap
Draw 1 card from your Deck.
COMMON
Rating: 3
Comments: Draw power is good but not if you don't get what you need. It will still give you an extra chance at it though.
YSD-EN035
Dust Tornado
Normal Trap
Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand.
COMMON
Rating: 3
Comments: While not quite as good as MST, it still isn't as bad as RfI.
YSD-EN034
Ready for Intercepting
Normal Trap
Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
COMMON
Rating: 1
Comments: I'd say you're ready for ripping this card up or something else that involves destroying this, right? Thought so.
YSD-EN033
Castle Walls
Normal Trap
Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn.
COMMON
Rating: 1
Comments: Give me a second to count the ways this is playable. That didn't take long as there aren't any so don't even think about using this.
YSD-EN032
Reinforcements
Normal Trap
Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn.
COMMON
Rating: 1
Comments: Wow, this card is so unplayable! Just don't use it.
YSD-EN031
Brain Control
Normal Spell
Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.
COMMON
Rating: 2
Comments: The Change of Heart with a cost. Use this when absolutely necessary.
YSD-EN030
Monster Reincarnation
Normal Spell
Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to your hand.
COMMON
Rating: 1
Comments: Discarding a card isn't worth adding a Monster back to your hand as CotH lets you revive the Monster to your field so use that instead except for Jaden decks.
YSD-EN029
Dark Factory of Mass Production
Normal Spell
Select 2 Normal Monsters from your Graveyard and add them to your hand.
COMMON
Rating: 3
Comments: Bring those E-Heroes back to your hand so you can play Flame Wingman or Thunder Giant!
YSD-EN028
The Warrior Returning Alive
Normal Spell
Select 1 Warrior-Type monster from your Graveyard and add it to your hand.
COMMON
Rating: 3
Comments: A good way to revive those decent Warrior Monsters like Marauding Captain and Gearfried!
YSD-EN027
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
COMMON
Rating: 3
Comments: An overall good card!
YSD-EN026
Tribute to the Doomed
Normal Spell
Discard 1 card from your hand. Select 1 monster on the field and destroy it.
COMMON
Rating: 3
Comments: While you have to discard a card, that isn't much of a cost if you get to destroy your opponent's best Monster. A decent card overall.
YSD-EN025
Fissure
Normal Spell
Destroy 1 face-up monster with the lowest ATK on your opponent's side of the field. (If it's a tie, you get to choose.)
COMMON
Rating: 2
Comments: This card can be good but don't count on it as most of the time, it won't help you.
YSD-EN024
Red Medicine
Normal Spell
Increase your Life Points by 500 points.
COMMON
Rating: 1
Comments: It's no wonder this deck is for beginners as no experienced duelist would use this atrocious card.
YSD-EN023
Premature Burial
Normal Spell
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
COMMON
Rating: 3
Comments: 800 points isn't much to pay when it comes to resurrecting your best Monsters!
YSD-EN022
Gaia Power
Field Spell
Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.
COMMON
Rating: 3
Comments: The Mystic Plasma Zone for EARTH Monsters. A GAF has 2800 ATK, WDG has 2200 ATK. Not too bad a card overall.
YSD-EN021
Black Pendant
Equip Spell
Increase the ATK of a monster equipped with this card by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of damage to your opponent's Life Points.
COMMON
Rating: 2
Comments: 500 ATK boost isn't all that great and neither is the 500 point damage but use it in 3's it might be okay.