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Skill Card Ratings (Page 2)

For info on how these ratings are determined, click here.
Speed Duel: Trials of the Kingdom
SBTK-ENS03
Card Info Dino Destruction
Rex-Type Skill
Activate this Skill during your Main Phase. Once per turn, you can choose 1 Level 6 or higher Dinosaur monster you control. This turn, if it attacks a Defense Position monster, inflict piercing battle damage. Flip this card over at the end of the turn you activated this Skill.
SUPER RARE
Rating: 2
Comments: Much like Terror from the Deep!, high-Level Dinos are tricky to bring out without the aids the regular format has but it's also less likely to get destroyed since there are also less destructive cards.
SBTK-ENS02
Card Info Terror from the Deep!
Mako-Type Skill
Activate this Skill during your Main Phase, while you control "Kairyu-Shin". When this Skill is activated, you can activate "Umi" directly from your hand, Deck or GY. While you control "Kairyu-Shin", all WATER monsters you control are unaffected by Trap effects. If "Kairyu-Shin" you control leaves the field, draw 2 cards, and if you do, flip this card over.
SUPER RARE
Rating: 2
Comments: Though Kairyu-Shin is thus far restricted to Speed Dueling (and is most likely to have any success there), the effects aren't all that bad, though there aren't any big ways to bring it out, ie Ancient Rules yet.
STBT-ENS01
Card Info Zombie Master
Bonz-Type Skill
Activate this Skill during your Main Phase. Once per Duel, you can choose 1 Level 4 or lower Zombie monster you control, and it gains the following effect while face-up on the field.
● Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.
SUPER RARE
Rating: 1
Comments: It's based on Zombie Master but is even less useful because it has no further benefits and more downsides over the original.
Speed Duel Starter Decks: Ultimate Predators
SS03-ENBS2
Card Info Hidden Parasite
Weevil-Type Skill
Once per turn, you can change all monsters on the field to Insect until the end of this turn, also, any battle damage your opponent takes is halved for the rest of this turn. You may use this Skill up to twice per Duel.
COMMON
Rating: 1
Comments: DNA Surgery may be more vulnerable but the effect is continuous and very easy to activate after it's been Set.
SS03-ENBS1
Card Info Hyper Metamorphosis
Weevil-Type Skill
You can activate this Skill while you control a Level 3 or lower Insect Normal Monster. Discard 2 cards and Tribute 1 Level 3 or lower Insect Normal Monster you control to Special Summon 1 "Perfectly Ultimate Great Moth" from your hand or Deck, ignoring its Summoning conditions. Any damage your opponent takes for the rest of this turn is halved.
COMMON
Rating: 1
Comments: Regardless of what your intent is with this, it's a bad one because Perfectly Ultimate Great Moth is highly vulnerable and you wasted a weak monster to get it. Plus, you can only deal half the damage to your opponent that turn.
SS03-ENAS2
Card Info Nightmare Sonic Blast!
Rex-Type Skill
You can activate this Skill while you control "Serpent Night Dragon".
Once per turn, you can reveal the top 4 cards of your Deck, use 1 of the following Skills, depending on the number of monsters revealed.
1: Add one of the revealed cards to your hand.
2: Destroy 1 card your opponent controls.
3 or more: Apply both effects.
Then place the rest of the revealed cards on top of your Deck in any order.
COMMON
Rating: 1
Comments: Not only is it a gamble but it requies a really bad Normal Monster to be on your field and it's bad even in Speed Duels.
SS03-ENAS1
Card Info Dinosaur Kingdom
Rex-Type Skill-Type Field Spell
All Dinosaur monsters gain 300 ATK and DEF.
COMMON
Rating: 1
Comments: Rex never actually used the regular card but even his Dinos got a better power boost at Duelist Kingdom than what either card offers.
Speed Duel: Scars of Defeat
SBSC-ENS05
Card Info Double Evolution Pill
Rex-Type Skill
At the start of your Draw Phase, instead of drawing a card, you can pay 1500 LP to activate this Skill. Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. This Skill can only be used once per Duel.
ULTRA RARE
Rating: 1
Comments: Welp, another card is converted to a Skill Card and it's about as underwhelming as its regular counterpart.
SBSC-ENS04
Card Info Servants of the Fallen King
Bonz-Type Skill
Once per turn, you can send 1 Level 3 or lower Zombie Normal Monster from your Deck to the GY.
SUPER RARE
Rating: 1
Comments: I don't recall any decent Level 3 or lower Zombies and even if there are any, we have better ways to use them.
SBSC-ENS03
Card Info Bandit
Keith-Type Skill
If your LP are 1500 or less, activate this Skill. Take control of 1 Set card in your opponent's Spell & Trap Zone. This Skill can only be used once per Duel.
SUPER RARE
Rating: 1
Comments: It wouldn't have gotten a higher rating even if the Skill wasn't once per Duel. It's just that bad and Keith should be upset.
SBSC-ENS02
Card Info Spell Proof Armor
Keith-Type Skill
Activate this Skill during your Main Phase. All Machine monsters you control are unaffected by your opponent's Spell effects. You can Normal Summon Machine Normal Monsters with 1 less Tribute. If a non-Machine monster is in your GY, flip this Skill over. This Skill can only be used once per Duel.
SUPER RARE
Rating: 1
Comments: It was looking promising and possibly worthy of at least 3/5 but that once per Duel clause came back up to interfere and cost this card any hopes of getting that rating.
SBSC-ENS01
Card Info Heavy Metal Raiders
Keith-Type Skill-Type Field Spell
The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand.
ULTRA RARE
Rating: 2
Comments: The only difference between this and the regular card is that it's not vulnerable to effects like the original. Unfortunately, that doesn't make it all that much better.
Speed Duel: Attack from the Deep
SBAD-ENS05
Card Info Viral Infection
Kaiba-Type Skill
Once per turn, discard any number of cards and declare 1 type of card (Monster, Spell, or Trap). Your opponent sends 1 card of the declared type from their Deck to the GY for each discarded card. If you do that, flip this card over.
ULTRA RARE
Rating: 2
Comments: It has minor uses but probably won't help you much, especially since it gets flipped back over after use and costs you cards from your hand.
SBAD-ENS04
Card Info It's My Lucky Day!
Joey-Type Skill
When you activate an effect that would make you roll a six-sided die (or dice) or flip a coin(s), you can pay 1000 LP to decide the result of 1 die or coin. This Skill can only be used once per Duel.
SUPER RARE
Rating: 1
Comments: It's costly enough that the once per Duel clause shouldn't even be there but since it is, this card is just not good enough.
SBAD-ENS03
Card Info Catch of the Day
Mako-Type Skill
If you control "The Legendary Fisherman", you can activate "Umi" directly from your Deck or GY. This Skill can only be used once per Duel.
Once per turn, when "The Legendary Fisherman" you control destroys a monster by battle or inflicts battle damage to your opponent, you can Special Summon 1 Level 4 or lower WATER monster from your Deck or GY in Defense Position.
SUPER RARE
Rating: 2
Comments: Unfortunate that it's specific to a mediocre monster but since Speed Duels have a smaller card pool, it's more likely to be successful.
SBAD-ENS02
Card Info Mythic Depths
Mako-Type Skill-Type Field Spell
All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF. All Machine and Pyro monsters on the field lose 200 ATK/DEF. This card's name becomes "Umi" while on the field.
SUPER RARE
Rating: 2
Comments: At least it's not as bad as the other Skill Cards of similar nature.
SBAD-ENS01
Card Info The World's Greatest Fisherman
Mako-Type Skill
Once per turn, you can pay 500 LP and discard 1 WATER monster, then add 1 WATER monster from your GY to your hand, with a different name and with a Level no more than twice the discarded monster's Level. If you do that, flip this card over.
ULTRA RARE
Rating: 1
Comments: The cost is higher than what you'd be able to do with Monster Reincarnation, which is also not restrained to a particular Attribute and is more easily obtainable.
Speed Duel: Arena of Lost Souls (Continued)
SBLS-ENS05
Card Info Tomb of the Pharaoh
Ishizu-Type Skill-Type Field Spell
This card's name is always treated as "Necrovalley".
All "Gravekeeper's" monsters on the field gain 200 ATK/DEF.
ULTRA RARE
Rating: 1
Comments: Even Gravekeeper's get the short end of the stick in Speed Duels.
SBLS-ENS04
Card Info Royal Flush
Yami Yugi-Type Skill
Once per turn, if you control "Queen's Knight", you can pay 1000 LP to Normal Summon 1 "King's Knight" in addition to your Normal Summon or Set. "King's Knight" and "Jack's Knight" you control cannot attack directly the turn you use this Skill.
SUPER RARE
Rating: 2
Comments: The LP fee isn't too steep and whle there's not really much to use them with afterwards, it does make it easier to bring out the 3 knights whereas the regular format requires you to control 2 of the 3.
SBLS-ENS03
Card Info Call of the Haunted
Bonz-Type Skill-Type Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
ULTRA RARE
Rating: 2
Comments: Ordinarily, I'd rate it as high as the orignal but since you can't (yet) get back Skill Cards once they're removed and since you can only use 1 per Duel, it's just not as good.