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Battles of Legend Partial Card Spoilers (Page 1)
1.
Only new cards and those with
updated text that changes how they work are included below.
2.
Set names are shortened as the rest of their full name is
essentially listed above. 3. BLRR-EN info: https://yugipedia.com/wiki/Battles_of_Legend:_Relentless_Revenge 4. BLLR-EN info: https://yugipedia.com/wiki/Battles_of_Legend:_Light's_Revenge |
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Relentless Revenge (BLRR-EN092) Union Hangar |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this card is activated: You can add 1 LIGHT Machine Union
monster from your Deck to your hand. Once per turn, if a LIGHT
Machine Union monster(s) is Normal or Special Summoned to your
field (except during the Damage Step): You can target 1 of those
monsters; equip 1 appropriate LIGHT Machine Union monster, with
a different name, from your Deck to that monster, but the Union
monster you equipped cannot be Special Summoned this turn. You
can only activate 1 "Union Hangar" per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN073) Merlin |
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DARK | Effect Monster | Level 3 | ATK: 1400 DEF: 500 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) You can only use each effect of "Merlin" once per turn. ● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters. ● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control. ● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control. (Secret Rare) |
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Relentless Revenge (BLRR-EN056) Sephylon, the Ultimate Time Lord |
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LIGHT | Effect Monster | Level 10 | ATK: 4000 DEF: 4000 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your GY. Once per turn: You can Special Summon 1 Level 8 or higher Fairy monster from your hand or GY, but its effects are negated, also its ATK becomes 4000. (Ultra Rare) |
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Relentless Revenge (BLRR-EN045) Flash Charge Dragon |
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DARK | Link Monster | Level | ATK: 2300 Link-3 |
Pendulum Scale NA / NA |
Links: | All 3 Top Arrows | |||
(Dragon / Link / Effect) 2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation. (Secret Rare) |
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Relentless Revenge (BLRR-EN044) Borrelguard Dragon |
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DARK | Link Monster | Level | ATK: 3000 Link-4 |
Pendulum Scale NA / NA |
Links: | Top, Right, Bottom and Bottom-Right | |||
(Dragon / Link / Effect) 3+ Effect Monsters Cannot be destroyed by card effects. Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect's activation. (Secret Rare) |
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Relentless Revenge (BLRR-EN043) Topelogic Gumblar Dragon |
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DARK | Link Monster | Level | ATK: 3000 Link-4 |
Pendulum Scale NA / NA |
Links: | All 4 Center Arrows | |||
(Cyberse / Link / Effect) 2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Discard 1 or 2 random cards, then your opponent discards the same number. During your Main Phase, if this card is Extra Linked and your opponent has at least 1 card in their hand: You can make your opponent discard 1 or 2 cards (whichever is higher), then, if they have no more cards in their hand, inflict 3000 damage to them. You can only use 1 "Topologic Gumblar Dragon" effect per turn, and only once that turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN042) Triggering Wurm |
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DARK | Effect Monster | Level 2 | ATK: 600 DEF: 600 |
Pendulum Scale NA / NA |
(Dragon / Effect) If this card is sent to the GY as Link Material for the Link Summon of a DARK monster: You can Special Summon this card from your GY in Attack Position, to your zone that Link Monster points to, but it cannot be used as Link Material. If this card is destroyed or banished by an effect activated by a Link Monster: Draw 1 card. You can only use each effect of "Triggering Wurm" once per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN041) Hibernation Dragon |
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DARK | Effect Monster | Level 3 | ATK: 600 DEF: 1500 |
Pendulum Scale NA / NA |
(Dragon / Effect) If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand. While you control no Link Monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 DARK Dragon Link Monster in your GY; Special Summon it. You can only use each effect of "Hibernation Dragon" once per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN040) Shrua the Combat Star |
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DARK | Fusion Monster | Level 12 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.) (Ultra Rare) |
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Relentless Revenge (BLRR-EN039) Idaten the Conquerer Star |
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LIGHT | Fusion Monster | Level 10 | ATK: 3000 DEF: 2200 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) 2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. (Ultra Rare) |
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Relentless Revenge (BLRR-EN038) Kaiki the Unity Star |
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LIGHT | Effect Monster | Level 5 | ATK: 1000 DEF: 2100 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn. (Ultra Rare) |
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Relentless Revenge (BLRR-EN037) Tenma the Sky Star |
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LIGHT | Effect Monster | Level 5 | ATK: 2100 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card. (Ultra Rare) |
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Relentless Revenge (BLRR-EN036) Hayate the Earth Star |
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EARTH | Effect Monster | Level 5 | ATK: 2100 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Effect) If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack. (Ultra Rare) |
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Relentless Revenge (BLRR-EN035) Glorious Numbers |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control no monsters: Target 1 "Number" Xyz Monster in
your GY; Special Summon it, then draw 1 card. You can banish
this card from your GY, then target 1 "Number" Xyz Monster you
control; attach 1 card from your hand to it as material. You can
only use each effect of "Glorious Numbers" once per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN034) Iron Draw |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control exactly 2 Machine Effect Monsters and no other
monsters: Draw 2 cards. For the rest of this turn after this
card resolves, you can only Special Summon once. You can only
activate 1 "Iron Draw" per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN033) Number 90: Galaxy-Eyes Photon Lord |
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LIGHT | Xyz Monster | Rank 8 | ATK: 2500 DEF: 3000 |
Pendulum Scale NA / NA |
(Warrior / Xyz / Effect) 2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material. (Secret Rare) |
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Relentless Revenge (BLRR-EN032) Number 75: Bamboozling Gossip Shadow |
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WIND | Xyz Monster | Rank 3 | ATK: 1000 DEF: 2600 |
Pendulum Scale NA / NA |
(Warrior / Xyz / Effect) 2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN031) Number 67: Pair-a-Dice Smasher |
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LIGHT | Xyz Monster | Rank 5 | ATK: 2100 DEF: 2100 |
Pendulum Scale NA / NA |
(Fairy / Xyz / Effect) 2+ Level 5 monsters Once per turn, during your Main Phase 1: You can detach 2 materials from this card; each player rolls a six-sided die twice. The player with the higher total cannot activate monster effects or declare an attack, until the end of the next turn. Once per turn, if either player rolls a six-sided die (or dice) while this card has material, you can treat one of the results as 7. (Secret Rare) |
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Relentless Revenge (BLRR-EN030) Number 27: Dreadnought Dreadnoid |
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WATER | Xyz Monster | Rank 4 | ATK: 2200 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Xyz / Effect) 2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead. (Secret Rare) |
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Relentless Revenge (BLRR-EN029) Infinite Light |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate this card by sending 1 face-up "Infinite Machine" from
your Spell & Trap Zone to the GY. This face-up card cannot be
destroyed by your opponent's card effects. Neither player can
target "Timelord" monsters you control with card effects, or
return "Timelord" monsters from the field to the Deck. Once per
turn, if you control no monsters: You can Special Summon up to 1
"Timelord" monster each from your hand, Deck, and GY, with
different names, ignoring their Summoning conditions. (Secret Rare) |
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Relentless Revenge (BLRR-EN028) Infinite Machine |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate this card by sending 1 face-up "Empty Machine" from
your Spell & Trap Zone to the GY. Once per turn, this face-up
card cannot be destroyed by your opponent's card effects. Once
per turn, you can activate 1 of these effects. ● During the Main Phase: Special Summon 1 "Timelord" monster from your hand. ● You can target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Light" directly from your hand or Deck. (Secret Rare) |
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Relentless Revenge (BLRR-EN027) Empty Machine |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The first time this face-up card on the field would be destroyed
by an opponent's card effect, it is not destroyed. Once per
turn, you can activate 1 of these effects. ● Discard 1 Level 10 monster; draw 1 card. ● If this is the only card in your Spell & Trap Zone: Target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Machine" directly from your hand or Deck. (Secret Rare) |
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Relentless Revenge (BLRR-EN025) Sandaion, the Timelord |
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LIGHT | Effect Monster | Level 10 | ATK: 4000 DEF: 4000 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. You can only control 1 "Sandaion, the Timelord". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. Neither player takes battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Relentless Revenge (BLRR-EN024) Gabrion, the Timelord |
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WATER | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Relentless Revenge (BLRR-EN023) Raphion, the Timelord |
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WIND | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Relentless Revenge (BLRR-EN022) Hailon, the Timelord |
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EARTH | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: If your LP is lower than your opponent's, inflict damage to your opponent equal to the difference. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Relentless Revenge (BLRR-EN021) Michion, the Timelord |
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FIRE | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Relentless Revenge (BLRR-EN020) Slash Draw |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card; send cards from the top of your Deck to the GY,
equal to the number of cards your opponent controls, then draw 1
card and show it. Then, if it was "Slash Draw", send it to the
GY, and if you do, destroy as many cards on the field as
possible, then inflict 2000 damage to your opponent for each
card destroyed and sent to the GY by this effect. If the card
you drew was not "Slash Draw", shuffle cards from your GY into
your Deck, equal to the number of cards sent from your Deck to
the GY by this effect. You can only activate 1 "Slash Draw" per
turn. (Ultra Rare) |
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Relentless Revenge (BLRR-EN019) Cyber Larva |
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LIGHT | Effect Monster | Level 1 | ATK: 400 DEF: 600 |
Pendulum Scale NA / NA |
(Machine / Effect) If this card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Cyber Larva" from your Deck. (Ultra Rare) |
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Relentless Revenge (BLRR-EN018) Cyber Eltanin |
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LIGHT | Effect Monster | Level 10 | ATK: ? DEF: ? |
Pendulum Scale NA / NA |
(Machine / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT Machine monsters from your field and GY. This card's ATK/DEF become the number of monsters banished for its Special Summon x 500. If this card is Special Summoned: Send all other face-up monsters on the field to the GY. (Ultra Rare) |
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Relentless Revenge (BLRR-EN017) Born from Draconis |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Banish all LIGHT Machine monsters from your GY and face-up from
your field; Special Summon 1 Level 6 or higher LIGHT Machine
monster from your hand, ignoring its Summoning conditions, and
if you do, its ATK/DEF become equal to the number of monsters
banished to activate this card x 500, also it is unaffected by
card effects, except its own and this card's. You cannot Special
Summon other monsters the turn you activate this card. (Ultra Rare) |
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Relentless Revenge (BLRR-EN016) Cyber Emergency |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set,
or 1 "Cyber Dragon" monster, from your Deck to your hand. If the
activation of this card in its owner's possession was negated by
your opponent's card effect and sent to your GY: You can discard
1 card; add this card to your hand. You can only activate 1
"Cyber Emergency" per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN015) Living Fossil |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate this card by targeting 1 Level 4 or lower monster in
your GY; Special Summon it and equip it with this card, but
banish it when it leaves the field (even if this card has left
the field). When this card leaves the field, banish the equipped
monster. The equipped monster loses 1000 ATK/DEF, also its
effects are negated. You can only activate 1 "Living Fossil" per
turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN014) Litmus Doom Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card is used to Ritual Summon "Litmus Doom Swordsman". You
must also Tribute monsters from your hand or field, whose total
Levels equal 8 or more. If this card is in the GY: You can
target 1 "Litmus Doom Swordsman" in your GY; shuffle both it and
this card from the GY into the Deck, then draw 1 card. You can
only use this effect of "Litmus Doom Ritual" once per turn. (Ultra Rare) |
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Relentless Revenge (BLRR-EN013) Litmus Doom Swordsman |
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DARK | Ritual Monster | Level 8 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Ritual / Effect) You can Ritual Summon this card with "Litmus Doom Ritual". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone. (Ultra Rare) |
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Relentless Revenge (BLRR-EN012) Iron Cage |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this card is activated: Send 1 monster you control to the
GY, or if "Golden Castle of Stromberg" is in a Field Zone, you
can send 1 monster your opponent controls to the GY, instead.
Once per turn, during your Standby Phase: You can target the
monster that was sent to the GY by this card's effect; destroy
this card, and if you do, Special Summon that monster to your
field. You can only activate 1 "Iron Cage" per turn. (Ultra Rare) |
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Relentless Revenge (BLRR-EN011) Glass Slippers |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If this card is equipped to a Fairy monster, it gains 1000 ATK.
If this card is equipped to a non-Fairy monster, it cannot
attack, also it loses 1000 ATK. If this card is sent to the GY
because the equipped monster is destroyed: You can target 1
"Prinzessin" you control; equip this card to that target. You
can only use this effect of "Glass Slippers" once per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN010) Golden Castle of Stromberg |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn, during your Standby Phase, you must banish 10 cards from
the top of your Deck face-down (this is not optional), or this card is
destroyed. During your Main Phase: You can Special Summon 1 monster from
your Deck that specifically lists the card "Golden Castle of Stromberg"
in its text. You cannot Normal Summon/Set the turn you activate this
effect (even if this card leaves the field). You can only use this
effect of "Golden Castle of Stromberg" once per turn. When an opponent's
monster declares an attack: Destroy the attacking monster, and if you
do, inflict damage to your opponent equal to half the ATK that monster
had on the field. (Secret Rare) |
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Relentless Revenge (BLRR-EN009) Hexe Trude |
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DARK | Effect Monster | Level 8 | ATK: 2600 DEF: 2100 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) If "Golden Castle of Stromberg" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if "Golden Castle of Stromberg" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phase this turn. When this card destroys a monster by battle: You can target 1 face-up monster you control; it gains 400 ATK. (Secret Rare) |
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Relentless Revenge (BLRR-EN008) Glife the Phantom Bird |
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WIND | Effect Monster | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn. (Secret Rare) |
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Relentless Revenge (BLRR-EN007) Iron Knight |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 700 |
Pendulum Scale NA / NA |
(Warrior / Effect) Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn. (Ultra Rare) |
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Relentless Revenge (BLRR-EN006) Iron Hans |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone. (Ultra Rare) |
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Relentless Revenge (BLRR-EN005) Pumpkin Carriage |
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EARTH | Effect Monster | Level 3 | ATK: 0 DEF: 300 |
Pendulum Scale NA / NA |
(Plant / Effect) "Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects. (Ultra Rare) |
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Relentless Revenge (BLRR-EN004) Prinzessin |
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LIGHT | Effect Monster | Level 4 | ATK: 300 DEF: 600 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card is Normal or Special Summoned: You can Special Summon 1 "Pumpkin Carriage" from your hand or Deck, then, if "Golden Castle of Stromberg" is in a Field Zone, you can equip 1 "Glass Slippers" from your Deck to this card. You can only use this effect of "Prinzessin" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 "Glass Slippers" equipped to this card and 1 face-up monster on the field; equip that "Glass Slippers" to that target. (Secret Rare) |
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Relentless Revenge (BLRR-EN003) Flying Elephant |
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WIND | Effect Monster | Level 4 | ATK: 1850 DEF: 1300 |
Pendulum Scale NA / NA |
(Beast / Effect) Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. ● During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel. (Secret Rare) |
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Relentless Revenge (BLRR-EN002) Summon Dice |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 LP; roll a six-sided die and apply the result. ● 1 or 2: Immediately after this effect resolves, you can Normal Summon 1 monster. ● 3 or 4: You can Special Summon 1 monster from your GY. ● 5 or 6: You can Special Summon 1 Level 5 or higher monster from your hand. You can only activate 1 "Summon Dice" per turn. (Ultra Rare) |
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Relentless Revenge (BLRR-EN001) Orgoth the Relentless |
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EARTH | Effect Monster | Level 7 | ATK: 2500 DEF: 2450 |
Pendulum Scale NA / NA |
(Warrior / Effect) Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects. ● 1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. ● 3 or 4: Draw 2 cards. ● 5 or 6: This card can attack directly this turn. (Secret Rare) |
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Light's Revenge (BLLR-EN046) Witch of the Black Forest |
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DARK | Effect Monster | Level 4 | ATK: 1100 DEF: 1200 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN044) Minerva, the Exalted Lightsworn |
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LIGHT | Xyz Monster | Rank 4 | ATK: 2000 DEF: 800 |
Pendulum Scale NA / NA |
(Fairy / Xyz / Effect) 2 Level 4 monsters You can detach 1 Xyz Material from this card; send the top 3 cards of your Deck to the Graveyard, then draw cards equal to the number of "Lightsworn" cards sent to the Graveyard by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent’s card effect: You can send the top 3 cards of your Deck to the Graveyard, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the Graveyard by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn. (Secret Rare) |
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Light's Revenge (BLLR-EN042) |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Tuner / Effect) During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY. (Ultra Rare) |
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Light's Revenge (BLLR-EN035) Time Maiden |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect. (Secret Rare) |
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Light's Revenge (BLLR-EN034) Kamion, the Timelord |
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EARTH | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Light's Revenge (BLLR-EN033) Sadion, the Timelord |
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WIND | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Light's Revenge (BLLR-EN032) Zaphion, the Timelord |
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WATER | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Light's Revenge (BLLR-EN031) Lazion, the Timelord |
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FIRE | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. (Ultra Rare) |
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Light's Revenge (BLLR-EN030) Jurassic Impact |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control 2 or more Dinosaur monsters and your LP is lower
than your opponent's: Destroy as many monsters on the field as
possible, and if you do, take 1000 damage for each monster
destroyed, then inflict damage to your opponent, equal to the
damage you took. Until the end of the next turn after this card
is activated, neither player can Normal or Special Summon. (Ultra Rare) |
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Light's Revenge (BLLR-EN029) Spacetime Transcendence |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Banish 2 or more Dinosaur monsters from your GY; Special Summon
1 Dinosaur monster from your hand or GY whose Level equals the
total Levels of those banished monsters, but it cannot attack
this turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN028) Double Evolution Pill |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your
hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur
monster from your hand or Deck, ignoring its Summoning
conditions. You can only activate 1 "Double Evolution Pill" per
turn. (Secret Rare) |
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Light's Revenge (BLLR-EN027) Giant Rex |
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EARTH | Effect Monster | Level 4 | ATK: 2000 DEF: 1200 |
Pendulum Scale NA / NA |
(Dinosaur / Effect) Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN026) Vision HERO Witch Raider |
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DARK | Effect Monster | Level 8 | ATK: 2700 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior / Effect) To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except "HERO" monsters. (Secret Rare) |
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Light's Revenge (BLLR-EN025) Destiny HERO - Dusktopia |
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DARK | Fusion Monster | Level 10 | ATK: 3000 DEF: 3000 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) 1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn.) (Secret Rare) |
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Light's Revenge (BLLR-EN024) Destiny HERO - Dreamer |
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DARK | Effect Monster | Level 1 | ATK: 0 DEF: 600 |
Pendulum Scale NA / NA |
(Warrior / Effect) During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, make that monster unable to be destroyed by that battle, and if you do, you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN023) Gladiator Beast Tamer Editor |
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DARK | Fusion Monster | Level 8 | ATK: 2400 DEF: 3000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Fusion / Effect) 2 Level 5 or higher "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions. At the end of the Battle Phase, if your "Gladiator Beast" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck. (Secret Rare) |
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Light's Revenge (BLLR-EN022) Gladiator Beast Andabata |
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DARK | Fusion Monster | Level 8 | ATK: 1000 DEF: 2800 |
Pendulum Scale NA / NA |
(Beast-Warrior / Fusion / Effect) "Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. (Ultra Rare) |
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Light's Revenge (BLLR-EN021) Gladiator Beast Noxious |
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DARK | Effect Monster | Level 5 | ATK: 0 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Noxious". (Secret Rare) |
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Light's Revenge (BLLR-EN020) White Aura Whale |
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WATER | Synchro Monster | Level 8 | ATK: 2800 DEF: 2000 |
Pendulum Scale NA / NA |
(Fish / Synchro / Effect) 1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. (Secret Rare) |
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Light's Revenge (BLLR-EN019) White Aura Dolphin |
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WATER | Synchro Monster | Level 6 | ATK: 2400 DEF: 1000 |
Pendulum Scale NA / NA |
(Fish / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. (Secret Rare) |
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Light's Revenge (BLLR-EN018) White Moray |
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WATER | Effect Monster | Level 2 | ATK: 600 DEF: 200 |
Pendulum Scale NA / NA |
(Fish / Effect) During the turn you Normal Summoned this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN017) Twilight Ninja Kagen |
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DARK | Pendulum Monster | Level 1 | ATK: 0 DEF: 2000 |
Pendulum Scale 10 (left) / 10 (right) |
Pendulum Text You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field). |
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(Warrior / Pendulum / Effect) You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN016) Twilight Ninja Jogen |
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DARK | Pendulum Monster | Level 7 | ATK: 2000 DEF: 1000 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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(Warrior / Pendulum / Effect) You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Ultra Rare) |
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Light's Revenge (BLLR-EN015) Raidraptor - Final Fortress Falcon |
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DARK | Xyz Monster | Rank 12 | ATK: 3800 DEF: 2800 |
Pendulum Scale NA / NA |
(Winged Beast / Xyz / Effect) 3 Level 12 monsters If this card has a "Raidraptor" Xyz Monster as Xyz Material, it is unaffected by other cards' effects. Once per turn: You can detach 1 material from this card; return all your banished "Raidraptor" monsters to your GY. Up to twice per turn, when this attacking card destroys a monster by battle: You can banish 1 "Raidraptor" Xyz Monster from your GY; this card can attack again in a row. (Ultra Rare) |
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Light's Revenge (BLLR-EN014) Raidraptor - Rudder Strix |
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DARK | Effect Monster | Level 4 | ATK: 0 DEF: 1600 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) If this card is Special Summoned from the hand by the effect of a "Raidraptor" card, or Normal Summoned: You can inflict 600 damage to your opponent. When an opponent's monster declares an attack that targets this card: You can Special Summon up to 2 "Raidraptor" monsters from your hand, and if you do, monsters your opponent controls cannot target those monsters for attacks this turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN013) Abyss Script - Abysstainment |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss
Script" Spell in your GY; Set it to your field. You can use this
effect of "Abyss Script - Abysstainment" up to twice per turn.
If this Set card in its owner's control is destroyed by an
opponent's card effect, and you have a face-up "Abyss Actor"
Pendulum Monster in your Extra Deck: You can Special Summon any
number of "Abyss Actor" Pendulum Monsters from your Deck. (Ultra Rare) |
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Light's Revenge (BLLR-EN012) Abyss Actor - Curtain Raiser |
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DARK | Pendulum Monster | Level 4 | ATK: 1100 DEF: 1000 |
Pendulum Scale 7 (left) / 7 (right) |
Pendulum Text If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel. |
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(Fiend / Pendulum / Effect) Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand. (Ultra Rare) |
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Light's Revenge (BLLR-EN011) Superheavy Samurai Steam Train King |
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EARTH | Synchro Monster | Level 12 | ATK: 2000 DEF: 4800 |
Pendulum Scale NA / NA |
(Machine / Synchro / Effect) 1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished. (Ultra Rare) |
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Light's Revenge (BLLR-EN010) Superheavy Samurai Fist |
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EARTH | Effect Monster | Level 2 | ATK: 900 DEF: 900 |
Pendulum Scale NA / NA |
(Machine / Tuner / Effect) During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn. (Ultra Rare) |
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Light's Revenge (BLLR-EN009) Superheavy Samurai Helper |
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EARTH | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Machine / Effect) During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it. (Ultra Rare) |
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Light's Revenge (BLLR-EN008) D/D/D Super Doom King Dark Armageddon |
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DARK | Pendulum Monster | Rank 8 | ATK: 3500 DEF: 3000 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". |
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(Fiend / Xyz / Pendulum / Effect) 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. (Ultra Rare) |
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Light's Revenge (BLLR-EN007) D/D/D Super Doom King Bright Armageddon |
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DARK | Pendulum Monster | Level 10 | ATK: 3500 DEF: 3000 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text Once per turn, when an opponent's monster declares an attack: You can target 1 "D/D/D" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed. |
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(Fiend / Synchro / Pendulum /
Effect) 1 "D/D" Tuner + 1+ non-Tuner "D/D/D" monsters Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. (Ultra Rare) |
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Light's Revenge (BLLR-EN006) Odd-Eyes Venom Dragon |
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DARK | Pendulum Monster | Level 10 | ATK: 3300 DEF: 2500 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. |
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(Dragon / Fusion / Pendulum /
Effect) 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone. (Secret Rare) |
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Light's Revenge (BLLR-EN005) Performapal Five-Rainbow Magician |
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DARK | Pendulum Monster | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale 12 (left) / 12 (right) |
Pendulum Text You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones. ● 0: All monsters they control cannot attack or activate their effects. ● 4 or more: The ATK of all monsters they control become double their original ATK. |
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(Spellcaster / Pendulum / Effect) If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. (Ultra Rare) |
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Light's Revenge (BLLR-EN004) Performapal Odd-Eyes Synchron |
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DARK | Pendulum Monster | Level 2 | ATK: 200 DEF: 600 |
Pendulum Scale 6 (left) / 6 (right) |
Pendulum Text Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). |
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(Spellcaster / Pendulum / Tuner /
Effect) If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. (Secret Rare) |
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Light's Revenge (BLLR-EN003) Performapal Odd-Eyes Dissolver |
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DARK | Pendulum Monster | Level 8 | ATK: 2000 DEF: 2600 |
Pendulum Scale 4 (left) / 4 (right) |
Pendulum Text Once per turn: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. |
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(Spellcaster / Pendulum / Effect) At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control as Fusion Material, as well as other monsters you control or cards in your Pendulum Zones. (Ultra Rare) |
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Light's Revenge (BLLR-EN002) Performapal Odd-Eyes Minitaurus |
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DARK | Pendulum Monster | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum Scale 6 (left) / 6 (right) |
Pendulum Text If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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(Beast-Warrior / Pendulum / Effect) During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only. (Ultra Rare) |
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Light's Revenge (BLLR-EN001) Odd-Eyes Lancer Dragon |
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LIGHT | Effect Monster | Level 8 | ATK: 3000 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Effect) If a Pendulum Monster you control is destroyed by battle or card effect: You can Tribute 1 monster; Special Summon this card from your hand. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an "Odd-Eyes" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Odd-Eyes" card in your hand, Monster Zone, or Pendulum Zone instead. (Ultra Rare) |