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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Premium Pack 1 (English)

*Also available as a Super Rare card
**PP01-EN014 was misprinted as a Continuous Trap Card.
PP01-EN015*
Red-Eyes Black Metal Dragon (2nd artwork)
DARK / Machine / Level 8 / ATK 2800 / DEF 2400
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". Your Deck is then shuffled.
SECRET RARE
Rating: 1
Comments: A monster whose stats are 400 more than his normal counterpart isn't worth the effort since he lacks a protecting effect and is hard to summon.
PP01-EN014

Metalmorph (2nd artwork)
Continuous Trap
After activation, equip this card to a face-up monster. The equipped monster gains 300 ATK and DEF. When the equipped monster attacks, it gains additional ATK, during damage calculation only, equal to half the ATK of the attack target.
SECRET RARE
Rating: 3
Comments: If it weren't for the gaining half the ATK of the monster it battles, this card would've gotten 1/5 since it just gives the equipped monster 300 ATK.
PP01-EN013*
Javelin Beetle
EARTH / Insect-Type Ritual / Level 8 / ATK 2450 / DEF 2550
This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact".
SECRET RARE
Rating: 2
Comments: Same as PP01-EN011's comments.
PP01-EN012*
Javelin Beetle Pact
Ritual Spell
This card is used to Ritual Summon "Javelin Beetle". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.
SECRET RARE
Rating: 2
Comments: Same as PP01-EN010's comments except by substituting 2800 ATK with 2450 ATK.
PP01-EN011*
Zera the Mant
DARK / Fiend-Type Ritual / Level 8 / ATK 2800 / DEF 2300
This card can only be Ritual Summoned with the Ritual Spell Card, "Zera Ritual".
SECRET RARE
Rating: 2
Comments: Like with MoBC, this card receives the same rating as the card needed to summon it.
PP01-EN010*
Zera Ritual
Ritual Spell
This card is used to Ritual Summon "Zera the Mant". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.
SECRET RARE
Rating: 2
Comments: It brings out a semi-okay card (2800 ATK) but it has no decent effect to back it up, making it easy prey for Bottomless or Torrential.
PP01-EN009*
Legacy of Yata-Garasu
Normal Trap
Select and activate 1 of these effects:
● Draw 1 card.
● Activate only when a Spirit monster is face-up on your opponent's side of the field. Draw 2 cards.
SECRET RARE
Rating: 2
Comments: Under most cases, this card will only give you 1 card since most people don't run Spirit Monsters.
PP01-EN008
Dark Magic Curtain
Normal Spell
If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon this turn. Pay half your Life Points to Special Summon 1 "Dark Magician" from your Deck.
SECRET RARE
Rating: 2
Comments: It can bring out Dark Magician free of tributes but it costs you half your LPs to do so and DM can easily be destroyed with Torrential, leaving you defenseless! 
PP01-EN007
Shield Crush
Normal Spell
Select 1 Defense Position monster on the field and destroy it.
SECRET RARE
Rating: 4
Comments: It clears out any defense your opponent may have without activating its effect! This card is a must against Stall decks or to clear out the last opponent's defense!
PP01-EN006

Return Zombie
DARK / Zombie / Level 4 / ATK 1000 / DEF 1600
During your Standby Phase, if this card is in your Graveyard and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand.
COMMON
Rating: 1
Comments: You must be desperate if you're running this card outside Chazz's "Zombie" deck. Its stats are horrible and it costs you 500 LPs just to add it to your hand!
PP01-EN005

Gemini Imps
DARK / Fiend / Level 4 / ATK 1000 / DEF 1000
When a card effect controlled by your opponent is activated which would cause you to discard from your hand, by sending this card from your hand to the Graveyard, negate the activation and the effect of the card and destroy it. Then draw 1 card.
SECRET RARE
Rating: 2
Comments: It at least works against cards like Card Destruction and Morphing Jar but that's about it since it has low stats and isn't worth summoning.
PP01-EN004

Marshmallon Glasses
Continuous Spell
While this card and "Marshmallon" are face-up on your side of the field, your opponent cannot select a card other than "Marshmallon" as an attack target.
SECRET RARE
Rating: 2
Comments: I bumped this card's rating up to 2 since in combination with Marshmallon, it can save your monsters and annoy your opponent!
PP01-EN003

Marshmallon
LIGHT / Fairy / Level 3 / ATK 300 / DEF 500
The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.)
SECRET RARE
Rating: 4
Comments: Yugi's famous Marshmallon from the Ceremonial Duel in the final season of Yu-Gi-Oh and a great one at that!
PP01-EN002
Black Magic Ritual
Ritual Spell
This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.
SECRET RARE
Rating: 2
Comments: Obviously, you need this card to summon MoBC so I gave this card the same rating.
PP01-EN001

Magician of Black Chaos
DARK / Spellcaster-Type Ritual / Level 8 / ATK 2800 / DEF 2600
This card can only be Ritual Summoned with the Ritual Spell Card, "Black Magic Ritual".
SECRET RARE
Rating: 2
Comments: One of Atem's Duelist Kingdom cards finally is released! However, its stats aren't much to speak of and it has no decent effect.