*Ratings below are based on when the Deck was released and NOT today's Yu-Gi-Oh format* | ||||
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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 | 2/5 | 3/5 | 4/5 | 5/5 |
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Duelist Pack: Jaden Yuki 2 (Page 2)
DP03-EN030 | |
Kid Guard Normal Trap Tribute 1 "Hero Kid". Negate the attack of a monster your opponent controls, and add 1 "Elemental Hero" monster from your Deck to your hand. SUPER RARE |
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Rating: | 2 |
Comments: | Again, Negate Attack and Mirror Force are better choices but keep this in Jaden's Second Season deck only. |
DP03-EN029 | |
Edge Hammer Normal Trap Tribute 1 "Elemental Hero Bladedge". Destroy 1 monster your opponent controls, and inflict damage to your opponent equal to the original ATK of that monster. SUPER RARE |
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Rating: | 2 |
Comments: | Don't use this card if you're not using Elemental Hero Bladedge. |
DP03-EN028 | |
Miracle Kids Normal Trap Target monster your opponent controls loses 400 ATK for each "Hero Kid" in your Graveyard, until the end of this turn. COMMON |
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Rating: | 2 |
Comments: | Have 3 Hero Kids in your Graveyard for a deduction of 1200 ATK on a selected opponent's Monster, which is quite good but still, this card isn't great. |
DP03-EN027 | |
Hero Barrier Normal Trap If you control a face-up "Elemental Hero" monster, negate 1 attack from a monster your opponent controls. COMMON |
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Rating: | 1 |
Comments: | Use Negate Attack or Mirror Force instead as they don't need any specific type of Monster to be out to activate them. |
DP03-EN026 | |
Burial from a Different Dimension Quick-Play Spell Select up to 3 Monster Cards that are removed from play, and return them to their owners' Graveyards. ULTRA RARE |
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Rating: | 3 |
Comments: | Return 3 of your Elemental Heroes to give Shining Flare 900 more ATK or revive one from the Graveyard later! |
DP03-EN025 | |
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Light Laser Equip Spell Equip only to a LIGHT Warrior-Type monster. Remove from play any monsters that battle with it at the end of Damage Step. SUPER RARE |
Rating: | 3 |
Comments: | An interesting card, though quite powerful if used on Shining Flare Wingman. The fact is it can only be equipped to a LIGHT Warrior-Type Monster. |
DP03-EN024 | |
Neo Space Field Spell "Elemental Hero Neos" and all Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase. COMMON |
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Rating: | 2 |
Comments: | This card is what keeps all the Elemental Hero Contact Fusion Monsters on the field. |
DP03-EN023 | |
Common Soul Continuous Spell Select 1 face-up monster on the field. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the Special Summoned monster to its owner's hand. COMMON |
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Rating: | 2 |
Comments: | It does give your Monsters a boost and lets you Special Summon a Neo-Spacian Monster from your hand but it's still not that great a card because if this card is destroyed, the Neo-Spacian Monster leaves the field. |
DP03-EN022 | |
Fake Hero Normal Spell Special Summon 1 "Elemental Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase. COMMON |
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Rating: | 1 |
Comments: | A poor excuse to defend your LPs or bring out an Elemental Hero Fusion Monster. |
DP03-EN021 | |
Contact Normal Spell Send all "Chrysalis" monsters you control to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards. COMMON |
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Rating: | 1 |
Comments: | First of all, only 3 Aqua Dolphins can be summoned at the moment and second, even if they are brought out, you may not have the cards to keep them on the field. |
DP03-EN020 | |
HERO Flash!! Normal Spell Remove from play these cards in your Graveyard to activate this card: "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul". Special Summon 1 "Elemental Hero" Normal Monster from your Deck. This turn, "Elemental Hero" Normal Monsters you control can attack your opponent directly. COMMON |
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Rating: | 2 |
Comments: | Obviously only good if its components are in your Graveyard. The reason why it gets a 2/5 is that only Normal Elemental Heroes can attack your opponent directly or be Special Summoned. |
DP03-EN019 | |
O - Oversoul Normal Spell Select 1 "Elemental Hero" Normal Monster in your Graveyard and Special Summon it. COMMON |
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Rating: | 2 |
Comments: | This is the best card for bringing out Elemental Hero Neos without tributes by far or any other Normal Elemental Hero Monster for an extra defense or tribute. |
DP03-EN018 | |
R - Righteous Justice Normal Spell Destroy Spell or Trap Cards on the field equal to the number of face-up "Elemental Hero" cards you control. COMMON |
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Rating: | 2 |
Comments: | A potential Harpie's Feather Duster if correctly used but still, that won't happen very often. |
DP03-EN017 | |
E - Emergency Call Normal Spell Add 1 "Elemental Hero" monster from your Deck to your hand. COMMON |
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Rating: | 3 |
Comments: | Add the Elemental Hero Monster you need to win the duel! |
DP03-EN016 | |
H - Heated Heart Normal Spell Select 1 face-up monster you control. It gains 500 ATK. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent. These effects continue until the end of this turn. COMMON |
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Rating: | 2 |
Comments: | A weaker ATK boost than Rush Recklessly. Regardless if it does trample, the selected Monster may not be able to destroy the Monster in battle if its ATK is less than the opponent's defending Monster. |