*Cards below had their rarities changed to one that I feel better matches the card's effect based on my views of the cards.
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Champion Pack: Game Four Rarity Changes

CP04-EN019
D.D. Survivor
DARK / Warrior / Level 4 / ATK 1800 / DEF 200
When this face-up card is removed from play, Special Summon it during the End Phase.
SUPER RARE
CP04-EN017
Manju of the Ten Thousand Hands
LIGHT / Fairy / Level 4 / ATK 1400 / DEF 1000
When this card is Normal Summoned or Flip Summoned, you can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.
SUPER RARE
CP04-EN005
Hydrogeddon
WATER / Dinosaur / Level 4 / ATK 1600 / DEF 1000
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Hydrogeddon" from your Deck.
RARE
CP04-EN004
Apprentice Magician
DARK / Spellcaster / Level 2 / ATK 400 / DEF 800
When this card is Summoned, put 1 Spell Counter on a face-up card that you can put a Spell Counter on. If this card is destroyed by battle, you can select 1 Level 2 or lower Spellcaster-Type monster from your Deck and Special Summon it in face-down Defense Position.
RARE
CP04-EN002
Ultimate Offering
Continuous Trap
You can pay 500 Life Points to Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase.
RARE
CP04-EN001
Gernia
DARK / Zombie / Level 4 / ATK 1300 / DEF 1200
If this face-up card is destroyed and sent to the Graveyard by an opponent's card effect, Special Summon it during your next Standby Phase.
RARE